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Quantum of Phallus posted:I think the full stone still does this in 2. I helped my friend best Dragonrider, then I summoned him for the same boss. but honestly just read a wiki at this point, all the idiosyncrasies are well documented at this point
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# ? May 16, 2017 16:56 |
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# ? Jun 6, 2024 11:36 |
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The only aspect of DS2's online that kind of sucks (other than no red eye orb but eh, cheat engine) is the fact that you don't get summoned in a fresh-from-the-bonfire state, you get summoned in whatever state you're in in your own world so you can't really place a sign at the bonfire and go through the level yourself at the same time. Other than that it's amazing how many excellent ideas they just completely threw away from DS2. Small sign Invading a world with 2+ phantoms locks everybody's flasks and spell herbs Game still makes sound while minimized, so you can hear the sound stop (you got summoned) or your character standing up from the bonfire (you got invaded) Summons don't have their health or healing crippled in any way Invasions are a constant threat You can completely opt out of invasions Just excellent invader-invadee balance in general B Team Best Team
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# ? May 16, 2017 17:14 |
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Bonfire Aescetics
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# ? May 16, 2017 17:15 |
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"And lo, these shall be the days when the people shall cry out for Dark Souls 2, but they shall not find it, for it was discarded due to endless elevators and a bit of bad texture work."
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# ? May 16, 2017 17:17 |
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I do appreciate that THE B TEAM has become a term of endearment now.
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# ? May 16, 2017 17:18 |
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well no you see dark souls 2 is in fact literally satan and I will prove it through this complex theorem of.....
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# ? May 16, 2017 17:20 |
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I'm just glad the B team could move past the abortive disaster that was Dark Souls 2 and went on to become productive members of From through their work on Bloodborne DLC and Dark Souls 3.
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# ? May 16, 2017 17:24 |
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Quantum of Phallus posted:I think the full stone still does this in 2. I helped my friend best Dragonrider, then I summoned him for the same boss. If you're talking about Heide's that's a special case, because there is a second boss in that area that is tied to the same bonfire.
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# ? May 16, 2017 17:25 |
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Ratbro "invasions" where you got to be a fun pvp dick with - specifically crafted - area advantage without the opponent being penalized for dying, plus giving him the chance to win a lockstone was such a good idea (or at least until the respawns ran out)
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# ? May 16, 2017 17:26 |
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What difference does being embered make besides increasing your health?
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# ? May 16, 2017 17:31 |
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MOVIE MAJICK posted:What difference does being embered make besides increasing your health? You can summon phantoms, but can also be invaded
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# ? May 16, 2017 17:36 |
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hanales posted:If you're talking about Heide's that's a special case, because there is a second boss in that area that is tied to the same bonfire. AH. OK that makes sense.
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# ? May 16, 2017 17:38 |
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You want to talk fun special cases, try co-opping the second half of Eleum Loyce after Aava is dead
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# ? May 16, 2017 17:50 |
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Sapozhnik posted:You want to talk fun special cases, try co-opping the second half of Eleum Loyce after Aava is dead Is that the area where you can get stuck on the opposite side of one of the gray "you can't pass here" fog walls from your co-operator because you spawn in on the wrong side? I know there was one area like that in these games but I don't remember where.
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# ? May 16, 2017 17:53 |
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RoadCrewWorker posted:Ratbro "invasions" where you got to be a fun pvp dick with - specifically crafted - area advantage without the opponent being penalized for dying, plus giving him the chance to win a lockstone was such a good idea (or at least until the respawns ran out) err, no. Doors of Pharros was a lovely level. Take away the water and the mastodons and it's a decent level, maybe. Now it's just obnoxious. There's a reason literally no rat-bro ever stays at the end of the gauntlet, they're always right at the spawn entrance.
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# ? May 16, 2017 18:01 |
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I guess all of you DS2 apologists are forgetting that they removed the wacky physics from corpses???
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# ? May 16, 2017 18:38 |
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RoadCrewWorker posted:Ratbro "invasions" where you got to be a fun pvp dick with - specifically crafted - area advantage without the opponent being penalized for dying, plus giving him the chance to win a lockstone was such a good idea (or at least until the respawns ran out) Or they're just super boring and backstab you moments after getting in their world.
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# ? May 16, 2017 18:48 |
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The good invasion mechanics are completely squandered on invasions being a hassle to do and the very slim possibly of being inavded. Honestly all of my dark souls2 opinions are irrelevant because rolling feels like complete rear end and it's the lynch pin mechanic of the game so I'll never truly like it.
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# ? May 16, 2017 19:00 |
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My favorite DS2 invasions are invading the Pilgrims of Dark singleplayer areas because almost no one realizes you even can. You get a bonus reward of an ascetic if you kill the host, who has to burn another effigy to try again, the npcs in there attack you both equally, and the host is usually panicking about it. It's great. Between that and making sure no one touches a god damned bell DS2 was great for pvp.
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# ? May 16, 2017 19:06 |
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SHY NUDIST GRRL posted:The good invasion mechanics are completely squandered on invasions being a hassle to do and the very slim possibly of being inavded.
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# ? May 16, 2017 19:11 |
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I haven't used ds1 rolling in five years so I'll have to take your word for that. I assume I wouldn't like ds1's clunky mechanics coming from ds3 either, since I considered ds2 an improvement when it was new.
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# ? May 16, 2017 19:19 |
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I find DS1 and 2 really easy to get back into and play but I'm generally able to separate stuff like that, like how people were saying they could never go back to Skyrim after Witcher 3 and I was playing Morrowind and Oblivion. That said going from BB to DS3 sucked a lot because I kept pressing the wrong button to heal.
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# ? May 16, 2017 19:22 |
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I beat ds2 years ago and recently did 1, then 3, then the 2 dlcs and switching between them wasnt too bad. Switching between Bayonetta and Dark souls was disastrous though.
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# ? May 16, 2017 19:26 |
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No Wave posted:I beat ds2 years ago and recently did 1, then 3, then the 2 dlcs and switching between them wasnt too bad. I just beat aldia last week. Everyone talks up 2 so much I wanted to give it another go and I still hate all the beloved bosses and stuff. Something about it just refuses to click with me. And oh man that sounds like a hilarious disaster
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# ? May 16, 2017 19:31 |
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This is the most positive thread on ds2 probably on the entire internet, you certainly aren't alone in general.
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# ? May 16, 2017 19:32 |
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But he should be, DS2's overall superiority is actually provable. After all, it is the only Dark Souls game where you can perform a Dragon Punch.
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# ? May 16, 2017 19:34 |
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Which Dark Souls had better exploration?
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# ? May 16, 2017 19:36 |
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DS1, by virtue of the fact that not everything was spoiled within a week.
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# ? May 16, 2017 19:36 |
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Tallgeese posted:DS1, by virtue of the fact that not everything was spoiled within a week. Yeah basically. Though 2 and 3 are probably better scenic jaunts
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# ? May 16, 2017 19:38 |
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i actually liked ds2, i feel like i was invaded there way more than i have been in any other game ds1 pvp was still my favorite though
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# ? May 16, 2017 19:39 |
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Tallgeese posted:DS1, by virtue of the fact that not everything was spoiled within a week. Can't you just not pay attention to spoilers? This is the first one I've played, just wondering how the rest compare in terms of discovery.
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# ? May 16, 2017 19:40 |
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DS1 is probably still the best for that sense of exploration.
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# ? May 16, 2017 19:42 |
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DS3's world sucks because it's just Cathedral Souls for a good chunk of the game DS2's world is a bit videogamey but you can't deny that it is at least varied. There's nothing as cool as Brume Tower in DS3, for instance.
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# ? May 16, 2017 19:43 |
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I think my biggest problem with invasions, as a total casual, is that there's no real distinction between people who are human either because they want more health/want to summon vs because they're down for being invaded. I really suck and pvp and don't really find it fun, but I like co-oping, so when I get invaded it means I'm probably going to die really quickly, it wastes everyone's time, and no one had fun (unless you really like beating up helpless opponents). I wish there was just like a ring or something people could wear to get high priority in the invasion queue and then normies would only get invaded when there are no people wearing that ring. There just needs to be a way so that whatever people who are into invasions that are online can all be connected to each other.
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# ? May 16, 2017 19:47 |
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cis autodrag posted:(unless you really like beating up helpless opponents). Son, do I have bad news for you about most invaders, especially in the DS1 era...
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# ? May 16, 2017 19:50 |
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quote:(unless you really like beating up helpless opponents) Do you like hurting other people?
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# ? May 16, 2017 19:54 |
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RBA Starblade posted:Do you like hurting other people? Not really, no. My only nasty gaming pleasure is playing complicated cooperative board games with my really nerdy friends and trying to play in a way that is suboptimal and will sabotage the team but without it being obvious that I don't just suck at the game.
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# ? May 16, 2017 19:58 |
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Man, I'm suprised how busy the PvP in non-DLC areas still is. Also, I wish the PvP in this game wasn't unplayably laggy.
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# ? May 16, 2017 19:58 |
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cis autodrag posted:I think my biggest problem with invasions, as a total casual, is that there's no real distinction between people who are human either because they want more health/want to summon vs because they're down for being invaded. I really suck and pvp and don't really find it fun, but I like co-oping, so when I get invaded it means I'm probably going to die really quickly, it wastes everyone's time, and no one had fun (unless you really like beating up helpless opponents). I wish there was just like a ring or something people could wear to get high priority in the invasion queue and then normies would only get invaded when there are no people wearing that ring. There just needs to be a way so that whatever people who are into invasions that are online can all be connected to each other. Equip Way of the Blue. Now when you get invaded there's a chance some friendly players will arrive to help you repel those mean, no-good, rotten, not-nice at all reds and purples. Keep an eye out for Sunbros too (Yellow summon) since that covenant is strictly dedicated to co-op and jolly cooperation (and yields some very good miracles for FTH builds). Horace Kinch fucked around with this message at 20:03 on May 16, 2017 |
# ? May 16, 2017 20:00 |
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# ? Jun 6, 2024 11:36 |
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And Tyler Too! posted:Equip Way of the Blue. Now when you get invaded there's a chance some friendly players will arrive to help you repel those mean, no-good, rotten, not-nice at all reds and purples. It still makes the whole thing a waste of time if you just don't find that part of the game fun. Why have a 5-10 minute interruption when all you wanted to do was run to the boss with your sunbro and co-op it? The online play in Dark Souls is basically "you get the firehose" if you want any part of it.
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# ? May 16, 2017 20:02 |