|
If you're building Affinity for this then yeah, the old Mirrodin era lists are probably a better jumping off point than current Modern Affinity. Obviously, it's not a strict 1 for 1; Memnite seems great, Mox Opal is still Mox Opal, and Galv Blast is probably an upgrade to Shrapnel Blast, for instance. This format also sounds absurdly degenerate and it's entirely possible that you need to build your deck to maximize turn 3 kills.
|
# ? Nov 25, 2015 02:53 |
|
|
# ? May 24, 2024 18:58 |
|
I'm thinking I want to keep Vault Skirge as a t1 play that can't be Misteped. Or maybe I don't care about people dropping two life slowing down one of the fastest decks that has ever been.
|
# ? Nov 25, 2015 02:57 |
|
BizarroAzrael posted:Guess I'll try to find old lists where they were played, which I guess would be the old Mirrodin-era standard Affinity? I don't know how to use Skullclamp right, seems like there's a risk to giving up board presence to it. Do I still play Inkmoth and Blinkmoth Nexus? Keep Darksteel Citadel? Don't forget to pack your Mental Missteps.
|
# ? Nov 25, 2015 02:58 |
|
Clamp guys. Draw free guys. Clamp free guys. Attack for a billion. http://tappedout.net/mtg-decks/03-08-15-affinity/
|
# ? Nov 25, 2015 03:07 |
|
Snacksmaniac posted:Clamp guys. Draw free guys. Clamp free guys. Attack for a billion. yeah that's the sort of list I'd end up on. Black red was the way to go in original mirrodin with disciple and shrapnel blast and atog. This list looks absolutely brutal. Thank you modern ban list for keeping from having to play against this deck.
|
# ? Nov 25, 2015 03:19 |
|
My Reanimator list for SCG if anyone who's played this deck more than me has any comments... 1x Little Jace 3x Gristlebrand 1x Elesh Norn 1x Iona 1x Archtype of Endurance 1x Sire of Insanity 1x Izzet Charm 4x Reanimate 4x Exhume 2x Animate Dead 4x Careful Study 4x Entomb 2x Misdirection 2x Show and Tell 4x Brainstorm 4x Force of Will 4x Daze 4x Verdant Catacombs 4x Scalding Tarn 1x Swamp 2x Badlands 2x Tropical Island 4x Underground Sea SB 1x Sphinx of the Steel Wind 3x Thoughtsieze 4x Abrupt Decay 2x Pithing Needle 1x Darkblast 2x Show and Tell 2x Flusterstorm
|
# ? Nov 26, 2015 03:26 |
|
Pretty minor, but why not play Polluted Deltas instead of Tarns so your fetches can always grab all of your lands?
|
# ? Nov 26, 2015 04:23 |
|
AgentSythe posted:Pretty minor, but why not play Polluted Deltas instead of Tarns so your fetches can always grab all of your lands? Tarns can grab all my lands... Oh i guess the swamp? Yeah thats true... I'll switch out the Tarns for Deltas. mcmagic fucked around with this message at 04:37 on Nov 26, 2015 |
# ? Nov 26, 2015 04:29 |
|
mcmagic posted:My Reanimator list for SCG if anyone who's played this deck more than me has any comments... I don't think I really like Archetype, as well as having red in the deck honestly. Game 1 you just want to throw out a guy as fast as you can, preferrably one they can't handle easily (griselbrand/inkwell). That's also the reason why I think Jace is a solid sideboard card but just doesn't play into our mainboard plan at all. Misdirection is probably worth toying with. It seems like you're low on looting effects, I'd look into upping those (Careful Study > Izzet Charm). I don't play Show and Tells in my list and I like it a ton, but that's probably just a personal call. Just some random jumbled thoughts, I've had a lot of success in larger events with this deck but don't consider myself an expect by any means. edit: oohhh, you don't have any petals in there! That card is so good.
|
# ? Nov 26, 2015 06:32 |
|
For someone who's never played legacy, what's the best way to get in? I started playing magic around BNG, and switched over to playing modern only around DTK. I have a playset of mm15 goyf that I'll probably be posting in the buy/sell thread when I get around to it that I'm hoping will finance some number of JtMS and FoW if I buy at TCG low. After watching a ton of legacy videos on YouTube, I'm thinking of building miracles. I know it has a bad rap as really slow to play against so I'm planning on proxying the deck up to play practice casual games while I build it since it's a hard deck to play. However, I'd really like to start playing sooner. I have modern burn built which I'm thinking of switching over to legacy burn. Is burn viable in legacy? I know just kind of jumping in and playing is the best way to learn, so if there's something I'm missing any tips help.
|
# ? Nov 26, 2015 20:54 |
|
Mef989 posted:For someone who's never played legacy, what's the best way to get in? I started playing magic around BNG, and switched over to playing modern only around DTK. I have a playset of mm15 goyf that I'll probably be posting in the buy/sell thread when I get around to it that I'm hoping will finance some number of JtMS and FoW if I buy at TCG low. If you already have the goyfs why not go xUG/Thresh?
|
# ? Nov 26, 2015 21:08 |
|
Burn is like tier 2 in Legacy, I think. You get more powerful by adding in chain lightning, fireblast, and price of progress, but that's not enough to outweigh the increased power of your opposition and, more importantly, the fact that your opponents aren't hurting themselves quite so much because they're not playing shocklands.
|
# ? Nov 26, 2015 21:14 |
|
Elyv posted:Burn is like tier 2 in Legacy, I think. You get more powerful by adding in chain lightning, fireblast, and price of progress, but that's not enough to outweigh the increased power of your opposition and, more importantly, the fact that your opponents aren't hurting themselves quite so much because they're not playing shocklands. Burn is a consistent turn 4 combo undisrupted in a format that has turn 2-3 combo kills undisrupted. It's a lot more resilient than other combo decks though and interacts better with fair deck disruption (like thalias, etc). Hate for it is usually not played but when it is it gets beaten down. It's not as powerful as it is in modern and it exists outside the tier 1 meta of Miracles & Delver but legacy is a format of tier 2 decks.
|
# ? Nov 26, 2015 21:44 |
|
Lonely Bridge posted:I don't think I really like Archetype, as well as having red in the deck honestly. Game 1 you just want to throw out a guy as fast as you can, preferrably one they can't handle easily (griselbrand/inkwell). That's also the reason why I think Jace is a solid sideboard card but just doesn't play into our mainboard plan at all. Misdirection is probably worth toying with. It seems like you're low on looting effects, I'd look into upping those (Careful Study > Izzet Charm). I don't play Show and Tells in my list and I like it a ton, but that's probably just a personal call. Just some random jumbled thoughts, I've had a lot of success in larger events with this deck but don't consider myself an expect by any means. Apparently the Archetype shores up some of the deck's bad matchups; namely, Death & Taxes and other decks that can use spot removal and Karakas to shut down most of your other guys. Archetype + Elesh Norn is instant game over. And red is for Pyroblast and Izzet Charm, both of which are necessary or a pure house. My friend's list is up to 4 Izzet Charms and 4 Careful Studies, and 2 JVPs at the expense of Dazes and Animate Deads (I suspect because it's the only re-animation spell that can be Decayed). What would Misdirection even be for? Re-targeting a Surgical Extraction?
|
# ? Nov 26, 2015 22:48 |
|
I sorta like the list but I have some see some things that are missing myself. I'm not a renimator player or I should say haven't been since it was an Extended Deck back around 7th Edition. I feel Like the lotus petals can add for a quicker combo off. I also think the Sire is an amazing Sideboard card and you could have a 4th Gristlebrand Main board. Two other side board cards I see that may be missing are 2x Through The breach (I saw some people using them in case Show and tell is shut off and graveyard hate is in play.) 2x Coffin Purge ( I saw this last Player championship and Remembered that this was some old school Mirror tech that you could use to really stop another renimator deck in its tracks) The Missdirection seams like a cool card to have in the deck it could be a 5-6th Force of Will or something to stop a Thoughtsieze from ripping a good hand apart. But I think that they may be wasted cards in the main. Yeah It can stop a bunch of threats from some decks. But against some of your harder matches its a straight up dead Card. I had the same thoughts with my current Miracles List. I was short a card (Couldn't find them fast enough for the event) I thought about putting a single misdirection main board. Yeah its good against Storm, and other combo decks and any big deck with discard. But against some of the more fair decks it kinda is just a dead card. Id rather have a 4th Swords to Plow shares. At least that gives me an out against the more creature heavy decks and could even allow me to win if I have to swords my own creatures. just my opinion of course. Ill be down in Jersey for the event as well. Best of luck
|
# ? Nov 26, 2015 23:10 |
|
Mef989 posted:For someone who's never played legacy, what's the best way to get in? I started playing magic around BNG, and switched over to playing modern only around DTK. I have a playset of mm15 goyf that I'll probably be posting in the buy/sell thread when I get around to it that I'm hoping will finance some number of JtMS and FoW if I buy at TCG low. I think the best way to get into Legacy is just to find a deck you like proxy it and play the hell out of it. As a Miracles player the bad rap as a really slow deck isn't always true. It depends on the Pilot and the matchup. Miracles is a control deck and yeah they have a way to be slow but it's not uncommon for a quick kill to come out of them with either Mentor/Top combo or a early entreat. Miracles is a fun deck to play. But if you do want to convert your Modern Burn to legacy its not that bad of a deck. Its still a fun deck to play and can come in and win games quickly. Burn may be the best way to wade into the format and just learn how to play it while you build what ever deck you you want . But With Four Goyfs you could always build some of the Goyf Decks in Legacy ( I personally hate the card)
|
# ? Nov 26, 2015 23:16 |
|
Lonely Bridge posted:I don't think I really like Archetype, as well as having red in the deck honestly. Game 1 you just want to throw out a guy as fast as you can, preferrably one they can't handle easily (griselbrand/inkwell). That's also the reason why I think Jace is a solid sideboard card but just doesn't play into our mainboard plan at all. Misdirection is probably worth toying with. It seems like you're low on looting effects, I'd look into upping those (Careful Study > Izzet Charm). I don't play Show and Tells in my list and I like it a ton, but that's probably just a personal call. Just some random jumbled thoughts, I've had a lot of success in larger events with this deck but don't consider myself an expect by any means. What other looting effects do you play if you're not playing Izzet Charm? Hapless Researcher?
|
# ? Nov 26, 2015 23:51 |
|
mcmagic posted:What other looting effects do you play if you're not playing Izzet Charm? Hapless Researcher? Faithless Looting is an option.
|
# ? Nov 27, 2015 00:23 |
|
Chamale posted:Faithless Looting is an option. Yeah but I think Izzet Charm is better if you're already playing Red. It's another pitch to Force/Missdriection at worst...
|
# ? Nov 27, 2015 00:35 |
|
Mef989 posted:For someone who's never played legacy, what's the best way to get in? I started playing magic around BNG, and switched over to playing modern only around DTK. I have a playset of mm15 goyf that I'll probably be posting in the buy/sell thread when I get around to it that I'm hoping will finance some number of JtMS and FoW if I buy at TCG low. Miracles isn't slow, you just need experience with it to be fast. Personally I would recommend starting with RUG or BUG delver (also known as canadian thresh, and team america respectively). Both run Goyf as basically the most expensive non-land card, and are quite good. I suppose the first question is do you already own lands, because which duals you own affects what you can play significantly
|
# ? Nov 27, 2015 02:13 |
|
L0cke17 posted:Miracles isn't slow, you just need experience with it to be fast. Personally I would recommend starting with RUG or BUG delver (also known as canadian thresh, and team america respectively). Both run Goyf as basically the most expensive non-land card, and are quite good. I suppose the first question is do you already own lands, because which duals you own affects what you can play significantly
|
# ? Nov 27, 2015 02:52 |
|
I wouldn't recommend RUG Delver for babby's first legacy deck. I've been playing it for 2 years and I still constantly find the right line 10 seconds after I take a different one. RUG Delver is 52 bad cards that all have a ton of synergy and it really requires a lot of knowledge of legacy and the stack. BUG Delver is fine depending on the build. It's basically modern Jund where it's just the 60 best cards in those colors. I'd go with Hymn and no Stifles to start. Edit: To be clear if your goal is to win don't start with RUG Delver. If your goal is to learn it's fantastic for the reasons in the post above. You'll learn to play or you'll lose.
|
# ? Nov 27, 2015 02:56 |
|
suicidesteve posted:Edit: To be clear if your goal is to win don't start with RUG Delver. If your goal is to learn it's fantastic for the reasons in the post above. You'll learn to play or you'll lose. It is *so satisfying* when I squeak out a win, and when I lose I get to play the "how did I screw up this time" game between rounds. There are also times where you get to waste/stifle someone out of playing Magic, and those are fun too I guess... But I think I've learned more by far in 2 months of RUG Delver than in the same amount of time with any other deck.
|
# ? Nov 27, 2015 03:49 |
|
L0cke17 posted:Miracles isn't slow, you just need experience with it to be fast. Personally I would recommend starting with RUG or BUG delver (also known as canadian thresh, and team america respectively). Both run Goyf as basically the most expensive non-land card, and are quite good. I suppose the first question is do you already own lands, because which duals you own affects what you can play significantly I don't actually already own any of the ABUR Duals, so I've already accepted that I'll slowly have to purchase/trade for these for any deck I plan to build. Those Goyf are extra so luckily I can trade them off and still consider Goyf decks. I've been eyeing BUG as an option, so I'll take a look at it. I typically love grindy control / midrange / BGx Good Stuff decks, so that sounds like another good option that I might proxy to try out. For the record, Junk / Twin are the two modern decks I play the most and love both. Just so I know the differences, how does Shardless BUG stack up with BUG Delver? Thanks for the input on Burn too. Since it sounds good enough for weekly events, I think I'll switch modern burn over to legacy so that I can actually at least play in events. Jumping in feet first and just playing seems like the best way to learn, and then I can just play games with whichever proxy deck between rounds. I guess now the question is what is the best shop in the Seattle / Tacoma area to play regular legacy with a good crowd? I'm thinking of NW Sportscards in Tacoma since they are close, but Green Lake Games in Seattle apparently advertises Modern and Legacy on Sunday. Does anyone know much about this shop? I've only been there once for a Modern GPT.
|
# ? Nov 27, 2015 04:01 |
|
Re: Delver Talk. Grixis is, in my opinion, the best version of Delver to be playing now. It has the same disruption as RUG but you can play the long game much more effectively.
|
# ? Nov 27, 2015 04:06 |
|
Mef989 posted:I don't actually already own any of the ABUR Duals, so I've already accepted that I'll slowly have to purchase/trade for these for any deck I plan to build. Those Goyf are extra so luckily I can trade them off and still consider Goyf decks. I've been eyeing BUG as an option, so I'll take a look at it. I typically love grindy control / midrange / BGx Good Stuff decks, so that sounds like another good option that I might proxy to try out. For the record, Junk / Twin are the two modern decks I play the most and love both. Just so I know the differences, how does Shardless BUG stack up with BUG Delver? quote:I guess now the question is what is the best shop in the Seattle / Tacoma area to play regular legacy with a good crowd? I'm thinking of NW Sportscards in Tacoma since they are close, but Green Lake Games in Seattle apparently advertises Modern and Legacy on Sunday. Does anyone know much about this shop? I've only been there once for a Modern GPT.
|
# ? Nov 27, 2015 04:22 |
|
If you ever do play at MBH or CK, check the DCI numbers for the players on the pairings sheet, it's a trip. One of the regulars at CK's DCI # is 11.
|
# ? Nov 27, 2015 05:01 |
|
Mef989 posted:
Card kingdom does modern Saturday and legacy Monday. Mox Boarding house does modern Friday and legacy thursday. Green lake games does legacy and modern on Sundays. Ck and MBH are the best though imo.
|
# ? Nov 27, 2015 05:33 |
|
mcmagic posted:What other looting effects do you play if you're not playing Izzet Charm? Hapless Researcher? The Izzet Charm Archetype junk looks awful, you're slowing the deck down for worse cards. Play Careful Study and Entomb for dumping dudes into the yard. This is what I go with: Link I'd play Inkwell Leviathan over Tidespout or Titan main now.
|
# ? Nov 27, 2015 05:40 |
|
Mef989 posted:For the record, Junk / Twin are the two modern decks I play the most and love both. lol edit for content: yeah definitely just play Hymn BUG Delver or Shardless BUG. definitely what you are looking for Johnny Five-Jaces fucked around with this message at 05:58 on Nov 27, 2015 |
# ? Nov 27, 2015 05:54 |
|
AgentSythe posted:lol To each their own I guess. I'm sure I'm not the only goon who likes those decks. I'm definitely beginning to think BUG something is the way to go though.
|
# ? Nov 27, 2015 06:32 |
|
yes I was being serious in suggesting that both of those decks are what you would enjoy playing. Shardless BUG is basically jund except you get to play ancestral recall (10 of them!)
|
# ? Nov 27, 2015 08:13 |
|
AgentSythe posted:yes I was being serious in suggesting that both of those decks are what you would enjoy playing. Shardless BUG is basically jund except you get to play ancestral recall (10 of them!) Also Shardless BUG is bad. Play RUG Delver if you want to get good. Play BUG Delver if you just want a powerful deck.
|
# ? Nov 27, 2015 08:43 |
|
Lonely Bridge posted:The Izzet Charm Archetype junk looks awful, you're slowing the deck down for worse cards. Play Careful Study and Entomb for dumping dudes into the yard. im already playing 4 study and 4 entomb... Archetype is better vs Lands and D&T which is why I'm trying it instead of Inkwell. mcmagic fucked around with this message at 16:36 on Nov 27, 2015 |
# ? Nov 27, 2015 11:02 |
|
Everblight posted:If you ever do play at MBH or CK, check the DCI numbers for the players on the pairings sheet, it's a trip. One of the regulars at CK's DCI # is 11. Dang, the lowest I've seen from a regular at my lgs is 4 digits.
|
# ? Nov 27, 2015 12:13 |
|
I feel that shardless is better than both RUG and BUG Delver decks. Grixis is probably on par with it.
|
# ? Nov 27, 2015 17:15 |
|
mcmagic posted:im already playing 4 study and 4 entomb... Archetype is better vs Lands and D&T which is why I'm trying it instead of Inkwell. I guess I just don't see why Archetype would ever be better than Inkwell, but I haven't really played extensively with either. I'm extremely opposed to playing 2 mana spells in the main board of this deck, and I really don't think Izzet Charm is worth the space - but play around with what you want and see how it goes.
|
# ? Nov 27, 2015 18:47 |
|
Lonely Bridge posted:I guess I just don't see why Archetype would ever be better than Inkwell, but I haven't really played extensively with either. I'm extremely opposed to playing 2 mana spells in the main board of this deck, and I really don't think Izzet Charm is worth the space - but play around with what you want and see how it goes. Archetype giving your Elesh-Norn hexproof seems pretty big vs D&T.
|
# ? Nov 27, 2015 23:25 |
|
TheKingofSprings posted:Archetype giving your Elesh-Norn hexproof seems pretty big vs D&T.
|
# ? Nov 27, 2015 23:38 |
|
|
# ? May 24, 2024 18:58 |
|
standard.deviant posted:It's also 2 creatures when you could have killed them already with Inkwell. This is my thinking. I guess I could be wrong, but honestly just getting 1 guy into play is hard enough as-is.
|
# ? Nov 27, 2015 23:56 |