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can't say i expected that, to be honest, but it's not unwelcome
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# ? Mar 12, 2019 22:22 |
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# ? Jun 11, 2024 14:17 |
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Oh wait, do you have to pay for Xbox Live to play this in MP? Suddenly this makes a lot more sense e: also nice system requirements MÍNIMO: Requiere un procesador y un sistema operativo de 64 bits SO: Microsoft Windows Red: Conexión de banda ancha a Internet
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# ? Mar 12, 2019 22:39 |
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Very surprised that Microsoft is releasing their games on the Steam store, I thought they where betting hard on their own store and would release any future game exclusively on it. But then again, a lot of Microsofts decisions as of late is kind of head scratching. Convex posted:Oh wait, do you have to pay for Xbox Live to play this in MP? Suddenly this makes a lot more sense Haha ok, yeah, now it makes more sense. It's in English for me. Kamrat fucked around with this message at 22:44 on Mar 12, 2019 |
# ? Mar 12, 2019 22:42 |
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The Kins posted:In older-than-you'd-like-to-admit FPS news, Halo: The Master Chief Collection has just been announced for PC, both on Microsoft Store and Steam. Ruffian Games and Splash Damage are taking charge on the port. Each game will roll out over time rather than getting dumped out at once. Halo Reach will be the first release, which will also be coming to the Xbox One version. More info at SXSW. I've been waiting for this for literal years. The gradual rollout sounds silly, though, especially releasing Reach first (going from Reach to Halo 1 is going to feel pretty dire). Convex posted:Oh wait, do you have to pay for Xbox Live to play this in MP? Suddenly this makes a lot more sense I'm not seeing anything that says that, just news that it's all free for Game Pass people.
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# ? Mar 12, 2019 22:53 |
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Lemon-Lime posted:I'm not seeing anything that says that, just news that it's all free for Game Pass people. It says "Requires 3rd-Party Account: Xbox Live" which I don't remember seeing for anything on Steam before
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# ? Mar 12, 2019 23:13 |
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GFWL 2.0 here we go again.
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# ? Mar 12, 2019 23:16 |
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Convex posted:It says "Requires 3rd-Party Account: Xbox Live" which I don't remember seeing for anything on Steam before Doesn't necessarily mean Gold, though. Minecraft for any platform requires XBL for online play, but only gold if you're playing on XB1. In other FPS news, Gearbox just tweeted this: https://twitter.com/GearboxOfficial/status/1105543983516639232?s=19
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# ? Mar 12, 2019 23:32 |
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Let's hope it flops and Gearbox shuts down soon after. They have to atone for their sins (which are Opposing Force and Blue Shift being garbage).
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# ? Mar 12, 2019 23:35 |
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Rupert Buttermilk posted:Doesn't necessarily mean Gold, though. Minecraft for any platform requires XBL for online play, but only gold if you're playing on XB1. Huh, cool. Maybe the leveling curve will be smoother this time.
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# ? Mar 12, 2019 23:36 |
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Lambert posted:Let's hope it flops and Gearbox shuts down soon after. They have to atone for their sins (which are Opposing Force and Blue Shift being garbage). Also Randy Pitchford allegedy being a pedophile...
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# ? Mar 12, 2019 23:38 |
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Convex posted:It says "Requires 3rd-Party Account: Xbox Live" which I don't remember seeing for anything on Steam before That just means it needs an Xbox Live account, which is free. Xbox Live Gold is the thing you need to pay for to get access to multiplayer on consoles.
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# ? Mar 12, 2019 23:39 |
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SolidSnakesBandana posted:Also Randy Pitchford allegedy being a pedophile... I think the word you're looking for is "magician."
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# ? Mar 12, 2019 23:39 |
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SolidSnakesBandana posted:Also Randy Pitchford allegedy being a pedophile... More likely it's someone trying to make hay by equating "under 21 but over 18" to "underage" in his lawsuit. Randy Pitchford may not be the most likable person, but that lawsuit seems way too bizarre.
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# ? Mar 12, 2019 23:40 |
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Lemon-Lime posted:That just means it needs an Xbox Live account, which is free. Xbox Live Gold is the thing you need to pay for to get access to multiplayer on consoles. Ah ok, I got that mixed up
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# ? Mar 12, 2019 23:54 |
I am legitimately stoked for the Master Chief collection because I have never played a single Halo game for longer than 10 minutes (despite being fairly interested in the idea of them), and while I always figured I might end up with an Xbox console one day, that day never happened. I am super excited to have 5 or 6 games in a single package to play start to finish on PC.
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# ? Mar 13, 2019 02:53 |
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Cream-of-Plenty posted:I am legitimately stoked for the Master Chief collection because I have never played a single Halo game for longer than 10 minutes (despite being fairly interested in the idea of them), and while I always figured I might end up with an Xbox console one day, that day never happened. I am super excited to have 5 or 6 games in a single package to play start to finish on PC. I'm decidedly nonplussed by the idea because while I played & loved the first Halo (and most of the second, less so, at a friend's house) at launch, every PC incarnation I've tried has just felt bad because the floaty, slow controls that make them so much fun to play with a controller just don't translate to mouse. Temper your expectations, maybe? I don't know. Halo may be another 20 year old FPS, but it's diametrically opposed to the sort of poo poo we glorify in this thread.
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# ? Mar 13, 2019 03:40 |
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Kamrat posted:Very surprised that Microsoft is releasing their games on the Steam store, I thought they where betting hard on their own store and would release any future game exclusively on it. They have dropped games of theirs on Steam. There's Halo Wars 1, Sunset Overdrive, and those Halo top-down shooters, to name a few. Though I really am surprised they did this, but they seem to want to be garnering some respect from gamers lately.
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# ? Mar 13, 2019 03:42 |
treat posted:I'm decidedly nonplussed by the idea because while I played & loved the first Halo (and most of the second, less so, at a friend's house) at launch, every PC incarnation I've tried has just felt bad because the floaty, slow controls that make them so much fun to play with a controller just don't translate to mouse. Temper your expectations, maybe? I don't know. Halo may be another 20 year old FPS, but it's diametrically opposed to the sort of poo poo we glorify in this thread. Oh yeah, I'm familiar enough with the games and their soft/floaty handling. I guess I should mention that I played a fair amount of local multiplayer Halo games with friends over the years--just barely ever touched the single player/co-op elements.
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# ? Mar 13, 2019 03:57 |
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treat posted:I'm decidedly nonplussed by the idea because while I played & loved the first Halo (and most of the second, less so, at a friend's house) at launch, every PC incarnation I've tried has just felt bad because the floaty, slow controls that make them so much fun to play with a controller just don't translate to mouse. Temper your expectations, maybe? I don't know. Halo may be another 20 year old FPS, but it's diametrically opposed to the sort of poo poo we glorify in this thread. the floaty jumps give you more time to jump in the air whilst firing two guns
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# ? Mar 13, 2019 04:22 |
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It’s 2019, play them with a controller connected to your PC
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# ? Mar 13, 2019 04:27 |
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Hell, they even make a new version of the duke for full nostalgia: https://www.amazon.com/Hyperkin-Duke-Wired-Controller-Windows-Black/dp/B079ZPCCLM
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# ? Mar 13, 2019 04:56 |
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Always bet on Duke! Though I didn't have that hamburger controller, had the S one, got xbox for Ninja Gaiden. Halo 3 is one I dug, though I never tried Reach's campaign, maybe I could still dig that as well.
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# ? Mar 13, 2019 05:11 |
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Reach is probably the best overall campaign in the series and worth playing for the final mission alone which is why theyre planning to launch with that on PC as the others get tested. Id say Halo in 2001 is a good general benchmark for split from classic FPS because after Halo basically every big budget FPS had some form of regenerating health and encounter design across the genre changed to match the new philosophy.
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# ? Mar 13, 2019 06:09 |
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IDK about Halo 2 (I'd heard the mouselook in that was garbage because it was emulating a right analog stick instead of being proper mouselook), but Halo CE on PC felt fine. Maybe a little easy, since you could headshot with the pistol basically on command, but that's what Skulls are for I guess. The low-grav jumps never really bothered me for some reason. I suppose playing a lot of UT2004 with the low-grav mutator on accustomed me to such play, but then I was used to Halo's physics well before I got into UT.
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# ? Mar 13, 2019 07:15 |
Shadow Hog posted:IDK about Halo 2 (I'd heard the mouselook in that was garbage because it was emulating a right analog stick instead of being proper mouselook), but Halo CE on PC felt fine. Maybe a little easy, since you could headshot with the pistol basically on command, but that's what Skulls are for I guess. I was gonna say, if you've played more than a little UT'99/2k4 with various mutators, the "floatiness" of Halo might not feel so foreign. I can't really tell you how many hours of maps like low-grav Facing Worlds and Morpheus I played when I was in high school.
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# ? Mar 13, 2019 07:28 |
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Cream-of-Plenty posted:I was gonna say, if you've played more than a little UT'99/2k4 with various mutators, the "floatiness" of Halo might not feel so foreign. I can't really tell you how many hours of maps like low-grav Facing Worlds and Morpheus I played when I was in high school. Low grav, dual Enforcer only DM-Morpheus took up a LOT of my time
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# ? Mar 13, 2019 07:43 |
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Heavy Metal posted:hamburger controller This is one I haven't heard before SolidSnakesBandana fucked around with this message at 08:21 on Mar 13, 2019 |
# ? Mar 13, 2019 08:19 |
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treat posted:I'm decidedly nonplussed by the idea because while I played & loved the first Halo (and most of the second, less so, at a friend's house) at launch, every PC incarnation I've tried has just felt bad because the floaty, slow controls that make them so much fun to play with a controller just don't translate to mouse. Temper your expectations, maybe? I don't know. Halo may be another 20 year old FPS, but it's diametrically opposed to the sort of poo poo we glorify in this thread. The shooting in Destiny 2 feels fine with mouse and keyboard (when bad MMO design elements don't intervene to make enemies giant bullet sponges), and it's largely similar to the way Halo 3 and onwards' shooting feels. Assuming they don't botch the PC port (Splash Damage is on it so it'll probably feel fine), I wouldn't worry about the shooting feeling bad unless you are literally unable to enjoy any FPS that isn't Doom. Personally, the main draw for me is that no one except Bungie really does that very "clean" sci-fi look that the Halo games have, so even if the shooting didn't feel great I'd still snap this up to play through the series. Lemon-Lime fucked around with this message at 10:13 on Mar 13, 2019 |
# ? Mar 13, 2019 10:08 |
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Plan Z posted:They have dropped games of theirs on Steam. There's Halo Wars 1, Sunset Overdrive, and those Halo top-down shooters, to name a few. Though I really am surprised they did this, but they seem to want to be garnering some respect from gamers lately. I see, I haven't been paying attention to Steam or Microsoft as of late so I was under the impression that they where releasing exclusively on their own store and Halo was the first in a long while. I should've checked before posting.
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# ? Mar 13, 2019 11:22 |
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Kamrat posted:I see, I haven't been paying attention to Steam or Microsoft as of late so I was under the impression that they where releasing exclusively on their own store and Halo was the first in a long while. I saw someone on another forum suggesting this might be a bit of a middle finger to Epic's exclusivity deals stealing away a couple of Play Anywhere games like Ashen. I doubt business deals this large are ever made entirely out of spite, but it probably had some form of minor influence on who to make deals with (or who not to).
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# ? Mar 13, 2019 11:39 |
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I think the only way to ever make a good movie is to embrace its roots and shamelessly copy Evil Dead. First act, scientists unleash hell while a bunch of space marines are goofing off. Second act, they try to get to a location and get killed off one by one until only the nervous new guy is left. Third act, he finally nuts up, gets a chainsaw and starts chopping demons to bits while learning about the power of one-liners.
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# ? Mar 13, 2019 16:14 |
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I'm conflicted about the Halo series getting a re-release on Steam. On one hand that means now I dont have to buy a console I give no shits about if I ever wanted to play Halo but on the other hand Halo is partially responsible for killing classic style FPS and I despise the series for introducing most of the common modern FPS tropes.
wafflemoose fucked around with this message at 16:55 on Mar 13, 2019 |
# ? Mar 13, 2019 16:51 |
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wafflemoose posted:I'm conflicted about the Halo series getting a re-release on Steam. On one hand that means now I dont have to buy a console I give no shits about, but on the other Halo is partially responsible for killing classic style FPS and I despise the series for including most of the common modern FPS tropes. It depends what you mean classic-style but for me Half-Life 1 is the death of classic single player FPS games.
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# ? Mar 13, 2019 16:56 |
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At least in Half Life you can carry all the guns, eat medkits for health, and run like a cheetah on crack. Maybe it changed the formula a little bit but I still consider Half-Life a classic FPS. wafflemoose fucked around with this message at 17:02 on Mar 13, 2019 |
# ? Mar 13, 2019 16:59 |
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I wonder if the Halo Collection will come out for Switch. MS seems to love Nintendo lately, and those games can be scaled down if necessary. That'd be a day 1 purchase, for sure.
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# ? Mar 13, 2019 17:09 |
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wafflemoose posted:I'm conflicted about the Halo series getting a re-release on Steam. On one hand that means now I dont have to buy a console I give no shits about if I ever wanted to play Halo but on the other hand Halo is partially responsible for killing classic style FPS and I despise the series for introducing most of the common modern FPS tropes. I only ever played the first game, but I played it a lot, and thought it had an absolutely fantastic first and last level bookending a tedious, repetitive slog of a game. It really felt like they ran out of time and/or money and ended up frantically copy-pasting large chunks of each level and shuffling props around, and when that wasn't enough to pad out the game had you replay some of the levels backwards (Two Betrayals) and/or with different enemies (Keyes). The other games never got PC ports (ok, I guess 2 did, but it was Vista-only at a time when my only windows machine was running XP), so I never got around to playing this. I guess how excited I am about this largely depends on whether the later games owe more to levels like Pillar of Autumn, The Silent Cartographer, and The Maw, or to Assault on the Control Room, Truth and Reconciliation, and The Library. wafflemoose posted:At least in Half Life you can carry all the guns, eat medkits for health, and run like a cheetah on crack. Depends on which parts of the formula you find objectionable, I think. Half-Life introduced (or at least popularized) "corridor shooter" style level design, where the entire game is a set, linear path taking you through a fixed series of challenges and set-pieces. Halo did the same for slow movement speed, regenerating health/shields, and the two-weapon limit (while having generally the same philosophy of level design as Half-Life, only with more copy-pasting of identical rooms). Personally, I would rather have exploratory level design with Halo-style combat and physics than vice versa, but there's cases to be made for either of them (or both in conjunction) to be "the death of the classic FPS".
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# ? Mar 13, 2019 18:23 |
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Rupert Buttermilk posted:I wonder if the Halo Collection will come out for Switch. No.
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# ? Mar 13, 2019 19:09 |
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The later Halo games are at least better about the repetition- there aren't any places where you go through the same level backwards or six mostly identical rooms in a row. Arguably none of them ever hit the heights of Halo 1 again, but they don't hit the lows either. Except Halo 4, which was made by a new studio and is definitely a cut below the rest.
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# ? Mar 13, 2019 19:19 |
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Halo 3 does the “repeat level backwards but now it’s full of flood poo poo” trick once, and it does it immediately after the (much better) original level, which is worse. Come to think of it Halo 2 does it as well, Gravemind/High Charity. One could say it’s a series staple to make you do a flood themed take two of some level at some point. Halo 1’s take on it is still the best though. Two Betrayals is an awesome level.
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# ? Mar 13, 2019 19:27 |
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# ? Jun 11, 2024 14:17 |
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wafflemoose posted:I'm conflicted about the Halo series getting a re-release on Steam. On one hand that means now I dont have to buy a console I give no shits about if I ever wanted to play Halo but on the other hand Halo is partially responsible for killing classic style FPS and I despise the series for introducing most of the common modern FPS tropes. Nah, you really can't blame Halo for that. I feel like it's the wrong target. The things that set that game apart from classic shooters are just the sort of things that make it a good console shooter, making it comfortable to play without a mouse and keyboard. Really, I feel like Halo is more like classic shooters than the other usual modern examples because it still has the fondness for creative and interesting weapons, enemies and environments. The military shooter epidemic is the real issue, they just all happen to be console shooters as well so they ape Halo's example. And this is all coming from someone who was never that into Halo.
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# ? Mar 13, 2019 19:34 |