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Samizdata posted:And now is a time I actually regret not owning any kind of console. I wouldn't, the game's on the Fox Engine and MGS5/Ground Zeroes were just announced as coming to the PC so odds are good this will too.
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# ? Aug 16, 2014 01:30 |
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# ? Jun 12, 2024 22:09 |
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Fawf posted:I wouldn't, the game's on the Fox Engine and MGS5/Ground Zeroes were just announced as coming to the PC so odds are good this will too. If that is true, I am all over this like evil on Silent Hill....
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# ? Aug 16, 2014 01:45 |
Samizdata posted:If that is true, I am all over this like evil on Silent Hill.... It's true.
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# ? Aug 16, 2014 02:03 |
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Silent Hill S? I can't wait for this, and I'm already looking forward to Silent Hill Super S.
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# ? Aug 16, 2014 02:07 |
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With Kojima on a Silent Hill game, I can only hope the UFO ending involves Revolver Ocelot appearing to announce that all the events of the game were parts of a master plan. Norman Reedus makes me uncomfortable though. I don't know why, I have nothing against the guy, I guess it's just because the only other game I've seen that "stars" real-life actors is Beyond Two Souls and that game was awful.
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# ? Aug 16, 2014 02:47 |
TwoPair posted:With Kojima on a Silent Hill game, I can only hope the UFO ending involves Revolver Ocelot appearing to announce that all the events of the game were parts of a master plan. It smells a lot like they're trying to cash in on Daryl being such a fan favorite in a show with a massive fanbase. Outside of Boondock Saints, Norman Reedus had been mostly staying off everyone's radar until The Walking Dead made him an overnight fangirl magnet. I don't think they'd be so willing to grab him if he was still doing a lot of movies with no Wikipedia article.
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# ? Aug 16, 2014 03:08 |
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chitoryu12 posted:Silent Hills's pitch sounds like something you're recounting after having a dream about a new game. You do realize that Kojima games with bare asses are usually associated with disgusting bodily functions right? Take a moment to let that sink in and and re-evaluate your desire to see Norman Reedus taking a dump (possibly in his pants) in Silent Hill.
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# ? Aug 16, 2014 04:00 |
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chitoryu12 posted:It's true. Rock on! Time to stop eating so I can afford a copy. (As PC based Silent Hill experiences have been sadly lacking, by and large in my opinion.)
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# ? Aug 16, 2014 04:20 |
bodz5150 posted:You do realize that Kojima games with bare asses are usually associated with disgusting bodily functions right? Take a moment to let that sink in and and re-evaluate your desire to see Norman Reedus taking a dump (possibly in his pants) in Silent Hill. Who said anything about MY desire? Kojima's the one with a thing about it.
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# ? Aug 16, 2014 04:51 |
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chitoryu12 posted:Who said anything about MY desire? Kojima's the one with a thing about it. You got me there. Well played. Let's all agree that Kojima has a weird obsession with scat humor.
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# ? Aug 16, 2014 04:56 |
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bodz5150 posted:You got me there. Well played. Let's all agree that Kojima has a weird obsession with scat humor. Everyone has a weird obsession with scat humor. Not too many cop to it.
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# ? Aug 16, 2014 04:59 |
Not just scat humor, but man rear end in general. The first Metal Gear Solid has Johnny lying rear end-up when knocked out. MGS2 has a whole stealth section with naked Raiden. MGS3 has a Raiden expy in a thong. MGS4 has bare, poo poo-smeared Johnny rear end and puts Old Snake in a skintight suit that heats up in the microwave room until it's vaguely flesh colored, giving the audience a gratuitous look at muscular old man rear end. Phantom Pain has two man asses in hospital gowns. Despite the oversexualization of women in many MGS games, they end up showing less skin than the guys and especially less than the protagonists. I wouldn't be surprised if Silent Hills has an extended section where Norman Reedus has to adventure through his apartment block after a shower and the third person camera keeps his donk in focus at all times because he won't put goddamn pants on.
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# ? Aug 16, 2014 05:07 |
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chitoryu12 posted:Not just scat humor, but man rear end in general. The first Metal Gear Solid has Johnny lying rear end-up when knocked out. MGS2 has a whole stealth section with naked Raiden. MGS3 has a Raiden expy in a thong. MGS4 has bare, poo poo-smeared Johnny rear end and puts Old Snake in a skintight suit that heats up in the microwave room until it's vaguely flesh colored, giving the audience a gratuitous look at muscular old man rear end. Phantom Pain has two man asses in hospital gowns. An argument could be said that Kojima is progressive and pushing a sexualized male agenda. Who can argue that MGS has the best asses male and female? How did this thread derail into MSG:S rear end discussion from the brilliance of Oogie's Revenge? I blame myself. Asses are awesome.
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# ? Aug 16, 2014 05:28 |
bodz5150 posted:An argument could be said that Kojima is progressive and pushing a sexualized male agenda. Who can argue that MGS has the best asses male and female? Discuss Jack Skellington's rear end. *gets microscope*
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# ? Aug 16, 2014 05:32 |
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chitoryu12 posted:Discuss Jack Skellington's rear end. "Best rear end ever." -Rolling Bone Magazine I hate myself for this
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# ? Aug 16, 2014 05:38 |
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bodz5150 posted:How did this thread derail into MSG:S rear end discussion from the brilliance of Oogie's Revenge? I blame myself. Asses are awesome. Becase there honestly isn't really anything more to say about Oogie's Revenge at this point, all there is to do is get to the dumb ending.
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# ? Aug 16, 2014 06:22 |
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This can't be happening!
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# ? Aug 16, 2014 06:36 |
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Well, there is one thing to mention. Namely: why on earth did we need to stop the train? It's not like the developers bothered to model anything dangerous under him like an acid bath The worst thing that would happen if Sandy was cut down is he'd land in a soft snow drift or bounce on his belly like a bowl full of jelly. Basically what I'm saying is this boss is somehow even less justified than the last one.
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# ? Aug 16, 2014 06:45 |
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Just think, if we had taken another minute finding those stupid baubles for the tree, Sandy Claws would have taken a fall! (OH NO!/THIS CAN'T BE HAPPENING!)
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# ? Aug 16, 2014 06:53 |
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dijon du jour posted:Well, there is one thing to mention. Namely: why on earth did we need to stop the train? It's not like the developers bothered to model anything dangerous under him like an acid bath The worst thing that would happen if Sandy was cut down is he'd land in a soft snow drift or bounce on his belly like a bowl full of jelly. I feel like they originally meant to have Sandy be tied to the railroad tracks old timey western-style, but scrapped that idea. Maybe because Sandy would be easy to untie and rescue if he was simply on the ground? But they still wanted the drat train because they modeled it already so jeeze we gotta figure something out!!
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# ? Aug 16, 2014 06:53 |
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The thing is, there's what looks like a rocket attached to the rope. That the train will cut him free of. As well as being a massive continuity error, in the movie Santa was like "Of course I can fix this. I'm This time though. NOPE. Lost the Sleigh, we're doomed!
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# ? Aug 16, 2014 11:08 |
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Kojima horror? Wouldn't that require he try to make something else and approach it accidentally rather than set out to make Silent Hill? The man has his strengths and weaknesses, but I have no idea if he can make horror, much less whatever the barometer is for a good Silent Hill at this point. At least it would be interesting to see a city that isn't ridiculously rusted down and just dirty and mostly abandoned. EDIT: Oh right, Halloween talk is in effect. I can almost accept the train simply because I have this feeling that even the developers and people behind this either lost steam or ran out of ideas way before we actually went to Christmas Town. It's still unforgivably pointless, but I have this feeling deep inside me that says at that point it was unavoidable by then. I wonder if making this game was as painful for Elfman as it was for us to watch. Crabtree fucked around with this message at 19:10 on Aug 16, 2014 |
# ? Aug 16, 2014 19:04 |
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bodz5150 posted:"Best rear end ever."
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# ? Aug 16, 2014 20:38 |
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bodz5150 posted:"Best rear end ever." Filing this one away in the top drawer for later use. Thanks for the pun!
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# ? Aug 16, 2014 21:07 |
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Crabtree posted:Kojima horror? Wouldn't that require he try to make something else and approach it accidentally rather than set out to make Silent Hill? The man has his strengths and weaknesses, but I have no idea if he can make horror, much less whatever the barometer is for a good Silent Hill at this point. I think the closest he's come to horror is Snatcher.
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# ? Aug 16, 2014 21:20 |
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Tunicate posted:I think the closest he's come to horror is Snatcher. Which was pretty awesome, BTW.
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# ? Aug 16, 2014 21:37 |
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Crabtree posted:Kojima horror? Wouldn't that require he try to make something else and approach it accidentally rather than set out to make Silent Hill? The man has his strengths and weaknesses, but I have no idea if he can make horror, much less whatever the barometer is for a good Silent Hill at this point. Run out of steam so they added a train. I see what you did there. and, as I said to a friend, since this isn't Kojima's baby, he might just get some editorial oversight on it, so his usual excesses might just be curbed. I doubt he'll make a game worse than ShatMems, so the only way to go is up!
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# ? Aug 17, 2014 00:30 |
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The only part of this game Danny Elfman ever saw was the royalty check, so I think he had just about the best experience this game can offer.
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# ? Aug 17, 2014 01:13 |
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I've only played one Silent Hill game, Shattered Memories, but Bob, VoidBurger, and Run Burton's videos got me interested in the series so I'll probably buy Silent Hills. I'm expecting fatal whiplash.
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# ? Aug 17, 2014 01:17 |
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Veloxyll posted:Run out of steam so they added a train. I see what you did there. Only in Silent Hill is it possible to have a worse games than ShatMems (except for maybe the time someone gave me Space Bunnies Must Die!)
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# ? Aug 17, 2014 02:50 |
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ThatPazuzu posted:I've only played one Silent Hill game, Shattered Memories, but Bob, VoidBurger, and Run Burton's videos got me interested in the series so I'll probably buy Silent Hills. With an avatar like that, who would have thought ShatMemz was the one you played?
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# ? Aug 17, 2014 02:52 |
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I kind of wonder if people would call it ShatMemz if it had been any good.
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# ? Aug 17, 2014 03:32 |
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Crabtree posted:Kojima horror? Wouldn't that require he try to make something else and approach it accidentally rather than set out to make Silent Hill? The man has his strengths and weaknesses, but I have no idea if he can make horror, much less whatever the barometer is for a good Silent Hill at this point. Crabtree posted:I can almost accept the train simply because I have this feeling that even the developers and people behind this either lost steam ThatPazuzu posted:I've only played one Silent Hill game, Shattered Memories, but Bob, VoidBurger, and Run Burton's Crabtree posted:I wonder if making this game was as painful for Elfman as it was for us to watch.
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# ? Aug 17, 2014 03:54 |
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Tunicate posted:I think the closest he's come to horror is Snatcher. Yeah and that wasn't scary, it was a cool game he pulled off back in his direct reference days like when he put Lethal Weapon in a blender with some other ideas and came up with Policenauts. But then again, it could have been creepy back in 94 and slowbeef's humor may have ruined the mood it could have taken if I played it back in the day on my own. It'd be sweet if he executive produced the game into Kojima's fond memories of 70s-80s horror flicks, but I doubt that he can pull off that younger style again nor would he miss the opportunity to crank up the FOX engine's effects to 11 instead of making the atmosphere more subtle and put it in a less defined filter to simulate the graininess of older movies. VoidBurger posted:Yo but you seen this poo poo yet? Because drat. Not bad, but with how much they may have spoiled, I'm already seeing symbolism when I should only see monsters at this point. poo poo, its weird thinking about Silent Hill being spiritually split into two games and you'll have a choice between The Evil Within and Silent Kojima later this year/the next. You planning on making some videos on that game eventually as well or is it feeling too Bethesda's RE4 for you? Crabtree fucked around with this message at 20:29 on Aug 17, 2014 |
# ? Aug 17, 2014 20:26 |
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Crabtree posted:Not bad, but with how much they may have spoiled PT has nothing to do with the story of Silent Hills, so says some disclaimers in PT. Crabtree posted:I'm already seeing symbolism when I should only see monsters at this point. Crabtree posted:poo poo, its weird thinking about Silent Hill being split into two games and you'll have a choice between The Evil Within and Silent Kojima later this year/the next. What? The Evil Within has nothing to do with the Silent Hill franchise, though...? Crabtree posted:You planning on making some videos on that game eventually as well Crabtree posted:or is it feeling too Bethesda's RE4 for you?
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# ? Aug 17, 2014 20:32 |
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VoidBurger posted:What? I think its a reference to Fallout 3, which Bethesda had produced and fans of the originals were divided as to whether the company can take the game in a good direction. Considering SH is Konami's IP and Kojima is connected to them I don't think there's much danger of that here, though.
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# ? Aug 17, 2014 20:40 |
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And if you're worried about being spoiled by the trailer, I point you to Exhibit A: Metal Gear Solid 2.
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# ? Aug 17, 2014 22:17 |
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Del Toro, I can get excited about, but Kojima? I don't know. All I know about Kojima is from watching brief bits of someone playing Metal Gear Solid.... (I found Psycho Mantis equal parts brilliant and stupid) ... and listening to people alternating between calling Kojima a genius, criticizing his exploitive portrayal of women, and calling him batshit loony. Maybe that last part will help for Silent Hill, which is about insanity with supernatural overtones or undertones, depending on your interpretation.
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# ? Aug 18, 2014 02:26 |
Kojima is, sadly, all of those things. It's difficult to tell which parts of Kojima products are his own ideas and which ones are from his production team. It's kinda a George Lucas situation, though the source of the bad and good is more ambiguous.
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# ? Aug 18, 2014 02:38 |
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# ? Jun 12, 2024 22:09 |
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Discendo Vox posted:Kojima is, sadly, all of those things. It's difficult to tell which parts of Kojima products are his own ideas and which ones are from his production team. It's kinda a George Lucas situation, though the source of the bad and good is more ambiguous. I would disagree. The production team made him add the shittty epilogue to MGS4 and did such a bad job with the initial design of Metal Gear Rising that Platinum had to start almost from scratch. Not to say that they're bad devs but Kojima is very much an auteur.
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# ? Aug 18, 2014 04:08 |