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Wizard of the Deep posted:And one Borg Kinetic Cutting Beam, which synergizes with the Console - Universal - Assimilated Module. I think that's still one of the better free consoles in the game. I'm lazy and usually run it on my setups. AssMod is good, all hail AssMod. The beam isnt so bad, but not so good as to worry about if/when you have anything better to put there. Unless you optimize for Beam Overload, then the 2-piece bonus has a chance to proc regularly and is cool af when it does. E: AssSnipe
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# ? Jul 17, 2020 06:38 |
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# ? Jun 12, 2024 01:36 |
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HiroProtagonist posted:Stirring poo poo in zone chat in ESD or Risa is honestly, as much of an indictment as it sounds like, once of the most entertaining portions of this game. It's so effective these days that my enjoyment of the process has diminished. Used to be putting a spark to the pile took some effort. You'd get a sense of pride and glee. Now that loonies are mainstream there isn't much challenge to it. Frankly I can't think up stuff to do that they aren't already doing to themselves by default.
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# ? Jul 17, 2020 08:24 |
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bij posted:
He's not kidding, I have the Quantum Phase spread in a couple places and it can just eat the shields from everything.
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# ? Jul 17, 2020 12:09 |
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Here's my N'kaam Scout Ship (T5-U) as it is now. A bunch of it is just mission crap slotted to replace commons, but I'd appreciate some guidance on replacements. I love zooming around and being able to turn on a dime, but I'd like to be a bit beefier in the damage department and maybe get some more cool skills (bonus if they match the red colour scheme, but not absolutely necessary). 2x Ba'ul Antiproton Dual Beam Bank Mk XII (CrtD)x2 (Dmg) Gravimetric Photon Torpedo Launcher Mk XII Kinetic Cutting Beam Mk XII (Dmg)x3 Omni-directional Antiproton Beam Array Mk XII (Acc) (Arc) (Dmg)x2 Ancient Omni-directional Beam Array (Acc) (Arc) (Dmg) Bajor Defense Deflector Array Mk XII (CrtX) (DrainX) (ShCap) Resonating Secondary Deflector Mk XII (EPG) (HullCap) Bajor Defense Hyper-impulse Engines Mk XII (Full)x2 (Spd) Bajor Defense Hyper Injection Warp Core Mk XIII Bajor Defense Covariant Shield Array Mk XII (Cap)x3 Engineering: Pax RCS Accelerator Mk XII Voth Phase Decoy Science: Defensive Drone Guardians Temporal Anomaly Projector Interphasic Instability Shield Refrequencer Mk XII (ShHP) Temporal Disentanglement Suite Mk XII Tactical: 2x Vulnerability Locator Mk XII (AP) Lorca's Custom Fire Controls Mk XII
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# ? Jul 17, 2020 16:14 |
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# ? Jul 17, 2020 16:55 |
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Rx King posted:Does anyone need any T5 Infinity Ships? I've got like 30 of them and they are great for admiralty. That would be awesome, I just opened up admiralty and need to start it.
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# ? Jul 17, 2020 17:03 |
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The N'kaam lends itself to going hard on space magic. Science poo poo is SUPER GOOD right now but it requires some investment. You don't actually have to pay money but you gotta work towards all the bits. Ship poo poo: Re-Engineer all the stats on the Bajor Deflector to EPG Deteriorating Secondary Deflector rolled to as much EPG + CTRLX Temporal Rep Warp Core Temporal Rep Engines Temp Rep / Fleet/ Iconian Shield Fore: Gravimetric Torp Crafted Particle Emissions Plasma Torp Chronometric Polaron Beam Array (Time & Tide) Aft: Omni-Directional Chronometric Polaron Beam Array (Time & Tide) Dyson Proton Weapon Krenim Chroniton Torpedo Launcher (Time & Tide) Sci Consoles: 5x Exotic Particle Focuser EPG - CTRLX from the Fleet Research Station Eng - Tac - Universal: Chronometric Capacitor (Time & Tide) Delphic Tear Generator Constriction Anchor Borg Console Anything with EPG or CTRLX Console - Universal - Retrofitted Assimilator Boffs: GRAVITY WELL III CHARGED PARTICLE BURST WHATEVER - You just use this to proc your secondary deflector, the actual damage doesn't matter SUBSPACE VORTEX VERY COLD IN SPACE DELAYED OVERLOAD CASCADE TORP SPREAD!!!! Doffs: Demera the Gravimetric Scientist from Support Eridan Belt Colonization Efforts 3x Projectile Mans Emergency Conn Hologram BONUS TIME GO CRAZY No bit should cost more than 5M EC Edit: Level your science crafting to 15 to get the Particle Manipulator space trait and use it. bij fucked around with this message at 17:15 on Jul 17, 2020 |
# ? Jul 17, 2020 17:03 |
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bij posted:The N'kaam lends itself to going hard on space magic. Science poo poo is SUPER GOOD right now but it requires some investment. You don't actually have to pay money but you gotta work towards all the bits. You actually can't get that Krenim Torpedo Launcher from Time and Tide, it was an event only thing. I would suggest the Neutronic Torpedo and Thoron Polaron Beam Array from the Delta Reputation. They have a set bonus that buffs Radiation damage, which is what your Secondary Deflector does. The torp also spreads a radiation dot to nearby targets. You could also grab the BIoneural Gelpack Console from the same reputation to get a big kinetic damage click ability that's buffed by EPG. I feel like that combo works better than the Particle Emission Torp, since the PEP relies on your target staying in the cloud, which Gravity Well helps with, but not always.
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# ? Jul 17, 2020 19:01 |
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I'll check out all that stuff, thanks. But I'm probably keeping my APs for fashion reasons. Speaking of which, is the Ba'ul Lobi Store stuff worth it?
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# ? Jul 17, 2020 19:08 |
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bij posted:The N'kaam lends itself to going hard on space magic. Science poo poo is SUPER GOOD right now but it requires some investment. You don't actually have to pay money but you gotta work towards all the bits. They've added a ridiculous amount of must-have lockbox traits, ship traits, universal consoles, and boff skills over the past few content updates that have buffed the crap out of science while also maximizing eye-burning visuals. And a lot of the newer TFOs rely on swarms of enemies and end up broken if you pop in with a Nebula and spam various types of spore-infused black holes and fire tornadoes. Science is an awesome ride right now, but I'm betting it gets nerfed again because of how trivial it makes all content, and that's saying something for this game.
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# ? Jul 17, 2020 21:19 |
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ericthebear posted:That would be awesome, I just opened up admiralty and need to start it. What's your @name in the game?
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# ? Jul 18, 2020 01:24 |
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Rx King posted:Does anyone need any T5 Infinity Ships? I've got like 30 of them and they are great for admiralty. Can I get one? Foner@nemins2
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# ? Jul 18, 2020 04:34 |
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Rx King posted:What's your @name in the game? K'Piggu@ericthebear#8230
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# ? Jul 18, 2020 04:54 |
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dumb poo poo
HiroProtagonist fucked around with this message at 04:22 on Jul 19, 2020 |
# ? Jul 18, 2020 23:33 |
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I had a lot of fun with the Bird of Prey's and dual cannons until around lvl 40 when I started getting my poo poo pushed in randomly from spike and really just general damage. So I decided to switch to a battle cruiser with beam arrays and have done noticably better. For anyone else that hasn't gotten to rep/fleet gear I've found that with the following works pretty well: Vor'cha Battle Cruiser Retrofit: lvl 50(?) free ship with 4/4 fore and aft weapon slots The Measure of Morality(part 1): rare rifle, good for Khitomer since a portion of it is on the ground The Khitomer Discord(event mission): rare disrupter beam array Tactical Consoles with +disrupter dmg I made 65 with this extremely basic build pretty easy compared to Bird of Preys. I actually wish I had switched sooner because 40-50 was a bit tedious. Also Afterlife quest for Klingons is bugged, use "Eject Warp Plasma" engineering bridge officer and mines to kill the untargetable ships near the planet. Why does everyone roll need on greens in A House Divided TFO?
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# ? Jul 19, 2020 08:50 |
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ericthebear posted:Why does everyone roll need on greens? Pubbies, dude.
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# ? Jul 19, 2020 09:03 |
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Dropped equipment is basically vendor trash. There's an occasional rare outlier (usually a purple tac console), but almost everything else has better equivalents from reps, fleet vendors, or whatever. Even weapons are usually better off crafted or bought at purple+ quality due to the cost of upgrading quality later, though green or blue stuff is fine enough as a leveling stopgap.
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# ? Jul 19, 2020 09:04 |
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I was told it was customary to roll need on everything. On that note, how much salvage does one require for re-engineering? I'm still levelling R&D, but I only just started salvaging.
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# ? Jul 19, 2020 09:29 |
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A lot less than you'd think but more than you probably have? It's hard to say, but it's like 500 per roll and RNG is gonna RNG. Honestly trolling weapons isn't too bad since there's only a few mods per slot, but deflectors and such may take a while. It's the sort if thing where you get flat footed if you never salvage stuff and suddenly need to reroll, but trivial if you get into a habit of grinding stuff every now and then to build a supply. Upgrading is definitely far worse.
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# ? Jul 19, 2020 09:34 |
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Error 404 posted:AssMod is good, all hail AssMod. AssMod still good after all these years? Glad to hear it.
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# ? Jul 19, 2020 10:13 |
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Asimo posted:A lot less than you'd think but more than you probably have? It's hard to say, but it's like 500 per roll and RNG is gonna RNG. Honestly trolling weapons isn't too bad since there's only a few mods per slot, but deflectors and such may take a while. It's the sort if thing where you get flat footed if you never salvage stuff and suddenly need to reroll, but trivial if you get into a habit of grinding stuff every now and then to build a supply. Thanks. I have a bunch of Phoenix upgrades, but only had salvage from a few endeavors. Just gonna do that now instead of vendoring trash.
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# ? Jul 19, 2020 10:17 |
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If you ever need salvage just do one of the battlezones like Undine or Terran, especially at the end when it's just five minutes of non-stop enemy waves. You'll fill up your inventory completely with salvageable trash items easily. Works great for the endeavor too. There's also some patrols that are good for salvage too (Search and Rescue comes to mind)
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# ? Jul 19, 2020 11:13 |
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super sweet best pal posted:AssMod still good after all these years? Glad to hear it. CritH is still harder to come by than CritD so its good times. depending on build there are better consoles, but at that point you'd be tuning a build to a higher degree than my dumbass can help with. As for newer, the lorca tac console from discovery rep is the same deal +crith, + weapon power, and it gives a decent bonus for all weapons vs shields. Again, as general advice, its good as gently caress, to the point you may want to sacrifice a locator for it. And if you have room for the torp or dbb, the 2 piece gives you stacking critD on a critical hit. Error 404 fucked around with this message at 12:22 on Jul 19, 2020 |
# ? Jul 19, 2020 12:18 |
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super sweet best pal posted:AssMod still good after all these years? Glad to hear it.
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# ? Jul 19, 2020 20:16 |
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I mentioned to the nopps ppl that for a while now i had been unable to do STFs, that my stf screen was blank like this After a while they diagnosed that my problem was that I had not done the mission "Duties of Command" the very first klingon mission, the one with the shrieking ferengi and the smuggling yintagh. As part of the YeAr of The KLIngOn you have to go back and do that mission on your max lv everything main, or else you cant do STFs anymore. Apparently there are situations where not doing that mission + being in certain maps makes it so you can never leave that map to go and finish it hakimashou fucked around with this message at 22:10 on Jul 19, 2020 |
# ? Jul 19, 2020 22:07 |
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SplitSoul posted:I was told it was customary to roll need on everything. I roll need on everything just so I have some trash in my inventory when I get a salvage endeavor.
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# ? Jul 19, 2020 22:34 |
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SplitSoul posted:I was told it was customary to roll need on everything. I have picking need bound to one of my ability hotkeys.
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# ? Jul 19, 2020 22:37 |
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Coq au Nandos posted:I have picking need bound to one of my ability hotkeys. same, it's as easy as /bind <key> lootrollneed so, so many useful commands buried in here https://sto.gamepedia.com/List_of_console_commands
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# ? Jul 20, 2020 01:54 |
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SplitSoul posted:I was told it was customary to roll need on everything. So since no one actually needs the gear, but 'need' has priority over 'greed', everyone just hammers the 'need' button.
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# ? Jul 20, 2020 04:01 |
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hakimashou posted:I mentioned to the nopps ppl that for a while now i had been unable to do STFs, that my stf screen was blank like this Best expansion ever, players love it, etc.
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# ? Jul 20, 2020 06:44 |
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Preechr posted:Best expansion ever, players love it, etc. Can't believe it's only been ~3 years.
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# ? Jul 21, 2020 07:58 |
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The expansion that slowly made me quit the game.
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# ? Jul 21, 2020 08:55 |
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Guess they're doing another one of these. https://www.arcgames.com/en/games/star-trek-online/news/detail/11476123-mudd-has-faith-of-the-heart%21 Less interesting than the last one, since no promo shop and one can't even be used by klanks.
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# ? Jul 21, 2020 09:25 |
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super sweet best pal posted:The expansion that slowly made me quit the game. The expansion that on launch took the game from "jem hadar or galor is best ship because of layout/stats" to "this new lockbox ship literally makes you invulnerable so you can't die".
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# ? Jul 21, 2020 10:06 |
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DancingShade posted:
Six years
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# ? Jul 21, 2020 10:38 |
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Well that's why he couldn't believe it.
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# ? Jul 21, 2020 10:47 |
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hakimashou posted:Six years Time flies when you blink.
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# ? Jul 21, 2020 13:04 |
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DancingShade posted:The expansion that on launch took the game from "jem hadar or galor is best ship because of layout/stats" to "this new lockbox ship literally makes you invulnerable so you can't die". Which ship is this? I love things that let me godmode through my general ineptitude.
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# ? Jul 21, 2020 16:14 |
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Hmm, I think I've got enough crit chance/severity but I'm not sure yet. effective crit rate in combat is about 80%, wish I could pull this off in space hah! Hugh G. Rectum fucked around with this message at 19:01 on Jul 21, 2020 |
# ? Jul 21, 2020 17:57 |
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# ? Jun 12, 2024 01:36 |
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Hello Sailor posted:Which ship is this? I love things that let me godmode through my general ineptitude. Heal Buff and Unkillable at Low Hull When reduced below 5% Hull: +50% Incoming Hull Healing for 8 sec. +50% Incoming Shield Healing for 8 sec Unkillable for 8 sec Once activated, this Trait cannot trigger again for 120 sec This Starship Trait came from the Lobi ship associated with the Year of Hell Lock Box, the fourth of Delta Rising. A similar ability comes from using the Temporal Operative captain primary specialization, the Tier 4 ability Continuity: Space Skill When reduced to less than 10% of your Hull, you will immediately be removed from danger. Your ship will teleport approximately 8km from its current location, become briefly untargetable, and have its hull and shields restored by a large amounts. This action will also wipe all accumulated threat vs. NPCs. After Continuity is triggered, your ship will perform at less than full capacity for a short period of time, as the timelines adjust to this sudden shift of probability. This effect may only trigger once every 3 minutes. If Threatening Stance is active, Teleport and Threat wipe will not occur. When reduced below 10% Hull, trigger Continuity (max once per 3 minutes) When triggered, apply to self: Teleport backwards 8km from current position and facing +____ Hit Points +____ Shield Regeneration per Facing Also causes "Adjustment Period" debuff: -80% All Damage for 20sec -66.7% Flight Speed for 20sec Additional investment completely removes the Adjustment Period debuff and adds a Reduced Cooldown on all Bridge Officer Abilities for 50% Lorak fucked around with this message at 19:30 on Jul 21, 2020 |
# ? Jul 21, 2020 19:27 |