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I've tried to find this game for more than a decade or maybe two, with absolutely no luck. The only thing I remember is that it's a 2d side-scroller. You're some kind of guy on a spaceship, don't remember if you're the owner or not. I remember you end up going to all sorts of different planets and you get to walk around a bit. I remember them being pretty colorful, some quite full of vegatation. You can't spend too much time outside on some of these planets because your oxygen starts to run out. The spaceship itself is pretty big. I think at some point it breaks down and you need to run around finding spare parts. You might or might have not had some kind of laser blaster weapon.
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# ? Feb 2, 2013 03:17 |
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# ? Jun 3, 2024 00:43 |
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Can you approximate the year? Because "a decade or two" is a huge range to work with. Commander Keen and Cosmo's Cosmic Adventure are the first "find spaceship parts" games I can think of.
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# ? Feb 2, 2013 03:23 |
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I'd say at least 15 years ago if not older. I don't remember the characters being particularly cartoony, and the action was more slow paced and RPG-like rather than fast paced side-scroller.
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# ? Feb 2, 2013 04:27 |
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you're not thinking of one of the space quest games, are you? there are points where you get to shoot a laser gun.
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# ? Feb 2, 2013 09:33 |
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Drunk Tomato posted:you're not thinking of one of the space quest games, are you? there are points where you get to shoot a laser gun. That's a pretty good guess, although I don't think so. Some of memories I have are definitely reminiscent of the earlier SQ games though, for sure.
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# ? Feb 2, 2013 11:46 |
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StickFigs posted:I never had an Atari but I wouldnt be surprised if it was like a MS-DOS fan port of that game. Universal Hero was what I was thinking of, but after reading up on it I don't think it's what you're after.
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# ? Feb 2, 2013 12:43 |
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I asked about this one before but never got an answer... that was right near the start of the thread so I'm hoping maybe I can refresh someone's memory. I'd love to find this one and play it again but my memory of it is SO vague, I doubt anyone can help. Old Amstrad CPC 6128 game. You're a space man in space, it's a platformer, and you can get in this round little bubble shaped space ship to move about the levels. The space ship can fly around but there are some areas it can't access I think. I think you might have to dock someplaces to get oxygen. Sorry it's so vague. Like I say, it's a shot in the dark really. I remember most of our old Amstrad games but this one completely eludes me.
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# ? Feb 2, 2013 12:54 |
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THE PWNER posted:I'm thinking of a game that I think was for the PS1. All that I remember is that it was a futuristic combat sports game which I *think* vaguely resembled hockey, except you could kill/fight dudes and it was encouraged. I think it was top down? Not sure, don't remember much, this was probably pre-2000. If it isn't Speedball 2100, try Dead Ball Zone: https://www.youtube.com/watch?v=4RNyGClQw8w
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# ? Feb 2, 2013 16:48 |
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Kugyou no Tenshi posted:Nope. I played it in elementary school (so no later than 1989) from diskettes on a black-and-green monitor. It wasn't a game in an encyclopedia program - it was a game where you had to use a physical copy of an encyclopedia to play it. Yup, same here...around the same time too. You didn't live in Illinois at the time, by any chance, did you?
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# ? Feb 3, 2013 02:07 |
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THE PWNER posted:I'm thinking of a game that I think was for the PS1. All that I remember is that it was a futuristic combat sports game which I *think* vaguely resembled hockey, except you could kill/fight dudes and it was encouraged. I think it was top down? Not sure, don't remember much, this was probably pre-2000. Are you thinking of Hyperblade ? EDIT:Hyperblade trailer Mouser.. fucked around with this message at 03:45 on Feb 3, 2013 |
# ? Feb 3, 2013 03:38 |
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JPrime posted:Yup, same here...around the same time too. You didn't live in Illinois at the time, by any chance, did you? No, but only because my family moved in '85.
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# ? Feb 3, 2013 05:43 |
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A BBC Acorn game, or whatever those things were. It was a hotseat multiplayer game, and in it you were stranded on the wrong side of a river. You could catch fish and cook it on the fire, chop down trees for firewood or materials, build a bridge, or possibly make a raft. Rain could happen, and it would put out the fire, and possibly damage you, if you didn't shelter in a cave.
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# ? Feb 3, 2013 05:53 |
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An old text-based CYOA type game, where you're in a company and rise or fall through the ranks depending on your choices.
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# ? Feb 4, 2013 00:41 |
Greaseman posted:An old text-based CYOA type game, where you're in a company and rise or fall through the ranks depending on your choices. Try this.
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# ? Feb 4, 2013 09:06 |
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There was a game I've personally never played before. It was in the early days of the Let's Play subforum where it was billed as a customizeable Megaman. It had NES-era graphics and you could swap out different parts of your character to change the gameplay. Put on a pair of tank treads or a different head, etc. Anyone else remember it?
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# ? Feb 10, 2013 04:10 |
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Joey Vaporwave posted:OK smarties Let's Help: you play as a writer who comes across old reels of an apocryphal self directing hispanic (Jew actually) silent film comedy star's acting and after publishing basically a run down of his known works and why you love them a correspondence begins with A Lady who eventually invites you to New Mexico where there is a full archive of the man's work. Any ideas? this isn't a joke somebody please
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# ? Feb 10, 2013 08:18 |
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Joey Vaporwave posted:this isn't a joke somebody please I went looking for it actually, never played the game but it sounds interesting. Didn't turn up anything but I want to keep looking. Was it an adventure game?
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# ? Feb 10, 2013 08:27 |
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Joey Vaporwave posted:this isn't a joke somebody please Platform? General date that you played? Gameplay style or something?
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# ? Feb 10, 2013 08:30 |
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al-azad posted:Platform? General date that you played? Gameplay style or something? Yeah, the description is pretty woeful for information to help narrow it down. I'm going to go with "R-Type".
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# ? Feb 10, 2013 13:07 |
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Cross-posted from Yahoo Answers because I couldn't find this drat thread. I remember this old game from when I was 2 or 3 years old, playing on a Gateway 2000 computer. Must have been running Windows 95. I remember two distinct images from this game: 1. An elephant watching something that looked like a peanut on TV. The 'peanut' says: "How do you make an elephant float?! A glass of root beer, a scoop of ice cream, and an elephant!" The elephant then laughs a really hearty laugh. 2. A weird portrait of a cartoony ghost in a cemetery. The ghost screams, and a hand pops out of a nearby grave wagging its finger and says, "Shhhh... this is a no screaming zone!" to which the ghost replies, "Oh, sorry." I wish I had more info than this, but that's all I've got.
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# ? Feb 10, 2013 21:04 |
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This might get better results in the MAME thread but it appears to be dead. I'm looking for the name of an arcade game I played a long time ago on an AstroCity cab, and because of the fact that it was on an AstroCity cab (and it was in Japanese) I'm not sure if it was a NeoGeo, CPS, or whatever type game. Basically it's like a beat-em-up with a different type of view than normal side scrollers, kind of like Power Stone but it didn't have 3D graphics, and it had selectable characters with power ups and weapons. I'm pretty sure at the end of each level there was a boss and after you defeated it there were treasures with power ups and stuff. I remember playing as a girl and you could do special moves that would deplete your HP. Hopefully my description narrows down the possibilities somewhat since I know there are so many different beat-em-ups out there. edit: I just came across a video for Light Bringer/Dungeon Magic on YouTube which is just like the game I was describing and could very well be it, but I'll leave this here to see if anyone recognizes it and knows of any other games like it. One thing I remember about the game that I don't see in the video was fighting indoors/in a bar and being able to pick up objects like bats and maybe even guns: https://www.youtube.com/watch?v=_s9f3FMVKcg Belle Isle Tech fucked around with this message at 05:07 on Feb 11, 2013 |
# ? Feb 11, 2013 04:46 |
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The very first level in Light Bringer is a tavern but I don't think there are any guns in the game. Growl also begins in a bar and has firearms but there's no real powerups and no female character.
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# ? Feb 11, 2013 05:38 |
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general chaos posted:There was a game I've personally never played before. It was in the early days of the Let's Play subforum where it was billed as a customizeable Megaman. It had NES-era graphics and you could swap out different parts of your character to change the gameplay. Put on a pair of tank treads or a different head, etc. Cocoron? https://www.youtube.com/watch?v=I548U59HoTc
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# ? Feb 11, 2013 05:40 |
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al-azad posted:The very first level in Light Bringer is a tavern but I don't think there are any guns in the game. Thanks, I figured since it was so long ago that I might be mistaking certain things from other games.
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# ? Feb 11, 2013 07:56 |
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Has to be, with him mentioning tank treads. He's specifically thinking of Deceased Crab's LP of it, with "Singing Ninja Tank" being the memorable part of the LP.
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# ? Feb 11, 2013 09:33 |
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This might have an obvious answer, but I'd like at least some kind of confirmation of the title of something I vaguely remember from my childhood... It was a DOS comic creator, that ran in EGA graphics mode... it might have been CGA, but I think EGA is more likely. Low resolution, lots of black, white, and dithered colours. You could set a background, choose characters to put in the panels, write speech bubbles, and then print off your comic page on your printer. If I were to guess a date of when it was made, I'd say anywhere from mid-80s to early-90s. That's all I can really remember from it! I remember it just being called something generic like 'Comic Creator', but I can't find a single trace of it online, and I'm not completely sure I'm even googling for the correct title. It's not technically a game, which is probably why it's not on anything like MobyGames, but... hey, it was a game to me at least! I'd love to just find even a screenshot of it again for the sake of nostalgia.
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# ? Feb 12, 2013 08:20 |
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Malorie posted:This might have an obvious answer, but I'd like at least some kind of confirmation of the title of something I vaguely remember from my childhood... Was it something like this? Apparently it was released on DOS as well. Oddly enough, it's not the one I remember playing with on an Apple IIe back in the 80's...so I guess I get to ask if anyone remembers something like this, but more kid-oriented and with alien graphics.
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# ? Feb 12, 2013 08:46 |
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Malorie posted:This might have an obvious answer, but I'd like at least some kind of confirmation of the title of something I vaguely remember from my childhood... There was a licensed Disney comic creator like this, I don't know if it was the same program or part of bundle but it had a crossword puzzle creator too.
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# ? Feb 12, 2013 08:54 |
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Kugyou no Tenshi posted:Was it something like this? Apparently it was released on DOS as well. Oddly enough, it's not the one I remember playing with on an Apple IIe back in the 80's...so I guess I get to ask if anyone remembers something like this, but more kid-oriented and with alien graphics.
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# ? Feb 12, 2013 09:20 |
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Hooray! Thanks so much for the help, Kugyou no Tenshi. This is exactly the program I was thinking of! I could only find the Apple IIgs version instead of the DOS version I had, but it works exactly the same and has all the same art. My nostalgia is sated!
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# ? Feb 12, 2013 10:12 |
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Soarer posted:This has been bugging me for years. I remember playing an online CCG that was set in a futurist world. The game basically revolved around setting up a "base" card that was hidden from the other player and you had to find and destroy theirs before they found yours. There was sort of a board with lines connecting points where a players base could be and you had character cards that could move and infiltrate. I believe they also had equipment card. The game gave you a free starter deck but boosters cost money (which I couldn't buy online as a kid) but you were able to re-roll your starter deck until you had something you were happy with. That's all I really remember but I'm sure there were other goons that played this. ChronX Supposedly still running, but with 6 years of a promised sequel it's not looking too good.
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# ? Feb 12, 2013 15:26 |
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Malorie posted:Hooray! This is like, the best 'that's it thanks!' post ever
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# ? Feb 13, 2013 21:26 |
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An arcade vector graphic green screen-only game from early 80's. You were a square spaceship that stayed in the middle of the screen. Baddies fly around your space ship, do a lap or two around you, then attempted to crash into you, and you had to shoot them. As them game progresses, more and more baddies come, they get faster, and they wait less time before they start to kamikazi, until it becomes overwhelming. You had one button for "fire' that you spammed like mad, and 4 other buttons in each cardinal direction that pointed the laser, which could only point in one direction a time. Baddies were one shot kills, and a single baddies crashing into you was a life lost. Although not intended to be a co-op effort, we would play this game in pairs, with one person doing the aiming, pushing one of the 4 buttons (up, down, left or right) and the other person using 2 hands to push the fire button as fast as humanly possible repeatedly to increase the firing rate.
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# ? Feb 15, 2013 00:19 |
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I'm trying to remember a DOS game from around 1991, or so. I believe it was a puzzle game, mostly, but the only thing I vividly remember is a main screen which depicts a wizard/mage in dark clothing complete with pointy hat, standing in the foreground, with a green landscape in the foreground. The wizard was holding a staff, and to his side, text showed up, consisting of the game's narrative. The point of the game was somehow helping the wizard recover some treasure of his. I seem to remember the landscape being quite well-drawn, but I'm definitely imagining things that aren't capable with technology available at the time, so I'm probably conflating two games into one. Long shot, but yeah. e: Might have been 1990, unlikely to be earlier than that.
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# ? Feb 15, 2013 16:08 |
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Nerdfest X posted:An arcade vector graphic green screen-only game from early 80's. You were a square spaceship that stayed in the middle of the screen. Baddies fly around your space ship, do a lap or two around you, then attempted to crash into you, and you had to shoot them. As them game progresses, more and more baddies come, they get faster, and they wait less time before they start to kamikazi, until it becomes overwhelming. You had one button for "fire' that you spammed like mad, and 4 other buttons in each cardinal direction that pointed the laser, which could only point in one direction a time. Baddies were one shot kills, and a single baddies crashing into you was a life lost. Although not intended to be a co-op effort, we would play this game in pairs, with one person doing the aiming, pushing one of the 4 buttons (up, down, left or right) and the other person using 2 hands to push the fire button as fast as humanly possible repeatedly to increase the firing rate. There were a lot of clones of the basic idea, but most famously this was the pack-in game with the Vectrex home vector graphics arcade system: Minestorm
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# ? Feb 15, 2013 16:38 |
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Red Mike posted:I'm trying to remember a DOS game from around 1991, or so. I believe it was a puzzle game, mostly, but the only thing I vividly remember is a main screen which depicts a wizard/mage in dark clothing complete with pointy hat, standing in the foreground, with a green landscape in the foreground. The wizard was holding a staff, and to his side, text showed up, consisting of the game's narrative. The point of the game was somehow helping the wizard recover some treasure of his. I seem to remember the landscape being quite well-drawn, but I'm definitely imagining things that aren't capable with technology available at the time, so I'm probably conflating two games into one. Long shot, but yeah. Solstice?
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# ? Feb 15, 2013 19:11 |
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Pretty good guess, especially considering the title screen, but I didn't have a NES/SNES, so it can't have been. The gameplay itself doesn't look familiar, either.
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# ? Feb 15, 2013 19:30 |
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chairface posted:There were a lot of clones of the basic idea, but most famously this was the pack-in game with the Vectrex home vector graphics arcade system: Minestorm Sorry, that's not it. This was a stand up cabinet game at the arcade. Your ship stayed in the middle of the screen. It didnt move, you could only control when it fired, and which direction. In gameplay terms it was like asteroids, except you did not control the ship, just shoot, and instead of spinning to aim, you pressed one of the four directional buttons. The enemies didn't float aimlessly, they moved in a circle around you. The ship was larger than the asteroids ship as far as screen area (asteroids was nickle sized, this ship is baseball sized). The game was basically a whack-a-mole. Very little strategy other than 1)press fire really, really fast 2) aim the laser in the right direction.
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# ? Feb 15, 2013 22:41 |
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Red Mike posted:Pretty good guess, especially considering the title screen, but I didn't have a NES/SNES, so it can't have been. The gameplay itself doesn't look familiar, either. Did you have a Genesis? Because it could be rings of power.
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# ? Feb 16, 2013 00:47 |
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# ? Jun 3, 2024 00:43 |
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Red Mike posted:I'm trying to remember a DOS game from around 1991, or so. I believe it was a puzzle game, mostly, but the only thing I vividly remember is a main screen which depicts a wizard/mage in dark clothing complete with pointy hat, standing in the foreground, with a green landscape in the foreground. The wizard was holding a staff, and to his side, text showed up, consisting of the game's narrative. The point of the game was somehow helping the wizard recover some treasure of his. I seem to remember the landscape being quite well-drawn, but I'm definitely imagining things that aren't capable with technology available at the time, so I'm probably conflating two games into one. Long shot, but yeah. How sure are you that it was a puzzle game? You might be thinking of a screen from Hocus Pocus or something like that around those times. http://www.myabandonware.com/media/captures/H/hocus-pocus/thumbs/hocus-pocus_3.jpg I played a whole bunch of puzzle games around that time, do you remember any more details?
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# ? Feb 16, 2013 00:56 |