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Brazilianpeanutwar
Aug 27, 2015

Spent my walletfull, on a jpeg, desolate, will croberts make a whale of me yet?

Kitfox88 posted:

prototype was one of the best of these open world games because yes, the fact that the player is a monster who just mows down countless innocents meshes just fine with the story because mercer is also a monster who will mow down innocents. meanwhile in gta 4 you have niko shouting about how he doesn't want to live this life anymore before i go drive on the sidewalk and push people down stairs to watch the funny ragdolls. yeah cj, the crooked cop making your life a living nightmare is high as poo poo on a couch and in an apartment alone (truth doesn't count he's a hippy) but instead of shooting him in the head and loving off just sit there, it's not like i didn't murder 35 police on the drive to the mission area

San andreas sucks lol,CJ owns a most of the property on the map and has $9999999 in cash and infinite fighter jets etc.

But “The HOoooooood!”.

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Megillah Gorilla
Sep 22, 2003

If only all of life's problems could be solved by smoking a professor of ancient evil texts.



Bread Liar
Yeah, I really wanted an option where CJ could tell his brother to go gently caress himself.

"I just want to live in our mother's house."

"Yeah that's great. I'm going to sleep in the loving casino I own."

Randalor
Sep 4, 2011



Megillah Gorilla posted:

Yeah, I really wanted an option where CJ could tell his brother to go gently caress himself.

"I just want to live in our mother's house."

"Yeah that's great. I'm going to sleep in the loving casino I own."

But... wasn't CJ's first reaction to finding out the old gang was still around, to tell his brother to let it go already? And he was only doing the petty-rear end gang poo poo because his brother and old friends were still playing at being big tough gangsters?

Vic
Nov 26, 2009

malae fidei cum XI_XXVI_MMIX
Elden Ring multiplayer: If you die and the boss is killed right after, you get the rewards. Neat.

Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"

Randalor posted:

But... wasn't CJ's first reaction to finding out the old gang was still around, to tell his brother to let it go already? And he was only doing the petty-rear end gang poo poo because his brother and old friends were still playing at being big tough gangsters?

Sweet kinda sucks as a character because he's got no middle ground between "I got your back, CJ" and "You abandoned the hood, CJ!!", and he tends to flip between them arbitrarily. He's not wrong to want to keep drugs of the neighbourhood and low-income housing, but he's not willing to hear any other option to fix it other than being a street gangster capping Ballas.

Leal
Oct 2, 2009
Weird, I figured goons would be all over a character whose only solution to things is "kill my enemies with a gun" :confused:

CJacobs
Apr 17, 2011

Reach for the moon!

Randalor posted:

But... wasn't CJ's first reaction to finding out the old gang was still around, to tell his brother to let it go already? And he was only doing the petty-rear end gang poo poo because his brother and old friends were still playing at being big tough gangsters?

This is his initial opinion on the situation but iirc when he finds out the Ballas have shifted to selling crack and thus ruining the entire hood, he changes his mind and decides to stay and help. I honestly like SA's plot a whole lot, they made it feel really natural how CJ gets sucked into everything.

Driving on the sidewalk like a psycho is not how you're supposed to play GTA, the game immediately slams the brakes on the plot if you get a single wanted star in missions until you lose it. If your guy is talking all the time about how he wants to stop doing violence, maybe you should listen and stop making him do it when he doesn't have to!

edit: When you kill a pedestrian in GTA, your guy generally says something implying they offended him or that society at large is to blame. That probably should be your indicator you're not supposed to play it that way and just kill random people to cause chaos, because your character IMMEDIATELY self-justifies it really poorly, but I think Rockstar made it so fun to kill the cops that ensue that nobody ever got that lesson. The end of the game where the riots are occurring and everything is going mad around you while REGULAR citizens hijack you and blow up your cars is intended to hold up a mirror to what you've been doing the whole game and say "well how do YOU like it?", I feel.

CJacobs has a new favorite as of 16:52 on Feb 25, 2022

Lobok
Jul 13, 2006

Say Watt?

Captain Hygiene posted:

My favorite new thing in Horizon Forbidden West is the instantly deployable glider you get early on. I've spent a ton of time since Breath of the Wild arguing that every open world/exploration game is worse without it, and whaddyaknow, it makes this franchise way more fun too. I even break it out when I have to walk down five feet worth of steps because it's that much fun.

Helps that it has such a punchy, satisfying electronic sound effect, too.

Crowetron posted:

Speaking of Batman, Horizon 2 does that thing where there's an upgrade to blow open certain walls to reach secrets and whatnot. Because I'm so used to games just copying the way Arkham Asylum did these mechanics, I just stood there the first time I used it, expecting Aloy to just flinch slightly at the explosion. Instead, I got blasted across the room with half my life bar gone and Lance Reddick calling me a dingus. Laughed my rear end off.

I think he tells you to stand back the first time, doesn't he?

Alhazred
Feb 16, 2011




Lobok posted:


I think he tells you to stand back the first time, doesn't he?

He does. Which is why I stood back:smuggo:

haveblue
Aug 15, 2005



Toilet Rascal
HFW has an impressive amount of alternate dialog, more than once I've started a quest only for Aloy or the questgiver to comment on how I already have one of the items for it

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



haveblue posted:

HFW has an impressive amount of alternate dialog, more than once I've started a quest only for Aloy or the questgiver to comment on how I already have one of the items for it

I always appreciate that. It does get confused every once in a while though, I've had Aloy say "ah, I can use this to help build [x]" when I haven't yet listened to the data file telling me that I will need [x] and how to build it.

Hel
Oct 9, 2012

Jokatgulm is tedium.
Jokatgulm is pain.
Jokatgulm is suffering.

CJacobs posted:


edit: When you kill a pedestrian in GTA, your guy generally says something implying they offended him or that society at large is to blame. That probably should be your indicator you're not supposed to play it that way and just kill random people to cause chaos, because your character IMMEDIATELY self-justifies it really poorly, but I think Rockstar made it so fun to kill the cops that ensue that nobody ever got that lesson. The end of the game where the riots are occurring and everything is going mad around you while REGULAR citizens hijack you and blow up your cars is intended to hold up a mirror to what you've been doing the whole game and say "well how do YOU like it?", I feel.

How does rewarding the player with a joke imply that it's unwanted behavior?

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


haveblue posted:

HFW has an impressive amount of alternate dialog, more than once I've started a quest only for Aloy or the questgiver to comment on how I already have one of the items for it

Characters will also comment on quests you've already completed, not even just the main storyline ones either but random sidequests in other areas. If you were the type of Mass Effect player who ran through the Normandy after every minor event to see if there was new dialogue, then HFW delivers.

CJacobs
Apr 17, 2011

Reach for the moon!

Hel posted:

How does rewarding the player with a joke imply that it's unwanted behavior?

They're not frequently jokes. "I didn't like your haircut!" "Kids these days!" "That was YOUR fault not mine!" "I'm having a REAL bad day!" Franklin says some mean stuff to justify his behavior if you do break their scripted little potemkin world and turn him into the designated killer instead of Trevor.

Hel
Oct 9, 2012

Jokatgulm is tedium.
Jokatgulm is pain.
Jokatgulm is suffering.

CJacobs posted:

They're not frequently jokes. "I didn't like your haircut!" "Kids these days!" "That was YOUR fault not mine!" "I'm having a REAL bad day!" Franklin says some mean stuff to justify his behavior if you do break their scripted little potemkin world and turn him into the designated killer instead of Trevor.

But not enough different than the GTA 3-SA jokes, so it's still basically rewarded, especially since the modern GTA humour is really mean in general. I'm not saying that R* want you to go on a rampage, just that they are garbage at discouraging it, which is why the hard limits in missions seems so frustrating, because they haven't really changed the signals from the games where it was ok and encouraged.

Byzantine
Sep 1, 2007

Looking back, San Andreas is definitely in the transitional period where GTA games stopped being good, but the game is so much fun I don't even mind.

TooMuchAbstraction
Oct 14, 2012

I spent four years making
Waves of Steel
Hell yes I'm going to turn my avatar into an ad for it.
Fun Shoe

Byzantine posted:

Looking back, San Andreas is definitely in the transitional period where GTA games stopped being good, but the game is so much fun I don't even mind.

I've only played GTA:SA, but I've seen gameplay of the others. I appreciate that CJ was more of a heroic protagonist. He may do a lot of awful stuff, but he doesn't seem nearly as bad as the other guys.

But then, I'm one of those people who has trouble choosing mean dialog options in RPGs, so clearly the other games aren't really made for me.

Morpheus
Apr 18, 2008

My favourite little monsters
Transitioning between HFW and Elden Ring made me laugh, thinking about Aloy gracefully sending an arrow through the air to take down a bird vs the ForsakenTarnished charging towards a bird and clubbing it like a neanderthal before tearing off its feet.

Morpheus has a new favorite as of 18:58 on Feb 25, 2022

Philippe
Aug 9, 2013

(she/her)
Arthur Morgan was a weirdly good Rockstar protagonist. "There's a good man inside you Arthur, but he's wrestling with a giant." He was more sardonic than the regular psychopaths, and it helps that there's a limited amount of mayhem you can cause when you don't have a car.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.
Saint's Row handled the GTA thing the best. The Boss killed those 25 people on their way to the mission for the same reason you did: because the people launching into low orbit upon contact with your purple and brass grille made her laugh.

DrBouvenstein
Feb 28, 2007

I think I'm a doctor, but that doesn't make me a doctor. This fancy avatar does.
In Elden Ring, there are lots of sheep and goats everywhere, and they ROLL away from you if you miss your attack or just spook them.

It's gloriously stupid and I love it. :allears:

https://www.youtube.com/watch?v=D9sgQO87R3A

TontoCorazon
Aug 18, 2007


Elden Ring, stamina is infinite outside of battle

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



TontoCorazon posted:

Elden Ring, stamina is infinite outside of battle

My greatest gaming wish, come true in a Souls-like

Why did I ever even touch that monkey's paw

CJacobs
Apr 17, 2011

Reach for the moon!

Captain Hygiene posted:

My greatest gaming wish, come true in a Souls-like

Why did I ever even touch that monkey's paw

The craziest thing too is it has nuance. If your stamina bar isn't all the way full and you run away from a battle, it'll stop consuming the stamina when the game detects you've left but it won't refill till you stop running. So many times I've fled with a halfway full bar praying I didn't trigger any more enemies on the way out and make it start draining again hahaha

Mamkute
Sep 2, 2018
Horizon Forbidden West features Machine Scrape, a board game where players battle with squads of machines.

Son of Rodney
Feb 22, 2006

ohmygodohmygodohmygod


In elden ring, after finishing a hard (for a souls like noob like me) battle in the third try, I confidently ran off to the new area, only to be mowed down by an ambush just before the exit.

This game is amazing for someone like me who has played enough of ds to roughly understand the mechanics, but to also have none of the experience to avoid obvious traps or in jokes.

Guess Who also read a "try jumping" hint and believed it? :allears:

credburn
Jun 22, 2016
President, Founder of the Brent Spiner Fan Club

Son of Rodney posted:

Guess Who also read a "try jumping" hint and believed it? :allears:

That was my first loving Dark Souls experience :mad:

Not the Messiah
Jan 7, 2018
Buglord

CJacobs posted:

Driving on the sidewalk like a psycho is not how you're supposed to play GTA, the game immediately slams the brakes on the plot if you get a single wanted star in missions until you lose it. If your guy is talking all the time about how he wants to stop doing violence, maybe you should listen and stop making him do it when he doesn't have to!

lol

Ghost Leviathan
Mar 2, 2017

Exploration is ill-advised.
Like the whole point of Saint's Row is basically going 'Well if Rockstar hates the idea of anyone actually having fun in their sandbox crime simulator, WE'LL do it instead!' Though I feel like they went a bit far in the other direction.

Though really, with GTA it's almost like the people writing the story missions and the people making the open world are completely different, going by how they apparently have like 20 writers I'm probably more accurate than I'd like. Like, the open world still has tons of fun stuff with easter eggs and copypasta-inspiring weird poo poo you have to go way out of your way to see, there's that whole wiki that was linked a while back where a surprising amount of Uncle Nintendo-tier rumours turn out to be totally true.

Beartaco
Apr 10, 2007

by sebmojo
Aloy is constantly talking about how she wants to save the planet and poo poo and yet when I play she just jumps in holes and dies over and over again. This is just one of many examples of poor writing in Horizon Forbidden West.

Megillah Gorilla
Sep 22, 2003

If only all of life's problems could be solved by smoking a professor of ancient evil texts.



Bread Liar
I remember a probably apocryphal story of someone showing San Andreas to their spouse who was shocked to see them driving on the footpath, killing everyone and destroying everything in their path.

Asked whey they were doing that, they replied, "Well, I can't drive on the road, it's too dangerous."

Triarii
Jun 14, 2003

The Dark Souls games all have a shield that increases your stamina regeneration. It's common to have such a shield equipped in your shield slot even if you're two-handing a weapon - it will just stay strapped to your back and give you the stamina buff passively.

They put a shield with the same effect into Elden Ring, and this time decided to make it a huge turtle shell. Meaning that if you go the usual route of strapping it onto your back while you two-hand a weapon, you can spend much of the game playing as a ninja turtle, or Master Roshi lookalike.

Philippe
Aug 9, 2013

(she/her)
It seems like a logical progression, after the Clerics in Dark Souls 3 had that weird rock turtle shell on their armor.

Kaiju Cage Match
Nov 5, 2012




PhazonLink posted:

obligatory love for Wei Shen's non lethal takedowns.

*shoves a dude into molten metal*

Wei Shen, much like Kazuma Kiryu, has NEVER killed anyone.

Phobophilia
Apr 26, 2008

by Hand Knit
Miyazaki likes that imagery so much that the weird pilgrim NPCs have a huge turtle shell strapped to their backs, and in the ringed city DLC there are cleric enemies that crawl around on their bellies and retreat into their shell to heal.

They're really annoying. They make your weapons deflect and do surprising amounts of damage. The trick is to kick them over.

Last Celebration
Mar 30, 2010

Phobophilia posted:

Miyazaki likes that imagery so much that the weird pilgrim NPCs have a huge turtle shell strapped to their backs, and in the ringed city DLC there are cleric enemies that crawl around on their bellies and retreat into their shell to heal.

They're really annoying. They make your weapons deflect and do surprising amounts of damage. The trick is to kick them over.

gently caress, my greatest weakness!

Last Celebration
Mar 30, 2010
My favorite Elden Ring thing so far is that poo poo’s extremely dangerous if I veer even slightly off the telegrapher path but I have a magic ghost horse that functions as a “nope nope nope nope getting the gently caress out of dodge” button. Like when i fought a weak soldier and it turned into a giant loving bear after killing it that nearly mauled me even with my horse.

It’s cool that From just made “running from everything” into a dedicated gameplay option.

OutOfPrint
Apr 9, 2009

Fun Shoe
I haven't played Elden Ring long, but my favorite things are no weapon durability, infinite running stamina, and the new counter attack you can do after blocking an attack that also works on non humanoid enemies. Those are some nice changes.

Having a dedicated jump button is still loving me up due to muscle memory, though.

Red Minjo
Oct 20, 2010

Out of the houses, which is the most blue?

The answer might not be be obvious at first.

Gravy Boat 2k

Son of Rodney posted:

Guess Who also read a "try jumping" hint and believed it? :allears:

the Souls experience of knowing that there's no way that there's an illusory wall here, but a player message said there was so I guess I gotta attack the wall like a dumbass

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a kitten
Aug 5, 2006

Red Minjo posted:

the Souls experience of knowing that there's no way that there's an illusory wall here, but a player message said there was so I guess I gotta attack the wall like a dumbass

*CLANG*

I have no idea what you're talking about.

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