|
FRINGE posted:I havent tried this for a long while. Have they done anything interesting/ added new stuff, or are the devs still just removing features and trying to make sure people "have fun the right way"? I don't think anyone on the development team has had the perspective of making players have fun the right way / stop having fun the wrong way. Certainly there have been content removals, though for reasons other than stopping players from having fun the wrong way. I'm not a fan of all of the changes but the balance of removed / added content is firmly in favor of added content, and the game is still improving overall. If you want to go full grumpy grognard though, there are older versions of Crawl available still on most servers too! So if you want your features like item destruction, contaminated chunks, and separate item slots for snozzcumbers back, more power to you!
|
# ? Apr 25, 2016 12:53 |
|
|
# ? Jun 10, 2024 08:18 |
|
Hey, looking at that (well-deserved) roast of the old wiki guide, and remembering that .18 is in feature freeze, I have an idea. What if a bunch of us get together to do fresh guides for .18? Both standard race/class guides as well as LPs, general purpose tips, etc. I think it would help adoption out a lot if .18 could also release with a massive new player guide that would be easy to link to and share.
|
# ? Apr 25, 2016 13:15 |
|
hito posted:Hey, looking at that (well-deserved) roast of the old wiki guide, and remembering that .18 is in feature freeze, I have an idea. I'd be interested in that idea. I watched your DsHu LP ways back when as a newbie and learned a lot from it. I don't know who runs the wiki at all, but clearing out some of the bad advice and putting a clear source of simple good tips in its place would be good, as it's both far more accessible than learndb to newcomers, and a lot more detailed. Edit: reading further, this 'guide' claims that Hydras and Swamp Dragons are the biggest threats in Swamp (says nothing about Thorn Hunters / Mangroves), warns about Kirke in Shoals but not Ilsuiw, doesn't think Naga Sharpshooters or Guardian Serpents are worth mentioning in Snake, and that Ghost Moths are the real terrors of Spider. Also, Mara is dangerous, you shouldn't fight him unless you have Shatter. As a Gargoyle. Against the demon that summons your copy to fight you. Double Edit: I mean, I'm told that flight cuts your damage from Shatter to a third AND removes the double damage from statue form / being a gargoyle, but no way in gently caress I'm fighting a monster with those spells saying 'gee, I sure hope this doesn't do six times as much damage as I am told it will,' Dee Ehm fucked around with this message at 14:29 on Apr 25, 2016 |
# ? Apr 25, 2016 13:53 |
|
Be fair, that one part is totally fine advice. Mara is not scary to fight when you can shatter him. He can't fly and he can't avoid it with illusion/blink shennagins, and monster shatter is the least threatening high level spell by far. In the list of best ways to kill Mara shatter is probably a close third behind 'start next to him while holding an antimagic weapon' and 'stab him before he wakes up'. It's less silly than suggesting Dithmenos as an alternative god for your blaster mage.
|
# ? Apr 25, 2016 14:57 |
|
Darox posted:Be fair, that one part is totally fine advice. Mara is not scary to fight when you can shatter him. He can't fly and he can't avoid it with illusion/blink shennagins, and monster shatter is the least threatening high level spell by far. In the list of best ways to kill Mara shatter is probably a close third behind 'start next to him while holding an antimagic weapon' and 'stab him before he wakes up'. True, being able to hit all of the Mara at once is a huge boon, I just get jittery at the idea of double damage from any source, much less with Mara around. Dith is certainly an acceptable god for a mage that isn't Fire Elementalist though, especially if you get to Temple and don't find your first choices, like where I mentioned her as an alternative. I don't pretend to be the big expert though! I definitely still have plenty to learn. Edit: for a new player though the best Mara advice is don't. Also for experienced players. Dee Ehm fucked around with this message at 15:18 on Apr 25, 2016 |
# ? Apr 25, 2016 15:12 |
|
Dithmenos makes you immune to umbra accuracy penalties as soon as you start producing one.
|
# ? Apr 25, 2016 16:00 |
|
Dithmenos gives you a slight ev bonus, and stealth. Sometimes your stone arrow does a little more damage. Everything else doesn't help. Spell shadow mimics are pretty lousy unless you are getting shadow bolt or dispel undead. Dith isn't going to help your LRD and the only earth bolt is part fire. In return you give up an amazing (and common) early game spell in conjure flame, can't branch into a strong element and most importantly you don't get a better god, one that will actually help you in your game plan. Don't pick Dithmenos as a blaster. It's a terrible idea. Instead of settling for a bad choice you should almost always just keep on until you get your good choice, and even if you are super impatient you can do a lot better than Dith.
|
# ? Apr 25, 2016 16:30 |
|
Dee Ehm posted:True, being able to hit all of the Mara at once is a huge boon, I just get jittery at the idea of double damage from any source, much less with Mara around. Why would you choose dith over ashenzeri for a blaster as an alt choice though? Like I cannot think of anything dith offers a blaster that Ash doesn't horrifically trump at a much earlier time.
|
# ? Apr 25, 2016 16:43 |
|
I've always thought people who actually know what the heck's up should redo wiki stuff and make it worthwhile, but it'd be a lot of work and also on top of that a lot of it would come down to "no matter what you're playing, be careful, train offense before defense" Like newbies like those guides because they're so specific, but in reality you don't need to be anywhere near that specific and being flexible based on what you find is a much better idea-but it's also something that mostly just comes with experience.
|
# ? Apr 25, 2016 16:52 |
|
I Love You! posted:Why would you choose dith over ashenzeri for a blaster as an alt choice though? Like I cannot think of anything dith offers a blaster that Ash doesn't horrifically trump at a much earlier time. Because I was blanking out on Gods because it was early and I couldn't sleep and I was browsing online roasting a bad video game strategy guide to lull myself to sleep Ashenzari is a better choice yeah. IronicDongz posted:I've always thought people who actually know what the heck's up should redo wiki stuff and make it worthwhile, but it'd be a lot of work and also on top of that a lot of it would come down to "no matter what you're playing, be careful, train offense before defense" "Train killdudes until you kill dudes fast, then train notgetkilledbydudes until you need to killdudes faster again," is accurate and helpful advice, but not direct enough for a new player.
|
# ? Apr 25, 2016 16:58 |
|
Some classes can be grouped together easily (Gladiator, Fighter, Monk) in terms of advice given (train your starting weapon skills to start) and they're relatively straightforward to understand. Hybrid starts are more tricky, especially in how to balance your offensive options so you aren't feeling completely powerless further down into the dungeon. A more in-depth guide in those cases would be helpful.
|
# ? Apr 25, 2016 17:11 |
|
Is there a way to re-order my spells?
|
# ? Apr 25, 2016 17:19 |
|
Hit the = key, then s for spells.
|
# ? Apr 25, 2016 17:24 |
|
IronicDongz posted:I've always thought people who actually know what the heck's up should redo wiki stuff and make it worthwhile, but it'd be a lot of work and also on top of that a lot of it would come down to "no matter what you're playing, be careful, train offense before defense"
|
# ? Apr 25, 2016 17:31 |
|
If there's a guide for the latest version or whatever, people will read that one anyway or so i'd think..
|
# ? Apr 25, 2016 17:57 |
|
learndb on badwiki gham guide posted:THE ULTYMATE RESISTANCES OF THE GHOUL COMBINED WITH POWYRFUL CLAW ATTACKS + RANGED SUPERIORITY FROM OF THE ARKANE MARKSPERSON MAKES THE GHAM THE POWER CLASS OF 0.8, 0.10, AND 0.11. GO FOR SPLINT MAIL FOR MAXIMUM PROTECTION + FLEXIBILITY // - THIS GUIDE BY SLAUGHTRO POWER CRAWLMASTER X Sadly no longer present in the wiki.
|
# ? Apr 25, 2016 18:21 |
|
kaschei posted:so looking into this for realsies (I was just going to leave it as a link in the image), what is your problem? performance or are things too small? performance is fine, its just that when I launch Crawl tiles its fullscreen by default, and everything is "right shifted" in the interface instead of being centered. Where would I make those changes? In the init file, somewhere else?
|
# ? Apr 25, 2016 18:47 |
|
Yeah those are all rcfile options
|
# ? Apr 25, 2016 18:56 |
|
kaschei posted:Someone (crate or minmay maybe?) tried to do this. The guide OP objected and the official wiki stance came out that guides are the author's opinions and no one else can edit them without the op's consent.
|
# ? Apr 25, 2016 18:59 |
|
There's a reason no one* uses the wiki
|
# ? Apr 25, 2016 19:01 |
|
IronicDongz posted:...that seems the opposite of the point of a wiki. kaschei posted:There's a reason no one uses the wiki It's a shame though, because the wiki is the most accessible and 'thorough' source of information, but it's also inaccurate, never up to date, and obstinate towards editing. It's also going to be the first thing anyone who wants to learn about Crawl is going to find searching on their own... every game has a wiki, right? But on the other hand, you've got learndb, which is almost half jokes and sparse in details players would want like, how much damage is this monster about to do to me this turn. For that information you want Sequell bots, which for a new player (or me) is basically black magic.
|
# ? Apr 25, 2016 19:07 |
|
IronicDongz posted:...that seems the opposite of the point of a wiki. You can edit the advice on actual wiki pages, you just can't gently caress around with "Jimbob's VpTm of Gozag guide". The guides are all segregated off in some corner though. There's a lot of bad stuff on the wiki though. Until just recently, the page on poison still had formulas and damage info from 0.13, before deterministic poison was implemented. Basically the learndb is better because it's actually open. Anyone in the IRC can edit it, while the wiki for some reason won't give you an account unless you send an email to the head honcho asking about it. So really the learndb is more of a wiki than the wiki is.
|
# ? Apr 25, 2016 19:18 |
|
This character has been a ton of fun:code:
I used to avoid Evokable and magic characters because tabbing with a mace/axe is so much faster, but it's more engaging to actually have options and make use of them. I still barely use the "miscellaneous" evokables such as cards, box of beasts, spiders, etc. I'll use a phantom mirror on a Hell/Pan boss but that's about it.
|
# ? Apr 25, 2016 23:41 |
|
Box of beast critters are massive with high evo. They are super tanky.
|
# ? Apr 25, 2016 23:54 |
|
Hell, the ol'e spider bag is crazy at high evoc. Pulling out 7-8 poisonous meat shields is great.
|
# ? Apr 25, 2016 23:59 |
|
World Famous W posted:Hell, the ol'e spider bag is crazy at high evoc. Pulling out 7-8 poisonous meat shields is great. If you use Pakellas' ability to surge it, you can get an emperor scorpion plus some other junk. (Or could, I haven't played in a while.)
|
# ? Apr 26, 2016 00:00 |
|
crawl.berotato.org is down I can't tab monsters haaalp Apparently I have an account on http://crawl.akrasiac.org/ but I can't sign in, anyone know how to do a password reset? edit: the answer is ask on IRC! edit edit: and the real real answer is just make a new account! hmm yes fucked around with this message at 00:43 on Apr 26, 2016 |
# ? Apr 26, 2016 00:21 |
|
resistentialism posted:Box of beast critters are massive with high evo. They are super tanky. I've got no experience with the box of beasts before or after the change to making mutants. I don't even know what kinda features and things they get. I pick them up occasionally, but I never end up using them because I don't want to waste it if it's not necessary, and of I'm in trouble I don't want to experiment and try it out!
|
# ? Apr 26, 2016 00:43 |
|
Box of beasts and sack of spiders are awesome tools. Beasts are tanky and can have cool stuff like the weakness sting that orange demons have, and sack makes webs too. On an unrelated note, howler monkeys look really good now. So much better (no offense to the original pixel artist).
|
# ? Apr 26, 2016 13:20 |
|
LordSloth posted:My standard, absolutely useless answer to Transmuter gods? Whatever you pick will probably work. You're not really going to go wrong. I took Makhleb, and all was working well until Lair wasn't available until d:11 and a manticore decided to just barb me and keep shooting. When it finally got close enough to melee I had to alternate between Blade attacks and HW quaffs, then died. Future note: maybe try snake spamming instead there. I could also have read teleport but on a fresh floor deeper than I really wanted I thought I was better off transforming and fighting.
|
# ? Apr 26, 2016 17:58 |
|
Maybe some lesser demon's might've worked too but yeah snakes own
|
# ? Apr 26, 2016 18:02 |
|
Snakes are so much better now that you don't have to carry around a fistful of arrows.
|
# ? Apr 26, 2016 21:25 |
|
Uhhh that's a huge Xom nerf, devs please
|
# ? Apr 26, 2016 21:29 |
|
I genuinely miss little quirks like that
|
# ? Apr 26, 2016 21:30 |
|
The best part was turning your staff of wizardry into a black mamba 2 floors after you found it
kaschei fucked around with this message at 21:45 on Apr 26, 2016 |
# ? Apr 26, 2016 21:32 |
|
Okay, guys. This is my best game EVER so far. Level 25 and just cleared Vaults 5 -- what should I do next, given my character? Is there any equipment I don't need anymore that I"m carrying? Anything I should be looking for? Shinino the Slayer (Gargoyle Fighter) Turns: 56328, Time: 11:37:18 Health: 176/176 AC: 78 Str: 33 XL: 24 Next: 78% Magic: 27/27 EV: 9 Int: 30 God: Okawaru [******] Gold: 1068 SH: 0 Dex: 17 Spells: 0 memorised, 23 levels left rFire . . . SeeInvis . K - +7 great mace (vamp) rCold + . . Gourm . b - +11 crystal plate armour of the Saviour {rC+ rN+ Int+8 Dex-2} rNeg + + . Faith . (shield currently unavailable) rPois ∞ Spirit + n - +2 hat {Spirit} rElec + Dismiss . F - +2 cloak {+Inv} rCorr . Reflect . O - +2 pair of gloves of Leaves {Str+5 Stlth+} SustAt . Harm + H - +2 pair of boots "Zehyr" {Int+9} MR ++... Clarity + M - amulet of Vumajoi {Harm *Drain rElec Str+6} Stlth .......... W - ring of protection from magic S - ring "Nisop" {EV+1 Dex+4} @: flying, very resistant to hostile enchantments, extremely unstealthy A: antennae 1, big wings, icy blue scales 1, iridescent scales 1, blurry vision 1, clarity, clever 1, clumsy 1, low mp 1, negative energy resistance 1, shaggy fur 1, electricity resistance, unbreathing, evolution 1, petrification resistance, rot immunity, subdued magic 1, AC +17 a: Stop Flying, Heroism, Finesse, Renounce Religion, Evoke Invisibility }: 2/15 runes: serpentine, barnacled You are on level 5 of the Depths. You worship Okawaru. Okawaru is exalted by your worship. You are not hungry. You have visited 9 branches of the dungeon, and seen 46 of its levels. You have visited the Abyss 1 time. You have also visited: Labyrinth, Bailey and Volcano. Inventory: Hand Weapons K - a +7 vampiric great mace (weapon) Missiles z - 16 curare-tipped needles Armour b - the +11 crystal plate armour of the Saviour (worn) {rC+ rN+ Int+8 Dex-2} n - a +2 hat of spirit shield (worn) F - a +2 cloak of invisibility (worn) H - the +2 pair of boots "Zehyr" (worn) {Int+9} O - the +2 pair of gloves of Leaves (worn) {Str+5 Stlth+} Rods e - a +2 rod of ignition (12/12) f - a +5 rod of shadows (10/10) Jewellery M - the amulet of Vumajoi (around neck) {Harm *Drain rElec Str+6} S - the ring "Nisop" (left hand) {EV+1 Dex+4} W - a ring of protection from magic (right hand) Wands i - a wand of enslavement (7/24) l - a wand of hasting {zapped: 3} q - a wand of teleportation (4/9) y - a wand of enslavement {zapped: 5} P - a wand of iceblast (2/15) Q - a wand of disintegration (1/24) U - a wand of digging (6/24) V - a wand of paralysis (7/24) X - a wand of hasting Scrolls c - 3 scrolls of fear g - 7 scrolls of blinking k - 3 scrolls of fog p - 2 scrolls of summoning u - 10 scrolls of teleportation B - a scroll of enchant armour E - 3 scrolls of holy word I - 15 scrolls of remove curse L - 6 scrolls of recharging R - 3 scrolls of silence Y - 12 scrolls of magic mapping Potions d - 4 potions of might h - 4 potions of invisibility o - 6 potions of haste s - 3 potions of cancellation A - 5 potions of ambrosia D - 6 potions of resistance Z - 5 potions of agility Miscellaneous a - a box of beasts {used: 1} j - a plain deck of changes {drawn: 5} m - a legendary deck of wonders {Wild Magic, drawn: 1} r - an ornate deck of summoning {drawn: 1} t - a disc of storms v - a plain deck of summoning {drawn: 5} w - 2 phantom mirrors x - a lamp of fire G - a fan of gales J - a phial of floods N - a plain deck of destruction {Vitriol, drawn: 1} Skills: + Level 25.0 Fighting - Level 21.1 Maces & Flails + Level 25.0 Armour Level 3.2 Shields - Level 10.2 Invocations - Level 6.2 Evocations Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (8/8) D:11 Shoals (4/4) Lair:4 Snake (4/4) Lair:5 Slime (0/6) Lair:6 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (4/5) D:14 Crypt (0/3) Vaults:3 Depths (5/5) D:15 Zot (0/5) Depths:5 Portals: Hell: Depths:1 Depths:3 Depths:4 Depths:5 Abyss: Depths:1 Depths:2 Depths:4 Depths:5 Pandemonium: Depths:3 Ziggurat: Depths:5 Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +17). You are immune to poison. Your large and strong wings let you fly indefinitely. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. You have a pair of small antennae on your head. You are partially covered in icy blue scales (AC +1). You are partially covered in iridescent scales (AC +4). Scrolls take you a little longer to read. You possess an exceptional clarity of mind. Your mind is acute. (Int +2) You are clumsy. (Dex -2) Your magical capacity is low (-10% MP). You are covered in fur (AC +1). You evolve. Your spells are a little easier to cast, but a little less powerful.
|
# ? Apr 27, 2016 04:43 |
|
Shinino Kage posted:Okay, guys. This is my best game EVER so far. Level 25 and just cleared Vaults 5 -- what should I do next, given my character? Is there any equipment I don't need anymore that I"m carrying? Anything I should be looking for? I wouldn't be carrying the plain decks or the invisibility potions. If you find Identify scrolls, use them on the haste wands. Either drop the curare or find a blowgun (and train Throwing). Carry some food. There's not much point in training Fighting/Armour to 27 here, especially with Okawaru. Might as well get Dodging instead, despite the heavy armour it'll help a little. Some more Evocations is fine too. You should do Vaults:5 next (the log suggests you've done Vaults:4 only). Carry a second ring of magic resistance and some rings of fire resistance if possible (or ring of fire if you have to).
|
# ? Apr 27, 2016 05:28 |
|
Shinino Kage posted:Okay, guys. This is my best game EVER so far. Level 25 and just cleared Vaults 5 -- what should I do next, given my character? Is there any equipment I don't need anymore that I"m carrying? Anything I should be looking for? Dodging vs armour isn't an either-or choice, you should have plenty of levels in both. There are a lot of scary things that are better-avoided by dodging than by AC, like Crystal Spears or Juggernaut attacks.
|
# ? Apr 27, 2016 06:10 |
|
kaschei posted:Uhhh that's a huge Xom nerf, devs please xom still turns snakes into sticks, though? e: i don't think that effect was actually changed at all to match the spell, it can still make quarterstaves and so on.
|
# ? Apr 27, 2016 07:49 |
|
|
# ? Jun 10, 2024 08:18 |
|
For fun, here is the list of artefacts I've found thus far in my game.
|
# ? Apr 27, 2016 12:16 |