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LR is still coming. If it wasn't, I doubt IV, The After Years, V and Type-0 would be available on PC this year as well. They do need to do something about the port quality though, Type-0 is the only halfway ok port and that's only after people realized that the high AA setting actually meant 4x supersampling which would bring most systems down to its knees.
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# ? Oct 7, 2015 15:40 |
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# ? May 24, 2024 21:49 |
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I made a deal with the devil to sacrifice my soul + the Lightning Returns PC port for FFXII HD
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# ? Oct 7, 2015 15:49 |
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The Canceled Final Fantasy XII Sequel: Narrative and Gameplay Revealedquote:In 2009, Swedish studio Grin shut its doors. Months later, reports surfaced that at the time of closure, the studio was working on a Final Fantasy spin-off. Codenamed Fortress, the project would serve as a sequel to, and likely the final chapter of, Final Fantasy XII. http://www.gamespot.com/articles/the-story-behind-fortress-the-final-fantasy-game-t/1100-6431036/ (Part 1) http://www.gamespot.com/articles/the-canceled-final-fantasy-xii-sequel-narrative-an/1100-6431040/ (Part 2) I think what's interesting is that Square-Enix realized that FFXII's setting and gameplay had strong appeal, especially for Western audiences. I've mentioned before that FFXII's gameplay and story were the precursor to trends (open-world, political drama, Kingslayers etc.) that would dominate the RPG landscape in the coming years. Instead of developing it internally, they got a Western developer to make a spin-off game. Were Japanese development teams too tied up/lacked enough interest to make the game or did they think a Western developer would be a more natural fit for the game?
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# ? Oct 7, 2015 16:00 |
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Help Im Alive posted:I made a deal with the devil to sacrifice my soul + the Lightning Returns PC port for FFXII HD That's the worst trade in history
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# ? Oct 7, 2015 16:06 |
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Help Im Alive posted:I made a deal with the devil to sacrifice my soul + the Lightning Returns PC port for FFXII HD Making a deal with the devil to sacrifice my soul + Final Fantasy 7 Remake to get Lightning Returns PC back and nullify this this bad deal. I'm also requesting that he lets Toriyama-senpai have your soul for slighting Lightning-sama.
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# ? Oct 7, 2015 16:10 |
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It's probably a good thing Grin died when it did, as lovely as that is to say.
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# ? Oct 7, 2015 16:34 |
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It's mostly the economics of it all that did it in, it's just a shame since the story pitch had me interested.
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# ? Oct 7, 2015 16:48 |
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Sunning posted:The Canceled Final Fantasy XII Sequel: Narrative and Gameplay Revealed Didn't you post nearly this exact same thing before? Has this thread entered into an endless recursion of time?
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# ? Oct 7, 2015 16:54 |
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Gologle posted:Didn't you post nearly this exact same thing before? Has this thread entered into an endless recursion of time? Considering part 1 came out two days ago, I think it's more likely you just can't read.
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# ? Oct 7, 2015 17:10 |
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I like thinking about alternate realities where Nintendo and Sony make consoles together and ones where games like this actually came out instead of thinking about timelines where I'd be rich or WWII didn't happen or something.
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# ? Oct 7, 2015 17:40 |
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T.G. Xarbala posted:It's mostly the economics of it all that did it in, it's just a shame since the story pitch had me interested. GRIN struggled with large scale development with Bionic Commando Rearmed being their standout success. It's successor, Overkill, has done a great job creating smaller scoped games with strong post-launch support that target digital platforms. Between the miscommunication and growing pains of both GRIN and Square-Enix, it was unlikely Fortress would shape up to be an enjoyable experience. It's a shame since it was in a good position to take advantage of the WRPG upswing. Nevertheless, this was the period Square-Enix was spiraling downwards. They shipped Front Mission Evolved, FFXIV 1.0, and a half dozen other bombs. The publisher wasn't hurting for commercial failures or just plain bad games. Gologle posted:Didn't you post nearly this exact same thing before? Has this thread entered into an endless recursion of time? While news of Fortress's development troubles and cancellation has been known for years, this is an a recent 'tell-all' by Ulf Andersson (the GRIN co-founder, not the chessplayer) about what exactly went down from GRIN's perspective. There's also talk of Eidos Montreal doing its own FFXII's spinoff called Valiant Saga which was cancelled as well. It's interesting that these spin-offs both have Western developers working on them.
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# ? Oct 7, 2015 17:46 |
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A western developed FF would be really, really bad so I'm glad it was cancelled.
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# ? Oct 7, 2015 17:48 |
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In Training posted:A western developed FF would be really, really bad so I'm glad it was cancelled. On the other hand, I'm not hating the concept of an ancient vengeful water god having to take over the land by going through the fortress.
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# ? Oct 7, 2015 18:00 |
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In Training posted:A western developed FF would be really, really bad so I'm glad it was cancelled. Secret of Evermore was pretty good
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# ? Oct 7, 2015 18:14 |
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Phantasium posted:I like thinking about alternate realities where Nintendo and Sony make consoles together and ones where games like this actually came out instead of thinking about timelines where I'd be rich or WWII didn't happen or something.
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# ? Oct 7, 2015 18:53 |
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Blackbelt Bobman posted:Secret of Evermore was pretty good Secret of Evermore was a product of its time and only worked because it was so tongue-in-cheek. I wouldn't like to see what grimdark-obsessed Americans raised on a steady diet of GRRM, Dan Brown, and Double Quarter Pounders with Cheese would poo poo out today.
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# ? Oct 7, 2015 19:10 |
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hory shet das wascist
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# ? Oct 7, 2015 19:12 |
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Gologle posted:hory shet das wascist It's impossible to be racist against Americans (Google "The Melting Pot"). Also, he's right.
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# ? Oct 7, 2015 19:15 |
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It's not racism, we Americans have earned every bit of ridicule through hard work and dedication to our ideals.
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# ? Oct 7, 2015 19:17 |
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The White Dragon posted:Secret of Evermore was a product of its time and only worked because it was so tongue-in-cheek. I wouldn't like to see what grimdark-obsessed Americans raised on a steady diet of GRRM, Dan Brown, and Double Quarter Pounders with Cheese would poo poo out today. I dunno, with recent European accomplishments, I'm pretty sure they'd do something just as bad as we'd put out.
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# ? Oct 7, 2015 19:21 |
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In Training posted:A western developed FF would be really, really bad so I'm glad it was cancelled. On the other hand, a western developed FF12 spinoff specifically has the potential to be really good. I can see Sunning's point. If they had all their ducks in a row, it could have been a really interesting entry and competition for the WRPG hits that dominated in the wake of FF12 which inspired much of it. That's a really big "if" though.
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# ? Oct 7, 2015 19:22 |
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In Training posted:A western developed FF would be really, really bad so I'm glad it was cancelled. i think you're forgetting that FFIX was made in Hawaii.
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# ? Oct 7, 2015 19:24 |
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Also, it is flat out ignorant when you consider that Western takes on Japanese cultural touch stones and vice versa have been really cool in the past and think about the statement in context. "I wouldn't want to see Americans do Final Fantasy because cheeseburgers and Game of Thrones" <-> "I wouldn't want to see Japanese do Disney because sushi and Naruto" Like what really are you saying?
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# ? Oct 7, 2015 19:30 |
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He's saying if it doesn't come out of glorious Nippon it is gaijin trash, baka.
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# ? Oct 7, 2015 19:48 |
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That's not what I'm saying at all, but I'm sure everyone who likes Media That's Almost Entirely About Emaciated Peasants loving And Bleeding And Dying that you're getting offended on the behalf of really appreciates it. I am saying that our western AAA offerings in the past decade have been way too obsessed with being overly serious and bleak. If it doesn't have gratuitous suffering, it isn't cool enough for us to take to market. Tomb Raider was fun, but it was unnecessarily a snuff film and let's not pretend that it didn't come from our current trend of "must have at least this much agony to ride."
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# ? Oct 7, 2015 20:07 |
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I think it's fair to say that games have trended towards being self-serious in a lot of places. How many games end with the protagonists tragically dying while sad music plays, and how much humor is self-effacing sarcasm? I don't think that's exclusive by any means and there are counter-examples but there's a pretty big trend in modern gaming that poo poo has to be Super Fuckin' Serious and any humor has to be ironic so people don't think you're being serious about liking something silly.
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# ? Oct 7, 2015 20:10 |
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Deus Ex: Human Revolution is cool because hokey cyberpunk stuff is badass. Sorry for the tangent all.
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# ? Oct 7, 2015 20:12 |
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In Training posted:Deus Ex: Human Revolution is cool because hokey cyberpunk stuff is badass. Sorry for the tangent all. And Mankind Divided is gonna be even better. So long as it has Pritchard in it. So help me God it better have Pritchard.
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# ? Oct 7, 2015 20:13 |
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# ? Oct 7, 2015 20:16 |
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They're more than halfway there.
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# ? Oct 7, 2015 20:18 |
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ACES CURE PLANES posted:And Mankind Divided is gonna be even better. You mean Francis.
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# ? Oct 7, 2015 20:19 |
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bloodychill posted:Also, it is flat out ignorant when you consider that Western takes on Japanese cultural touch stones and vice versa have been really cool in the past and think about the statement in context. "I wouldn't want to see Americans do Final Fantasy because cheeseburgers and Game of Thrones" <-> "I wouldn't want to see Japanese do Disney because sushi and Naruto" Well goons regularly say the second thing completely seriously so.
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# ? Oct 7, 2015 20:25 |
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Given the developer I kinda assume Fortress would have ended up really boring and repetitive, but the story stuff seems like it would have let the characters actually grow and change, rather than endure a retread of their original arcs (like some other FF sequels). I'd probably buy it for more Ivalice stuff even if it had like 3 locations and terrible gameplay. It would also have answered the ever-important question of "who's banging" (jesus christ larsa).
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# ? Oct 7, 2015 21:42 |
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Senator Chuckles posted:Given the developer I kinda assume Fortress would have ended up really boring and repetitive, but the story stuff seems like it would have let the characters actually grow and change, rather than endure a retread of their original arcs (like some other FF sequels). I'd probably buy it for more Ivalice stuff even if it had like 3 locations and terrible gameplay. If Vaan went back to his home planet and died on the way, whose to say how good thing game could of been!
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# ? Oct 7, 2015 21:44 |
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You almost got your wish, FFXII fans and haters. the middle-aged man simulator you've been craving...
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# ? Oct 7, 2015 21:56 |
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Senator Chuckles posted:You almost got your wish, FFXII fans and haters. the middle-aged man simulator you've been craving... But we've already had FF games where the protagonists were in their 20's.
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# ? Oct 7, 2015 22:00 |
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I always laugh at the fact that Cid from FFVII and Auron were supposed to be the world-weary, wise characters in their loving early 30s.
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# ? Oct 7, 2015 22:04 |
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I imagine Auron was early 40's. Or at least I hope so, otherwise the whole shebang about his mystique just falls really flat.
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# ? Oct 7, 2015 22:07 |
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I dunno, I think I'd rather have had a bad but interesting Fortress be released than three FF XIII games, only one of which is actually any good and only if you manage to completely ignore the plot.
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# ? Oct 7, 2015 22:11 |
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# ? May 24, 2024 21:49 |
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HD DAD posted:I always laugh at the fact that Cid from FFVII and Auron were supposed to be the world-weary, wise characters in their loving early 30s. auron was old as gently caress.
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# ? Oct 7, 2015 22:11 |