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Ra Ra Rasputin posted:I really don't remember using auto resolve in rome 1 and medieval 2 quite as much, or at the very least manually fighting would always be preferred to auto resolving to keep the death counts low on evenly matched fights. Yeah in addition to manually fighting generally leading to lower casualties in those games, there was no replenishment back then, so there was much more incentive to minimise casualties. Now if the auto is in my favour I'll use it even if I think I could get a better result manually because gently caress it who cares when the few extra casualties will be replenished in a turn anyway.
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# ? Jul 22, 2016 01:36 |
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# ? May 31, 2024 18:18 |
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Drakhoran posted:Can I get a little help deciphering the finer points of skill descriptions. it's a constant healing area of effect (quite small) that only stops when the necromancer himself is routing or engaged in melee. It's one of the skills important to the Vampire Death Star strat that's been making the rounds in multiplayer. Basically blob up Crypt Horrors, Cairn Wraiths (tanky regen units + more effective healing/tanking on the Wraiths) around a mounted Necromancer and Von Carstein, overcast Invocation of Nehek and absorb all the damage until your enemy dies off or gets clever and smashes you with a decent area of effect damage spell to totally kill off the wraiths.
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# ? Jul 22, 2016 01:39 |
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Was jonsing for some Total War and was going to pick this up... but it looks like it is getting slammed on Steam for their super expensive DLC. Still work buying for the base game, or wait for a GOTY edition on sale in a year or two?
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# ? Jul 22, 2016 03:46 |
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Internet Explorer posted:Was jonsing for some Total War and was going to pick this up... but it looks like it is getting slammed on Steam for their super expensive DLC. Still work buying for the base game, or wait for a GOTY edition on sale in a year or two? Base game is absolutely worth it, best TW game in years and, depending on whether you prefer balance or flavor, possibly the best ever.
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# ? Jul 22, 2016 03:51 |
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It's all worth it. The DLC isn't unreasonably priced, given past pricing trends for the series. Nerd are just loving whiny babies.
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# ? Jul 22, 2016 03:52 |
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Every TW game ever made gets slammed on Steam every time CA announces they are planning to sell something. Than it comes out and everyone forgets the whole thing until the next DLC is announced. It's all as predictable as it is utterly meaningless.
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# ? Jul 22, 2016 03:52 |
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Internet Explorer posted:Was jonsing for some Total War and was going to pick this up... but it looks like it is getting slammed on Steam for their super expensive DLC. Still work buying for the base game, or wait for a GOTY edition on sale in a year or two? Definitely worth buying as is. Probably the smoothest launch they've had since Shogun 2, and definitely up there along with Attila, Napoleon and S2 as one of the better games in the series.
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# ? Jul 22, 2016 03:52 |
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Internet Explorer posted:Was jonsing for some Total War and was going to pick this up... but it looks like it is getting slammed on Steam for their super expensive DLC. Still work buying for the base game, or wait for a GOTY edition on sale in a year or two? If you like Total War games and are remotely interested in Warhammer lore just get it.
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# ? Jul 22, 2016 03:54 |
I was satisfied with the base game, and I've gotten over a hundred hours out of it so far, but yes there will be tons of DLC for this title and the one coming out later this month is at the price (nearly $20) where many people aren't buying it on impulse. If you're cool with Total War's typical wonkiness but want the most polished/accessible one since Shogun 2 then go ahead and make that purchase.
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# ? Jul 22, 2016 03:55 |
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Awesome, thanks for the quick responses guys.
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# ? Jul 22, 2016 04:05 |
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jpparker55 posted:If you like Total War games I mean I played tabletop and I like the setting but that's not necessary to enjoy the game on its own merits.
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# ? Jul 22, 2016 04:38 |
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Unleash the Beast.
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# ? Jul 22, 2016 04:38 |
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Internet Explorer posted:Was jonsing for some Total War and was going to pick this up... but it looks like it is getting slammed on Steam for their super expensive DLC. Still work buying for the base game, or wait for a GOTY edition on sale in a year or two? It's a Very Good Total War game and a Very Good Warhammer game.
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# ? Jul 22, 2016 04:47 |
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142 hours and I've finally beaten the long campaign of every race (except Dwarfs, but leveling an engineer when I've completed every other long victory condition seemed pointless). Just in time for Beastmen. Ranked from favorite to least: 1. Dwarfs - Great units, decent starting position. Their artillery never made me miss cavalry. 2. Greenskins - An aggressive race done right, rewarding you for maintaining momentum instead ofpunishing you for being idle. Great starting position. Units with tons of personality. 3. Empire - Kinda generic but pleasantly familiar. Very versatile. Loved all the diplomatic options. 4. VC - Love Mannfred and his monsters, not a fan of much else. Really hate the attrition from traveling through the lands of the living and didn't care for corruption. It felt more like a chore that I had to deal with before settling a city than something that actually helped me. 5. Chaos - Kholek is my absolute favorite legendary lord. I liked their sturdy infantry. Chaos in general is cool flavor-wise, but I hated almost everything else about how they worked on the campaign map. The only campaign I desperately wanted to be done halfway through. Hoping Beastmen are Chaos done right.
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# ? Jul 22, 2016 06:26 |
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http://steamcommunity.com/app/364360 Anyone given this a look at yet?
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# ? Jul 22, 2016 06:48 |
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Onmi posted:http://steamcommunity.com/app/364360 I have indeed given Total War: Warhammer a look, it's pretty sweet
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# ? Jul 22, 2016 07:34 |
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Wafflecopper posted:I have indeed given Total War: Warhammer a look, it's pretty sweet I love it when you don't get the link you want. http://steamcommunity.com/sharedfiles/filedetails/?id=724263018
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# ? Jul 22, 2016 07:41 |
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I've started playing Warhammer tabletopt again after a long time and having a lot of fun, man, I really look forward to get the lizardmen expansion. Also, the Beastmen stream will start shortly: https://www.twitch.tv/totalwarofficial
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# ? Jul 22, 2016 13:37 |
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Some skill cards for the new LLs while waiting for the stream to start. https://pbs.twimg.com/media/Cn9384WW8AEkAAk.png:large https://pbs.twimg.com/media/Cn-F_dmW8AANCyv.png:large
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# ? Jul 22, 2016 13:50 |
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What are the diplomatic implications of refusing to declare alongside an ally? Also are there any consequences to accepting a peace treaty from someone you and your ally just declared on a turn ago? madmac posted:Some skill cards for the new LLs while waiting for the stream to start. What does it mean that Khazrak has lightning strike? Does that imply the other lord doesn't? Deified Data fucked around with this message at 14:17 on Jul 22, 2016 |
# ? Jul 22, 2016 14:14 |
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Deified Data posted:What are the diplomatic implications of refusing to declare alongside an ally? If you refuse to declare in a situation where an ally calls on you for aid, you break your alliance immediately with all the negative consequences that entails. If you peace out I think the consequences are fairly mild - you earn a Treaties with [Faction] diplomacy malus with that faction's enemies, and maybe take a hit to integrity. Of course this assumes you *can* peace out. EDIT: I'm guessing the lightning strike means that he can get it without going into the blue campaign skills tree? Fangz fucked around with this message at 14:21 on Jul 22, 2016 |
# ? Jul 22, 2016 14:19 |
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Goddam the Gorebull, his charge attack is a full-on diving tackle with wrecks an entire unit, so fun to watch.Deified Data posted:What does it mean that Khazrak has lightning strike? Does that imply the other lord doesn't? They've shown Khazrak's skill tree and lightning strike is in the usual place, the second tier of the blue skill line. Angry Lobster fucked around with this message at 14:28 on Jul 22, 2016 |
# ? Jul 22, 2016 14:25 |
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Like half the original LLs had Lightning Strike listed on their skill sheet, it's the go to filler skill for CA apparently. Gorebull charge animation is the most amazing thing. Also it looked like you can recruit Malagor turn 1? I wonder if that's mini-campaign only or Beastmen just don't have unlock requirements for their Lords.
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# ? Jul 22, 2016 14:31 |
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Lol okay, that stinks. Starting the game with Lightning Strike would have been interesting.
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# ? Jul 22, 2016 14:35 |
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I like what I'm seeing so far edit: except for the battles, they are painful to watch. Grumio fucked around with this message at 15:08 on Jul 22, 2016 |
# ? Jul 22, 2016 14:40 |
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Those Beastmen moon events are insane. Yes I would like +50 Attack and +15% damage for my whole army for one turn, thank you. The one that instantly heals you to full is pretty cool too. Beastmen look rad, basically. Also lol, Jabberslythe campaign event.
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# ? Jul 22, 2016 14:50 |
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Playing my VC campaign I really hate that the AI hardly takes any attrition damage from my corruption. I realize it's to compensate for bad AI marching up and down my territory, but it just seems to completely circumvent the main advantage of one of my core gameplay mechanics. I feel the same about the massive public order bonuses the AI gets (turning it off is my only installed mod). It's like there are all these important gameplay mechanics behind it that get switched off just to account for weak AI.
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# ? Jul 22, 2016 16:19 |
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Yeah, VC corruption isn't actually an advantage of VC, it's just an annoying tax that forces you to terraform regions before settling them. It's a shame because the idea is good. Modding out AI order bonuses helps a little, but not enough to make me feel like a vampire overlord slowly engulfing the world. It just makes you waste gold on public order buildings until you lose the corruption penalty on settlements.
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# ? Jul 22, 2016 16:26 |
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drat Dirty Ape posted:Playing my VC campaign I really hate that the AI hardly takes any attrition damage from my corruption. I realize it's to compensate for bad AI marching up and down my territory, but it just seems to completely circumvent the main advantage of one of my core gameplay mechanics. ? I assume the AI take exactly as much attrition as you do, which is not that much. It would be interesting to see a mod that bumps up attrition values massively across the board, to see what effect that would have.
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# ? Jul 22, 2016 16:26 |
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Burning Norsca down would be proportionally more annoying. Most interesting part of the stream was when it was revealed that you can now pick the mounts, skills, spells and items of your lords and heroes in custom/multiplayer.
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# ? Jul 22, 2016 16:29 |
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Fangz posted:? I assume the AI take exactly as much attrition as you do, which is not that much He might have been fighting Norscans.
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# ? Jul 22, 2016 16:31 |
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I don't like agents at all on the campaign level. They're tedious to use optimally, the AI bonuses make a lot of their abilities completely pointless, and they're much more fun in an army than on the campaign map. Ideally they'd be something you assign without physically moving them about.
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# ? Jul 22, 2016 17:20 |
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Pinely posted:I don't like agents at all on the campaign level. They're tedious to use optimally, the AI bonuses make a lot of their abilities completely pointless, and they're much more fun in an army than on the campaign map. Ideally they'd be something you assign without physically moving them about. The thing I most dislike about the current crop of agents and lord skills is how they feel a bit bland when compared with Shogun 2's cool "pick a tile and a style" idea. I mean I still like the characters, but as you mentioned the campaign map is just rubbish for them now.
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# ? Jul 22, 2016 17:33 |
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I just think it's lame how you basically have to designate a hero as "good at map" or "good at fights" with like no crossover until they are very high level. It's dumb. The skill system should make naturally make them get at least a little better at both. I just feel like they should be more general.
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# ? Jul 22, 2016 17:35 |
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In Shogun 2 I'd build all my Lords towards Stand and Fight, all my Metsukes towards economy, all my Ninjas towards Assassination... The skills system isn't hugely balanced right now but it's a major improvement. And yeah do you have to pick between fights or the map, though that said agents without any improvements in combat abilities can still contribute. I guess 'tedious' is subjective, but I find agents to be fine and fun. (Remember that agent actions are a lot cheaper here than in Shogun 2, so you should totally spam them to build up exp quickly.) What are people doing with them?
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# ? Jul 22, 2016 17:38 |
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Chomp8645 posted:I just think it's lame how you basically have to designate a hero as "good at map" or "good at fights" with like no crossover until they are very high level. It's dumb. The skill system should make naturally make them get at least a little better at both. I just feel like they should be more general. E:. Don't know how you'd make combat-specc'd heroes be better at the map, though.
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# ? Jul 22, 2016 17:40 |
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Honestly I need to play with the Mod that gives 2 skills after level 10 because I cannot choose between so many skills I want.
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# ? Jul 22, 2016 17:41 |
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Fangz posted:In Shogun 2 I'd build all my Lords towards Stand and Fight, all my Metsukes towards economy, all my Ninjas towards Assassination... I was right there with you until you got to Ninjas. I'd have a mix of assassins and army sabotage specialists who could stop any stack in its tracks for free.
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# ? Jul 22, 2016 17:42 |
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Fangz posted:Eh? It is sad that there were optimal builds in Shogun, I always like having more than one option (I personally always liked to have an agent at the top of each "tree" for flavour). Plus it may just be that the whole "everyone can do lots of things, just not very well" turns me off of agents. I prefer ones that do one or two things brilliantly. That and the fact that even as you gain levels it feels like very slow going to get beyond a 50% chance of losing your engineer to blowing up a wall. Josef bugman fucked around with this message at 17:45 on Jul 22, 2016 |
# ? Jul 22, 2016 17:42 |
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# ? May 31, 2024 18:18 |
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Trying to play Chaos campaign, and it's not going well. Should I be razing everything, or just strategically sacking so my Norsca slave allies can take over settlements (if it's possible)?
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# ? Jul 22, 2016 17:45 |