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Tower Offense game
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# ? Dec 21, 2023 15:50 |
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# ? Jun 12, 2024 19:43 |
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I guess doom is too then also symphony of the night
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# ? Dec 21, 2023 15:51 |
Upsidads posted:I guess doom is too then also symphony of the night The easiest legit distinguisher is that you have to go looking for the enemies in Doom/Symphony of the Night/etc., whereas in a tower defense the enemies always know where your base is, how to reach it, and are always going to come towards it while the run is going. Hence, VS as tower defense where you're both the base and the tower, but not unmodded Doom.
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# ? Dec 21, 2023 16:07 |
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No there is fixed position monsters too
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# ? Dec 21, 2023 16:15 |
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Slotducks posted:Simplicity is key: As a different kind of phobia haver, is this getting super common nowadays? It's always seemed really interesting that this is the 1 type of phobia I see handled via a config
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# ? Dec 21, 2023 16:17 |
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The stuff that gets publicity gets special handling. Spiders are pretty infamous, because most people find them offputting, so they get used by every dev who wants to unsettle the player. And thus people with arachnophobia can't play an awful lot of games, and raise a fuss about it. Folks who play retro games often hack them to remove full-screen flashes, to protect epileptics, for similar reasons. These days it's pretty rare (though not unheard-of) for a game to use strobing visuals, because many devs know that they're problematic, but there's plenty of other ways that epileptics get hosed with that don't get fixed because they're less well-known. For more info on that, see this thread.
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# ? Dec 21, 2023 16:25 |
Upsidads posted:No there is fixed position monsters too ALL of the enemies have to be trying to get into position to attack the base ALL of the time, though. I'm sure it's easy to make them even if there somehow aren't Doom TD wads already but the base game didn't do that.
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# ? Dec 21, 2023 16:27 |
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Speaking of magicraft, it just dropped a new sizable update!quote:In the new version, we have added 250 new maps, 5 new spells, new NPC6, 2 new relics, 2 new curses, and other brand new content; Seems like they added a way to enable/disable spells? quote:New NPC 6: Tentacle Girl As well as being able to do some more crazy chain type builds quote:This new spells were added because people wanted to increase the demand for spells that trigger new spells after the end of the fuse type, so we managed to introduce 4 new spells of this type after going through a heated discussion.
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# ? Dec 21, 2023 17:17 |
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Ignatius M. Meen posted:The easiest legit distinguisher is that you have to go looking for the enemies in Doom/Symphony of the Night/etc., whereas in a tower defense the enemies always know where your base is, how to reach it, and are always going to come towards it while the run is going. Hence, VS as tower defense where you're both the base and the tower, but not unmodded Doom. To add to this: Your primary objective is surviving waves of enemies over time. Your abilities all auto fire. Enemies pursue a singular point and will pursue said point until time expires or they are dead. Ticks every box. If "your tower moves" means you're not tower defense, then call it turret defense.
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# ? Dec 21, 2023 18:24 |
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I'm kind of sad that "bullet heaven" didn't catch on as much as "action roguelike" for Vampire Survivors-style games, since it's both relatively descriptive and also a completely unique appellation that isn't reliant on other genre names that are already so broad as to be functionally meaningless out of context.
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# ? Dec 21, 2023 18:52 |
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Thats because Bullet Heaven is a bullet hell I played on newgrounds fifteen years ago.
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# ? Dec 21, 2023 19:02 |
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Mario is a walking simulator But with a jump modifier and has classes Yes platforms are involved why you ask? Upsidads fucked around with this message at 19:27 on Dec 21, 2023 |
# ? Dec 21, 2023 19:25 |
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w00tmonger posted:As a different kind of phobia haver, is this getting super common nowadays? It's a combination of good publicity and (in most cases) an easy ask. And if done right (like Lethal Company) it evens builds on the existing vibe of a game. Other phobias aren't nearly as easy to handle. Take me and Subnautica as an example. Still haven't beat either game because I can only play in very short bursts before my phobia wins out. Really no way to handle thalassophobia there without changing the ENTIRE game.
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# ? Dec 21, 2023 19:27 |
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https://store.steampowered.com/app/2273430/BlazBlue_Entropy_Effect/ Anyone kept track of the BlazBlue game? It seems like they're hitting 1.0 in January. How does it's gameplay stack up compared to something like Dead Cells?
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# ? Dec 21, 2023 20:58 |
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Retro42 posted:Other phobias aren't nearly as easy to handle. Take me and Subnautica as an example. Still haven't beat either game because I can only play in very short bursts before my phobia wins out. Really no way to handle thalassophobia there without changing the ENTIRE game. I didn't have any fear of the depths before I finished subnautica, real or virtual now I have thallasophobia, thanks subnautica
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# ? Dec 21, 2023 21:48 |
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That first reaper is responsible for a lot of trauma.
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# ? Dec 21, 2023 21:56 |
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Subnautica helped me get over the phobia of the ocean I've had since getting stung by a jellyfish as a kid, but still gently caress the leviathans I will always close my eyes while they're on screen.
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# ? Dec 21, 2023 22:09 |
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The Systemic Cleverness Wars escalate anew in the eternal battle between DiceCard games vs CardDice games----the latter perhaps pulling ahead for now with Reign of the Renegade: https://store.steampowered.com/app/2306530/Reign_of_the_Renegade/ quote:Reign of the Renegade is a challenging roguelite deckbuilder. Learn Actions, Collect Artifacts, and level up your Character to make powerful synergies.
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# ? Dec 22, 2023 00:32 |
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I made a thread. A Tiny Rogues thread https://forums.somethingawful.com/showthread.php?threadid=4050084 Right now it isn't very good, but you can improve it! by posting on it!
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# ? Dec 22, 2023 10:37 |
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Jack Trades posted:https://store.steampowered.com/app/2273430/BlazBlue_Entropy_Effect/ I haven't played it in a bit, but when I did it was pretty fun; gameplay is kind of based around modifying a handful of main actions, there's a fun gimmick of saving the record of runs to use them as equipment for a future run (giving you one of the character's abilities on a cooldown and I think some stat bonuses). Each character I had unlocked played notably different and they each have their own set of upgrades. Might reinstall it and check out the new content I've missed out on. In other news I just bought Chrono Ark, and got a "whoops you weren't supposed to get this far on your first run" cutscene so I must be doing something right.
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# ? Dec 22, 2023 17:34 |
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Chrono Ark is great. I love everything about it. The story gets pretty compelling too. Just waiting for the final update to add the real ending before I go back to it.
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# ? Dec 22, 2023 17:36 |
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I just got to Doom Gardens in RoboQuest and what the actual gently caress (e) is there a way to clear a keybind? i have one thumb mouse button mapped to 2 things by mistake Ciaphas fucked around with this message at 17:56 on Dec 22, 2023 |
# ? Dec 22, 2023 17:49 |
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Ciaphas posted:I just got to Doom Gardens in RoboQuest and what the actual gently caress Doom Gardens has a bit of a gimmick to it. If you hang back and snipe, the timer kills you; if you try to rush through, the grapple turrets and legions of jumping mines kill you. You want to push through briskly but carefully, clearing out safe spots and staying on the move. Killing the different-coloured, hovering mines gives you some health back and replenishes the timer a fair bit. So it's a matter of balancing safety against alacrity - you need to be making steady progress, neither rushing nor hesitating. Check your blind spots, clear a path, pick off the special mines as you go, and you'll be fine.
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# ? Dec 22, 2023 19:02 |
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Either use guardian and tactically forcefield your way through clusters of exploding enemies, or use engineer and rely on your drones to thin the field while you push forward. Other classes can probably work too but those seem like the easiest ways to cheese it in my experience.
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# ? Dec 22, 2023 19:05 |
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the holy poopacy posted:Either use guardian and tactically forcefield your way through clusters of exploding enemies, or use engineer and rely on your drones to thin the field while you push forward. Commando (or anyone with damage/firerate upgrades) with a decent torpedo gun can pretty much spray-and-pray through the entire stage. Those things don't have a ton of health, so you can just magdump in their general direction and the constant barrage of homing explosives will do the rest.
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# ? Dec 22, 2023 19:09 |
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Angry Diplomat posted:Doom Gardens has a bit of a gimmick to it. If you hang back and snipe, the timer kills you; if you try to rush through, the grapple turrets and legions of jumping mines kill you. You want to push through briskly but carefully, clearing out safe spots and staying on the move.
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# ? Dec 22, 2023 19:12 |
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Ibram Gaunt posted:Chrono Ark is great. I love everything about it. The story gets pretty compelling too. Just waiting for the final update to add the real ending before I go back to it. It's great! There are a couple loose ends I'd love to be solved (like the period of time after the mine collapse but before the emergency freeze protocol) as well as the 'real identities' of a couple of the characters, but I hit all the achievements in preparation for the ending. It's a good game!
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# ? Dec 22, 2023 19:17 |
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Tiny Rogues has officially updated to Heaven & Hell on the non-beta branch Progress from the beta did not carry over, but progress from the non-beta branch did so you may have a lot of metaprogression unlocks anyway, and might have World Tier 3 unlocked. deep dish peat moss fucked around with this message at 21:21 on Dec 22, 2023 |
# ? Dec 22, 2023 21:18 |
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Also unlike other timer-based areas, Doom Gardens only seals off the crystal/upgrade point if you fail. It can be advantageous to duck in there if your build can handle it because you'll likely hit level 15 from the extra XP. Plus extra rank power cells. Admittedly not something I've ever done regularly. But I appreciate that most of the oddball alternate routes can stay relevant.
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# ? Dec 22, 2023 22:06 |
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deep dish peat moss posted:Tiny Rogues has officially updated to Heaven & Hell on the non-beta branch Huzzah! I was worried my progress wouldn't carry over, so this is good to know.
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# ? Dec 23, 2023 01:06 |
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I feel like tiny rogues got harder but also lots more interesting. Haven't gotten to death yet. 4 runs in.
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# ? Dec 23, 2023 05:36 |
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Got my first death win in Tiny Rogues about 6 runs in. Had 6 soul hearts and 3 armor and a Necrotic staff that was doing 1500+ a hit with doublestrike (whatever it is that makes you shoot twice). My next run I made it to floor 10 on Cinder 2. Heaven and Hell is good.
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# ? Dec 23, 2023 17:48 |
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victrix posted:I didn't have any fear of the depths before I finished subnautica, real or virtual Conversely, playing Subnautica made me yearn for the sea even more than I normally do (a whole lot). I want to go there and pet all those fish. Except for the little exploding assholes.
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# ? Dec 23, 2023 22:21 |
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There are several brave souls who suffer from thalassophobia who've played Subnautica on Youtube and I feel a little bad about how entertaining I found it. (But hey, I gave them views just like they wanted!) But yeah, I don't have thalassophobia but playing Subnautica was the first time I understood it.
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# ? Dec 23, 2023 23:12 |
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I didn't realize there was a name for it until I was panicking checking out a submerged shipwreck in Skyrim of all things.
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# ? Dec 24, 2023 03:26 |
I'm not quite at the point of being "phobic" but there was a part in Might & Magic VI where you're going through a bunch of archipelagos and there's Titans rising out of the ocean surface to stalk you. That made 9-year-old me go "Oh hell no I'm not doing that."
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# ? Dec 24, 2023 05:58 |
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If you haven't tried Tiny Rogues on controller, you may be interested to know that it enables aim assist. There's a slider you can crank all the way up. This lets you focus more on dodging but there are some boss fights where locking onto an add instead of the boss might make you take longer to get the kill.
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# ? Dec 24, 2023 12:10 |
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Has anyone played Have a Nice Death? It looks gorgeous, and it has an Overwhelmingly Positive Steam review average, but all the reviews are just insanely dumb meme poo poo so it's impossible to tell if the game is actually good, or if it just appealed to Steam morons.
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# ? Dec 24, 2023 12:29 |
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Diephoon posted:If you haven't tried Tiny Rogues on controller, you may be interested to know that it enables aim assist. There's a slider you can crank all the way up. This lets you focus more on dodging but there are some boss fights where locking onto an add instead of the boss might make you take longer to get the kill. this was my biggest problem trying to play on controller, or specifically the target assist just targets what it wants so in some rooms/situations it makes things significantly harder than it has to be i really want to kill the low health enemy lobbing projectiles at me but the aim assist insists on targeting the high health melee enemy following me instead
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# ? Dec 24, 2023 13:24 |
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# ? Jun 12, 2024 19:43 |
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Shaman Tank Spec posted:Has anyone played Have a Nice Death? It looks gorgeous, and it has an Overwhelmingly Positive Steam review average, but all the reviews are just insanely dumb meme poo poo so it's impossible to tell if the game is actually good, or if it just appealed to Steam morons. It's very pretty, but I found the game kinda frustrating to play. As far as recent action roguelikes go, I wouldn't really recommend it
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# ? Dec 24, 2023 13:37 |