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Toshimo posted:Scenario: Me (Rad Wizard) and my buddy (a Fighter) get jumped by some gobbos. Only if the GM is using an optional rule from page 272 of the DMG. Yes.
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# ? Jun 10, 2018 17:13 |
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# ? May 30, 2024 00:25 |
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I think rad wizard has disadvantage because he's in melee with gobbo and I might go with disadvantage for firing through your buddy but disadvantage doesn't stack anyway so whatever. I wouldn't let you hit another player unless it was funny as heck or benefitted them in some roundabout way. e: I'm honestly not sure if theres even a rule for firing ranged while in melee.
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# ? Jun 10, 2018 17:39 |
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Toshimo posted:TBF, fiddly physics already does not apply to Wizards because... *checks spellbook* I'll just alter the entirety of reality so that my corporeal self already exists on the other side of the ravine. The orc looks at you from across the 30 foot wide bottomless ravine *I shoot the orc* Ok. On the orcs turn he leaps across the chasm and hits you "Wtf how"
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# ? Jun 10, 2018 17:40 |
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OutsideAngel posted:If you're gonna demand exhaustive physics simulations to explain how my goliath barbarian can leap a chasm, I'm gonna demand the same to explain how the loving dragons in the title of the game can fly. I'm not trying to explain how you can jump the chasm, I'm designing a model to determine how far you can jump and trying to make it satisfying and fun enough for you to want to use over the RAW.
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# ? Jun 10, 2018 18:08 |
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"Is it a more interesting story if they make it or fail?" Surely that should be the starting point since we are way out of the realms of "realism" here.
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# ? Jun 10, 2018 18:21 |
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mastershakeman posted:The orc looks at you from across the 30 foot wide bottomless ravine I’d suggest that random orc NPC #2748 doesn’t need to always have access to the same abilities as the heroic player characters, but you’re mastershakeman and you’ve often made clear that you disagree so, welp
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# ? Jun 10, 2018 18:30 |
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Toshimo posted:TBF, fiddly physics already does not apply to Wizards because... *checks spellbook* I'll just alter the entirety of reality so that my corporeal self already exists on the other side of the ravine. I mean it's either that or the game grinds to a halt while everyone tries to figure out some goofy rope poo poo that won't get the weak ones killed. Big gaps are a caster tax and that's probably fine.
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# ? Jun 10, 2018 18:30 |
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Josef bugman posted:"Is it a more interesting story if they make it or fail?" Baby T. Love posted:I'm not trying to explain how you can jump the chasm, I'm designing a model to determine how far you can jump and trying to make it satisfying and fun enough for you to want to use over the RAW.
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# ? Jun 10, 2018 18:34 |
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mastershakeman posted:The orc looks at you from across the 30 foot wide bottomless ravine
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# ? Jun 10, 2018 18:39 |
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Novum posted:I think rad wizard has disadvantage because he's in melee with gobbo and I might go with disadvantage for firing through your buddy but disadvantage doesn't stack anyway so whatever. I wouldn't let you hit another player unless it was funny as heck or benefitted them in some roundabout way. There is. The ally provides cover for the goblin and there is an optional rule in the DMG for hitting cover.
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# ? Jun 10, 2018 18:55 |
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I specifically said I didn't know if there was a rule about making ranged attack rolls while in melee, so if you've got insight into that I'll skim over it.
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# ? Jun 10, 2018 18:58 |
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Novum posted:I specifically said I didn't know if there was a rule about making ranged attack rolls while in melee, so if you've got insight into that I'll skim over it. You have disadvantage if an enemy is within 5 feet of you.
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# ? Jun 10, 2018 19:05 |
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Novum posted:I specifically said I didn't know if there was a rule about making ranged attack rolls while in melee, so if you've got insight into that I'll skim over it. Splicer posted:Yes, half cover.
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# ? Jun 10, 2018 19:05 |
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MonsterEnvy posted:You have disadvantage if an enemy is within 5 feet of you. Thought that was if attacking the enemy that's within 5 feet?
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# ? Jun 10, 2018 22:51 |
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Arthil posted:Thought that was if attacking the enemy that's within 5 feet? RANGED ATTACKS IN CLOSE COMBAT Aiming a ranged attack is more difficult when a foe is next to you. When you make a ranged attack with a weapon, a spell, or some other means, you have disadvantage on the attack roll if you are within 5 feet of a hostile creature who can see you and who isn't incapacitated. Nope, just beside you imposes the disadvantage.
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# ? Jun 10, 2018 23:14 |
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Going back a bit: https://www.youtube.com/watch?v=uL4vnolCwLI
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# ? Jun 11, 2018 00:30 |
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Grid guy: thank you for using Ajax as your fighter
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# ? Jun 11, 2018 01:15 |
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RC Cola posted:I took your advice and bought a bunch of die. Down to support mom and pop shops and also pro gay pride people (they are doing a sale on rainbow dice sets and donating some to charity). Sweet, which ones did you get? I'm very happy with everything, here's my haul:
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# ? Jun 11, 2018 07:06 |
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Whoa, the gothica dice look really cool. I'm really reluctant to get new dice because PAX had a pick-your-own Chessex booth, so I have two sets of dice that are each two 7-sets plus 4 extra matching d6s, which is just too convenient to replace.
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# ? Jun 11, 2018 07:22 |
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Elysiume posted:Whoa, the gothica dice look really cool. I'm really reluctant to get new dice because PAX had a pick-your-own Chessex booth, so I have two sets of dice that are each two 7-sets plus 4 extra matching d6s, which is just too convenient to replace. The d20 I got is really drat heavy! I've never had a metal one before, and I'm kind of nervous about rolling it anywhere but inside a tray (wouldn't want to accidentally cut a battlemap, or chip/scratch someone's wood table).
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# ? Jun 11, 2018 08:02 |
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Baby T. Love posted:I'm not trying to explain how you can jump the chasm, I'm designing a model to determine how far you can jump and trying to make it satisfying and fun enough for you to want to use over the RAW. Splicer posted:It's a bad model though. It's weird and confusing and doesn't follow from any of the game's other systems. That doesn't invalidate what I said and it's also vague enough that I can't argue with it. Baby T. Love fucked around with this message at 12:01 on Jun 11, 2018 |
# ? Jun 11, 2018 11:58 |
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DKWildz posted:Sweet, which ones did you get? I'm very happy with everything, here's my haul: The rainbow metal set(I wanted the metal silver gothica d20) a metal silver gothica d6, the swamp set of plastic, and the rolling tray. I almost wish I had stuck with the golem set like you got. Those look really cool.
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# ? Jun 11, 2018 12:34 |
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Baby T. Love posted:That doesn't invalidate what I said and it's also vague enough that I can't argue with it. "It doesn't follow on from any of the other systems" is a fairly specific complaint. It's a common trap to invent an entirely new subsystem to handle something minor (something the vanilla method is also guilty of). This pulls in two different stats and also requires adding a bunch of extra abilities to the barbarian to make it function as intended. It's inelegant, and no other part of the system works on similar rules. The latter adds additional mental overhead for working things out on the fly. Splicer fucked around with this message at 13:13 on Jun 11, 2018 |
# ? Jun 11, 2018 13:10 |
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The running and jumping rules make perfect sense if you keep in mind the people who made the rules are all pudgy, lazy middle aged men. DC 10 to jump over a 3ft wall. As in, that thing you used to do as a child in gym class.
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# ? Jun 11, 2018 14:49 |
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Insert pathfinder rule based off a pudgy nerd trying to draw and sheathe a sword, or grip a weapon tied to their wrist.
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# ? Jun 11, 2018 14:53 |
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They did base a rule off a test in which they proved unable to grab a computer mouse that was tied to their wrist...
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# ? Jun 11, 2018 15:00 |
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While true, you have to remember all this running and jumping is often being done by characters wearing armor of various sizable weights who are also wearing backpacks full of even more stuff. I'm more than happy to trade off not having to worry about the realism of backpacking in armor for ten hours a day to have a lower jumping ability
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# ? Jun 11, 2018 15:04 |
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ten minutes to remove heavy armor, one minute to put it back on, a full paragraph explaining what the words 'doff' and 'don' mean
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# ? Jun 11, 2018 15:07 |
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mormonpartyboat posted:ten minutes to remove heavy armor, one minute to put it back on, a full paragraph explaining what the words 'doff' and 'don' mean A guy recorded himself sleeping overnight in a suit of armor to protest the rule in Xanathar's about sleeping in armor. I can't find it now but it was in the terrible 5e Facebook group that I love.
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# ? Jun 11, 2018 15:12 |
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Armor wasn't nearly that encumbering as modern culture makes it out to be. A well made suit of armor made for a person able to afford evenly spread the weight over their body and let them have a wide range of movement. Besides it's dumb a top notch man whose spent years in their practice and enhanced by supernatural items can't jump a ravine without a spell.
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# ? Jun 11, 2018 15:14 |
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mastershakeman posted:While true, you have to remember all this running and jumping is often being done by characters wearing armor of various sizable weights who are also wearing backpacks full of even more stuff.
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# ? Jun 11, 2018 15:16 |
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Dragonatrix posted:They did base a rule off a test in which they proved unable to grab a computer mouse that was tied to their wrist... You can't be serious. But you probably are. Did they also try to juggle 3 bowling pins and then declare it impossible?
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# ? Jun 11, 2018 15:30 |
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It's not a joke at all. Trying to recover a weapon dangling from your wrist is a 10 or 15 check. Can't remember. Based off a developers own "testing". Might as well as played with a ball-in-cup and used that as an example.
ChaseSP fucked around with this message at 15:38 on Jun 11, 2018 |
# ? Jun 11, 2018 15:35 |
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User0015 posted:You can't be serious. But you probably are. https://twitter.com/yoda8myhead/status/390922975060688896
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# ? Jun 11, 2018 15:37 |
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Splicer posted:Sounds like fighter problems adamantine armor reduces your jump distance by sqrt(str) while mithril armor increases it by log(str)
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# ? Jun 11, 2018 15:37 |
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Splicer posted:It's a bad model because it caps most characters at 10 feet, which is silly. I can running jump 10 feet and I'm just lard and skin. It's also sucky for the level 20 Fighter who can't power jump, or the halfling who's suddenly capped at 8.166 foot jumps. It makes jumping worse. Splicer posted:"It doesn't follow on from any of the other systems" is a fairly specific complaint. It's a common trap to invent an entirely new subsystem to handle something minor (something the vanilla method is also guilty of). This pulls in two different stats and also requires adding a bunch of extra abilities to the barbarian to make it function as intended. It's inelegant, and no other part of the system works on similar rules. The latter adds additional mental overhead for working things out on the fly. I appreciate the criticism. e: I went back and edited the original and realized that if you don't consider Dash, my model would be ok to use for standing long jump. Baby T. Love fucked around with this message at 16:39 on Jun 11, 2018 |
# ? Jun 11, 2018 15:57 |
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ChaseSP posted:Armor wasn't nearly that encumbering as modern culture makes it out to be. A well made suit of armor made for a person able to afford evenly spread the weight over their body and let them have a wide range of movement. Besides it's dumb a top notch man whose spent years in their practice and enhanced by supernatural items can't jump a ravine without a spell. I thought I saw this video about full plate vs. modern military gear show up in this thread, or one of the D&D-centric ones: https://www.youtube.com/watch?v=pAzI1UvlQqw
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# ? Jun 11, 2018 15:59 |
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Kaysette posted:A guy recorded himself sleeping overnight in a suit of armor to protest the rule in Xanathar's about sleeping in armor. I can't find it now but it was in the terrible 5e Facebook group that I love. It’s an 8 hour video of them lying on the ground? That’s amazing.
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# ? Jun 11, 2018 16:01 |
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Taran posted:I thought I saw this video about full plate vs. modern military gear show up in this thread, or one of the D&D-centric ones: im the knight's sneakers
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# ? Jun 11, 2018 16:15 |
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# ? May 30, 2024 00:25 |
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ChaseSP posted:It's not a joke at all. Trying to recover a weapon dangling from your wrist is a 10 or 15 check. Can't remember. Based off a developers own "testing". Might as well as played with a ball-in-cup and used that as an example. The funny thing is that I pick up a round, palm-sized key attached to a 2’ elastic cord via muscle memory almost every day at work. I forget which round of the “I tied a mouse to my wrist to make a game rule” it was, but it was a funny day when I realized I’d passed his test. I remember thinking that was BS back when I read that anecdote in Dragon Mag. You see, the key is on a cord attached to a fence. The base of the cord is easier to reach than twisting and bending to pick up the key, so I use the cord to pull the key into my hand without needing to look. There was a day when I did that and realized “it’s the goddammed computer mouse...”
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# ? Jun 11, 2018 16:55 |