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Got this during the steam sale and one of my very first experiences was sending Reynauld with his 'Will only pray for stress relief' in after a stressful mission to the ruins, and him coming out a week later informing me that he'd seen something suspicious and would no longer go pray at our Chapel. It rather set the tone for the game to follow. Many weeks and multiple full party wipes later I've killed the Swine Prince, Apprentice Necromancer, and Hag, and Cpt. Reynauld and 'Piggy' Dismas are still alive and kicking. Reynauld is a horrible misanthropic hate-filled mess with an obsession with killing and torture, and Dismas has picked up obessions with food and drink and been banned from the brothel for 'deviant requests' after a mission into the Warrens. They're some of my most skilled and trusted aides. God help my estate.
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# ? Jun 25, 2015 16:22 |
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# ? May 25, 2024 06:05 |
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sounds like a pretty standard experience to me I remember having three nymphmaniacal Vestals in my first game for some reason. I decided then and there that I loved this game.
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# ? Jun 25, 2015 22:27 |
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What are some guesses on the story's climax? I hope it isn't just "The Ancestor isn't dead and is the abomination last boss" because that's a lazy twist, but if that isn't it then there may not be a twist at all.
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# ? Jun 25, 2015 22:48 |
Locke Dunnegan posted:What are some guesses on the story's climax? I hope it isn't just "The Ancestor isn't dead and is the abomination last boss" because that's a lazy twist, but if that isn't it then there may not be a twist at all. I think this is fairly likely just because the Ancestor's dialogue is frequently present-tense or concerns events after his apparent suicide.
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# ? Jun 25, 2015 22:54 |
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I'm just learning how to play this game and one of my first recruits was an arbalest with Lazy Eye and Light Sensitivity, who I then immediately sacked. I made a good call there, right?
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# ? Jun 25, 2015 22:58 |
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I'll go with 'yes'. I had to pass up an Arbalast that I rather wanted otherwise because of Light Sensitivity.
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# ? Jun 25, 2015 23:04 |
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Cowcaster posted:I'm just learning how to play this game and one of my first recruits was an arbalest with Lazy Eye and Light Sensitivity, who I then immediately sacked. I made a good call there, right? If you're early on then you're going to end up sacking pretty much everybody, but yeah Arbalest with Lazy Eye is especially terrible. If you really cared about her you could always get it cured, but again, early on you're just going through human beings like they're a natural resource.
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# ? Jun 25, 2015 23:05 |
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Also this thread mentions escaping from fights: Seriously? I'm not being macho, It's that I've never successfully been able to flee from a battle, it's always been a case of repeatedly wasting turns while the team gets ground away to nothing. Have I just been horrendously unlucky or is the chance of success really low?
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# ? Jun 25, 2015 23:30 |
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I've never had fleeing take an entire round unless one of my heroes had a madness that could prevent retreats. Are you trying to retreat before or after someone hits 100 stress?
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# ? Jun 25, 2015 23:32 |
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Or just get three other misfits like her and send them on a short, no torches, four food items run
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# ? Jun 25, 2015 23:34 |
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Cowcaster posted:I'm just learning how to play this game and one of my first recruits was an arbalest with Lazy Eye and Light Sensitivity, who I then immediately sacked. I made a good call there, right? Seriously, if you haven't invested 3 grand or more in a guy in the first 20-30 weeks, then don't keep them until your costs for the sanitarium and stuff are low, then just upgrade the stage coach to 4 per week, and then fire every single fucker who gets in the way of your path to glory. For reals, the more disposably you treat them, the better you'll do.
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# ? Jun 25, 2015 23:53 |
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Crasical posted:Also this thread mentions escaping from fights: Seriously? I'm not being macho, It's that I've never successfully been able to flee from a battle, it's always been a case of repeatedly wasting turns while the team gets ground away to nothing. Have I just been horrendously unlucky or is the chance of success really low? There are perks that can really mess up your ability to flee, and I think its just different for some characters to begin with? I definitely flee sometimes but it feels like it fails way more on my crusader than highwayman.
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# ? Jun 25, 2015 23:57 |
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TheBlandName posted:I've never had fleeing take an entire round unless one of my heroes had a madness that could prevent retreats. Are you trying to retreat before or after someone hits 100 stress? I usually don't (try to) flee until someone has has a derangement/is at death's door/is dead. Mostly now I try and hang in there and finish the fight if I can rather than trying to escape.
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# ? Jun 26, 2015 01:12 |
Crasical posted:I usually don't (try to) flee until someone has has a derangement/is at death's door/is dead. Mostly now I try and hang in there and finish the fight if I can rather than trying to escape. Yeah, that's your issue then. Flee early, flee often. There's no downside or at least there wasn't last time I played. The fact that you can run away and monsters can't is one of your biggest advantages, right up there with party members having a basic "move" command while enemies don't. You can sometimes even re-surprise them.
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# ? Jun 26, 2015 01:35 |
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Hieronymous Alloy posted:I think this is fairly likely just because the Ancestor's dialogue is frequently present-tense or concerns events after his apparent suicide. Oh, he's dead. He says as much in a rare returning dialogue. "I remember the hateful faces of the mob. But I was already dead, and the letter was on it's way." What happened to his BODY is certainly possible. But his SPIRIT is very much on your side and hanging around.
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# ? Jun 26, 2015 01:52 |
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So I haven't played in a while, did they ever do anything to make Plague Doctors more useful?
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# ? Jun 26, 2015 05:16 |
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Galaga Galaxian posted:So I haven't played in a while, did they ever do anything to make Plague Doctors more useful? The heal skill is pretty useful for removing Bleed/Blight and healing at the same time to stave off Death's Door. Other than that, the occasional 2x backrow stun, and as a scapegoat for every single object/trap in the Warrens, you might as well just get a fourth Man-At-Arms instead.
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# ? Jun 26, 2015 05:24 |
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Definitely the best part of fleeing is saying gently caress no to every single time you get surprised at the start of a fight. Never fight with a shuffled team, just walk away, relight up, and come back hoping to surprise them.
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# ? Jun 26, 2015 06:05 |
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I don't know how to flee. I'm literally at 0 cash right now because I just lost a group to a boss, and spent all my money on supplies for that run.
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# ? Jun 26, 2015 14:29 |
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There's a little white flag top-left for fleeing. And being at $0 is NBD--either sell junk trinkets (Shift-click them) or suicide/retreat some recruits on itemless darkruns until you've scraped enough to go for real again.
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# ? Jun 26, 2015 14:41 |
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coyo7e posted:I don't know how to flee. I'm literally at 0 cash right now because I just lost a group to a boss, and spent all my money on supplies for that run. Grab four dudes and go on an itemless run, collect as much gold as you can before fleeing, repeat until you have enough gold to provision a proper run.
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# ? Jun 26, 2015 14:55 |
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eldridge cleaver posted:There's a little white flag top-left for fleeing. And being at $0 is NBD--either sell junk trinkets (Shift-click them) or suicide/retreat some recruits on itemless darkruns until you've scraped enough to go for real again. There's no white flag in the top left of the screen during fights on my version, btw. The abandon quest button hides itself during a fight.
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# ? Jun 26, 2015 15:21 |
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I'm away from my computer, but I am pretty sure it is on the mini map. I haven't used it in forever though because I am good at the game, so I may be mistaken.
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# ? Jun 26, 2015 15:26 |
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Locke Dunnegan posted:I'm away from my computer, but I am pretty sure it is on the mini map. I haven't used it in forever though because I am good at the game, so I may be mistaken. This. The retreat button is a white-flag-on-red-background button at the top-left of your minimap.
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# ? Jun 26, 2015 16:52 |
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Locke Dunnegan posted:I'm away from my computer, but I am pretty sure it is on the mini map. I haven't used it in forever though because I am good at the game, so I may be mistaken. Refreating seems to have enough of a failure chance to make it a gamble. It took me 3 tries to escape that one thing you summon with the torch or whatever. I didn't want to lose Reynauld so I was anxious to bug out of there, but losing those three turns got pretty hairy.
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# ? Jun 26, 2015 17:31 |
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My first genuine Bullshit Death was losing Dismas to an ambush which I immediately tried to flee and had two heroes fail to do so, after which two monsters consecutively critted Dismas and killed him outright. I really think the retreat button should demonstrate a "chance to flee" tooltip, like the "hero to hit" tooltip on monsters.
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# ? Jun 26, 2015 17:41 |
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Angry Diplomat posted:My first genuine Bullshit Death was losing Dismas to an ambush which I immediately tried to flee and had two heroes fail to do so, after which two monsters consecutively critted Dismas and killed him outright. I really think the retreat button should demonstrate a "chance to flee" tooltip, like the "hero to hit" tooltip on monsters. Cometchaser posted:This. The retreat button is a white-flag-on-red-background button at the top-left of your minimap.
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# ? Jun 26, 2015 19:12 |
Well I tried fighting the 3rd Hag, fled with my entire team alive, then when they reappeared two of them were gone. Think I'm done with this game.
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# ? Jun 26, 2015 23:08 |
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Bloodly posted:Oh, he's dead. He says as much in a rare returning dialogue. "I remember the hateful faces of the mob. But I was already dead, and the letter was on it's way." Maybe. In some of the Warrens backstory, he emphasizes that things on the other side of the portal need a host body to take physical form, and that he experimented with pigs because they are close to human. He's definitely dead, but the letter and his help might be a ploy to get his descendant to the portal so that he or something else can possess you. I agree that it's a pretty cliche twist, but I think it's a lot more likely to be that than the climax being against some random Giant Unspeakable Thing that is described nowhere else in the game.
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# ? Jun 26, 2015 23:23 |
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Ancestorchat guess: Which makes my Ghostbusters MaA team very excited.
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# ? Jun 26, 2015 23:44 |
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Lost Reynauld today. Got gashed by a ghoul and contracted the Blight, his heart couldn't handle it. He went spitting to his grave, screaming paranoid ravings that his teammates had poisoned him. There has been a strong push the past few weeks into the Ruins, Warrens and Weald, but the Sonorous Prophet and the Inchoate Flesh lay dead and the 8-Pounder bandit cannon has been destroyed. Three of my Ancestor's personal effects have been retrieved, a portrait, a scroll, and a map. 'Piggy' Dismas remains with us, as does 'Silent' Painel, our lockjaw-ridden Vestal. More have risen to join them, powerful enforcers and henchmen. 'The Gourmand'. 'Iron' Cormyr. 'Radiant' Carnet. 'Reaper' Ferrers, and 'Zen' Marescot. A motley bunch. But with them backing this venture, there is hope of eventual victory. I only hope I can forgive myself for the the nine peasant graves and two fine marble headstones that now fill the graveyard of our Hamlet.
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# ? Jun 27, 2015 01:39 |
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I don't understand why people in these fantasy settings bother burying their dead instead of going for something like cremation
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# ? Jun 27, 2015 02:15 |
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Jackard posted:I don't understand why people in these fantasy settings bother burying their dead instead of going for something like cremation we're so fckin poor we're sending in the future of our town into a dark dungeon with no food, no torches, no bandages and no shovels..
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# ? Jun 27, 2015 02:20 |
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Jackard posted:I don't understand why people in these fantasy settings bother burying their dead instead of going for something like cremation How much fuel does it take to burn a human body?
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# ? Jun 27, 2015 05:09 |
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Bloodly posted:How much fuel does it take to burn a human body? A lot, human bodies actually burn very poorly and require very high temperatures and even then you end up with... bits...
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# ? Jun 27, 2015 05:12 |
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Neruz posted:A lot, human bodies actually burn very poorly and require very high temperatures and even then you end up with... bits... I thought that fat burns pretty well once it catches, though we're talking about a mass that's 70+% water so I guess they'd have to be prepped in the first place. Perhaps we could use the dead as torches with a little work.
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# ? Jun 27, 2015 05:27 |
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Locke Dunnegan posted:I thought that fat burns pretty well once it catches, though we're talking about a mass that's 70+% water so I guess they'd have to be prepped in the first place. The fat will burn pretty well but all that does is leave you with a big pile of somewhat charred meat, if you want to turn a body into ash you need sustained high temperatures for quite awhile; over an hour and sometimes over two hours depending on how much mass you're trying to cremate.
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# ? Jun 27, 2015 05:42 |
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Jackard posted:I don't understand why people in these fantasy settings bother burying their dead instead of going for something like cremation Skeletons can be bashed or read to death. Ghosts have insanely high protection.
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# ? Jun 27, 2015 05:52 |
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Aragorn fights ghosts no problem with just a sword and torch. could at least chop off their hands/heads and stuff the mouths with garlic
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# ? Jun 27, 2015 06:34 |
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# ? May 25, 2024 06:05 |
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Jackard posted:Aragorn fights ghosts no problem with just a sword and torch. You gotta bury 'em face down so when they try to tunnel out of the grave they just go deeper.
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# ? Jun 27, 2015 06:40 |