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Marx Headroom posted:I don't think they ran out of space for samples? The max GBA rom size is 32MB but HoD is like 5MB. When Iga said he regretted overinvesting in graphics I have to assume he Interesting that they replaced the one song that actually has good sound quality with a worse version https://youtu.be/AZZ2_Ht4tYo?t=8 vs how it should sound. The violin is also looping over itself and sounds more grating than the original @5:20, ouch. I'd love to hear what instruments the composer intended to use, if there even were any. It's a very harsh sounding OST in a good way imo. I just have no idea if that beep boop is supposed to be a guitar or an organ or strings, but those drums are rocking out
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# ? Jan 26, 2023 22:42 |
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# ? Jun 9, 2024 09:46 |
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I read in an interview once since it was IGA and his team's first CV game on gba (Circle was done by somebody else), they legitimately did not know how powerful the gba soundchip could be and that's why the music sucks this may in fact be a dream fabrication instead of a real thing I read in an interview, so don't mind it
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# ? Jan 26, 2023 23:25 |
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The weird thing about AoS is that (assuming this is accurate) it uses the same MP2k music driver as HoD, and CotM uses a slightly different version, all seemingly branched off the standard version used by most GBA games. And AoS sounds fantastic so idk wtf they were doing over there in the HoD studio!
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# ? Jan 27, 2023 01:09 |
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iirc they had a better balance with making the graphics bright enough for AoS without cutting into the sound. I believe that's why Soma is all in white and is exploring a castle that's mostly lit by a giant glowing moon. it's a more muted palette than HoD but is still bright.
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# ? Jan 27, 2023 01:19 |
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There are a lot of other GBA games with similarly minimalist/low-spec soundtracks that sound much better than Harmony - the first F-Zero GBA game and the Gradius GBA game are two examples that spring to mind. Harmony's music really didn't work under those constraints but it's not like people would like a lot of it even with better production, either.
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# ? Jan 27, 2023 04:19 |
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I've been working my way through Circle's alternate modes, and honestly they're more fun than I thought they would be. Magician's fun is obvious. Fighter is basically brain dead easy mode, you have so much HP, defense, and attack that you can face tank practically the entire game. The only boss who even got me below half health was final Dracula, mostly due to not having a great way to get past his cloud of bats in the last phase without DSS. Shooter was really interesting, and made me really appreciate the subweapons in his game. I'm pretty sure Circle has the best all-around Holy Water, and the Cross was doing such disgusting damage by the endgame that I could do Battle Arena just by spamming it. No grinding required. The magic dagger was cool at first, but it kind of fell off in the endgame. It really just made me wish that other subweapons had an upgraded version. Like if you pick up another axe, you start throwing Giant Axes, which do more damage but don't travel as far, and you can only have one onscreen at a time. I'm on Thief now, and it might be my favorite. Having such unbelievably meager stats means you have to rely on whatever you can find, but fortunately your luck ensures you find a lot. I'm familiarizing myself with all sorts of stuff I totally overlooked or ignored on my other run out of sheer necessity of trying to find effective tools. I'm loving the stretchy whip. The Mars weapons are great for swatting annoying airborne enemies. I'm getting more drops than I know what to do with, though it would be nice if more of those drops were consumables instead of the fiftieth copy of an armor that got outclassed ten levels ago. Spergatory fucked around with this message at 05:13 on Jan 28, 2023 |
# ? Jan 28, 2023 05:10 |
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Did you know that in Aria of Sorrow, equipping both the Blue Crow and Red Crow souls allows you to shoot out crows in bat form? No, of course you didn't. Why would anyone know that? Why would that be a mechanic? It makes no drat sense. It's so obscure that there is no way any normal person would find it. It's true though.
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# ? Feb 1, 2023 03:34 |
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Spergatory posted:Did you know that in Aria of Sorrow, equipping both the Blue Crow and Red Crow souls allows you to shoot out crows in bat form? I knew that because I played the game
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# ? Feb 1, 2023 04:26 |
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Spergatory posted:Did you know that in Aria of Sorrow, equipping both the Blue Crow and Red Crow souls allows you to shoot out crows in bat form? there are a few weird combos like that
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# ? Feb 1, 2023 07:33 |
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The Golux posted:there are a few weird combos like that What other ones are there?
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# ? Feb 6, 2023 17:38 |
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In Dawn Of Sorrow, equipping Alamaric Sniper and Skeleton Archer will make the Alamaric Sniper provide cover fire for you while you charge your Skeleton Archer shot.
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# ? Feb 6, 2023 20:49 |
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ImpAtom posted:What other ones are there?
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# ? Feb 6, 2023 21:24 |
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Captain France posted:In Dawn Of Sorrow, equipping Alamaric Sniper and Skeleton Archer will make the Alamaric Sniper provide cover fire for you while you charge your Skeleton Archer shot. This is one of the few combos I did know about. Mostly because both of the souls rocked anyways.
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# ? Feb 6, 2023 21:48 |
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Whoever recommended I play Dawn with the No Touch Screen patch was 100% correct, so thanks for that. Do I need to take similar measures for Portrait and Order?
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# ? Feb 7, 2023 10:02 |
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Neither needs any such changes and I don't think they even exist.
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# ? Feb 7, 2023 10:50 |
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Spergatory posted:Whoever recommended I play Dawn with the No Touch Screen patch was 100% correct, so thanks for that. Do I need to take similar measures for Portrait and Order?
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# ? Feb 7, 2023 10:56 |
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AMA - I almost did a whole playthrough using the mouse to draw sigils until I found a rom patch.
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# ? Feb 7, 2023 14:32 |
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luchadornado posted:AMA - I almost did a whole playthrough using the mouse to draw sigils until I found a rom patch. Question: What the heck?
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# ? Feb 7, 2023 14:56 |
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I bought Blasphemous yesterday because it was on sale and didn't know that Miriam was in it
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# ? Feb 7, 2023 23:20 |
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Altared State posted:I bought Blasphemous yesterday because it was on sale and didn't know that Miriam was in it How is it? It's been on my wishlist for a bit.
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# ? Feb 7, 2023 23:38 |
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Medullah posted:How is it? It's been on my wishlist for a bit. A lot harder than Bloodstained. More like Hollow Knight, from what I've played of it. Aesthetically it's metal and Catholic as gently caress.
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# ? Feb 7, 2023 23:45 |
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Medullah posted:How is it? It's been on my wishlist for a bit. That isn't how crucifixions work! 4/10
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# ? Feb 8, 2023 01:29 |
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Medullah posted:How is it? It's been on my wishlist for a bit. Blasphemous is really excellent. It is super hard - way harder than Bloodstained - but very rewarding. I played it all last year near the start of the year after finishing Metroid Dread and was pretty unprepared for how tough it was coming off of that. The controls are so tight and the aesthetic is really, really heavy with gorgeously detailed pixel art. If you play I recommend using the Spanish audio to really enhance the mood and atmosphere.
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# ? Feb 8, 2023 09:49 |
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I wouldn't really compare Blasphemous to Bloodstained at all except for some specific mechanics, it's more in line with the 2d soulsvania genre that has developed. It's a very good game, but requires a bit of practice to beat bosses usually.
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# ? Feb 8, 2023 14:29 |
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Medullah posted:How is it? It's been on my wishlist for a bit. There's a lot to like about the game it does a lot of really cool unique stuff visually. But if I'm being truthful I probably enjoyed playing Shantae and the Pirate's Curse more. No Wave fucked around with this message at 15:00 on Feb 8, 2023 |
# ? Feb 8, 2023 14:36 |
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VideoGames posted:If you play I recommend using the Spanish audio to really enhance the mood and atmosphere. Seconded it's extremely good. I need to take another pass, that game sent me packing last time I tried it.
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# ? Feb 8, 2023 14:37 |
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Blasphemous was really hard at the beginning but I feel like the difficulty does level out a little bit once you've gotten some upgrades. It never gets easy per se, but it isn't always as hard as the first couple of hours might lead you to believe.
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# ? Feb 8, 2023 15:17 |
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Blasphemous would be worth playing for the art and music alone. The style and atmosphere it creates are genuinely like nothing else I've played. Fortunately, there's also a pretty good game attached to the stylistic stuff.
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# ? Feb 8, 2023 16:58 |
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The only really big criticism of Blasphemous is the abundance of one hit kill spike floors
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# ? Feb 8, 2023 17:56 |
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A lot of the rough edges in blasphemous have been worked out after several updates, definitely give it a shot if you like Castlevania. The sprite work itself is so insanely metal and leagues above anything that we've seen in Castlevania. Backgrounds, enemies, giant bosses, everything is designed in animated with excruciating detail and steeped in that gorgeous Spanish/ Catholic imagery combined with dark and macabre. Gameplay is a little stiffer, but it's still incredibly similar in my opinion. You just don't get a whole lot of dashing or speed options Blasphemous is easily the best looking 2D game I have ever had the joy of playing
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# ? Feb 8, 2023 18:22 |
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i also played blasphemous in spanish, it's cool. i like how it has a "pixel art" style but it's still different from other games like that, there's something that reminds me of european cartoons, a lot of flat colored surfaces and grotesque faces
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# ? Feb 8, 2023 20:00 |
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Yeah it's like pixelated oil paintings especially some of those backgrounds That one skeleton boss that cackles, breathers fire, n is being held up by hands was probably my favorite in terms of design and animation. But I cannot stress enough how sick the bosses are The closest Castlevania gets to anything anywhere near this interesting or macabre is the first time you see legion.
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# ? Feb 8, 2023 20:12 |
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Medullah posted:How is it? It's been on my wishlist for a bit. Some of its been good but it has some bugs and the controls have made it more difficult than it needs to be. Good thing it was only $6.
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# ? Feb 9, 2023 04:08 |
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It is gorgeous, intentional, and has incredible aesthetic and atmosphere. It didn't feel too terribly Metroid-vania to me iirc, but I could be misremembering. You upgrade your sword moves, you find relics that give you different perks sort of like the Hollow Knight badges. Combat and movement are extremely deliberate, requiring forethought and commitment to the action you're choosing. I was really enjoying it, but hit a wall where I simply could not beat some... angel or saint or something, I don't remember, on a bridge. I think I tried like twenty times and just couldn't do it, realized I was no longer having fun, and packed it in. I should try it out again someday, maybe I've gittened gudder (unlikely).
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# ? Feb 9, 2023 04:47 |
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SlimGoodbody posted:It is gorgeous, intentional, and has incredible aesthetic and atmosphere. It didn't feel too terribly Metroid-vania to me iirc, but I could be misremembering. You upgrade your sword moves, you find relics that give you different perks sort of like the Hollow Knight badges. Combat and movement are extremely deliberate, requiring forethought and commitment to the action you're choosing. I was really enjoying it, but hit a wall where I simply could not beat some... angel or saint or something, I don't remember, on a bridge. I think I tried like twenty times and just couldn't do it, realized I was no longer having fun, and packed it in. I should try it out again someday, maybe I've gittened gudder (unlikely).
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# ? Feb 9, 2023 05:24 |
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I just remembered they're already working on Blasphemous 2 and am now in an extremely good mood A good day for gamers everywhere
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# ? Feb 9, 2023 05:29 |
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Played blasphemous again not too long ago and it feels better to play now. Like they filed some of the rougher edges. And since they're fully done building it out now is the time to give it a whirl if you're interested.
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# ? Feb 9, 2023 08:23 |
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Everything everyone is saying about Blasphemous is true, but it is worth noting that some of the platforming gets very hard, and you get almost no mobility upgrades. Like, IIRC there isn't even a double jump. Still a very good game. But also very frustrating in places.
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# ? Feb 9, 2023 09:58 |
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I wanted to like Blasphemous, but the difficulty was more than I want from games the days. Nothing seemed unbeatable, but it was hard enough that I didn’t want to put in the time to learn how.
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# ? Feb 9, 2023 13:16 |
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# ? Jun 9, 2024 09:46 |
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Captain France posted:Everything everyone is saying about Blasphemous is true, but it is worth noting that some of the platforming gets very hard, and you get almost no mobility upgrades. In a touch of poetic irony for this thread, the hardest platforming is locked away in the Bloodstained sections, which are totally optional, so you don't have to engage with them if you don't feel like it. There are other fairly tough segments, but nothing too horrendous, and the devs have actually made many of them WAY more forgiving than they were at launch. Like, to the point of adding single-use safety platforms above some instant death spikes so you can make one mistake per pitfall and still make it through.
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# ? Feb 9, 2023 16:19 |