So I spent probably at least eight hours straight to marathon Until Dawn today and it really is so drat good and everyone should play it.
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# ? Aug 30, 2015 02:55 |
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# ? Jun 10, 2024 01:00 |
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DreamShipWrecked posted:So I spent probably at least eight hours straight to marathon Until Dawn today and it really is so drat good and everyone should play it. I finally broke down and bought it today after reading the thread rave about it. I think it's gonna get really spooky because I said the scarecrow creeped me out.
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# ? Aug 30, 2015 02:59 |
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I only wish Until Dawn had more of Peter Stormare being kooky in it, that dude's a character.
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# ? Aug 30, 2015 03:01 |
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i was prepared to dismiss Stomare's psychiatrist character as duplicating the framing device of Shattered Memories but it got way better than it has any right to be. he yells so much at you
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# ? Aug 30, 2015 03:04 |
Bussamove posted:I finally broke down and bought it today after reading the thread rave about it. I think it's gonna get really spooky because I said the scarecrow creeped me out. Same, to get such universal praise out of goons is unheard of so I bought it, and it was worth every cent. Me and my gf put off everything we were going to do until tomorrow once we were an hour into the game just because it's so engrossing. I'm still not entirely sure what the stats system does but maybe it will be more clear on a second playthrough, which I am seriously considering despite playing from start to finish in a day. Without wishing to spoil anything,pPeople that are going through the first time, I really hope you guys don't spoil any bit of it because the twists are pretty big in the story. Just go and have fun CuddleCryptid fucked around with this message at 03:34 on Aug 30, 2015 |
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# ? Aug 30, 2015 03:23 |
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Are Heavy Rain and Beyond still coming to PS4? This was announced for the EU PSN in June of this year but has anything been said since?
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# ? Aug 30, 2015 04:14 |
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Until Dawn is a really nice game. It doesn't entirely succeed in its goals, but I enjoyed my first playthrough and appreciated what the game attempted. It's everything I hoped Heavy Rain would be. My biggest gripe with the game is how poorly it juggles all its characters. Jessica getting kidnapped in the first chapter and (possibly) being presumed dead until the final chapter is a bit of a cop out. Sam apparently spends several hours in the bathtub and inexplicably misses Chris and Ashley screaming downstairs. Matt and Ashley feel really shallow and underdeveloped. I'm not sure why they are there, as the game seems to avoid revisiting them whenever possible. I think eight main characters might have been too much for the game to handle. I'm also not entirely sure what the personality stats do. It didn't seem to influence anything.
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# ? Aug 30, 2015 04:38 |
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Speaking of Matt and Emily, there's actually a scene of them walking to the cable car after being told about Josh where they actually hold a sincere conversation. You wouldn't know about this unless you preordered the game. You know how everyone talks about day 1 DLC holding parts of the game hostage? Until Dawn literally does this and there's currently no way to get it.
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# ? Aug 30, 2015 04:57 |
QuoProQuid posted:Until Dawn is a really nice game. It doesn't entirely succeed in its goals, but I enjoyed my first playthrough and appreciated what the game attempted. It's everything I hoped Heavy Rain would be. My Jessica got knocked out for six chapters, woke up, did one chase sequence then died. Time on screen since regaining consciousness? Probably five minutes. The later chapters are brutal
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# ? Aug 30, 2015 04:57 |
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Watching that Until Dawn LP posted earlier and man they really love shoving jump scares everywhere. TWO raccoon jumpscares right next to each other? Pace yourself game. At least give the squirrel some screen time.
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# ? Aug 30, 2015 05:24 |
Red Mundus posted:Watching that Until Dawn LP posted earlier and man they really love shoving jump scares everywhere. TWO raccoon jumpscares right next to each other? Pace yourself game. At least give the squirrel some screen time. Baby wolverine, actually. I just beat it for the first time. I agree that the jump scares are overdone, but I was mostly playing for the story and atmosphere anyway. I think the actors started off a little weak but got really strong toward the end of the game. I managed to make it out with all but one character (and the one I lost was a stupid decision that actually went against my earlier thoughts, so entirely my fault), so it's fully possible to get the best ending on your first playthrough unless you have bad luck. The Don't Move QTEs are also way harder than they look because the PS4 controller is so sensitive to movement that even breathing too hard can give it away, and the end of the game has some really long ones and does stuff to intentionally make you jump or squirm while you do it. Dr. Hill is a pretty cool narrative device and Peter Stormare was having the time of his life playing him. My one major criticism is that some characters feel underused. Matt is the least seen out of all the major characters and disappears for a huge chunk of the game, almost as long as Jessica does, and they both reappear and leave the game in the same segment. But other than that, it juggled them decently well and it felt like they got pretty equal screentime. Also, I really liked the complexity given to the characters. It looks at first like they're playing into stereotypes, but as the game goes on they unveil some real depth. Mike and Chris probably make the biggest changes, as they both start off a little douchey (with Chris in particular coming off as a tryhard joker) but when things get serious they both buckle down and become pretty heroic. Mike, in particular, goes full blown action hero as soon as he gets pressed and ended up becoming one of my favorite characters. Mike and Jessica's relationship got a little criticism as "cliched", but I think those people just haven't seen much of it. The beginning of the game especially takes a lot of time to explore their chemistry together. But gently caress Emily.
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# ? Aug 30, 2015 05:45 |
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I have to watch vicariously through YT vids but yeah, Emily comes off annoying. What's up with the character stats? They seem to affect nothing.
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# ? Aug 30, 2015 05:56 |
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Red Mundus posted:I have to watch vicariously through YT vids but yeah, Emily comes off annoying. What's up with the character stats? They seem to affect nothing. I feel like, after just playing it a couple hours, that the stats are more of a metric for you to gauge how you've made any given character act, and how it's changed their relationship towards the other characters. At least, I haven't had anything come up yet where they've felt like they've had any sort of impact. I'm sure Dr. Hill will keep berating me if I'm wrong about it, though. Speaking of, Dr. Hill I think I should see a new psychiatrist this is getting very unprofessional.
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# ? Aug 30, 2015 06:03 |
Not gonna lie, I intentionally chose a path that looked like it would kill Emily because she was being so loving awful. Even when her life is in danger she kept insulting and abusing Matt, after having spent their whole time openly vocalizing her beliefs that Matt is just a dumb meathead who should just listen to her because she's always right. It got to the point where I think I started feeling a lot like Matt probably was right there and took a choice that would kill her. I was legitimately disappointed to find out that she was still alive. Edit: I do know that the relationship stats affect some things like dialogue, but the actual choices you make affect things like the scripted decisions made by characters. Like if you have Chris fail to save Ashley and/or try to shoot her to save himself, she leaves him locked outside for a wendigo to kill. chitoryu12 fucked around with this message at 06:40 on Aug 30, 2015 |
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# ? Aug 30, 2015 06:21 |
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The Saddest Rhino posted:Condemened was also a series where the story went absolutely nuts for.. reasons? Wasn't the big final twist like the President of the United States was somehow involved in the main character being a hobo-murdering screaming death cannon? That's some Metal Gear levels of stupid. There's great potential for an extremely dumb final game to wrap all that up. But seriously, I would really love another first-person forensic investigation/fist-fighting simulator that's also super spooky, even if it didn't continue the first two game's story. A new Condemned game would own.
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# ? Aug 30, 2015 07:20 |
Horns posted:Wasn't the big final twist like the President of the United States was somehow involved in the main character being a hobo-murdering screaming death cannon? That's some Metal Gear levels of stupid. There's great potential for an extremely dumb final game to wrap all that up. It absolutely was. I think Condemned 2 also went the classic "bad horror sequel plot" route of taking all of the creepy, mostly unexplained supernatural poo poo and explaining it all as an Ancient Conspiracy involving pseudoscience. It immediately eliminates much of the suspense and horror by giving away the whole deal and turning it from a creepy supernatural horror game into a thriller with vestigial horror elements.
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# ? Aug 30, 2015 08:17 |
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DreamShipWrecked posted:My Jessica got knocked out for six chapters, woke up, did one chase sequence then died. Time on screen since regaining consciousness? Probably five minutes. The later chapters are brutal It's really a shame how minor Jessica is to the plot, because I really liked what little I saw of her. Even if she survives her initial encounter, she wakes in an almost catatonic state. I do hear that it's possible to end the game with Jessica as the only survivor. I'd like to see how that goes. EDIT: And, yes, Emily is awful. QuoProQuid fucked around with this message at 13:46 on Aug 30, 2015 |
# ? Aug 30, 2015 13:43 |
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Ended up playing Until Dawn for about six hours straight last night. We only stopped when I felt like my being exhausted caused a character death. Also, I feel like rumors of Condemned 3 pop up every couple of months. I don't care how dumb the plot gets, as long as it's more punching in cool environments. I would love it if (aside from the game magically existing) it found a way to top the lodge level in 2. You know the one.
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# ? Aug 30, 2015 13:51 |
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Shadowlyger posted:I mean give me lore blurbs about the setting, sure, I am all over that. But if the sum total of a game's "gameplay" can be found on a wiki page then that doesn't sound like a very fun game to me. It's like saying Mario isn't fun because you can watch a playthrough. The gameplay's not the story, the gameplay's figuring out the story.
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# ? Aug 30, 2015 14:13 |
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mario requires execution is his point.
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# ? Aug 30, 2015 14:37 |
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I think the point is that some people have a very narrow paradigm about what constitutes a game. I mean I can play games where a lot of the gameplay was an afterthought and people don't give those games poo poo. Deadly Premonition is a perfect example of this. The combat in that game was poo poo.
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# ? Aug 30, 2015 15:08 |
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Neo Rasa posted:I was surprised this didn't happen in the game since everything else about that scene was setting up, uh, Silent Witness I think is the movie name? An homage like that is right up David Cage's alley. there's been a lot of bad posting since you asked this, but the movie beyond is going out of its way to reference with that scene is the accused.
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# ? Aug 30, 2015 15:55 |
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Groovelord Neato posted:mario requires execution is his point. deducing a story from given clues requires seriously thinking about it in many cases. That's like execution for your brain matter instead of your fingers. People go to wiki for the same reason people go to playthroughs, because they think the execution is out of their reach, missing that it's what makes the game worth experiencing. Chev fucked around with this message at 16:27 on Aug 30, 2015 |
# ? Aug 30, 2015 16:19 |
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Has anyone played Fran Bow? It's an Alice in Wonderland-ish psychological horror adventure game. It was released a few days ago on Steam and from what I've played so far it's really good.
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# ? Aug 30, 2015 16:54 |
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Chev posted:It's like saying Mario isn't fun because you can watch a playthrough. The gameplay's not the story, the gameplay's figuring out the story. How is something that you do entirely outside of the game a type of gameplay? I mean, figuring out the story is great and all but if that's the only thing in the game then I think I'd rather just read a book. You need something substantial in between finding the story bits and "tromping around a dark and stormy house" just doesn't sound very substantial to me without some sort of friction or challenge to the gameplay. I can watch a playthrough of a Mario game, but it'd still be fun to play it myself, experience the challenges it has to offer. If I watched someone play through Gone Home, I'd have no reason to ever pick up the game myself because there are no challenges present, all it has to offer is figuring out the story. blackguy32 posted:Then read a book? To say that gone home doesn't have gameplay is silly. I could read about the plot to a movie on Wikipedia but that doesn't mean I have gotten the full experience. You would if you watched the movie. And that's what I could do with Gone Home, I could just watch a video of it, so I suppose it'd be more accurate to compare it to a movie then. Shadowlyger fucked around with this message at 17:57 on Aug 30, 2015 |
# ? Aug 30, 2015 17:48 |
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Then read a book? To say that gone home doesn't have gameplay is silly. I could read about the plot to a movie on Wikipedia but that doesn't mean I have gotten the full experience. Not all games need to have challenge. There is room for every type of game.
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# ? Aug 30, 2015 17:55 |
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Oh my god please shut up
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# ? Aug 30, 2015 18:00 |
The horror comes from this discussion.
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# ? Aug 30, 2015 18:02 |
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Condolences to those who did their best to turn the topic around
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# ? Aug 30, 2015 18:03 |
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Conal Cochran posted:Has anyone played Fran Bow? It's an Alice in Wonderland-ish psychological horror adventure game. It was released a few days ago on Steam and from what I've played so far it's really good.
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# ? Aug 30, 2015 18:03 |
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Shadowlyger posted:How is something that you do entirely outside of the game a type of gameplay?
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# ? Aug 30, 2015 18:30 |
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That reminds me how I had to stop reading House of Leaves halfway through and now I can't start where I left off without being all confused and starting over isn't appealing either.
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# ? Aug 30, 2015 18:33 |
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Conal Cochran posted:Has anyone played Fran Bow? It's an Alice in Wonderland-ish psychological horror adventure game. It was released a few days ago on Steam and from what I've played so far it's really good. Accordion Man fucked around with this message at 18:44 on Aug 30, 2015 |
# ? Aug 30, 2015 18:41 |
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Gone Home. I enjoyed it. I completely understand why others did not. If we want to go down this road, someone make a GBS thread on it and go the gently caress over there. Anyway, Question for everyone out there; Has anyone ever made a mod out there for like, Skyrim or other sandbox games where there is something scary hunting you? Like it is big and powerful, but you can kill it. But it just randomly spawns somewhere in the world and slowly hunts you. I imagine that would really make a cool side mission. I'd play the poo poo out of that. Fake Edit: I just realized what I'm describing is basically Slenderman, in Skyrim. Sigh.
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# ? Aug 30, 2015 18:55 |
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Frictional release soma early and save us from this gone hell
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# ? Aug 30, 2015 18:56 |
1stGear posted:Frictional release soma early and save us from this gone hell Excuse me but let me spend fifty posts telling you why SOMA isn't a game. Unrelated, whatever happened to that SCP-based game that was being developed?
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# ? Aug 30, 2015 19:19 |
QuoProQuid posted:It's really a shame how minor Jessica is to the plot, because I really liked what little I saw of her. Even if she survives her initial encounter, she wakes in an almost catatonic state. Honestly, I liked Jessica and the extra layers they put to her character. It looked at first like Jessica and Mike's relationship was going to be a fairly cliche "Jerk Jock and slutty blonde girlfriend get sent to the cabin for sexy times and end up getting killed", but the game actually takes the time to show how all of the "cliche" characters behave out of sight of the camera in a typical horror movie. So when we see Mike and Jessica meet, they actually do cute couple things and have chemistry together. Emily tries to make it seem like they're both just easy lays getting together (because Emily is a terrible person), but they clearly have an interest in each other outside of just banging in a cabin alone. They're both playful and funny on the way to the cabin and depending on how you make your choices, Mike can repeatedly make an effort to save her and help her out on their journey. If she's not totally willing to succumb to his advances in the cabin, they can have a serious talk about her insecurities as Mike tries to make her more comfortable. They did the same thing with just about everyone, really. Chris starts out as the Class Clown archetype and a bit of a prick, but immediately recognizes the severity of the situation even if he won't immediately believe in the supernatural and sympathizes with how uncomfortable Ashley is, and depending on how you play him he can become a heroic and self-sacrificing character. Ashley doesn't have much characterization at the start, but depending on your choices she can become a bitch on par with Emily who has no remorse at all for being responsible for the prank on Hannah last year who leaves Chris to die for trying to sacrifice her for himself and Josh, or she can be extremely remorseful about the part she played in the prank and try to help Chris when he's in danger or hurt.
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# ? Aug 30, 2015 19:20 |
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DreamShipWrecked posted:Excuse me but let me spend fifty posts telling you why SOMA isn't a game. isn't it still around? Or was there a "real" game being made based on containment breach? Professor of Cats posted:Anyway, Question for everyone out there; there was an HL1 mod called something like Master Sword generic sword and sorcery type thing but one area was this deserted village and a nearly invincible ogre chased you around it and my brother and i had fun for hours just hiding in huts/on roofs and poo poo trying to plink it to death.
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# ? Aug 30, 2015 19:29 |
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started alien isolation again, nightmare, 60fps. i dont really enjoy the latter half, but the atmosphere and first half more than make up for it
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# ? Aug 30, 2015 19:51 |
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# ? Jun 10, 2024 01:00 |
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I don't know when I'll get a chance to play Until Dawn myself but Harshly Critical started a LP so there's that at least.
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# ? Aug 30, 2015 22:28 |