|
We did it. We finished Zeitgeist for 4e, ran it from level 1-30. Bittersweet, folks. Like finishing a fantastic book series. I did a small write-up over here in the 4e thread. It's spoiler-iffic.
|
# ? Jan 11, 2018 15:58 |
|
|
# ? Jun 13, 2024 05:33 |
|
Otherkinsey Scale posted:Counterpoint: "I'm going to start walking and if you're in my way, it's your own fault." Halloween Jack posted:Of all the dumb lightsaber variants this is definitely the dumbest. Easily the worst moment in the first season of Rebels. Rebels, especially season 1 and anything involving Ezra, is all about stupid weapons. You can see his lightsaber in person at Disney Hollywood Studios and it is just as dumb irl.
|
# ? Jan 11, 2018 16:10 |
|
Hey everyone, I'm craving a mid-to-heavy crunch sci fi tabletop game, someone please steer me away from Starfinder because I'm assuming it's really bad but right now is the frontrunner in my mind.
|
# ? Jan 11, 2018 16:18 |
|
food court bailiff posted:Hey everyone, I'm craving a mid-to-heavy crunch sci fi tabletop game, someone please steer me away from Starfinder because I'm assuming it's really bad but right now is the frontrunner in my mind. stars without number just came out with a revised edition, and i've been reading through it. its pretty good
|
# ? Jan 11, 2018 16:19 |
|
dwarf74 posted:We did it. We finished Zeitgeist for 4e, ran it from level 1-30. Bittersweet, folks. Like finishing a fantastic book series. Goongratulations
|
# ? Jan 11, 2018 16:25 |
|
Halloween Jack posted:Of all the dumb lightsaber variants this is definitely the dumbest. Easily the worst moment in the first season of Rebels. Oh god, that is literally the "Laser Susan" from Dragon Friends. It was in Star Wars. I love how they say that your lightsaber crystal is especially attuned and that the Force will guide you to the vital one that's perfect for you. Or, you know, the two to eight you need to make your Wolverine claws. Elfgames posted:no sense of the genre
|
# ? Jan 11, 2018 16:37 |
|
RocknRollaAyatollah posted:Rebels, especially season 1 and anything involving Ezra, is all about stupid weapons. You can see his lightsaber in person at Disney Hollywood Studios and it is just as dumb irl.
|
# ? Jan 11, 2018 17:02 |
|
Serf posted:stars without number just came out with a revised edition, and i've been reading through it. its pretty good I might check that out, added it to my wishlist on DTRPG. What's so bad about Starfinder, anyway? What are some of the worst ways its 3.X heritage gets in the way of fun?
|
# ? Jan 11, 2018 17:03 |
|
food court bailiff posted:Hey everyone, I'm craving a mid-to-heavy crunch sci fi tabletop game, someone please steer me away from Starfinder because I'm assuming it's really bad but right now is the frontrunner in my mind. I hear Fragged Empire is pretty good for that.
|
# ? Jan 11, 2018 17:04 |
|
potatocubed posted:I hear Fragged Empire is pretty good for that. Can confirm. Fragged Empire is really good.
|
# ? Jan 11, 2018 17:05 |
|
food court bailiff posted:I might check that out, added it to my wishlist on DTRPG. It has the Truenamer problem with most of its skills. Read this if you have the time.
|
# ? Jan 11, 2018 17:10 |
|
senrath posted:It has the Truenamer problem with most of its skills. I know I've read about it before but I'm drawing a blank on what the Truenamer problem is. And wow...I had no idea someone was compiling F&Fs into a blog format, I can feel my productivity for the rest of the week just plummeting.
|
# ? Jan 11, 2018 17:37 |
|
food court bailiff posted:I know I've read about it before but I'm drawing a blank on what the Truenamer problem is. Target DCs scale faster than you can raise the skill, so the higher level you are the worse you are at doing anything.
|
# ? Jan 11, 2018 17:39 |
|
food court bailiff posted:I know I've read about it before but I'm drawing a blank on what the Truenamer problem is. The Truenamer problem is when the DC to do a thing rises faster than you can possibly match with your modifiers, leading to a situation where the thing eventually becomes impossible to do. This happens with Starfinder's space combat mechanics. Starfinder is also exceedingly dross, as it's almost literally Pathfinder In Space, with all of the genericness that that implies.
|
# ? Jan 11, 2018 17:39 |
|
Halloween Jack posted:To be fair, obsession with stupid superweapons is a Sith hallmark. Since the dark side is more about political corruption than metaphysical in the original trilogy, the concentration of power in an absurd super weapon makes sense.
|
# ? Jan 11, 2018 18:44 |
|
gradenko_2000 posted:The Truenamer problem is when the DC to do a thing rises faster than you can possibly match with your modifiers, leading to a situation where the thing eventually becomes impossible to do.
|
# ? Jan 11, 2018 18:48 |
|
FMguru posted:Yeah, they had the resources to do something interesting, or at least something tightly-designed, but they took the path of least resistance and just sort of farted out a half-baked Pathfinder-in-Space game. Well yeah, because that way they can say "You can use Pathfinder material with only minor adjustments!" as a sales point to their existing fans.
|
# ? Jan 11, 2018 18:56 |
|
Serf posted:how do they get the laserbeam to stop at sword length
|
# ? Jan 11, 2018 19:13 |
|
Halloween Jack posted:It works pretty well if the options are just based on type: Pistol, Big Pistol, Carbine, Rifle, Sniper Rifle, LMG.
|
# ? Jan 11, 2018 19:18 |
|
Splicer posted:I think the answer is that it's actually a torus that arcs up to a fixed length then arcs back down to the handle, so if you peered in the top you'd see the base of the emitter surrounded by a tube of laser.
|
# ? Jan 11, 2018 19:19 |
|
potatocubed posted:I hear Fragged Empire is pretty good for that. This does look cool, although I should've specified I wanted some spacefaring nonsense in there as well. As a kind-of related aside, I've always really loved the *idea* of GURPS and would like to try something like this in it, but holy cow not at those prices for the PDFs. It's old enough that used copies are sparse at the used bookstores in my area now, too.
|
# ? Jan 11, 2018 19:34 |
|
food court bailiff posted:This does look cool, although I should've specified I wanted some spacefaring nonsense in there as well. Fragged Empire has spacefaring nonsense!
|
# ? Jan 11, 2018 19:35 |
|
Yeah, Fragged Empire explicitly starts you out with a group ship.
|
# ? Jan 11, 2018 19:42 |
|
FE is one of the best designed games ever IMO, and it works really well for that classic Traveller genre of game.
|
# ? Jan 11, 2018 19:49 |
|
Seconding both Fragged Empire and Stars Without Number here.
|
# ? Jan 11, 2018 19:53 |
|
And if you really feel the urge for trigonometry space combat there are still modern editions of Traveller.
|
# ? Jan 11, 2018 20:09 |
|
Serf posted:how do they get the laserbeam to stop at sword length The official explanation is there is a line of plasma that surrounds it. Basically, and energy field is generated around the surface. Lightsabers actually have an edged side and a blunt side because of this. If they didn't do that, the weapon would disperse so much that it be too unfocused to actually cut anything.
|
# ? Jan 11, 2018 20:10 |
|
it's a laser sword it is both laser and sword
|
# ? Jan 11, 2018 20:18 |
|
I thought the answer was the Force
|
# ? Jan 11, 2018 20:21 |
|
Lightning Lord posted:I thought the answer was the Force No, that'd defeat the whole point. They use lightsabers because it take too long and they leave themselves to open they only use the force to fight. Having to use the force to maintain the blade would defeat the purpose and they wouldn't be able to use any other powers.
|
# ? Jan 11, 2018 20:23 |
|
Ettin posted:Meterchlorians, microscopic life forms that like it when lasers are finite This is also how the guns in Saturday morning cartoons work.
|
# ? Jan 11, 2018 20:36 |
|
i'm checking my notes here on how lightsabers work and they just say "magic"
|
# ? Jan 11, 2018 21:50 |
|
Splicer posted:I think the answer is that it's actually a torus that arcs up to a fixed length then arcs back down to the handle, so if you peered in the top you'd see the base of the emitter surrounded by a tube of laser. Serf posted:i'm checking my notes here on how lightsabers work and they just say "magic" You're both right. It forms a torus, and then anyone who touches it gets flayed by the Lady of Pain.
|
# ? Jan 11, 2018 21:57 |
|
I spent like twenty minutes reading the F&Fs about Starfinder and it cured me of wanting to play it. It actually made me angry enough to briefly consider writing my own system entirely, but then I saw Fragged Empire is on sale right now for really cheap so I'll give that a shot first.
|
# ? Jan 11, 2018 22:06 |
|
DalaranJ posted:This is also how the guns in Saturday morning cartoons work. Unless that cartoon is Gundam, because boy oh boy did they enlist someone to come up with a whole system of how their guns/beam sabers/everything works. But ultimately, you can still just boil it down to 'magic particle'.
|
# ? Jan 11, 2018 22:09 |
|
food court bailiff posted:I spent like twenty minutes reading the F&Fs about Starfinder and it cured me of wanting to play it. This is the best cure for the urge to run anything published by Paizo fyi.
|
# ? Jan 11, 2018 22:28 |
|
Starfinder is substantially less functional than Pathfinder, while not really having any meaningful advantages over it.
|
# ? Jan 11, 2018 22:32 |
|
Starfinder is what happens when Paizo actually has to try to make their own game.
|
# ? Jan 11, 2018 22:35 |
|
food court bailiff posted:What's so bad about Starfinder, anyway? What are some of the worst ways its 3.X heritage gets in the way of fun? The equipment, to put it in one. The equipment system is probably the worst. See, 3.X games had a whole "soft" magic item advancement system. That is, a character at X level is supposed to have Y value in magical items. The value, of course, restricts the highest level you can have, but it's all very loose and it's possible to have an overpowered item in one sense and end up underpowered in other senses, or just to have a valuable magic item that doesn't help your role. That sort of thing. Starfinger "fixes" this by having all items you get effectively be treated as if they were magical items in terms of balancing, and every item is keyed to what level you can purchase it at. So you end up with weird in-world justifications regarding how you can't buy a rocket launcher because no shopkeep trusts you because you haven't hit a weird arbitrary OOC requirement and... it's weird. It also doesn't really fix the issue that it gives no real guidelines as to how often you upgrade your equipment, or how the GM is supposed to deal with the money churn that results from it. You also end up with weird stuff where you can't buy a gadget because you don't have the level... to buy it...? Also every secondary system they invented is broken in some pretty notable way. Vehicle combat has bizarre maneuvering rules that will lead to frequent crashes or vehicles literally moving slower than people on foot to keep from risking accidents. Vehicle chases aren't terribly reliant on the speeds of the vehicles involved. Starship skill checks have entirely broken math that results in high-level characters literally being unable to operate starships at their level. To be fair, they say they'll fix this last one, but... have they? I haven't checked. And there's just kind of a lot of uninspired design in there in general and I wrote so many words about it, if that wasn't enough. (EDIT: whups, you beat me to it.) To be fair, the balance, class design, and combat is better than Pathfinder, but still not great. There are some interesting ideas tucked away here and there, but as a whole, it feels bland and rushed to me. RocknRollaAyatollah posted:Rebels, especially season 1 and anything involving Ezra, is all about stupid weapons. You can see his lightsaber in person at Disney Hollywood Studios and it is just as dumb irl. I love Ezra's blastersaber and will stand up for it.
|
# ? Jan 11, 2018 22:36 |
|
|
# ? Jun 13, 2024 05:33 |
|
Alien Rope Burn posted:I love Ezra's blastersaber and will stand up for it. lightsabers are just magic swords for space sorcerers. the blastersaber is what happens when an apprentice sorcerer thinks to himself "what if my sword could hit people all the way over there?" and set out to make that a reality
|
# ? Jan 11, 2018 22:39 |