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1upmuffin
Jan 9, 2023
I played Microscope with a group once and had a good time, is Fellowship sort of in that vein? Interested in the bundle.

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GimpInBlack
Sep 27, 2012

That's right, kids, take lots of drugs, leave the universe behind, and pilot Enlightenment Voltron out into the cosmos to meet Alien Jesus.

1upmuffin posted:

I played Microscope with a group once and had a good time, is Fellowship sort of in that vein? Interested in the bundle.

Depends on what you mean by "in that vein." Fellowship gives players a lot of control over the world (officially, you, the player, are the one who gets to tell us about your people--so e.g. if you play the Dragon, you get to decide what dragons are, what they're like, and what their culture is), and it has some good rules for a structured, shared world-building session at the start of the game, but the actual gameplay of Fellowship is "a party of heroes going on journeys and having adventures," not "a shared experience of building a world and its history" like Microscope.

Admiralty Flag
Jun 7, 2007

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022

To be overly reductionist, Fellowship is "Let's roleplay the Lord of the Rings" and Microscope is "Let's semi-collaboratively design (with some RPing) a Manichean fantasy world where evil never seems to be truly defeated, but resurges in cycles."

1upmuffin
Jan 9, 2023

GimpInBlack posted:

Depends on what you mean by "in that vein." Fellowship gives players a lot of control over the world (officially, you, the player, are the one who gets to tell us about your people--so e.g. if you play the Dragon, you get to decide what dragons are, what they're like, and what their culture is), and it has some good rules for a structured, shared world-building session at the start of the game, but the actual gameplay of Fellowship is "a party of heroes going on journeys and having adventures," not "a shared experience of building a world and its history" like Microscope.

Gotcha, thank you, this makes sense.

Xand_Man
Mar 2, 2004

If what you say is true
Wutang might be dangerous


Admiralty Flag posted:

To be overly reductionist, Fellowship is "Let's roleplay the Lord of the Rings" and Microscope is "Let's semi-collaboratively design (with some RPing) a Manichean fantasy world where evil never seems to be truly defeated, but resurges in cycles."

ehhhh IMO Microscope's Light/Dark system is meant more to reflect how historical events often have counterintuitive ramifications but that's certainly one way you can use it

Admiralty Flag
Jun 7, 2007

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022

Xand_Man posted:

ehhhh IMO Microscope's Light/Dark system is meant more to reflect how historical events often have counterintuitive ramifications but that's certainly one way you can use it

Sure, I was just talking about the specific example of Tolkien -- asking what's the "thesis statement" (I can't remember the actual term) that you'd use to frame a game of Microscope for Middle Earth as a whole through the ages.

John Lee
Mar 2, 2013

A time traveling adventure everyone can enjoy

Ah, nuts, I had surgery like RIGHT before the BoH, and now that I'm back on the computer, I find out I missed it! Well, at least Fellowship Ultimate Edition will probably happen eventually.

John Lee
Mar 2, 2013

A time traveling adventure everyone can enjoy

update: I spent above my means and bought all of Fellowship 2E because it's a real good game

Tsilkani
Jul 28, 2013

You have purchased wisely.

John Lee
Mar 2, 2013

A time traveling adventure everyone can enjoy

Tsilkani posted:

You have purchased wisely.

Not THAT wisely, as it turns out, because Blaseball ended forever, necessitating me purchasing a bevy of related clothing from the store, so I'm broke as hell!

...But I have a culturally-important jacket and a sickass tabletop game, so it's all cool.

Skeletome
Feb 4, 2011

Tell them about the tournament!

For the Turncoat option in 'What is a Spy'- should players be made aware that the Spy is playing as a turncoat?

Lurks With Wolves
Jan 14, 2013

At least I don't dance with them, right?

Skeletome posted:

For the Turncoat option in 'What is a Spy'- should players be made aware that the Spy is playing as a turncoat?

I'd say yes, for three main reasons.

1) Fellowship is a very collaborative game in a lot of ways, and there aren't great ways to handle long-term intra-party conflict. It's better to have everyone knowingly work together on the story of this character possibly betraying the party than it is to do a bunch of wrangling to somehow make it a secret the rest of the party needs to pry out OOC.

2) It's a very specific mechanical effect. There's good odds that the rest of the party is going to realize the Spy isn't throwing bombs, doing stunts or breaking hearts, but they do seem to know every major enemy the party meets.

3) If the rest of the party doesn't notice, they might not do anything to investigate the Spy because why would they assume their IRL friend's character would betray them? This goes back to point one, where it's better to tell players that there's a fun investigative story to be had here than it is to just hope they stumble across it.

gnome7
Oct 21, 2010

Who's this Little
Spaghetti?? ??
Something I should have set up ages ago but literally just, did not check if I could:

https://www.drivethrurpg.com/product/453707/Fellowship-Complete-Collection-BUNDLE

Fellowship is now available as a hardcover collection. Get all four books for $60 off!

okay now i go back into hiding until i manage to write something again

Countblanc
Apr 20, 2005

Help a hero out!
just checking, has there been any progress wrt the next Fellowship edition? i was really impressed with the outline.

gnome7
Oct 21, 2010

Who's this Little
Spaghetti?? ??
I have not worked on any games making or writing in months, unfortunately. The burnout hit me so hard.

I am looking over my outlines and notes from last time I tried to write this and am also impressed with past-Vel.

So there is no progress to report, but thanks for the check-in all the same, it got me looking at it again.

Rand Brittain
Mar 25, 2013

"Go on until you're stopped."
Huh, I didn't know you could bundle multiple PoD books. I'll plan on picking those up once the trickle from the Vault ticks over the required amount.

gnome7
Oct 21, 2010

Who's this Little
Spaghetti?? ??
I've gotten way back into writing lately - burnout defeated! And I have something big I'd like to announce.

I've been workin on Fellowship 3e for a while in the background, but it'll be a while more before it's really, done. But I started writing a DnD style wizard as an interesting "what if," and I genuinely love it? It's so EASY to write. So:

https://x.com/Veliministriari/status/1794430141361217741



Official announcement: I'll be releasing a preview book for third edition, with 5 hero playbooks, all the core rules, and 2 villain playbooks. Fully playable, ready to go, and a great teaser for the massive tomes that will be Fellowship Ultimate Edition.

HopperUK
Apr 29, 2007

Why would an ambulance be leaving the hospital?

gnome7 posted:

I've gotten way back into writing lately - burnout defeated! And I have something big I'd like to announce.


That's awesome! Congrats:)

Subjunctive
Sep 12, 2006

✨sparkle and shine✨

oh hell yes, this is fantastic news

so glad to hear you’re feeling better about writing (not just selfishly…)

Vulpes Vulpes
Apr 28, 2013

"...for you, it is all over...!"
I've been wanting an Old School Fellowship since 2e, I'm super psyched for this!

Sea Lily
Aug 5, 2007

Everything changes, Pit.
Even gods.

really excited to see more, every bit of Fellowship stuff you've made has been awesome

gnome7
Oct 21, 2010

Who's this Little
Spaghetti?? ??

Vulpes Vulpes posted:

I've been wanting an Old School Fellowship since 2e, I'm super psyched for this!

Glad to hear it, I wasn't sure this had a market tbh but I am having fun.

I cannot overstate how easily this has come to me, especially compared to other writing. I started on this just this morning, now here is the entire Wizard playbook. Enjoy the preview!

Runa
Feb 13, 2011

I always did think of Fellowship as "what if Dungeon World was good" so I'm looking forward to everything coming full circle as it were.

mllaneza
Apr 28, 2007

Veteran, Bermuda Triangle Expeditionary Force, 1993-1952




gnome7 posted:

I cannot overstate how easily this has come to me, especially compared to other writing. I started on this just this morning, now here is the entire Wizard playbook. Enjoy the preview!

That's the good stuff right here.

Vulpes Vulpes
Apr 28, 2013

"...for you, it is all over...!"

gnome7 posted:

Glad to hear it, I wasn't sure this had a market tbh but I am having fun.

I cannot overstate how easily this has come to me, especially compared to other writing. I started on this just this morning, now here is the entire Wizard playbook. Enjoy the preview!

This is a lot of fun, I'm excited!

Runa
Feb 13, 2011

I like the change of renaming Gear "Limited Moves" and giving them more detailed descriptions than previous Gear entries entailed.

Vulpes Vulpes
Apr 28, 2013

"...for you, it is all over...!"
Fighter also owns- feels like when I was getting psyched about Dungeon World back in 2014.

Subjunctive
Sep 12, 2006

✨sparkle and shine✨

this is real good stuff

Runa
Feb 13, 2011

So Blood is renamed to Nerve, Sense to Patience, and Wisdom to Mercy?

gnome7
Oct 21, 2010

Who's this Little
Spaghetti?? ??
That's correct. I wanted to make all of the stats into virtues, since they're meant to describe Heroes. And Blood just kept being too much of an easy fallback for "you got hurt, damage Blood" and that's gotta go, damage in fellowship is emotional. Sure physical wounds will hinder you too, but losing your Nerve or your Courage is just as impactful.

Runa
Feb 13, 2011

I like that change! Quite thematically appropriate.

NinjaDebugger
Apr 22, 2008


gnome7 posted:

I've gotten way back into writing lately - burnout defeated! And I have something big I'd like to announce.

I've been workin on Fellowship 3e for a while in the background, but it'll be a while more before it's really, done. But I started writing a DnD style wizard as an interesting "what if," and I genuinely love it? It's so EASY to write. So:

https://x.com/Veliministriari/status/1794430141361217741



Official announcement: I'll be releasing a preview book for third edition, with 5 hero playbooks, all the core rules, and 2 villain playbooks. Fully playable, ready to go, and a great teaser for the massive tomes that will be Fellowship Ultimate Edition.

This looks super loving rad, and "minoring in Conjurer does not make you Useful" may be the greatest line ever printed in an RPG.

Hyperactive
Mar 10, 2004

RICHARDS!

Loving this news and preview.

paradoxGentleman
Dec 10, 2013

wheres the jester, I could do with some pointless nonsense right about now

Fantastic to hear! I'm also glad you got rid of that writer's block.

Agent Rush
Aug 30, 2008

You looked, Junker!

gnome7 posted:

I've gotten way back into writing lately - burnout defeated! And I have something big I'd like to announce.

I've been workin on Fellowship 3e for a while in the background, but it'll be a while more before it's really, done. But I started writing a DnD style wizard as an interesting "what if," and I genuinely love it? It's so EASY to write. So:

https://x.com/Veliministriari/status/1794430141361217741



Official announcement: I'll be releasing a preview book for third edition, with 5 hero playbooks, all the core rules, and 2 villain playbooks. Fully playable, ready to go, and a great teaser for the massive tomes that will be Fellowship Ultimate Edition.

Congratulations! Glad to hear you're writing again, Fellowship very quickly became one of my favorite games so I'm excited to see more of it!

Countblanc
Apr 20, 2005

Help a hero out!
congrats on getting back into the swing of things, I've really enjoyed the bits you've tweeted out so far.

in your original ideas draft for 3e you mentioned rules for GMless play, was that still something you were considering working on in the future?

gnome7
Oct 21, 2010

Who's this Little
Spaghetti?? ??
That is still the plan, yeah. I'm restructuring the core rules a bit - the game is technically always GM-less, some players are just the villains. It will be possible to play without any villains and have a Horizon team playbook to guide you, but that's not going to be in this preview book, I need to work on that a whole lot more.

Capfalcon
Apr 6, 2012

No Boots on the Ground,
Puny Mortals!

A very good video review (and very fun example fight) of Panic at the Dojo just came out, and it reminded me just how much it ruled. Once I finish up the CoC game I'm running, I'm gonna start bullying my friends into making some heroes I can piledrive into the sidewalk with the slowest, beefiest grappler I can manage.

Also, plot and character arcs or whatever, but mostly POTEMKIN BUSTER.

https://www.youtube.com/watch?v=9gib72XuA3A

Capfalcon fucked around with this message at 04:04 on Jun 6, 2024

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John Lee
Mar 2, 2013

A time traveling adventure everyone can enjoy

Hell yeah, excited to hear about things going so well, gnome! The currently available preview clears up my quibbles about the previous exploratory version of 3e, too.

https://x.com/Veliministriari/status/1798544783377629268

also hell yeah

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