3A, get that money. Then go investigate someone unless the whole squad gets wrecked.
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# ? Jun 22, 2021 19:35 |
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# ? May 26, 2024 05:50 |
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I posted on page 6 for a spot but I think I got missed on the list. 4E I feel the control systems need to be out of the way ASAP, and the school seems like a sure bet on a easy op without stepping on any toes while we figure out the base. War Wizard fucked around with this message at 21:25 on Jun 22, 2021 |
# ? Jun 22, 2021 21:14 |
War Wizard posted:I posted on page 6 for a spot but I think I got missed on the list. Added to list. Currently we got A & C tied, and there are votes for E & F. Gonna give it a little longer in case any goons wanna vote before the XCOM Strategic AI resolves the deadlock.
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# ? Jun 23, 2021 01:17 |
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Voting 3A. gently caress those nerds up and take their lunch money.
Dick Burglar fucked around with this message at 01:45 on Jun 23, 2021 |
# ? Jun 23, 2021 01:23 |
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Four Aaaayyyy
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# ? Jun 23, 2021 01:33 |
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3C, Megaprimus gently caress Barn is calling our name
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# ? Jun 23, 2021 02:46 |
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3c. It's gotta be gently caress Park.
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# ? Jun 23, 2021 02:51 |
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just noticed this thread is alive again 5C
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# ? Jun 23, 2021 04:05 |
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quote not edit lool
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# ? Jun 23, 2021 04:06 |
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Yvershek posted:This book would have been a hell of a lot better if Xcom had shown up. This was a great book series though.
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# ? Jun 23, 2021 05:05 |
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1C
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# ? Jun 23, 2021 11:55 |
http://i.imgur.com/6qgLIQG.gifv https://www.youtube.com/watch?v=WtkbDNNrFoY This is a fairly big map, I'm assuming lots of aliens. Savage scouts ahead and a slug comes around the corner. Jihad and Slot tag team it for a KO. Lobotomy is on site with the motion tracker, but I can't differentiate aliens and civilians. Gonna have to find the rest the old fashioned way. Which Savage immediately does. Second squad goes for a pincer and Steel spots another one on an upper level. https://i.imgur.com/EkS5Dqr.gifv Unfortunately our guys are basically blind and didn't even see that there's more aliens, but we're able to stay hidden long enough to deal with it: https://i.imgur.com/OYRsEyV.gifv Good work everyone, took out all xrays without any collateral damage. Congrats Muffler, you're our highest ranked agent now. This still doesn't solve our money problem, or the potential for aliens to be in the school. I'm gonna call it we should hold off on clinic investigations for now because with any luck those were all of the aliens.
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# ? Jun 23, 2021 14:54 |
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Time to take a breather C
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# ? Jun 23, 2021 14:59 |
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A. No place for alien religion in this megacity !!
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# ? Jun 23, 2021 15:15 |
A, smash open that temple-shaped piggybank.
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# ? Jun 23, 2021 15:27 |
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Lol at the civilians booking it out of the sex park. Busted!
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# ? Jun 23, 2021 15:28 |
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Get that money at Ayyyyy ya
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# ? Jun 23, 2021 15:40 |
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A. Never surrender, never not be loving the cult of Sirius
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# ? Jun 23, 2021 17:31 |
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Jihad Joe posted:A. Never surrender, never not be loving the cult of Sirius
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# ? Jun 23, 2021 17:53 |
http://i.imgur.com/XqFT5I1.gifv https://www.youtube.com/watch?v=y1JZBmaXgCE One long cut this time, right click > show controls should work I hope http://i.imgur.com/Yl7KnDk.gifv 2EZ. We only got 3 psiclones tho. A handful of explosives and a little ammo, few guns, that's it. It's just enough to afford to build the lab. If we liquidate a lot of goods that we're not even using we can just barely buy another base too.
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# ? Jun 23, 2021 18:31 |
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If you absolutely raze the Cult to the ground they'll have fewer people and guns and stuff with which to fight us, right? We should do that. gently caress 'em up while we have a moment's reprieve from the alien poop ships
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# ? Jun 23, 2021 20:05 |
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Kick them while they’re down. Raid and raid again.
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# ? Jun 23, 2021 20:22 |
D, but keep an eye on Lifetree infiltration. We got the money we need, let the cult accumulate a little more for next time.
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# ? Jun 23, 2021 21:00 |
Angry Diplomat posted:If you absolutely raze the Cult to the ground they'll have fewer people and guns and stuff with which to fight us, right? We should do that. gently caress 'em up while we have a moment's reprieve from the alien poop ships Well, they haven't made any active move against us yet, and I'm under the impression that for at least this run they're not going to be aggressive. I think every time we hit them we cause money damage from the dead guards and stolen items and burned tapestries, and they don't have advanced technology at all, so they might already have trouble keeping up. I would have expected them to have a lot more guns and the guns themselves to be a lot stronger, altho we did pick up a few decent tidbits. Looking at the in-game intel they have something like $129k on hand, and their income is $119k (weekly?) and I think this is going down over time. I haven't been keeping track of this though, so it may be a mystery. I went back to an early post and they had a lot less money, so they might be getting big cash injections from somewhere. On the other hand I launched a new superhuman game to check and they have noticeably higher cash on hand and income. So it could be the random fluctuations of starting a new game, or that screenshot was from an older edition of the thread, or they have a rich ally who is not going hostile to us for whatever reason. Either the loot piñata is sustainable, or eventually the cult will be such a non-entity that what loot we do get is no longer worth the effort of the raid. The trend is that the raids are already giving diminishing returns. IIRC we did maybe 3 raids against them and only got 11 psiclones total, and in this one they only had 3 and a couple of lovely weapons. First mission they had a bunch of dudes slamming us in the face with rocket launchers, this time it was 1 and they only had a total of 2 rockets. As long as we can reliably get psiclones without any of our guys getting killed i suppose it will always be worth it, because addicts will always buy and the price never drops. Generally though afaik if you have a human enemy the more financial damage they take the less able they seem to be able to gently caress with you, the main exception being the hyper aggressive orgs who will never back down ever. If for some reason an org gets alien-infiltrated there's no way to save them and in that case it would be gloves off and we'd do hell raids nonstop until they were totally paralyzed. The other orgs I believe don't have the intel that says if someone is infiltrated, so their allies would be pissed, but there's nothing we can do about that anyway.
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# ? Jun 23, 2021 21:58 |
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C
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# ? Jun 23, 2021 22:16 |
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can we do a AND c?
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# ? Jun 23, 2021 23:53 |
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Stoner Sloth posted:can we do a AND c? Yeah tack 'B' on to mine if we can do two. Frankly this vote should have been a two-parter: Raid choice and Build choice, in which case I'd go for: B - C - build that lab we can afford
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# ? Jun 23, 2021 23:59 |
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Raid everything always. Just keep my injured rear end safe.
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# ? Jun 24, 2021 06:28 |
Goon bloodlust knows no bounds so the psychos don't even get out of the car before going back for more. First I'll sell off a bunch of biotransport modules and extra guns. The cheapest new base is this one, which is pretty defensible and has decent layout: There's still a bunch more available, but we legit don't have enough cash to consider them at all. We can expand more later anyway.
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# ? Jun 24, 2021 15:24 |
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No Ring.
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# ? Jun 24, 2021 15:59 |
Jihad Joe posted:No Ring.
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# ? Jun 24, 2021 16:02 |
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sodom
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# ? Jun 24, 2021 16:05 |
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Jihad Joe posted:No Ring.
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# ? Jun 24, 2021 16:24 |
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Jihad Joe posted:No Ring.
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# ? Jun 24, 2021 16:36 |
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It just has No Ring. to it.
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# ? Jun 24, 2021 17:30 |
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Until vehicle bays get installed, the only point of entry will be enemies spilling directly out of the Goatman's anus.
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# ? Jun 24, 2021 18:03 |
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Wild T posted:Until vehicle bays get installed, the only point of entry will be enemies spilling directly out of the Goatman's anus.
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# ? Jun 24, 2021 18:47 |
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Jihad Joe posted:No Ring.
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# ? Jun 24, 2021 20:32 |
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Xcom 3: Thread 3: No Ring.
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# ? Jun 24, 2021 20:38 |
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# ? May 26, 2024 05:50 |
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mind the walrus posted:Xcom 3: Thread 3: No Ring.
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# ? Jun 24, 2021 20:58 |