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Exmond posted:And thus osirisisdead and Laphroaig had a baby. The trick about Achilles is that he's pretty fragile in ARO if you can get him in a good position-his armor is good but not TAG tier and as Ariadna you have a poo poo ton of AP anyhow. Use your cheap troops and coordinated orders to take him down-he's expensive enough that burning a soldier, even an elite Ariadnan, to kill him is worth it. Achilles is an active turn beast but very vulnerable in reactive-he's a man sized TAG who trades things good for reactive survival (cover, armor) for more active turn killing power (stealth, CC). Bait him into a bad position and unload on him.
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# ? Apr 13, 2015 23:49 |
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# ? Jun 7, 2024 10:24 |
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I don't see any restriction on where a minelayer mine can go other than it being in the ZOC of the minelayer. So a Chassur on 24 inch mark can place a mine 8 inches over the mid-line, as in 6 inches from the enemy deployment zone?
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# ? Apr 14, 2015 01:48 |
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Cyclomatic posted:I don't see any restriction on where a minelayer mine can go other than it being in the ZOC of the minelayer. So a Chassur on 24 inch mark can place a mine 8 inches over the mid-line, as in 6 inches from the enemy deployment zone? Sure. I mean, you're not being very tricky about which camo tokens are mines, but you can do it.
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# ? Apr 14, 2015 01:53 |
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Would be more of a spend 3 command tokens on 4x chassurs to drop 8 mines on the center of the board and re-camo them all so you'll know what is under the camo tokens anyways thing.
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# ? Apr 14, 2015 02:04 |
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Hey I had one more question. lets say I have a fusiler with a combi rifle and he shots Unit A and Unit B. Unit B declares smoke special dodge and places the smoke template so it breaks LOF to Unit A and Unit B. Fusiler loses his FTF roll against Unit B. Does Unit A still get shot?
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# ? Apr 14, 2015 02:18 |
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A smoke dodge is only a face to face roll for the model throwing the smoke. It has zero effect on shot against unit A. This also includes link teams and coordinated orders too.
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# ? Apr 14, 2015 02:24 |
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Friend is looking at doing FRRM sectorial. Tried to think of a list that would be a real pain. 4x mines on my half of the table, basically their entire army on the center line, and a full link team of Moblots ready to put B2 AROs on BS 19 up to 4 inches into my deployment zone. Enough infiltration that I'm legit terrified that if I deploy first and screw up that they'll just roll infiltrate on everything and end up with enough flamethrowers, mines, and shotguns directly outside my DZ that I'll get blown the gently caress up if I spend an order. Also able to drop a scary number of E/Maulers since I have a lot of HI in JSA. Obvious LT is obvious, and it is a little light on specialists. Then again, just because I know something doesn't mean I feel like I can do much about it quickly due to how much the rest of the stuff isn't going to let itself get ignored. Force de Réponse Rapide Merovingienne ────────────────────────────────────────────────── Group 1 7 0 0 CHASSEUR (Minelayer) Rifle, Light Flamethrower, Antipersonnel Mines / Pistol, Knife. (0.5 | 20) CHASSEUR (Minelayer) Rifle, Light Flamethrower, Antipersonnel Mines / Pistol, Knife. (0.5 | 20) CHASSEUR (Minelayer) Rifle, Light Flamethrower, Antipersonnel Mines / Pistol, Knife. (0.5 | 20) CHASSEUR (Minelayer) Rifle, Light Flamethrower, Antipersonnel Mines / Pistol, Knife. (0.5 | 20) 112 Light Shotgun / Pistol, CCW. (12) ZOUAVE Lieutenant Rifle, D.E.P. / Assault Pistol, Knife. (1 | 20) ZOUAVE (Forward Observer) Rifle, D.E.P. / Assault Pistol, Knife. (0.5 | 21) Group 2 7 0 0 MOBLOT (Infiltration) AP Rifle, Light Shotgun, D.E.P. / Pistol, Knife. (29) MOBLOT (Infiltration) Rifle, Light Shotgun E/Mauler / Pistol, Knife. (26) MOBLOT (Infiltration) Rifle, Light Shotgun E/Mauler / Pistol, Knife. (26) MOBLOT (Infiltration) Rifle, Light Shotgun E/Mauler / Pistol, Knife. (26) MOBLOT (Infiltration) Rifle, Light Shotgun E/Mauler / Pistol, Knife. (26) DOZER Rifle, D-Charges / Pistol, Knife. (13) ZOUAVE (Forward Observer) Rifle, D.E.P. / Assault Pistol, Knife. (0.5 | 21) 4 SWC | 300 Points Open with Army 5
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# ? Apr 14, 2015 03:20 |
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I wish they could keep the army builder site up long enough for me to use it. It's like the third day in a row of it going out now.
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# ? Apr 14, 2015 06:16 |
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Whenever I use Achilles, I always at least try and map it out so I've got enough orders to get prone/totally in cover. Unless there's a really juicy target which I would be happy to potentially trade for. It's even easier now that you can go prone for free at the end of your movement, and stand for free at the start of it. Also, consider he dodges on like a 15, and 'Engage' is a dodge, templates/suicide chasseur are not as great for stripping his ODD. Loup Garous throwing speculative Flash is a good thing, Wardivers should be in every Vanilla Ariadna list, but the tried and tested method for Ariadna to deal with Achilles is as follows: Move Dog into CC. Achilles is now neutered, thanks to multiple wound, totally immune infantry.
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# ? Apr 14, 2015 07:45 |
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WAR FOOT posted:
You toggle the prone state at the start of the movement short skill. So you go prone and then move, not move and go prone.
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# ? Apr 14, 2015 09:25 |
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Er, I worded it poorly. You're absolutely right, you do that as part of the second move. It gives you functional 8" of Move with Achilles, the last two being prone.
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# ? Apr 14, 2015 10:08 |
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Im going to my first bigboy, 300 pts ITS tournament in May. Which of these two lists would be best? (We are playing supplies, EMTransmission and antennafield) PanOceania - Untitled Roster (297/300 | 5.5/6) Group #1 | 7 Models | 7 0 0 Nisses MULTI Sniper Rifle | MULTI Sniper Rifle, Pistol / Knife (1.5 | 34) Aquila Guard Lieutenant | Lieutenant, MULTI Rifle, Pistol / Shock CCW (58) Akalis Spitfire | Spitfire, Pistol / E/M CCW (1.5 | 28) Father-Knights Spitfire | Spitfire, Breaker Pistol / DA CCW (2 | 50) Neoterra Bolts Hacker | Hacker, Hacking Device, Boarding Shotgun, E/M Grenades, Pistol / Knife (0.5 | 27) Croc Men Observer+Repeater | Forward Observer, Deployable Repeater, Combi Rifle, Antipersonnel Mines, Pistol / Knife (32) Fusiliers Paramedic | MediKit, Combi Rifle, Pistol / Knife (12) Group #2 | 4 Models | 4 0 0 Fusiliers Paramedic | MediKit, Combi Rifle, Pistol / Knife (12) Fusiliers Observer+Repeater | Forward Observer, Deployable Repeater, Combi Rifle, Pistol / Knife (12) Auxilia Observer | Forward Observer, Combi Rifle, Pistol / Knife (16) [img][/img] | (0) Auxilia Observer | Forward Observer, Combi Rifle, Pistol / Knife (16) [img][/img] | (0) Open in MayaNet Or this PanOceania - Untitled Roster (295/300 | 5.5/6) Group #1 | 10 Models | 10 0 0 Nisses MULTI Sniper Rifle | MULTI Sniper Rifle, Pistol / Knife (1.5 | 34) Aquila Guard Lieutenant | Lieutenant, MULTI Rifle, Pistol / Shock CCW (58) Akalis Spitfire | Spitfire, Pistol / E/M CCW (1.5 | 28) Father-Knights Hacker | Hacker, Assault Hacking Device, Combi Rifle, Breaker Pistol / D-Charges, DA CCW (0.5 | 50) Neoterra Bolts Hacker | Hacker, Hacking Device, Boarding Shotgun, E/M Grenades, Pistol / Knife (0.5 | 27) Croc Men Observer+Repeater | Forward Observer, Deployable Repeater, Combi Rifle, Antipersonnel Mines, Pistol / Knife (32) Fusiliers Paramedic | MediKit, Combi Rifle, Pistol / Knife (12) Fusiliers Observer+Repeater | Forward Observer, Deployable Repeater, Combi Rifle, Pistol / Knife (12) Fusiliers Paramedic | MediKit, Combi Rifle, Pistol / Knife (12) Hexas, Strategic Security Division Spitfire | Spitfire, Pistol / Electric Pulse (1.5 | 30) Group #2 | 0 Models | 0 0 0 Open in MayaNet
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# ? Apr 14, 2015 12:56 |
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DJ Dizzy posted:Im going to my first bigboy, 300 pts ITS tournament in May. I notice that both of your lists have enough points spare to turn one of the Fusiliers into an Engineer, which you might want to do, simply because it means that an unlucky E/M weapon shot won't lead to your 60 point Aquila Guard or 50 point Father-Knight being taken out of the fight permanently. That means they can't just ADHL or E/M your HI and forget about them-they need to spend orders or put soldiers in position to make sure you can't fix them.
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# ? Apr 14, 2015 20:20 |
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MJ12 posted:I notice that both of your lists have enough points spare to turn one of the Fusiliers into an Engineer, which you might want to do, simply because it means that an unlucky E/M weapon shot won't lead to your 60 point Aquila Guard or 50 point Father-Knight being taken out of the fight permanently. That means they can't just ADHL or E/M your HI and forget about them-they need to spend orders or put soldiers in position to make sure you can't fix them. Fusis cant be engineers. Edit: Also I don't have a machinist model.
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# ? Apr 14, 2015 20:36 |
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Up one into a trauma doc or a paramedic.
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# ? Apr 14, 2015 21:53 |
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Flipswitch posted:Up one into a trauma doc or a paramedic. Dont have a traumadoc either And they are all upped.
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# ? Apr 14, 2015 22:13 |
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Buy the support pack then you cretin, eesh!!! Also the Auxilia FO's are 15pts now, not 16 so you even have more points to spare! Might be worth dropping a Fusilier for a Pathfinder if the points works out then.
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# ? Apr 14, 2015 22:17 |
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Flipswitch posted:Also the Auxilia FO's are 15pts now, not 16 so you even have more points to spare! Wait what?
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# ? Apr 14, 2015 22:19 |
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DJ Dizzy posted:Wait what? Unit Profiles PDF: Auxilia Forward Observer. Cost: 15.
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# ? Apr 14, 2015 22:19 |
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Flipswitch posted:http://infinitythegame.com/article.php?id=49 THIS CHANGES EVERYTHING
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# ? Apr 14, 2015 22:22 |
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DJ Dizzy posted:THIS CHANGES EVERYTHING Yeah it might not seem like it but I was playing around with my Neoterra stuff and was like "Wait it can now fit!"
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# ? Apr 15, 2015 01:13 |
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Has basically turned into "specialist gains a Palbot" for a bunch of my lists, it's a really subtle but important change to list building in NCA. Hell even just turning 10pc Fusiliers into Specialists is great.
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# ? Apr 15, 2015 01:28 |
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So there's a small 200pt ITS toruny coming around that's coinciding with my plan to grab a few CA units to bolster my Shasvaasti army and I though I'd give this list a run: Combined Army - List 2 (200/200 | 3/4) Group #1 | 9 Models | 9 0 0 Skiávoros Lieutenant | Lieutenant, Plasma Rifle, Nanopulser, Pistol / CCW (52) Speculo Killers Boarding Shotgun | Boarding Shotgun, Smoke Grenades, Pistol / Monofilament CCW, Knife (1 | 34) Unidron Batroids Observer | Forward Observer, Plasma Carbine, Pistol / Electric Pulse (15) Unidron Batroids Observer | Forward Observer, Plasma Carbine, Pistol / Electric Pulse (15) The Shrouded Minelayer | Minelayer, Combi Rifle, Antipersonnel Mines, Pistol / Knife (0.5 | 25) The Shrouded Observer | Forward Observer, Combi Rifle, Antipersonnel Mines, Pistol / Knife (25) Shasvastii Haiduks MULTI Sniper Rifle | MULTI Sniper Rifle, Pistol / Knife (1.5 | 21) Ikadron Batroids Baggage | Light Flamethrower (2), Flash Pulse, Pistol / Electric Pulse (9) Imetron AI Beacon | Electric Pulse (4) Combined Army - List1 (200/200 | 3/4) I think it has lacks a bit in sheer firepower since it has not much more than the Haiduk for firefights. I may also run into some huge issues with camo heavy lists. Really the Charontid solves a lot of those problems (though I'd probably have to sacrifice a bit to put him in), but Strategos lvl 2 is kinda tipping me towards the Skiavaros at the moment. I think alternatively I'd run something like this: Combined Army - List1 (200/200 | 3/4) Group #1 | 10 Models | 10 0 0 The Charontids HMG Lieutenant | Multispectral Visor L3, Lieutenant, HMG, Nanopulser, Heavy Pistol / Knife (2 | 79) Unidron Batroids Observer | Forward Observer, Plasma Carbine, Pistol / Electric Pulse (15) Unidron Batroids Observer | Forward Observer, Plasma Carbine, Pistol / Electric Pulse (15) Unidron Batroids Observer | Forward Observer, Plasma Carbine, Pistol / Electric Pulse (15) The Shrouded Minelayer | Minelayer, Combi Rifle, Antipersonnel Mines, Pistol / Knife (0.5 | 25) The Shrouded Minelayer | Minelayer, Combi Rifle, Antipersonnel Mines, Pistol / Knife (0.5 | 25) Ikadron Batroids Baggage | Light Flamethrower (2), Flash Pulse, Pistol / Electric Pulse (9) Ikadron Batroids Baggage | Light Flamethrower (2), Flash Pulse, Pistol / Electric Pulse (9) Imetron AI Beacon | Electric Pulse (4) Imetron AI Beacon | Electric Pulse (4) Which feels a little too much like putting all my eggs in one basket. Suggestions?
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# ? Apr 15, 2015 12:00 |
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- I never use Shrouded minelayers in ITS unless I have 4+ other infiltrators. Camo infiltrating specialists are just that good. - The more expensive units are, the more useless they are at low points. The Skiavoro is awesome but hard to justify since it's not a specialist anymore and takes a huge chunk of points that could give you another full unit. The Charontid list is absolutely putting your everything in one basket, especially if someone's gonna drop an AD hacker. - Speculo: awesome, absolutely not reliable. At 200 points at the price of a 2-wound AD hacker? I wouldn't. - do you have drones? An M-drone would be a much better cheap specialist than a Unidron, and a Q is almost mandatory with how good they are (mimetism!). - Maybe not here, but it's actually worth taking the smart rifle on Haiduk now - you'll often have a shitload of FOs in Shasvastii specialists anyway, so you might as well get some use of them
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# ? Apr 15, 2015 12:26 |
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maybe it's me being a bit of a memester on my day off but all I can think of is need additional batroids
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# ? Apr 15, 2015 12:29 |
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Pierzak posted:- I never use Shrouded minelayers in ITS unless I have 4+ other infiltrators. Camo infiltrating specialists are just that good. Not too familiar with everything Combined yet, who's the two wound hacker? Also, was probably too eager to try some of the toys I was picking generic CA for. May pop back to a more defensive styled Shas list: Shasvastii Expeditionary Force - Untitled Roster (196/200 | 4/4) Group #1 | 9 Models | 9 0 0 Shasvastii Aswangs Lieutenant | Lieutenant, Combi Rifle, Adhesive Launcher, Pistol / Knife (25) Q-Drone HMG | HMG / Electric Pulse (1 | 26) Q-Drone HMG | HMG / Electric Pulse (1 | 26) The Shrouded Hacker | Hacker, EI Assault Hacking Device, Combi Rifle, Antipersonnel Mines, Pistol / Knife (0.5 | 30) The Shrouded Observer | Forward Observer, Combi Rifle, Antipersonnel Mines, Pistol / Knife (25) The Shrouded Observer | Forward Observer, Combi Rifle, Antipersonnel Mines, Pistol / Knife (25) Shasvastii Haiduks MULTI Sniper Rifle | MULTI Sniper Rifle, Pistol / Knife (1.5 | 21) Ikadron Batroids Baggage | Light Flamethrower (2), Flash Pulse, Pistol / Electric Pulse (9) Ikadron Batroids Baggage | Light Flamethrower (2), Flash Pulse, Pistol / Electric Pulse (9) It's been awhile since I've gone 200pts. Forgot how hard it is to have to limit yourseld to the bare essentials. Hortism fucked around with this message at 13:05 on Apr 15, 2015 |
# ? Apr 15, 2015 12:42 |
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Two wound hacker is the Fraacta with Transmutation - she can tank the first plain ARO and despite the low WIP (12, ) can be quite useful.
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# ? Apr 15, 2015 17:37 |
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DJ Dizzy posted:Fusis cant be engineers. Are you allowed to proxy? I'd suggest a Doc and a Machinist simply because even if they don't ever heal or fix anything, the mere threat of them doing so often will get your opponent to waste orders killing troops that are unconscious.
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# ? Apr 15, 2015 17:58 |
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MJ12 posted:Are you allowed to proxy? I'd suggest a Doc and a Machinist simply because even if they don't ever heal or fix anything, the mere threat of them doing so often will get your opponent to waste orders killing troops that are unconscious. Nope. No proxies.
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# ? Apr 15, 2015 18:48 |
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Is that no proxies for released models? or just flat out no proxies? VVV Exactly my point. Flipswitch fucked around with this message at 19:40 on Apr 15, 2015 |
# ? Apr 15, 2015 19:13 |
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I would hope it's the former since Infinity is basically unplayable with absolutely no proxies.
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# ? Apr 15, 2015 19:28 |
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Had a game today against a player that hadn't played N3 yet. I won by a large margin and I felt kind of bad afterwards since I took an umbra legate hacker and a total reaction bot at 150 pts. We're starting a slow-grow league next week and I'm one of the two most veteran players. Is there some things I should stay clear of to keep things more fun for the newbies? I'm thinking I'll restrict myself from using anything with Impersonation or the total reaction HMG drone for the first few rounds at least.
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# ? Apr 15, 2015 23:07 |
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Pierzak posted:Two wound hacker is the Fraacta with Transmutation - she can tank the first plain ARO and despite the low WIP (12, ) can be quite useful. Ahhh thats what it does. I thought that that just let you swap between profiles for a short order. Was wondering why anyone would bother!
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# ? Apr 15, 2015 23:42 |
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Not a viking posted:Had a game today against a player that hadn't played N3 yet. I won by a large margin and I felt kind of bad afterwards since I took an umbra legate hacker and a total reaction bot at 150 pts. Me and my friends are just starting out N3 and we had the most problems learning hacking and some of the nuances of camo. I'm probably not the best person to ask but.. For your escalation league are they completely new and is the point of the escalation league to "learn" the rules? I'd avoid Tags Link Teams TO camo Optical Displacement Device Achilles Infiltration + Camo + Mine combo If you are going to bring a hacker maybe explain what it can do and how it works? Hacking can be a bit tricky to learn and see how its effective. TO camo can be pretty devastating if you don't have the right counter, specially if you can do surprise shot, spend an order and then camo again. If you want people to learn Id suggest bringing one "big thing" for each escalation period. Like an AD combat jumper and explaining how deploying behind enemy lines is cool. Then a heavy flamer and explain how templates work and why they are amazing. Then maybe a hacker and explain how they are bullshit space wizards.
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# ? Apr 16, 2015 00:24 |
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https://www.youtube.com/watch?v=F4bzFKR-TI4 Is that my EM LGL back? Is that a Panzerfaust? CB don't do this to my heart, my Aquila is my favouritest evers.
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# ? Apr 16, 2015 15:51 |
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Where are the rules for Ghost: Servant?
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# ? Apr 16, 2015 19:00 |
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Human Sphere.
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# ? Apr 16, 2015 19:19 |
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That sure looks like a panzerfaust.
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# ? Apr 16, 2015 20:47 |
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JoshTheStampede posted:That sure looks like a panzerfaust.
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# ? Apr 16, 2015 22:35 |
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# ? Jun 7, 2024 10:24 |
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So, a tactics question. When should you use pistols in tactical situations? Their damage is pretty sad but an ARO is an ARO... I ask because to fill up my Steel Phalanx fireteams I often end up relying on chain rifle Myrmidons to a fairly large degree, and that means if I want to make BS Attack AROs I'm either shooting pistols or firing chain rifles (I don't think you can ARO BS attack with smoke grenades?) and the latter doesn't provide any protection. Sure, pistol range bands are kind of sad but with ODD and cover the net -9 to BS makes up for a bunch of that.
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# ? Apr 16, 2015 22:51 |