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see the real way to fix the game is to spend all your time and resources fixing the New Player Exphahahahahaha im sorry i couldnt do it
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# ? May 14, 2022 21:13 |
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# ? Jun 11, 2024 21:34 |
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Mr. Grinch posted:see the real way to fix the game is to spend all your time and resources fixing the New Player Exphahahahahaha im sorry i couldnt do it I lived in Empire for a couple of weeks learning to do basic stuff, and then another few days after applying. I finished the Exploration stuff, and did the first couple of mining missions before I podded myself to 1DQ. My opinion was that a completely new Eve pilot could learn all the basics from the Agency stuff, so it’s not bad and they cover all the stuff I wanted to do anyway. Of course, I only have 1 character on one account, but I was happy as Alpha and Omega is a good deal to me for my playtime spent in a social game!
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# ? May 14, 2022 23:23 |
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yea but you had the benefit of graduating to goonswarm to keep your interest, which is what hooks most of the years long veterans; social groups no amount of revising the agency missions or whatever is going to hook people quite like joining a space guild
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# ? May 15, 2022 00:52 |
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Exactly. CCP should build things that enable groups, and guide/nudge players toward groups.
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# ? May 15, 2022 01:48 |
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Just lolling if you think any current MMO publisher wants to voluntarily permit players to vet other players into certain facets of exclusivity within their game, and not simply keep a gacha themepark on life support for the lowest denomination of a clueless pubbie mouthbreather with an IOT device.
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# ? May 15, 2022 02:04 |
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well yeah im not delusional enough to believe that ccp will make any game design decisions that dont prioritize pursuit of profit above all else i guess i should clarify when i say "fix the game" i mean make it good, not make it popular
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# ? May 15, 2022 02:54 |
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imagine if they, instead of cash grabbing, made the game good instead of driving off 80% of the players since 2013 then their 33% price hike would be 5x more profitable game devs always go for the short term benefits, because they're company hoppin bitches, and want the short term gains and promos so they can go to another job and call their life there a success
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# ? May 15, 2022 04:01 |
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1001 Arabian dicks posted:imagine if they, instead of cash grabbing, made the game good instead of driving off 80% of the players since 2013 hell yeah, gently caress all those game devs moving on to the other lucrative game dev positions in iceland lol
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# ? May 15, 2022 05:00 |
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Cease to Hope posted:hell yeah, gently caress all those game devs moving on to the other lucrative game dev positions in iceland lol i mean it's less to other game dev positions and just other positions in generla
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# ? May 15, 2022 05:17 |
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when you do everything perfectly, logoff trap the target, but before you land from logging in they've already warped off because they saw you in local very good balance
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# ? May 15, 2022 17:41 |
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Cease to Hope posted:hell yeah, gently caress all those game devs moving on to the other lucrative game dev positions in iceland lol I feel like I learned how to differentiate between criticizing someone's work and criticizing someone as a person when I was like, 12 years old
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# ? May 15, 2022 17:58 |
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Potato Salad posted:I feel like I learned how to differentiate between criticizing someone's work and criticizing someone as a person when I was like, 12 years old it's always fun to see "lazy game devs" deployed unironically
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# ? May 15, 2022 18:08 |
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1001 Arabian dicks posted:
at the end of the day, if both sides do everything perfectly, either the prey gets away or the prey is hosed. the only good way to balance the game is if the prey does everything perfectly, they can get away. the question of how hard it should be to do everything perfectly is another question, but you can't have the prey in a no-win situation because they then just don't play
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# ? May 15, 2022 20:59 |
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evilweasel posted:at the end of the day, if both sides do everything perfectly, either the prey gets away or the prey is hosed. the only good way to balance the game is if the prey does everything perfectly, they can get away. yeah, the issue is it's laughingly easy to have a script screen read, or just bot and be 100% safe it's pretty much automated safety at this point and also there are plenty of times where predators win when prey play perfectly, happens all over eve, and people still do those activities (ie buttholes and pogven)
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# ? May 15, 2022 21:16 |
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pugnax posted:Sorry guys, saw some of those posts on r/eve and given the shitshow of this thread thought it could use some deep wisdom from the Reddit sewer. that's just the lighting adjust your helmet's lamp a bit and you'll see what you thought is deep wisdom is actually just a sinkhole filled with poo poo NtotheTC posted:So I don't know if this is the place for a big "help me please" effort post but I don't really know where else to put this. The recent price hike on accounts has caused me to re-evaluate how many I'm willing to run at once, but I'm having difficulty in deciding which ones to ditch/transfer. I was hoping the Fanfest reveals would contain something that grabbed me and steered me in a direction but unfortunately nothing did. My own suggestion would be to cancel all your accounts and donate half the money you gain to charity. Escape this hellscape and make the real world a better place at the same time! Use your new free time to play Elden Ring or something, I dunno
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# ? May 15, 2022 21:17 |
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1001 Arabian dicks posted:and also there are plenty of times where predators win when prey play perfectly, happens all over eve, and people still do those activities (ie buttholes and pogven) what are the circumstances in the hole or in poggersland where a target has no way out? my understanding of holes, at least, is that somebody who is d scanning for combat probes will always be able to get away can you logoff trap a hole site being cleared by a Tengu 80km away? or are logoff hunters targeting Bastion module ships being lazy this is a genuine question by the way, I am curious how the risk profile in the hole compares to null or pcosven Potato Salad fucked around with this message at 21:35 on May 15, 2022 |
# ? May 15, 2022 21:30 |
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Potato Salad posted:what are the circumstances in the hole or in poggersland where a target has no way out? log in before downtime, enter site, cloak or wait in hole cloaked in sites ez pz
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# ? May 15, 2022 21:33 |
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1001 Arabian dicks posted:log in before downtime, enter site, cloak what's the counter play for this? what does the prey do to avoid it happening?
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# ? May 15, 2022 22:48 |
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Me leaving a Ganking/Scamming 101 class minus a Paladin and a billion shorter.
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# ? May 15, 2022 22:53 |
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NtotheTC posted:what's the counter play for this? what does the prey do to avoid it happening? play economically, rat with friends (aka get friends), and utilize hole control also it's inordinately hard for predators to play 'perfectly'
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# ? May 15, 2022 23:38 |
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NtotheTC posted:what's the counter play for this? what does the prey do to avoid it happening? ideally, a hacksaw and access to CCP's servers
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# ? May 15, 2022 23:38 |
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Funny, people always manage to find and kill our newbies when we send them in to WH space to huff gas in ventures.
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# ? May 15, 2022 23:42 |
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1001 Arabian dicks posted:play economically, rat with friends (aka get friends), and utilize hole control What it sounds like is that you want your solo playstyle to be preserved while saying that ratters don't have the right to play solo because they're too vulnerable? I dunno what play economically means, sounds awfully clcose to "don't undock" e: to be clear, what you've described sounds like the ratter has no way to escape if they happen to go into a site that someone has log trapped them in. that's not good gameplay. there needs to be play/counter play otherwise it's just rng NtotheTC fucked around with this message at 23:51 on May 15, 2022 |
# ? May 15, 2022 23:45 |
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NtotheTC posted:What it sounds like is that you want your solo playstyle to be preserved while saying that ratters don't have the right to play solo because they're too vulnerable? I dunno what play economically means, sounds awfully clcose to "don't undock" ...as opposed to ratters always being safe always and forever? yeah i think slightly pushing it in favor mechanically for the predators is better than the prey being 100% safe with absolutely no effort this isn't to say reward should remain dogshit, but balancing it in favor of the predators but having it be much more mechanically balanced is in everyones best interest once again, the whole 'your playstyle' thing is old, it's not my playstyle, i actually rat more than i hunt in nullsec
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# ? May 15, 2022 23:58 |
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1001 Arabian dicks posted:imagine if they, instead of cash grabbing, made the game good instead of driving off 80% of the players since 2013 I can’t large enough or loud enough.
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# ? May 16, 2022 00:18 |
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1001 Arabian dicks posted:...as opposed to ratters always being safe always and forever? I never suggested that ratters should be safe always and forever, I'm saying you can't have a system where an alert and competent ratter ends up in a situation where they have no warning of an impending gank and then no options for escape when the ganker springs their trap, it doesn't matter if the rewards are better, that isn't a good gameplay loop
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# ? May 16, 2022 00:49 |
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learnincurve posted:Funny, people always manage to find and kill our newbies when we send them in to WH space to huff gas in ventures. operative word, newbies lol
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# ? May 16, 2022 01:26 |
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NtotheTC posted:I never suggested that ratters should be safe always and forever, I'm saying you can't have a system where an alert and competent ratter ends up in a situation where they have no warning of an impending gank and then no options for escape when the ganker springs their trap, it doesn't matter if the rewards are better, that isn't a good gameplay loop the issue is, you CAN have that, you can also have the inverse, where an attentive ratter is always safe the problem is, currently, it is laughably easy to google 'afk ratting script eve online' to download a screen reading ahk script that warps you off when a hostile enters local it's so loving stupid easy to be infinitely safe, and it's insanely hard to be perfectly offensive this is a bad thing, that needs to be fixed if anything, in NULLSEC the attacker should be favored in favor of higher rewards for prey.
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# ? May 16, 2022 01:49 |
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"they can cheat" so cheat back
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# ? May 16, 2022 02:28 |
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no, they'd rather poo poo their pants and cry that CCP is making the game easier for nullsec carebears
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# ? May 16, 2022 02:33 |
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qq i cant gank a ratter because he saw me in local qq so what move on to a place were they dont pay attention, or better yet realize this isn't 2008 and people have more of a clue now
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# ? May 16, 2022 02:52 |
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It's a lot easier to cry and blame someone else, though.
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# ? May 16, 2022 03:12 |
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Globby my dude i dont know how many more different ways to say if you want to incentivize people to stay in space and fight you they have to believe that they have some counter play to getting caught. youre telling on yourself with the "play economically" which I assume means "plan to die and fly cheap poo poo" which as we have established is not an incentive to undock and remain in space theres a conversation to be had around creating incentives for people to stay and fight hunters if they believe they can survive/win, there is no conversation around incentivizing players to plan on dying with no counterplay "because the isk is good" Edit: it seems kind of obvious and is silly to type out but dichotomizing players into predators/prey is dumb. no one chooses to be prey, and dying isnt fun no matter how much isk you earned in that hull there is a huge difference between playing a game where its fun to be in space and even if you get caught, you have some options that might allow you to escape/kill them vs if you get caught youre hosed but hey at least you turned a profit Mr. Grinch fucked around with this message at 03:58 on May 16, 2022 |
# ? May 16, 2022 03:48 |
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Mr. Grinch posted:no one chooses to be prey, and dying isnt fun no matter how much isk you earned in that hull This is a good point and also highlights how complicated balance is in a game full of minmaxing autists. Give the ratter more abilities to escape, and soon whatever mechanic is created to do that will be abused (eg make it easier to cyno/jump, etc). They already have some options to kill the hunters but will choose not to, because you want to minmax for the task at hand and optimal ratting fits are bad for pvp and vice-versa. Given the game design, the ratters should be in a small gang, but because of inherent selfishness no one wants to dilute their isk/hr so they go solo in specialized fits and avoid any pvp by immediately docking up. Or social coordination and game theory inevitably lead groups to share intel and deny any fights at all to discourage roaming gangs from “farms and fields” content. There’s no easy answers. Make 0.0 over too safe and reasonably sized fleet combat withers. Provide a way to engage in consensual fleet combat (eg instanced battles) and the game loses what made it special in the first place. Don’t envy Hilmar at all. (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? May 16, 2022 05:27 |
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1001 Arabian dicks posted:once again, the whole 'your playstyle' thing is old, it's not my playstyle, i actually rat more than i hunt in nullsec And when you rat, do you keep local minimized so you can't see if any hostiles enter the system? If not, you're part of the problem.
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# ? May 16, 2022 05:55 |
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Hobologist posted:And when you rat, do you keep local minimized so you can't see if any hostiles enter the system? You can play within the established game theory of a system, and still recognize and call out that it's not working. Seriously. All of you making GBS threads on Globby's good points should grab a frigate/destroyer/T1 cruiser, take a Needlejack filament, and try to catch literally, loving, *anything*. You're accusing him of not knowing what he's talking about (He's probably ratted/krabbed more than most of the posters itt against him here have), when none of y'all have tried even the most casual, bare basic, minimal investment small scale PvP out in null sec. It's really next to impossible to even catch the lowliest of AFK vexors, let alone anything else. You're appearing in local before your game client even loads the system you've entered, and they are already in warp at that point. If you think that's the way the game should be balanced in null, we're just going to have to agree to disagree.
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# ? May 16, 2022 06:26 |
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Did ESI just explode? Just got a warning my entire set of alts need ESI updated.
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# ? May 16, 2022 06:58 |
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https://forums.eveonline.com/t/please-close-investment-scam-eve-easy-invest-use-your-isk-to-make-isk-and-withdraw-at-any-time/315043 630 bill not bad. Wish I had the skills to put together something as sleek as having a whole app for a fake bank.
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# ? May 16, 2022 09:16 |
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A quick question: How long does the auth process usually take for returning members? Itching to start importing. Edit: just to be clear, im not trying to hurry anyone, just interested to adjust my expectations. If it takes a week, then it takes a week Keisari fucked around with this message at 11:51 on May 16, 2022 |
# ? May 16, 2022 10:10 |
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# ? Jun 11, 2024 21:34 |
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Keisari posted:A quick question: How long does the auth process usually take for returning members? Itching to start importing. Did you pay the special fee for expedited service?
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# ? May 16, 2022 11:39 |