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My least favorite videogame genre name is "character action game" I'm also upset because those are some of my favorites
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# ? May 11, 2024 19:19 |
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# ? May 26, 2024 09:57 |
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Soulslike: A game that has any single mechanic or vibe in common with a FromSoft game. Also, any game that is just somewhat difficult. Soulslike-core: A game that has two commonalities.
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# ? May 11, 2024 19:20 |
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It’s because soulsbournes are just a niche flavour of the broader genre that is “3rd person action adventure”. To refer back to your earlier music analogy they’d just be the equivalent of “soulscore” as a nitpicky genre label.
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# ? May 11, 2024 19:22 |
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RTS is a good name. Flight Sim is a good name. Simple, clear, descriptive even if you are new. Platformer is alright, it’s at least from a literal core element of the central mechanic and is present in virtually any game it describes. My fav games are all Soulsikes, Metroidvanias, Imm Sims, and CAGs. Bad names only.
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# ? May 11, 2024 19:33 |
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History Comes Inside! posted:It’s because soulsbournes are just a niche flavour of the broader genre that is “3rd person action adventure”. Can't disagree with that.
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# ? May 11, 2024 19:37 |
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Helldivers 2 controversy part 2 - Ghost of Tsushima Editioneurogamer posted:Ghost of Tsushima Director's Cut PC players are getting auto-refunds if they cannot legally sign up for PSN Did Sony learn nothing from previous episode?
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# ? May 11, 2024 19:51 |
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It looks like Valve making a pre-emptive move. Gaben just does not want to deal with that bullshit. Sony needs to take a hard look at how they're doing the PC side of things because they are being a parody of themselves at this point. In Japan they're called Kusony (poo poo sony) for a reason
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# ? May 11, 2024 19:55 |
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PC gamers don’t deserve nice things so I don’t see the problem tbh
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# ? May 11, 2024 20:04 |
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I think the reason -like and -core and Vania tend to be so off putting as genres is that they are just there to say "wink wink, you like that one thing, so we copied it and you'll like this too" If someone brought up a "screamcore" band or whatever, I'm not thinking "oh wow what is their creative angle?!" I already know it's some teenager screaming over terrible metal. Just straight genre poo poo that is going to sound exactly like the rest of them. I'm sure a lot of developers and musicians don't like their work pigeonholed into a subgenre like that, but if it's easily categorized that way, that's on them. But games you can only describe with broader genre names are wide open. It's a platformer? ok what kind of platformer? What are the rules? what's the hook? Show me what the game is like. Could be anything. If it's a Souls-like or Rouge-lite or metroidvania you basically know exactly what you are getting without even seeing the game. It sort of quietly signifies that the game is deeply uncreative in some way. i think that's why people get spicy about those names getting used for games they like. I fuckin hate Soulslikes for this reason, but games like Stellar Blade and Jedi Survivor could probably be categorized as that. If someone calls them that though, my response is gonna be "um, akshully" because they have so much more going on that is seems not only inaccurate, but doing them a disservice. That's just one genre though there's a bunch like that. Souls is just the easiest, cause it's the most frequently ripped off game series. I also hate that Inscryption is labeled a "rouge-like deck builder' And Hunt: Showdown is an "extraction" game, even though technically that's sort of accurate on both counts. Anyways I'm rambling, but I think that's whats happening with animal well. You don't want to reduce something you think is really cool and unique to a niche subgenre that is full of really hackey poo poo. Those genre names just do a bad job of expressing what you think is unique about a game. It just defines what isn't unique about them.
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# ? May 11, 2024 20:10 |
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Look. I'm callin' em doomclones, and that's it.
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# ? May 11, 2024 20:19 |
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I think it's more helpful to think of these labels as descriptors that games can (and frequently should) have more than one applied to them to help describe what the game is like, rather than discrete buckets that games can only fall into one of. Soulslike isn't a genre, it's a descriptor of a set of game mechanics and designs. Same with Metroidvania, and even things like FPS and platformer. Games are often many things at once. Some may defy all existing common labels, and whenever that happens you can be sure the discourse will quickly define one, even if that label nomenclature ends up being really stupid.
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# ? May 11, 2024 20:20 |
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Jeff Gerstmann was complaining about labels like this recently. His problem is that stuff like metroidvania only means something if you’re familiar with a specific kind of Metroid or Castlevania (or Dark Souls for souls-like, etc) and it’s meaningless to someone not familiar with them, where something like “search action” is a little more descriptive (if imperfect).
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# ? May 11, 2024 20:23 |
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Baggot posted:I think it's more helpful to think of these labels as descriptors that games can (and frequently should) have more than one applied to them to help describe what the game is like, rather than discrete buckets that games can only fall into one of. Soulslike isn't a genre, it's a descriptor of a set of game mechanics and designs. Same with Metroidvania, and even things like FPS and platformer. Games are often many things at once. Some may defy all existing common labels, and whenever that happens you can be sure the discourse will quickly define one, even if that label nomenclature ends up being really stupid. Exactly. There are a lot of games that can fit squarely into a genre, but no great game can comfortably be labeled as that because to be great it has to have a lot more going on than just being a "metroidvania" or "-like"
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# ? May 11, 2024 20:24 |
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Fifteen of Many posted:Jeff Gerstmann was complaining about labels like this recently. His problem is that stuff like metroidvania only means something if you’re familiar with a specific kind of Metroid or Castlevania (or Dark Souls for souls-like, etc) and it’s meaningless to someone not familiar with them, where something like “search action” is a little more descriptive (if imperfect). I kinda disagree. I think they have become so ubiquitous that even people who have not played the original games know what it means more often than not. I think the bigger problem is that they are reductive.
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# ? May 11, 2024 20:31 |
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Wasn’t the Japanese term for them something like “search action”? Which honestly works a lot better even if it’s a little clunky sounding after translation.
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# ? May 11, 2024 20:32 |
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I think ive found my new fav way of playing cyberpunk, by going totally hudless in the day to day, just walking around, no hub whatsoever (cept for scanning) no names or anything, putting on the radio and just straight up slowwalking. Pure vibes. Random scuffles i get into are tense but doable. When im ready to work a mission then of course the work huds are up, not everything tho, just the stuff that makes sense. Completely changes everything, taking in the sights and sounds, this gonna add another few 100 hours to the save file
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# ? May 11, 2024 20:50 |
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veni veni veni posted:I feel like Doom clone stopped being relevant after just a few years, because pretty quickly FPS stopped just being clones of Doom. Even in the 2.5d era you had stuff like Duke Nukem and even early first person RPGs that weren't really just Doom with another name. Ultimately it became a genre so broad that Doom clone just stopped working. "Souls-like" on the other hand has stayed relevant for 15 years, because no one who make souls clones has a single original idea knocking around in their heads. soulslike is daft, but it has nothing on soulsborne the two words i'd be happy never hearing come out of someone's mouth again are soulsborne and buildcraft
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# ? May 11, 2024 20:56 |
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cubicle gangster posted:I just watched this on a flight last night too, really loved it also. The siblings and performances in the small moments were flawless. Oh yeah for sure. The Sellout was definitely on my mind while watching too
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# ? May 11, 2024 20:58 |
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Vikar Jerome posted:I think ive found my new fav way of playing cyberpunk, by going totally hudless in the day to day, just walking around, no hub whatsoever (cept for scanning) no names or anything, putting on the radio and just straight up slowwalking. Pure vibes. Random scuffles i get into are tense but doable. When im ready to work a mission then of course the work huds are up, not everything tho, just the stuff that makes sense. I liked doing this but from behind a steering wheel.
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# ? May 11, 2024 21:24 |
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tryna get back on my bullshit notable releases for week 20 ( 05.13 - 05.19) Braid: Anniversary Edition (PS5/PS4/X|S/Xbone/Switch/PC/Mobile, 05/15/2024) PO'ed Definitive Edition (PS5/PS4/X|S/Xbone/Switch/PC, PS405/16/2024) Ghost of Tsushima: Director's Cut (PC release, 05/16/2024) addendum, Indika was supposed to drop for consoles on 05/08 but is apparently in limbo with no word from anyone on a revised console date, gonna list it here with its original release date in the hope that they push it out any day. game could use some more attention anyways Indika (PS5/X|S/PC, 05/08/2024)
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# ? May 11, 2024 21:25 |
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BeanpolePeckerwood posted:tryna get back on my bullshit Lol
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# ? May 11, 2024 21:35 |
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When the world needed him (Soulja Boy) most, he vanished
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# ? May 11, 2024 22:03 |
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perennially grating human accent skillup made a really good condensed video about the state of the industry, layoffs, and xbox could just as well apply to sony, what with recent studio closures and the bungie scuffle, but lol...69.BILLION.DOLLARS https://www.youtube.com/watch?v=vAb21GaTEGw
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# ? May 11, 2024 22:29 |
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There’s a good chance Microsoft-Activision goes down in history alongside AOL-Time Warner
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# ? May 11, 2024 22:36 |
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haveblue posted:There’s a good chance Microsoft-Activision goes down in history alongside AOL-Time Warner
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# ? May 11, 2024 23:04 |
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FlamingLiberal posted:Once again, Bobby Kotich somehow has the last laugh he'll be running tik tok in 6 months
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# ? May 11, 2024 23:30 |
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BeanpolePeckerwood posted:he'll be running tik tok in 6 months That would be funny, but that court case to stop the ban will probably be successful in TikTok's favor.
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# ? May 11, 2024 23:39 |
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BeanpolePeckerwood posted:soulslike is daft, but it has nothing on soulsborne
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# ? May 11, 2024 23:47 |
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Volte posted:Soulsborne isn't a genre, it's just the collective name for the Souls series and its spiritual successors NO! i say to you no
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# ? May 11, 2024 23:50 |
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He's right though. I've never heard anyone call a non fromsoft game Soulsborne. Also I don't think the man who really tried to make "bloodsouls" a thing has much room to judge
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# ? May 11, 2024 23:53 |
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souls games are simon's quest-likes
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# ? May 12, 2024 01:11 |
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Resident Evil 1 is a really good AitD-like.
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# ? May 12, 2024 01:32 |
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Today instead of talking about genre labels I spent several hours playing Animal Well and having an excellent time!!
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# ? May 12, 2024 01:45 |
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I passed some rainy hours by playing FFX, which is a pretty good DragonQuest-Core.
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# ? May 12, 2024 01:47 |
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I have a dedicated space on my shelf for all of my Soulsbornekiro Ring games.
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# ? May 12, 2024 01:49 |
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Fifteen of Many posted:I have a dedicated space on my shelf for all of my Soulsbornekiro Ring games. Call them Severence: Blade of Darkness-likes. You keep them in your Larder-core.
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# ? May 12, 2024 01:51 |
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Soulsborne’s are just Kings Field-likes
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# ? May 12, 2024 02:46 |
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Tables were a brilliant invention but chairs are just uninspired cushion-core
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# ? May 12, 2024 03:02 |
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Chairs with wheels are easymode trash made by woke furniture devs
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# ? May 12, 2024 03:34 |
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# ? May 26, 2024 09:57 |
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Idk if that’s an intentional joke about wheelchairs and how chuds view accessibility or if you stumbled into it why thinking about rolling office chairs. The ambiguity def makes it funnier though.
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# ? May 12, 2024 04:07 |