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ThisIsJohnWayne posted:Just saw something in my FB feed: the newest trailer for s.t.a.l.k.e.r. in arma 3 ohhh man this looks so cool, almost too good to be true
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# ? Apr 27, 2016 07:46 |
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# ? Jun 13, 2024 06:17 |
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Robot Randy posted:Whenever you level up you get a choice between two perks. I'm not sure how deep it goes but at level 2 or 3 I got a perk that showed all human enemies within 25m. I'm not sure if the faction you started out with has an effect on which you get ThisIsJohnWayne posted:Just saw something in my FB feed: the newest trailer for s.t.a.l.k.e.r. in arma 3
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# ? Apr 27, 2016 08:24 |
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That faction warfare mod for CoC has gotta come out sooner than later. TFW for Clear Sky crashes on me when I look at it funny.
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# ? Apr 29, 2016 01:34 |
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So I'm currently in Poland so my girlfriend can see her family and I'm trying to convince her to travel to Ukraine so we can visit Chernobyl. While I'm selling it as a once-in-a-lifetime trip to experience something we've never experienced before I'm really angling to go there for inspiration for Radium
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# ? Apr 29, 2016 02:09 |
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Ddraig posted:So I'm currently in Poland so my girlfriend can see her family and I'm trying to convince her to travel to Ukraine so we can visit Chernobyl. Uuuuhhh, there's a war on in the Ukraine, dude.
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# ? Apr 29, 2016 03:02 |
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Pripyat is northwest of Kiev. I don't watch the news, but I'm pretty sure it hasn't gotten that far west.
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# ? Apr 29, 2016 03:33 |
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22 Eargesplitten posted:Pripyat is northwest of Kiev. I don't watch the news, but I'm pretty sure it hasn't gotten that far west. Yeah, the areas to watch out for are the Donetsk and Luhansk oblasts. Kiev and the surrounding areas are pretty safe.
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# ? Apr 29, 2016 09:37 |
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Hmm consider not going to a mismanaged radioactive disaster zone
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# ? Apr 29, 2016 10:39 |
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Ahundredbux posted:Hmm consider not going to a mismanaged radioactive disaster zone You make a compelling argument but on the other hand it's really loving cool.
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# ? Apr 29, 2016 11:31 |
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Ahundredbux posted:Hmm consider not going to a mismanaged radioactive disaster zone live a little
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# ? Apr 29, 2016 11:33 |
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Ok then bring a gun and shoot some guys
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# ? Apr 29, 2016 11:39 |
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Ddraig posted:You make a compelling argument but on the other hand it's really loving cool. I've been trying to plan a Chernobyl trip this year, and this is my exact line of reasoning.
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# ? Apr 29, 2016 19:22 |
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Ahundredbux posted:Hmm consider not going to a mismanaged radioactive disaster zone My dad went once for his work (IAEA), just get a legit guide and you'll be fine.
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# ? Apr 29, 2016 19:30 |
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22 Eargesplitten posted:Why's that? I've got Arsenal Overhaul on there and like it. There's a lot of redundant stuff, and the AK-12 feels like it belongs more as the top gun in a Metro game than in STALKER (Maybe for Monolith?), but I love the KS-23. Curious, what version of CoC are you running? The only file I can find for AO3 on moddb supports 1.3.2, but supposedly not my version 1.3.12. My autopatcher says 1.3.12 is the most recent..so what gives?
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# ? Apr 30, 2016 09:11 |
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Not sure, I haven't played in months. It was right after AO3.1 was officially merged with CoC.
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# ? Apr 30, 2016 12:11 |
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COC 1.3.2 is out, God is great.
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# ? May 1, 2016 02:26 |
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Ddraig posted:So I'm currently in Poland so my girlfriend can see her family and I'm trying to convince her to travel to Ukraine so we can visit Chernobyl. Whoa jealous - I've always wanted to go there
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# ? May 2, 2016 10:34 |
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I bought CoP on discount. I guess I'm looking for a vanilla+ experience for the first playthrough. I've been looking at AtmosFear and some of the gun mods, but I'm a bit hesitant to gently caress around without knowing what's going on. I don't want poo poo to break, or to have ridiculous rocket launchers lying around etc. What would you recommend for an enhanced first playthrough?
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# ? May 2, 2016 13:31 |
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CoP is the first STALKER game to be quite playable without mods, IIRC but once you have a feel for it Arsenal is pretty fuckin good
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# ? May 2, 2016 13:45 |
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I think I'm getting towards the end of Clear Sky and I can tell why people dislike this game so much. Getting continually loving assraped by endless copy and paste Monolith enemies is pretty far from fun. Not to say the game leading up until this point didn't suck but at least I didn't have to reload my save file literally every 10 seconds. Has anybody managed to get past that section that's just you stuck in an enclosed area with an army helicopter flying overhead and endless Monolith people swarming in after you? The only sensible solution I can think of is to just run but there's nowhere to run to. drguildo fucked around with this message at 18:40 on May 3, 2016 |
# ? May 3, 2016 18:15 |
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I haven't played it since before CoP came out, but are you talking about the hospital/prison type place? Or are you at the NPP already? If you're in the hospital that looks like a prison, what I remember having to do is shoot and scoot. Clear out the monolith in the room across from you, sprint across, rinse, repeat. IIRC guys spawn in behind you, so you're going to get shot. A lot. Be ready to spam that med kit. That segment is as bad as the dash to the NPP in SoC. It takes a game that rewards methodical, careful play and makes you just bull rush through everything while spamming the [ key.
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# ? May 3, 2016 18:57 |
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22 Eargesplitten posted:I haven't played it since before CoP came out, but are you talking about the hospital/prison type place? Or are you at the NPP already? If you're in the hospital that looks like a prison, what I remember having to do is shoot and scoot. Clear out the monolith in the room across from you, sprint across, rinse, repeat. IIRC guys spawn in behind you, so you're going to get shot. A lot. Be ready to spam that med kit. That segment is as bad as the dash to the NPP in SoC. It takes a game that rewards methodical, careful play and makes you just bull rush through everything while spamming the [ key. It's the bit before the NPP. I finally managed it and it turns out you had to shoot down the helicopter so that it would crash and open up an exit. Shame there's literally no hint that this is what you're supposed to do and seeing as said helicopter has a minigun attached to it that it's all too fond of firing at your face, going up against it is actually a pretty stupid thing to do and, like you say, goes against the, I assumed, ethos of the game. The game is pretty flawed as it is but it seems to get exponentially worse as it goes on. EDIT: Sooo... any recommendations for a first time Call of Pripyat playthrough? drguildo fucked around with this message at 19:36 on May 3, 2016 |
# ? May 3, 2016 19:23 |
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Honestly, I'd personally play it vanilla. Maybe someone else will have advice for a performance / cosmetic only mod. CoP is where they finally got the engine optimized decently, improved the graphics significantly, got a good UI going, and made it really stable. I don't remember what CS was like, but guns also work really well and hit what you're aiming at, unlike vanilla SoC. I'm thinking about doing a second CS runthrough. Should I install Complete and Clear Skies together? Do those fix it enough that it's on the same level as other games? I remember playing Clear Skies Redux and hating it. That was a team that though harder = better, to the point where two shotgun blasts to the head at close range wouldn't kill a boar.
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# ? May 3, 2016 23:51 |
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I used Complete Mod for SoC, loved it. Couldn't get into Clear Sky at all, and tried complete for CoP. I didn't get into it much. Immediately switched over to Misery and never looked back. Only mod I have for it is the scope mod for it (found on their forums), and that's it. It doesn't need anything else. Yes it is harder. No, I do not mind that, at all. The graphics, atmosphere provided by atmosfear, and every other part just makes it so cool to play. It actually makes me feel like I am a lone stalker, with problems to deal with like suit repair, constant fear of mutant attacks, and having to plan out my routes and keep an eye out at all times. No minimap so I need to remember where things are, and I don't have an easy way to find dead soldiers I've dropped. It can be hard sometimes in the long grass Currently on my 7th playthrough (at least), this time as a Recon, and I couldn't enjoy this game more. A lot of people don't like the Misery mod. For me, it's one of the best I've played. I'd recommend trying out CoP with whatever mod this group recommends, but then I would absolutely recommend giving the MIsery mod a try.
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# ? May 4, 2016 04:43 |
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Clear Sky had a really good alternate start / faction war mod that was a ton more fun than the vanilla, especially with modded guns. Basically, all the factions constantly attacked and defended turf, like San Andreas. I don't remember ever seeing anything quite to the same faction war extent for CoP/CoC, but I haven't been watching as closely.
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# ? May 4, 2016 04:54 |
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Was that faction fronts?
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# ? May 4, 2016 05:12 |
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drguildo posted:Sooo... any recommendations for a first time Call of Pripyat playthrough? Like others said, play it vanilla for your first time through. In case you're looking for gameplay tips, I want to point out that you should hold on to certain faction-related intel items until you get to the second area. If you want a really good weapon early on, find an upgrade an Abakan. The 2-shot burst actually works as advertised in CoP. Despite what I said before in this thread, I want to second the love for Misery. There's a lot of issues to deal with (notably how there's dozens of small items with tiny similar-looking icons), but if you want gritty, opressive, grungy atmosphere, there's nothing better.
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# ? May 4, 2016 05:24 |
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22 Eargesplitten posted:I'm thinking about doing a second CS runthrough. Should I install Complete and Clear Skies together? Do those fix it enough that it's on the same level as other games? I remember playing Clear Skies Redux and hating it. That was a team that though harder = better, to the point where two shotgun blasts to the head at close range wouldn't kill a boar. I only used Sky Reclamation Project because I hear people bitching about the Complete mods and how they change the base game too much. Although, in the case of Clear Sky that might not be such a bad thing. Also, unlike a lot of mods (including Clear Sky Complete) SRP was updated relatively recently (i.e. within the last year).
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# ? May 4, 2016 11:23 |
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The only thing I'd add on to COP for your first run throught is Atmosfear and its texture packs, though that can change the visual tone of the game a little.
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# ? May 4, 2016 13:10 |
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OGSM for Clear Sky is legit the most fun I've had with a Clear Sky mod that wasn't The Faction Wars.
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# ? May 4, 2016 13:14 |
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Eargesplitten asked for this so I figured I'd post it here: http://www.mediafire.com/download/73syozmm8p49f17/Clear_Sky.7z OGSM, the latest updated version I could find, with SWTC ontop of it. This is basically like the original OGSM for SoC in that it adds a bunch of pseudo-cut content, and makes gameplay more varied/interesting. SWTC also looks nice. It's very badly translated at the moment so YMMV
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# ? May 4, 2016 20:36 |
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Blaster Sounds & Tracers for CoC PS: Ddraig, get your butt on steam, I got more useless crap from PYF to link you. e; also, get the greatest CoC mod around! Don't be like that one kid who didn't have a N64 in the 90's http://www.moddb.com/mods/call-of-chernobyl/addons/immersion-ruining-radio-mod-20
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# ? May 4, 2016 21:58 |
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Mordja posted:The only thing I'd add on to COP for your first run throught is Atmosfear and its texture packs, though that can change the visual tone of the game a little.
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# ? May 4, 2016 23:26 |
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drguildo posted:Has anybody managed to get past that section that's just you stuck in an enclosed area with an army helicopter flying overhead and endless Monolith people swarming in after you? The only sensible solution I can think of is to just run but there's nowhere to run to. The hospital? I wouldn't call it Clear Sky's best moment, but I don't remember having more trouble with it than anywhere else. My beef with a place being overly hard in Clear Sky would actually be with Limansk. If you can beat Limansk, you can beat the hospital. The hospital just seemed to have poor design (who builds a hospital in a trench??).
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# ? May 5, 2016 12:36 |
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My understanding was that the hospital collapsed into a fissure or something. Still a bullshit section. I actually liked the house to house combat of Limansk
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# ? May 5, 2016 18:35 |
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Ripping through Limansk with the PKP and RGL-36 they give you was a very fun change of pace IMO
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# ? May 5, 2016 21:00 |
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# ? May 5, 2016 22:43 |
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Robot Randy posted:Ripping through Limansk with the PKP and RGL-36 they give you was a very fun change of pace IMO It was. I ended up using the special AK that takes 7.62x54 ammo, though. I use iron sights for almost everything.
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# ? May 5, 2016 23:00 |
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drguildo posted:I remember downloading it and the readme.txt saying that you need a beast of a machine to run it so I didn't install it. Around the time the game came out, definitely. But it came out 7 years ago so if you have a computer newer than that you're fine. Most of the bottleneck in stalker games is CPU as well so adding more load on the GPU won't hurt you unless your GPU is super old.
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# ? May 6, 2016 03:03 |
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# ? Jun 13, 2024 06:17 |
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The only thing I did with CoP is increase the grass draw distance, it looks like serious poo poo when grass vanishes 30 yards away. It is, however, very taxing on your computer and it's not a straightfoward console command -- you have to download new DLLs for it. Maybe at that point you might as well just use Atmosfear, IDK
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# ? May 6, 2016 23:12 |