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I hope Bac does the briefing soon. Also to whoever does the youtubedoubler, I think the most fitting Ace Combat briefing song for this op is the second AC4 briefing. EDIT: Yooper post last page
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# ? May 14, 2017 00:04 |
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# ? Jun 9, 2024 22:01 |
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Yooper posted:Aiming to run the mission in a few hours. It's not going to be as intense as the last one, but should still be entertaining. Aww yeah. Have some non-ace combat preflight music, contains topgun vibes: https://www.youtube.com/watch?v=ULCUgIfSCk4
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# ? May 14, 2017 00:04 |
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Yeah I'm a big fan of consolidating our forces into a few reliable airframes. So far that seems to be Gripens and Saudi Tornados.
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# ? May 14, 2017 00:10 |
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power crystals posted:For radar, the Raptor is the hardest to spot, regardless of band or aspect (direction), followed by in order F-35A/C/B (the B is slightly easier to find than the A or C) It's the other way around: some general posted:The F-35 doesn’t have the altitude, doesn’t have the speed [of the F-22], but it can beat the F-22 in stealth. This too article posted:Gen. Gilmary Michael Hostage III, then head of Air Combat Command, said at AFA's September conference that the F-35 "has drawn a lot of criticism" for some of the sacrifices USAF has had to make to pay for it. However, "it is my professional judgment that recapitalizing our aging legacy fleet with a fifth generation capability is a national imperative," he declared. Quinntan posted:Why are you even mentioning the Alamo? A beam rider against an F-22 isn't going to do anything. Yeah, the R-27R/ER is pretty bad at shooting down fighters, and it's worth even less if they have ARH missiles.
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# ? May 14, 2017 00:11 |
Can't believe everyone was talking about combat aircraft AI before and nobody mentioned Yukikaze.
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# ? May 14, 2017 00:26 |
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Please buy a bunch of F-14s and kit them out with unreliable Phoenix missiles. It would give everything a Battlestar Gallactica reboot feel.
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# ? May 14, 2017 00:31 |
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That may very well be the case in reality (I doubt anyone who actually knows can say because that stuff is super ultra classified), but CMANO does not agree, and the question was specifically asked with regards to the game's stats. e: cmano-db.com displays this, so compare F-22 to F-35A (it's a little non-obvious because the scale changes). power crystals fucked around with this message at 00:36 on May 14, 2017 |
# ? May 14, 2017 00:33 |
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Having a bunch of Gripens so we can use the SDB on every mission is a boring and uninteresting vision that we shouldn't go with even if it's the most practical and effective.
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# ? May 14, 2017 00:43 |
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glynnenstein posted:Having a bunch of Gripens so we can use the SDB on every mission is a boring and uninteresting vision that we shouldn't go with even if it's the most practical and effective. Oh yeah and also absolutely agreeing with this. This is part of why I keep looking up various weird older planes/weapons - a hangar full of Gripens and Growlers would be incredibly effective but also have zero personality. Having some older but cheaper stuff makes mission planning interesting and gives us some actual character aside from being a living advertisement for Saab.
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# ? May 14, 2017 00:46 |
glynnenstein posted:Having a bunch of Gripens so we can use the SDB on every mission is a boring and uninteresting vision that we shouldn't go with even if it's the most practical and effective. This is a good point and one I'm struggling to find a good way to deal with. The SDB's and Gorgon Stare have really moved our aircraft into two select groups. The A-Team, that can hit and kill with little risk to anything that might kill the B-Team. The B-team is susceptible to all sorts of things that can never touch the Gripens and Tornado's. That's cool and all, but it makes it hard to make a mission that's challenging for the Gripens and still has a place for our lesser poo poo. The SA-11's are a good example. Our SDB's can kill it with relative impunity while drat near everything else is hosed. Otherwise we end up in the S-300 problem again where one asset is so deadly that the only thing that can kill it is our Gripens and everything else has to find a lesser role.Hopefully this'll balance itself out in the next procurement round. The next theater is going to be taken to 11. We've got new tech, new missions, and damage modelling. Ideally we'll have the A-Team doing high-tech poo poo while the B-Team kills things the old fashioned way.
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# ? May 14, 2017 00:56 |
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Obviously its not a real solution, but if only we could rewind everything to the late 70s to mid 80s to avoid all these killer modern muntions. Plus the joys of surplus Vietnam era Sidewinders.
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# ? May 14, 2017 01:00 |
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Galaga Galaxian posted:Obviously its not a real solution, but if only we could rewind everything to the late 70s to mid 80s to avoid all these killer modern muntions. Plus the joys of surplus Vietnam era Sidewinders. And actual dogfighting!
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# ? May 14, 2017 01:03 |
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Galaga Galaxian posted:Obviously its not a real solution, but if only we could rewind everything to the late 70s to mid 80s to avoid all these killer modern muntions. Plus the joys of surplus Vietnam era Sidewinders. The comedy of the Vietnam-era Sparrows, or Walleyes. Early Paveways. Gotta use iron bombs because the CEP of the PGMs of the day is about the same. 70s/80s would rule. Plus, more Phantoms.
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# ? May 14, 2017 01:03 |
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Dreamsicle posted:I hope Bac does the briefing soon. Galaga Galaxian posted:Have some non-ace combat preflight music, contains topgun vibes: We did Second Strike on the last mission. Depending on your desired level of anime, you could go with this, this, or the classic Razgriz. Davin Valkri fucked around with this message at 01:38 on May 14, 2017 |
# ? May 14, 2017 01:05 |
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Yooper posted:This is a good point and one I'm struggling to find a good way to deal with. If only some person could devise an in-game reason for why SDBs would suddenly become unavailable or cost 20x as much as they currently do.
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# ? May 14, 2017 01:07 |
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Was there a particular song associated with that one mission in Armored Core 4 (or was it 4a?) where you shoot down a bunch of cities? (yes, shoot down cities) Maybe we need that on tap given all this talk of blowing up bridges, causing international incidents, and iMercenaries.
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# ? May 14, 2017 01:11 |
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Davin Valkri posted:We did Second Strike on the last mission. Depending on your desired level of anime, you could go with this, this, or the [url=https://youtu.be/cUNq3Fju5YA[classic Razgriz[/url]. I was thinking this actually for an alternate Ace Combat briefing track. Wish I could find an extended version though. EDIT: I'm fine with the current timeline although yeah I want more varied targets. Maybe have more enemy merc groups to fight for our A-team to fight while the states (barring great powers and above) will be dealt with by the B-team. I would not complain if we went to the 80s though, it would give me an excuse to post Area 88 music. Dreamsicle fucked around with this message at 01:20 on May 14, 2017 |
# ? May 14, 2017 01:15 |
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SDBs are more a symptom of the problem than the problem themselves. Modern airframes with standoff stuff are just better. If you want to reboot to an earlier era that might fix the issue
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# ? May 14, 2017 01:17 |
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Cthulhu Dreams posted:SDBs are more a symptom of the problem than the problem themselves. Modern airframes with standoff stuff are just better. just limit the supply and make so we have like 5 per theater. Make them reserved for things absolutely need to go down.
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# ? May 14, 2017 01:27 |
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The question should really be what task can we come up with that'll be harder to do with SDBs than some other options. There really isn't much, except for maybe bunker-busting, which would feel pretty gimmicky the third mission in a row, or things like napalm that aren't really an objective so much as a method. GM fiat saying SDBs aren't for sale/restrictions on quantity used might actually be the best option, sadly. That, or we assume that next theater we're going up against a peer adversary and all the Gripens are permanently assigned to CAP and we start planning to lose some occasionally (with payout increases to match) so we buy every Phantom, Aardvark, and Fencer left operational and bring the 70s' greatest hits when we do ground strike after the Gripens clear out anything in the air. Given Yooper's statements above this doesn't seem terribly unlikely...
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# ? May 14, 2017 01:30 |
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Hypothetically speaking if we did get a carrier whats to stop someone like the Chinese from just tac nuking it? We are not a nation-state and its not like we are signed on to any treaties.
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# ? May 14, 2017 01:36 |
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Setting off nukes is not exactly the most stabilizing thing you can do for the international situation and reputation no matter how small they are or who you're shooting them at.
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# ? May 14, 2017 01:37 |
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Crazycryodude posted:Setting off nukes is not exactly the most stabilizing thing you can do for the international situation and reputation no matter how small they are or who you're shooting them at. We seem to be well on are way to pissing off a lot of big nations so it is becoming more of a viable option for them. I would argue its way less destabilizing then you think it would be, given that the target is not aligned to any nation and also would be over water. The entire stigma against nukes is reliant on both the landscape damage they can do and the fact it could trigger retaliation among other nuclear armed states. Neither of those are an issue here. Telsa Cola fucked around with this message at 01:46 on May 14, 2017 |
# ? May 14, 2017 01:40 |
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There could be some sort of "time storm" like in Final Countdown. Or we could stop this bloodshed and just invest our money in high grade US Treasury notes.
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# ? May 14, 2017 01:48 |
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We (Hired Goons) have only really pissed off the People's Republic of China. India told us to scoot because we were a little too good at our jobs and could bring them into a real shooting war with the Chinese, and possibly Myanmar or whoever. Corporations aren't countries, so gently caress them.
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# ? May 14, 2017 01:48 |
Could we make money on the side as gun runners?
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# ? May 14, 2017 02:06 |
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RE: SDBs being OP I don't think we need to do a time warp to rectify that. This should be enough especially since it was in the OP Yooper posted:After that we'll have to source and procure all the weaponry ourselves. Make each shot count! Maybe instead of Mavericks we think about GBU's instead? As long as we enforce/track this then we will be forced to pick and choose when to use our SDBs. I know Carriers by default have limited munitions. Dreamsicle fucked around with this message at 02:13 on May 14, 2017 |
# ? May 14, 2017 02:11 |
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Dreamsicle posted:RE: SDBs being OP He also said that after testing, that sort of bookkeeping was boring/tedious/unfun.
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# ? May 14, 2017 02:15 |
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Loel posted:He also said that after testing, that sort of bookkeeping was boring/tedious/unfun. Hmm, yeah that makes sense. Would it make sense only to do it for overpowered weapons such as SDBs and maybe cruise missiles? That still might be too tedious.
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# ? May 14, 2017 02:21 |
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Dreamsicle posted:Hmm, yeah that makes sense. Would it make sense only to do it for overpowered weapons such as SDBs and maybe cruise missiles? That still might be too tedious. Honestly, having more tasks than birds seems to work well in the current mission. Sure, our A team can kick rear end in its one area ... but we have 5 areas operating, and planes enough for three.
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# ? May 14, 2017 02:24 |
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Dreamsicle posted:Hmm, yeah that makes sense. Would it make sense only to do it for overpowered weapons such as SDBs and maybe cruise missiles? That still might be too tedious. That leaves you with "define overpowered" because there's not a hard line between "requires us to place aircraft in grave danger" (SK60 rocket runs) and "can mostly ignore everything the enemy has" (Gripens with SDBs). Cruise missiles we only get two per aircraft and they often get shot down, so, is that a problem? I'd say no, but it kind of depends on the scenario. If SDBs are out, what about those SPICE bombs the Kfirs carry? Agreeing with just having more stuff to do means that the A team can't do everything, though.
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# ? May 14, 2017 02:24 |
Going live in a bit. Stream is up and in chill mode until I'm running. https://www.youtube.com/watch?v=1soX5YK9Zqs https://www.twitch.tv/hiredgoons_pmc
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# ? May 14, 2017 02:26 |
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Yessss ....
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# ? May 14, 2017 02:28 |
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time for us to get our poo poo kicked in
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# ? May 14, 2017 02:39 |
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I finally get to show up to one of these at the start, I hope we don't get hosed up too hard.
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# ? May 14, 2017 02:42 |
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Stream is live and active now.
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# ? May 14, 2017 02:44 |
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I don't think SDBs are overpowered in the context we use them. We only have eight gripens, and every mission we have to choose what their role is. They can either be our best air to mud attacker or our only modern air defense fighter. They can't be both. Plus is mimics what happens in real life. Expensive, hypercapable aircraft take our key targets and sanitize the airspace so more numerous but less capable aircraft clean up.
sparkmaster fucked around with this message at 03:59 on May 14, 2017 |
# ? May 14, 2017 02:44 |
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time for a death blossom
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# ? May 14, 2017 03:23 |
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SDBs are effective and nasty. Guess who would want such a thing? Everyone. Oh hey guess what a megacorporate war is starting I wonder if this might impact the availability certain weapons.
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# ? May 14, 2017 03:28 |
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# ? Jun 9, 2024 22:01 |
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I feel like Rohan is trying to get herself killed this mission. Just flying at every SAM site she can find
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# ? May 14, 2017 03:35 |