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The Moon Monster posted:Honestly after the first 5 hours or so you become so powerful you'll probably never die in War either. War has some times where it’ll put you in a no-win situation in the hopes of killing you at least, Mordor didnt do well at that.
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# ? Jan 11, 2021 01:15 |
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# ? Jun 6, 2024 04:20 |
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Leal posted:The other is the fact when I get traffic jams and I make bigger roads, everyone still sticks to a single lane As far as I understand it, in part thanks to poo poo like that and in part due to proper road design more often than not the solution to fix traffic is more roads rather than bigger ones. You can also go down the rabbit hole of installing Traffic Manager and micromanaging lane mechanics (and then watching in horror as it doesn't fix the busted cim AI anyway). Or as a tertiary solution provide such absolute public transport coverage that literally no one in your entire city drives a car ever again. Traffic solved! John Murdoch has a new favorite as of 01:23 on Jan 11, 2021 |
# ? Jan 11, 2021 01:19 |
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e: On second thought, I won't complain after all
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# ? Jan 11, 2021 01:57 |
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Ugly In The Morning posted:War has some times where it’ll put you in a no-win situation in the hopes of killing you at least, Mordor didnt do well at that. You might not always be able to win but it's virtually always trivial to run away. I replayed it earlier this year on hard (or whatever 1 notch above normal is called) and didn't have a single unintentional death after getting the two ring back. The hard difficulty kind of sucks because it makes orcs take forever to kill and Talion only able to take a few hits... but you can't get one shot (I don't think) and you can get out of almost every situation by holding down the sprint button and running away, or arrow teleporting failing that. Then you get the dragon summoning ability and can solve 90% of situations by summoning a dragon.
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# ? Jan 11, 2021 02:16 |
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moosecow333 posted:Deathwaves are even worse because they require a hearse to collect the dead body. All of a sudden a massive part of your city all dies at once, the game throws a ton of hearses at that area causing massive traffic jams, and more people move out because no one has been able to collect that rotting corpse for over two weeks. Yeah hearing about how you have to make sure every dead body gets cleared out and how it can actually really ruin neighborhoods kinda unsold me on the game. Like, what are you trying to simulate here? Why make this an issue for the player? I know the 2013 Sim City is still the gold standard for bad agent AI but it honestly feels like any attempt to simulate this on a level other than "more traffic makes things go slower and sims unhappy" is gonna run into weird poo poo.
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# ? Jan 11, 2021 07:59 |
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exquisite tea posted:The biggest problem with Shadow of Mordor is that everybody who bought it probably got the GOTY edition that came with a bunch of OP runes that trivialized even the opening few hours of the game. Even when you are deliberately not using DLC runes (since you can tell them apart) it's not that hard of a game. Then again, I am one of those weirdos who played the sequel before I played the original game. And let's face it, how many deaths in War are because you got poisoned/cursed and then ran into an orc captain with No Chance? (so you got no visual indicator for the QTE that determines if you survive).
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# ? Jan 11, 2021 10:43 |
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Mierenneuker posted:Even when you are deliberately not using DLC runes (since you can tell them apart) it's not that hard of a game. Then again, I am one of those weirdos who played the sequel before I played the original game. When the sequel is one of the bundle packages for Xbox One and the first one is off-canon LOTR game released in the middle of lackluster Hobbit-trilogy, getting the sequel before the first doesn't sound that weird to me. At least thats how I got my copy (and have never played the ...of Mordor because of this https://en.wikipedia.org/wiki/The_Lord_of_the_Rings:_The_Third_Age gave me pretty strong argument to steer away from anything reimagined.)
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# ? Jan 11, 2021 11:02 |
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Mass Effect 2 had many oddities with it's animations. You had twelve allies, so they all had the same interchangeable animations which led to big guys like Grunt getting knocked around weightlessly in cutscenes in the same manner as your space-suit wearing waif who's a third the size. There's also Fem Shep sitting in a fashion no woman ever does since the both Sheps share the same animations. What other games have strange animations because they're one-size-fits-all?
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# ? Jan 11, 2021 12:53 |
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Not exactly the same thing but it is stupid how in the Elder Scrolls/Bethesda Fallout games like 95% of the NPCs have the default body. So like a character can have the head of an old man but his body looks exactly the same as random raider #3.
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# ? Jan 11, 2021 13:30 |
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Hyrule Warriors: Age of Calamity uses sidequests around the map to give your characters buffs, which all require certain materials from doing actual combat maps. You can mark a quest to tell you where you can get the materials, which is extremely useful... Except when it just ends up showing you that all the quests you've marked just require you to get a shitload of materials from Bokoblins, which in my experience is most of the time. Because then most of the map lights up, and then never stops lighting up because of just how goddamn many Bokoblin materials are asked for, and how those drop rates aren't actually as reliable as you expect, even taking into account the fact this is a Warriors game with a bunch of trash mobs.
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# ? Jan 11, 2021 13:44 |
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Cleretic posted:Hyrule Warriors: Age of Calamity uses sidequests around the map to give your characters buffs, which all require certain materials from doing actual combat maps. You can mark a quest to tell you where you can get the materials, which is extremely useful... There's a side quest for kill 800 bokoblins, something to do with bombs in the name I think? That's where I farmed mine at
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# ? Jan 11, 2021 13:46 |
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There's one in gerudo that's 900 Bokoblins, but it still doesn't excuse that if you need a material or kill certificate from a monster it will just ping literally every single place where said monster appears and its up to you to remember which ones are the places where a good number shows up and which have like, literally only 3 bats when you need 25 kills on them.
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# ? Jan 11, 2021 14:16 |
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Inspector Gesicht posted:Mass Effect 2 had many oddities with it's animations. You had twelve allies, so they all had the same interchangeable animations which led to big guys like Grunt getting knocked around weightlessly in cutscenes in the same manner as your space-suit wearing waif who's a third the size. There's also Fem Shep sitting in a fashion no woman ever does since the both Sheps share the same animations. There's one dlc mission where you infiltrate some rich guy's mansion and male Shepard's wearing a tux and female Shepard's wearing a dress and the animations were still the same, so she's sprinting around in it lol
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# ? Jan 11, 2021 17:39 |
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Else heart.break() had some great ideas and some of the things you could do as the player in that game were straight up amazing. It's a shame the structure of that game was in a mopey scandinavian adventure game instead of something fun.
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# ? Jan 11, 2021 18:55 |
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Maxwell Lord posted:Yeah hearing about how you have to make sure every dead body gets cleared out and how it can actually really ruin neighborhoods kinda unsold me on the game. Like, what are you trying to simulate here? Why make this an issue for the player? I've slowly become convinced that Skylines was never that great to begin with, it just lucked out by a much worse game being released in close proximity. Maybe with a mix of me desperately wanting to like city builders but not actually liking the standard Sim City model without fully realizing it.
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# ? Jan 11, 2021 18:58 |
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John Murdoch posted:I've slowly become convinced that Skylines was never that great to begin with, it just lucked out by a much worse game being released in close proximity. If not anything else they are really stretching it thin with DLC stuff that should have been in the original game, or sold as a separate, larger expansion DLC a' 30e, not as 8-10 mini DLCs 5-10e apiece. But this of course is the Paradox model, so it might not be totally under developer's control.
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# ? Jan 11, 2021 19:00 |
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Der Kyhe posted:If not anything else they are really stretching it thin with DLC stuff that should have been in the original game, or sold as a separate, larger expansion DLC a' 30e, not as 8-10 mini DLCs 5-10e apiece. The actual proper DLCs were pretty lovely up until a certain point, too.
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# ? Jan 11, 2021 19:10 |
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John Murdoch posted:I've slowly become convinced that Skylines was never that great to begin with, it just lucked out by a much worse game being released in close proximity. I wanted so badly to love it, but I spent twice as much time figuring out how traffic works than everything else combined, and that just killed the experience for me.
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# ? Jan 11, 2021 19:10 |
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Inspector Gesicht posted:You'll probably hit the cap for stamina upgrades fairly quickly. Its not necessary to beat all the vaults and theyre not tied to any achievement. On top of that you can make potions that restore a fair bit of stamina, and you can pop them any time using the dpad. No pausing to drink one/eat food, you just hit the button.
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# ? Jan 11, 2021 20:19 |
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Riatsala posted:I wanted so badly to love it, but I spent twice as much time figuring out how traffic works than everything else combined, and that just killed the experience for me. I am yet to build an industrial area that isn't complete loving disaster of a traffic. It seems that people really do not like taking subway and connecting bus to their jobs at the industrial area. And I have made several attempts at putting wreight stations and cargo terminals close enough so that the cargo does not have to take highway anywhere.
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# ? Jan 11, 2021 20:31 |
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Der Kyhe posted:If not anything else they are really stretching it thin with DLC stuff that should have been in the original game, or sold as a separate, larger expansion DLC a' 30e, not as 8-10 mini DLCs 5-10e apiece. And apparently it's still one of the most profitable Steam games (and one of the oldest single player games on that list), so unfortunately(?) that looks like a winning strategy for them. https://store.steampowered.com/sale/BestOf2020
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# ? Jan 11, 2021 20:45 |
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John Murdoch posted:I've slowly become convinced that Skylines was never that great to begin with, it just lucked out by a much worse game being released in close proximity. The problem is that city builders have gone all in on traffic management being the centerpiece, when 1)The simulation rarely if ever works in a way that makes sense And 2)I don’t care about traffic management, let me just have my weird digital bonsai tree. Sim City 3k is still the best city builder of all time because of this. SC4 is great but it’s the start of the traffic obsession in the genre and suffers for it.
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# ? Jan 11, 2021 20:46 |
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Sim City 4 had a big expansion pack (was gonna write DLC but double-checked myself ) that added a bunch of traffic management options and was built into later editions of the game, between that and the sterile presentation I never really got into it. Didn't like the regions concept much either.
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# ? Jan 11, 2021 21:29 |
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I don't think they expected their game to become the (modern) city building standard that knocked SimCity of the pedestal, though that wasn't hard Cities Skylines while okay on its own is definitely a shining example of a game where the modders have made it what it is, I just can't play it without them. It really needs a sequel that can fix the underlying traffic/agent issues and include the best of the best mods. Not endless DLC.
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# ? Jan 11, 2021 21:50 |
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I'm not sure if you could call Anno city builders or not, but they've completely replaced SimCity and Skylines for me. Pictured: small thing dragging 2070 down. Namely, cows. These goddamn cows. They take up so much room and drag down the island's ecobalance, which the cows don't care about but the fruit I'm growing on this same island (combined with the milk to make bio drinks) sure does.
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# ? Jan 11, 2021 22:11 |
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I cant play OUTLAST because i cant even make it past the first scare goddamnit
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# ? Jan 11, 2021 23:23 |
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verbal enema posted:I cant play OUTLAST because i cant even make it past the first scare goddamnit Maybe you should give it a try with the tv turned on!
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# ? Jan 11, 2021 23:27 |
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It's weird in Forza Horizon 4 that you can use any car in any event and the rest of the field will be adjusted to match your performance. I like the game better than it's more serious stablemate but I think you lose a lot of the satisfaction of realising that x car is well suited for y event by doing that. What's the point in ever upgrading my car when the rest of the field will just get faster too? There are some edge cases where you might want a car with a high top speed relative to others or something but it's not usually a concern unless you're playing on Unbeatable.
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# ? Jan 11, 2021 23:47 |
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verbal enema posted:I cant play OUTLAST because i cant even make it past the first scare goddamnit Outlast annoyed the crap out of me at first because of the main character’s constant panicked breathing, and it took me like five years to finally suck it up soldier through it. Ended up being totally worth it, the intro is much more jump scarey than the rest, which is a really well balanced horror stealth game. (Screw the “do it in one go on permadeath mode” trophy though.)
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# ? Jan 11, 2021 23:57 |
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Walton Simons posted:It's weird in Forza Horizon 4 that you can use any car in any event and the rest of the field will be adjusted to match your performance. I like the game better than it's more serious stablemate but I think you lose a lot of the satisfaction of realising that x car is well suited for y event by doing that. You can still get relative performance gains by tuning your car to the top of class you want. You're matches to C-S class cars, but the cars will vary within the class. Otherwise the classes are mostly for how you want to drive. If you get one of the X class cars, you're going to be a speeding bullet, which you may or may not like. If you want to race C class jalopies that all go slow but are more interesting in the curves, you can do that too. I liked it, it made all (well, most) cars viable in a race.
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# ? Jan 12, 2021 00:05 |
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Cythereal posted:I'm not sure if you could call Anno city builders or not, but they've completely replaced SimCity and Skylines for me. The only thing redeeming cows for me is that you get to combine them with SUPER FLAVOR. Cows were actually such a annoying resource (as mentioned above) I actually put them on my hell island right next to my oil refineries cause hot drat do I hate having to figure out how to make their pens lay out nicely.
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# ? Jan 12, 2021 01:55 |
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Aw gently caress. This is the "good" DLC, right?
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# ? Jan 12, 2021 02:10 |
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Assistant Manager Devil posted:Maybe you should give it a try with the tv turned on! The TV is on the game is just that dark.
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# ? Jan 12, 2021 03:03 |
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Another Anno 2070 bitch: it is beyond frustrating when I have a formula for a research upgrade I'd really like, the super rotor that should make wind power downright tolerable, but I can't make it because I don't have a randomly generated prototype. It was even a reward for Eden Initiative career points. But I just can't research it until I get an advanced turbine prototype, and it's pure RNG from a variety of inconvenient sources to get one. And I'm just not. Game's pretty at least.
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# ? Jan 12, 2021 03:21 |
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Assistant Manager Devil posted:Maybe you should give it a try with the tv turned on! gently caress you!!!!! Dewgy posted:Outlast annoyed the crap out of me at first because of the main characters constant panicked breathing, and it took me like five years to finally suck it up soldier through it. Ended up being totally worth it, the intro is much more jump scarey than the rest, which is a really well balanced horror stealth game. (Screw the do it in one go on permadeath mode trophy though.) ill give it another like my 9th whirl
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# ? Jan 12, 2021 04:30 |
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Control: The game gives me one of those on-the-spot timed missions to go protect some people. So I drop what I'm doing and go to a completely different part of the map. Unfortunately, the only enemies generated for the mission are those guys that run up and explode for huge damage. The three friendlies I'm supposed to protect all get blown up immediately, and the mission fails within fifteen seconds of my getting there. No option to retry (though it wouldn't have done me much good in this case.) What the gently caress was even the point of that?
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# ? Jan 12, 2021 07:41 |
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I tried a couple of those timed missions in the early parts of the game and got destroyed pretty handily each time. It's best to just wait until near the end when you are more powered up. Not great design there, unfortunately
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# ? Jan 12, 2021 07:49 |
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Assassin's Creed Odyssey bitching: Ship battles aren't great. It's fine when it's just one-on-one or one-on-two fights, but the moment you accidentally draw more ships into your battle, it stops being fun and starts being a massive pain the rear end.
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# ? Jan 12, 2021 10:53 |
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StandardVC10 posted:Control: The game gives me one of those on-the-spot timed missions to go protect some people. So I drop what I'm doing and go to a completely different part of the map. Unfortunately, the only enemies generated for the mission are those guys that run up and explode for huge damage. The three friendlies I'm supposed to protect all get blown up immediately, and the mission fails within fifteen seconds of my getting there. No option to retry (though it wouldn't have done me much good in this case.) What the gently caress was even the point of that? Those things are just randomly generated filler missions, so you can just safely ignore them.
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# ? Jan 12, 2021 13:25 |
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# ? Jun 6, 2024 04:20 |
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el oso posted:I tried a couple of those timed missions in the early parts of the game and got destroyed pretty handily each time. It's best to just wait until near the end when you are more powered up. Not great design there, unfortunately Although this is what I planned to do and then towards the end they stopped generating altogether. Was looking forward to them, and the trophy But yeah, not being able to retry them was too bad.
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# ? Jan 12, 2021 14:05 |