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Polyakov posted:To be honest it's not worth CV hunting in dds, if they are half competent they will kite you away at pretty much your speed and kill you with planes or light you up for their team to do the same. They are too tough for your puny HE to do much except light fires on occasion and your ap will be ineffective at almost any range, if you are super unlucky it's a secondary specced GZ or something dumb and he will now you away himself. You want to turn away and hunt literally anything else or hope your BB are on the ball and hit them with a sufficient shell caliber. Tier 8 is as far as I got, so maybe it gets different at 10 or somewhere, but how often does it happen that battleships are in position to shoot at carriers in situation other than "game is basically over"? Because if fastest class can barely close distance to carrier it might as well be off-map airfield. I mean unless carrier player is idiot like me because the same day I positioned way too forward in tier 4, tunnel-visioned and didn't notice rest of the team split to left and right and left the center completely open so I got killed .
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# ? Sep 9, 2020 21:40 |
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# ? May 27, 2024 16:27 |
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James Garfield posted:but if you want an actual response you could post something arguing why CVs aren't broken instead of the same worthless tone argument as every single CV apologist post over the past five paages No I'm quite serious, have you considered just talking to people on a messageboard thread about boats in a videogame without digging up their stats as proof that you are correct and they are not? The conclusion of that discussion can be "Ah, I guess we disagree on this issue."
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# ? Sep 9, 2020 21:41 |
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Ham Sandwiches posted:No I'm quite serious, have you considered just talking to people on a messageboard thread about boats in a videogame without digging up their stats as proof that you are correct and they are not? The conclusion of that discussion can be "Ah, I guess we disagree on this issue." I think it's reasonable to assume that skill at the game does to some extent proxy well for understanding of the game's mechanics. Not all opinions are equally valid.
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# ? Sep 9, 2020 21:53 |
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commando in tophat posted:Tier 8 is as far as I got, so maybe it gets different at 10 or somewhere, but how often does it happen that battleships are in position to shoot at carriers in situation other than "game is basically over"? Because if fastest class can barely close distance to carrier it might as well be off-map airfield. I mean unless carrier player is idiot like me because the same day I positioned way too forward in tier 4, tunnel-visioned and didn't notice rest of the team split to left and right and left the center completely open so I got killed . Infrequently, at t10 BB range will get long enough that it can happen more than at t8 but you shouldn't expect it unless an enemy flank is collapsing and your chonky botes are following up close behind and the enemy CV is a bit of a shitter. Unless you can get close and torp trying to damage them is likely a death sentence, and if you are going to try that bear in mind that it's very very high risk and carriers are manueverable and fast enough that they can and probably will dodge if you get spotted, it's best to just pretend the CV isn't there and go cap or hang out near your team.
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# ? Sep 9, 2020 21:54 |
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commando in tophat posted:Tier 8 is as far as I got, so maybe it gets different at 10 or somewhere, but how often does it happen that battleships are in position to shoot at carriers in situation other than "game is basically over"? Because if fastest class can barely close distance to carrier it might as well be off-map airfield. I mean unless carrier player is idiot like me because the same day I positioned way too forward in tier 4, tunnel-visioned and didn't notice rest of the team split to left and right and left the center completely open so I got killed . It's why CVs are usually the last ship to die. Even if the CV does go to A1, it loses some damage because the planes take longer to turn around but it still does credible damage. Certainly much more than a ship in A1 all game. Ham Sandwiches posted:have you considered just talking to people on a messageboard thread about boats in a videogame without whining about how stats exist and that's illegal as proof that you are correct and they are not? nope James Garfield fucked around with this message at 22:13 on Sep 9, 2020 |
# ? Sep 9, 2020 22:07 |
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Hey boat game thread. After receiving a number of reports for this thread - please knock it off. I am sure you can disagree about which boats are better without getting weird and lovely about it.
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# ? Sep 9, 2020 22:22 |
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One time, I had an Asashio on my team, and he was really bad at the game the end, that's the story, thanks for listening
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# ? Sep 9, 2020 23:59 |
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One time I held down left mouse button in an Atlanta and a BBaby who was very far away burned for a very long time and then died. That is all. It was a happy moment.
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# ? Sep 10, 2020 00:13 |
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Asashios are seldom a good thing to see on your own team unless they’re one of the 20% of asashios that realize they have guns.
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# ? Sep 10, 2020 00:16 |
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Cursed matchmaking:
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# ? Sep 10, 2020 01:31 |
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Godamn that sure must've been a game.
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# ? Sep 10, 2020 01:35 |
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I would bomb myself to death.
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# ? Sep 10, 2020 01:50 |
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Blindeye posted:Cursed matchmaking: full throttle forward, it's not like the bots are gonna complain about you dying
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# ? Sep 10, 2020 02:01 |
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Blindeye posted:Cursed matchmaking: To be a Baltimore in that game. Citadels for days.
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# ? Sep 10, 2020 05:40 |
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CitizenKain posted:To be a Baltimore in that game. Citadels for days. I had two games on the other side of that kind of matchmaking, both times I had 5 kills (one in the Oland, the other in a Shokaku). It's stupid, really. Tier 5/6 teams are almost hopeless unless the tier 8 team goes full retard.
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# ? Sep 10, 2020 08:19 |
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T8 is such a harsh power spike compared to previous tiers, and the asymmetric battles just highlights it perfectly.
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# ? Sep 10, 2020 10:15 |
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Blindeye posted:Tier 5/6 teams are almost hopeless unless the tier 8 team goes full retard. It's me, I'm the tier 8. Mostly because I went "tier 5? lol" and kamikazed into the centre, but that sweet damage potential pushed my teamwork score up I have no doubt that any T8 BB could smack everything on its own with a good captain. I should re-purchase the Edinburgh as it was my favourite ship.
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# ? Sep 10, 2020 12:44 |
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I tried the mode as T6 twice and both times it was a stomp for T8 so I've given up on it - I do need to still complete the anniversary bonus as a few T8 ships (including CVs...) so I might take a look at that. But I think the idea has merit and they should take their time and balance it. eg 1 less T8 ship, or maybe 1 more T6 ship instead. Taking the idea to the extreme, I wonder how many T5 Cruisers or BBs it would require to beat 2 Kremlins? I say 2 just so that cheesing via capping/hiding or blindfire from behind islands is less likely.
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# ? Sep 10, 2020 13:32 |
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I've tried asymmetric twice, both times in t6. First enemies were :bots: and second, enemy team were actual players in battleships and 1 carrier. We won that as well and with just 4 ships lost (one of them was me when only carrier was alive and I've eaten torpedo to the face from planes coming head on )
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# ? Sep 10, 2020 13:42 |
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We've all seen Yoshinos and 20km Shimakazes torpedoing their own teammates, but yesterday a Nürnberg managed to kill a friendly DD with his 6km torpedoes, firing them at enemies who weren't even CLOSE to his torpedo range. Then the dude spent the rest of the game trying to argue it was the destroyer's fault for "suddenly making a needless turn" while half a dozen other people kept telling him he was full of poo poo. Somehow the people who play this game never cease to amaze.
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# ? Sep 10, 2020 14:08 |
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I have had mostly real people asymmetric games. There should only be CVs in asymmetric at low tier tho imo.
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# ? Sep 10, 2020 15:08 |
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Der Shovel posted:We've all seen Yoshinos and 20km Shimakazes torpedoing their own teammates, but yesterday a Nürnberg managed to kill a friendly DD with his 6km torpedoes, firing them at enemies who weren't even CLOSE to his torpedo range. Massively and obviously out of range torpedos are my second favourite bizarre n00b behaviour. But top is ships (mostly Bismarck's I'm afraid I need to say) hitting Hydro as soon as the game starts and before they've reached full speed let alone be in a position where torps could hit them, or even that torps could have been launched at all. I wish I could say I have only seen this a few times.
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# ? Sep 10, 2020 15:13 |
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WG code, worked for me in NA T1METOCELEBRATE
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# ? Sep 10, 2020 17:30 |
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Hazdoc posted:One time, I had an Asashio on my team, and he was really bad at the game Once i had a game where we killed everything except an Amagi who was down yo half health. We still had our carrier. I was like np we can still win this. I noticed cv drop and miss every strike. Press Tab and look at cv name. WARBEASTY. My heart died.
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# ? Sep 10, 2020 17:39 |
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kaesarsosei posted:Massively and obviously out of range torpedos are my second favourite bizarre n00b behaviour. But top is ships (mostly Bismarck's I'm afraid I need to say) hitting Hydro as soon as the game starts and before they've reached full speed let alone be in a position where torps could hit them, or even that torps could have been launched at all. I wish I could say I have only seen this a few times. Radar when they're not in range of the cap the DD is on is my fav.
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# ? Sep 10, 2020 18:11 |
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serious gaylord posted:Radar when they're not in range of the cap the DD is on is my fav. The smoke cloud at spawn is one of my favorites.
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# ? Sep 10, 2020 19:14 |
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Apparently they're doing battleship/carrier hybrids
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# ? Sep 10, 2020 19:26 |
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This will no doubt lead us directly to piloted torpedoes and rocket kamikaze planes.
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# ? Sep 10, 2020 19:27 |
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like half of the accidental triggering of consumables on spawn is people trying to type in chat which is funny but it's not the same level as "let me use my 9km cleveland radar to try to find a dd 10kms away" which i did yesterday General Battuta posted:Apparently they're doing battleship/carrier hybrids I'm pro flight deck cruisers.
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# ? Sep 10, 2020 19:48 |
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CitizenKain posted:The smoke cloud at spawn is one of my favorites. Press T for stats. Last time I saw that, a DD from both teams fell for it.
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# ? Sep 10, 2020 20:23 |
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CitizenKain posted:The smoke cloud at spawn is one of my favorites. That one is a keyboard fail when they're trying to hit speed boost and I have been guilty of that a fair few times.
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# ? Sep 10, 2020 20:23 |
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General Battuta posted:Apparently they're doing battleship/carrier hybrids I think I said a few pages ago that the CV rework definitely opens the door to this. A cruiser with only 1-2 squads, slow regen so that running out of planes is almost guaranteed, and can then play as a cruiser while waiting for planes to regen. Might be tough to balance but does sound a lot of fun. Edit: Just had the most ridiculous Asymetric battle. Tier 8 Team: 2 CVs 4 Massachussets Tier 6 Team: 1 CV Whatever else A total curbstomp. They need to balance this better, and soon, or it will die a death. 2nd Edit And in my very next match, Tier 8 team gets a Saipan (me) and the other team no CV. kaesarsosei fucked around with this message at 20:41 on Sep 10, 2020 |
# ? Sep 10, 2020 20:25 |
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kaesarsosei posted:Press T for stats. Someone pulled that off in a game I had tonight, and a bunch of consumables fired off immediately.
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# ? Sep 10, 2020 20:30 |
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kaesarsosei posted:I think I said a few pages ago that the CV rework definitely opens the door to this. A cruiser with only 1-2 squads, slow regen so that running out of planes is almost guaranteed, and can then play as a cruiser while waiting for planes to regen. Might be tough to balance but does sound a lot of fun. Manually controlled anti air fighters. First person POV when you do an attack run. You have some control of the movement and shooting.
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# ? Sep 10, 2020 20:39 |
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Stanley Pain posted:Manually controlled anti air fighters. First person POV when you do an attack run. You have some control of the movement and shooting. How about when you launch a fighter consumable you designate a squadron and they intercept and shoot it
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# ? Sep 10, 2020 20:41 |
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Cobbsprite posted:How about when you launch a fighter consumable you designate a squadron and they intercept and shoot it This is impossible, fighter consumables are for circling in bewilderment for a few seconds then crashing into the sea without a single kill.
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# ? Sep 10, 2020 20:43 |
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fighters are a vague deterrent at their very best
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# ? Sep 10, 2020 20:48 |
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You're all wrong fighters are spotting beacons to spot DDs with (or sometimes plop behind a group of cruisers outside of their AA range to keep them lit)
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# ? Sep 10, 2020 20:56 |
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Oh you guys are talking about carrier fighters, I was thinking of the hopeless catapult fighters.
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# ? Sep 10, 2020 21:02 |
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# ? May 27, 2024 16:27 |
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General Battuta posted:Oh you guys are talking about carrier fighters, I was thinking of the hopeless catapult fighters. The catapult fighter kind of works if you use it long enough in advance of the planes coming. It doesn't do everything but it kills one click worth of planes which is more than you can say for full AA spec, and since it kills one click worth of planes it actually saves you some health. Obviously if the CV has a brain it will go bomb someone else who doesn't have a fighter plane, but getting the CV to bomb someone else instead of you is also more than you can say for full AA spec.
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# ? Sep 10, 2020 21:19 |