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Anoia
Dec 31, 2003

"Sooner or later, every curse is a prayer."
Oh, drat, who's running this shitshow for US goons?

I'm cool with Shanghai Goon for the name fwiw

Also red or blue?

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cathead
Jan 21, 2004

Red has the fanciest outfits so that's my vote.

Everyman
Jun 4, 2009
Last time we've polled it in the thread, Red had the majority vote. I don't mind running the US goon guild since I planned on making a guild at launch for my goon buddies anyway. Give me some good names so I don't default to one of our lame puns or inside jokes instead.

Also cathead the current OP has a couple links towards the bottom to newbie guides and tips I've written over beta. Feel free to copy, incorporate them, or laugh at my incompetence.

cathead
Jan 21, 2004

Everyman posted:

Last time we've polled it in the thread, Red had the majority vote. I don't mind running the US goon guild since I planned on making a guild at launch for my goon buddies anyway. Give me some good names so I don't default to one of our lame puns or inside jokes instead.

Also cathead the current OP has a couple links towards the bottom to newbie guides and tips I've written over beta. Feel free to copy, incorporate them, or laugh at my incompetence.

Nah it's good stuff. I've already covered some of it but I'll be sure to incorporate some of the other stuff. Thanks!

Defenestrategy
Oct 24, 2010

Everyman posted:

Last time we've polled it in the thread, Red had the majority vote. I don't mind running the US goon guild since I planned on making a guild at launch for my goon buddies anyway. Give me some good names so I don't default to one of our lame puns or inside jokes instead.


The Dongfang Clan[RIP dongfang making GBS threads]

cathead
Jan 21, 2004

Ok, OP is mostly ready to go aside from thread title and guild/server information. We've got writeups about hongmoon weapons, world bosses, hongmoon coins, soul shields, and crafting, so let me know if anyone has any other ideas or questions they think need to be answered or whatever.

How long before release do you guys want me to post it?

Lucy Heartfilia
May 31, 2012


Well, why not post the OP here for now, so people can check it out?

cathead
Jan 21, 2004


Hey Cricket! Are you a Blade and Soul master yet?! Read the thread!!!

Blade and Soul is a fantasy wuxia-themed martial arts MMO by NCSoft’s Team Bloodlust. Originally released in Korea in mid-2012 it is FINALLY making its way to NA/EU on January 19th, 2016.

For Founder’s Pack purchasers, name reservation starts on January 11th at 6pm PST/9pm EST for NA and 6pm UTC for EU (the regions and names are separate). Head start begins on January 15th at 10am PST/1pm EST/6pm UTC

What does BnS bring to the table?
  • A cool action combat system based heavily around combos and contextual actions. Rather than have a “hotbar” where you place your skills, your skills are assigned to specific keys. These keys will change to different skills based on the state of your character and/or opponent (e.g. airborne, knocked down, grabbed, other class-specific mechanics). It winds up being a very fluid and flexible system that sometimes feels more like a fighting game than an MMO.
  • Wuxia-inspired Qinggong techniques that enable you to dash quickly, jump super high, run across water, and glide through the air. This allows for a greater sense of vertical mobility in the world and lets you cover a lot of ground quickly. You do have a stamina bar though so you can’t do it forever, but it regens relatively quickly. As you level up you’ll do stupid fetch quests for a dumb old man and he’ll teach you even cooler techniques like diving from the sky and running up walls!
  • Interesting and well-designed PvP options. The core of this lies at the 1v1 and 3v3 tag-team arena options. These arena matches use equalized stats and do not take gear into account, making them entirely skill based. The PvP combat is heavily based around positioning, matchup knowledge, smart use of escapes, and mindgames. Many matchups come down to baiting the opponent into making a mistake and blowing their escapes at the wrong time so you can CC them and get off a big damage combo without them breaking out of it. The only caveat is you WILL want to be max level or close to it as your skill points from leveling are not equalized. Some classes can get away with lower levels through good play, however. The arena PvP is very popular as an esport in the other regions.
  • There’s also consensual open-world faction-based PvP, where equipping specific faction outfits will flag you to attack/be attacked by players wearing the opposing faction’s outfits. Players compete to gain points by killing opposing players and NPCs, which they can then turn in for reputation with that faction. However if you are killed, remove your faction outfit, or teleport out you will lose any points you hadn’t turned in for rep yet. Korea also has 6v6 battleground style PvP but I don’t think we’ll have that by release. It’s worth noting that unlike 1v1 and 3v3 arena, your gear DOES matter in open world and 6v6 PvP.
  • Interesting dungeon experiences and relative lack of a “holy trinity” in PvE. While there are still some classes that are more suited to holding aggro or providing party support, there’s a lot of overlap between classes with these sort of abilities and party makeups tend to be pretty fluid. Any class can “tank” using their evasion, moves with invincibility, or damage absorbing abilities, every class has DPS capabilities, and there are no healers, though some classes can spec their skills to provide some minor health recovery. Dungeons come in 6man and 4man flavors. 4mans are considered the “hard mode”, as the mob damage is higher and attack and aoe indicators are removed compared to 6man.
  • A robust skill specialization system. Just go to https://bnstree.com/ and look at that poo poo. Almost every skill has its own skill tree that adds different effects to the base skill or might even change it entirely. You gain skill points while leveling and can respec your skills at any time outside of combat. Once you hit level cap, you will eventually be able to get “Hongmoon levels” which take much longer to get but will grant you more skill points, thus enabling even more flexibility with your builds. You’ll also be able to do quests to unlock ~secret Hongmoon arts~ which will enable you to choose the final tier in many of your skills, giving them powerful additional effects.
  • A relatively non-lovely F2P system. The cash shop is entirely convenience and cosmetic items. If you want to play it COMPLETELY FREE ALWAYS it’s definitely possible but it’s going to get pretty grindy later on. If you’re willing to put a few bucks in you can make them go quite a long way, however. If you don’t mind paying what is essentially a sub fee for premium then you won’t have any issues at all, unless you’re like super obsessed with all the cosmetic stuff on the cash shop. More details on cash shop currencies in the “Hongmoon Coins” section later in the OP.
  • Story is pretty cool as a wuxia-inspired revenge tale. It gets a little cheesy at times but seems pretty self-aware so it’s fun if you don’t take it too seriously.
  • Leveling PvE is pretty standard questing stuff, but it goes by pretty quickly especially if you make use of the xp food you’ll inevitably get. There’s lots of really amazing scenery too.
  • Buff dudes and big booties, also furry midgets if that’s your thing. There’s also a “skin glossiness” slider if you want to oil yourself up and run around all shiny.

RACES


Jin - Your standard human, but in BnS everyone’s really hot so they still look good. The only race that can be an Assassin!


Gon - The guys are massive hulked out muscle dudes, like seriously huge. The girls are amazonian goddesses with legs for days. They’re the only race that can be a Destroyer because everyone knows you need a huge butt to be able to swing a big axe.


Yun - Female only, TOTALLY not elves. I swear. They’re very skinny and dig nature though. They don’t get any special classes. :(


Lyn - The furry midget class. Unlike Tera, there are both male and females, their outfits are pretty modest and they don’t have inexplicably huge thighs. They do have weird cat feet though. You can even make old man Lyns with fu-manchus and stuff, so don’t feel like you have to look cutesy if you play one. The only race that can be Summoner, and they get a special variant of Blade Master called the Blade Dancer that has some different skills and a somewhat different playstyle.

CLASSES

https://www.youtube.com/watch?v=RWPNV1eNXbE
Blade Master - You really love swords. Swords and lightning. So much that one isn’t enough, you need multiples of them constantly flying around you as you dash across the battlefield like a fancy sword ballerina. No but really, BM is the wuxia sword class, they have plenty of mobility and evasion and are one of the two classes most suitable to tanking due to their excellent block ability and are able to spec for increased aggro on some of their abilities. You also get a draw stance where you start doing some fancy iaido poo poo and lightning goes everywhere. Jin and Yun can be BMs.

https://www.youtube.com/watch?v=cgeV41sN0vE
Kung Fu Master - Basically Bruce Lee. Has pretty much all of the cool punchman stuff you’d expect. Heavily combo based and probably one of the highest skillcap classes in the game. They have an really good counter ability on a very low cooldown, and along with aggro abilities this makes them the other ideal “tank” class. You’re going to have to get good if you want to really play this class to the fullest, the combos are long and you’ll have to know how to do them while also countering boss attacks to get the most out of the class. Jin, Gon and Yun can be KFMs.

https://www.youtube.com/watch?v=N_1msQf4Vjg
Force Master - A martial arts wizard. You punch the air so hard that fire and ice comes out. Anyway, a heavy DPS and CC class that switches between Fire and Ice “stances” depending on which spell you cast last, which allows you access to different abilities. You’ll need to juggle both stances and the debuffs and status effects they apply. One of the primarily ranged classes along with Summoner and Warlock. Gon, Yun, and Lyn can be FMs.

https://www.youtube.com/watch?v=nLOkJdH-22I
Assassin - It’s literally a ninja. Like, all of the classic ninja moves. Stealth? Tree stump decoy? Izuna drop? Hidden wire techniques? Endless shurikens? We got it all. Primarily DPS focused, although they can spec into some pretty sweet party support buffs. Heavily abuses stealth and has ridiculous mobility with multiple teleports. Jin only!

https://www.youtube.com/watch?v=BunmjTNGjSs
Destroyer - Loves huge axes, being STRONG, and grabbing things and pummeling them into submission. Their grab is a very powerful party support tool as you can pick up bosses and hold them in place so your party can wail on them with impunity. They also can fling enemies around and piledrive them. One caveat is their DPS rotation is almost entirely centered around animation canceling their two primary abilities, this requires timing, practice, and decent ping. Even if you can’t do it perfectly though your grab is very useful. Gon only!

https://www.youtube.com/watch?v=bMJMN4jz5lo
Summoner - Nature wizards with a cute cat pet. They have a loving sunflower laser cannon. You can even customize and get costumes for your cat! DOUBLE THE DRESSUP! Probably the class with the most party support, but thanks to Power of Sunflower they are a very capable DPS class as well. They’re probably the simplest class mechanically and most ping-friendly, but there’s still plenty of depth to the class. Lyn only!

https://www.youtube.com/watch?v=1uKEzMKwLtI
Blade Dancer - Some Lyns wanted to be Blade Masters but then it was like “You have to be this tall to be a Blade Master” so they were like “Screw you then!” and came up with their own style. They share some skills with BMs but differ pretty significantly in other ways. They’re a more bursty class compared to BM’s sustained damage and they lack the block (but instead have a low CD .5sec invincibility move). Still have lots of evasion, and also have a force grip that can be used to hold bosses for party members similar to destroyers. Lyn only, obviously.

Upcoming Classes
There are two classes that are available in Korea but will be coming at various times after release for NA/EU.
Warlock - Edgy Summoners. They get a huge temporary demon pet that they can pull out for damage and support. They fight using charms and talismans. They also get a powerful party buff called Spiritualize, which makes your whole party go DARK SSJ with black outfits and wings and poo poo and empowers their left click abilities with special attributes. NCWest has said we’ll be getting this class “soon” after release. Jin, Yun, and Lyn can be Warlocks.
Soul Fighter/Chi Master - A KFM and an FM loved each other very much and this class was born. They change stances between a ranged ice stance similar to FM and a melee earth stance similar to KFM. They literally just came out in Korea so nobody knows much about them and it will be awhile before we get them. Gon and Yun can be Chi Masters.

Guild and Server Stuff

Shanghai Goon on Red Faction on Mushin?! Maybe?!

Tips/FAQs/etc.

I’m just going to go over some random helpful stuff for new players here. The game does a decent job of explaining some systems and then a really lovely job of others, so I’ll try to point out some things to pay attention to, especially in regards to not wasting items and money.

First of all, ALWAYS do your surveys and daily dash. You will get a ton of useful stuff from this like keys, unsealing charms, weapon fodder, and breakthrough/transform materials.

Hongmoon Weapon
Early on in the game you will get your Hongmoon weapon. As you progress through the story and level up you will feed items to the weapon to level it up, and at certain points you will need a particular class-specific UNSEALED weapon (done with unsealing charms, it’s basically like identifying a weapon) to breakthrough to the next set of levels or transform it into an entirely new weapon. Generally these specific weapons you need will come from Wheels of Fate or from dungeons in the form of chests. You’ll need to use keys to open these chests for a random weapon. However, there are “Brilliant Keys” that when used will guarantee you get a class-appropriate weapon. These keys can be purchased on the cash shop (Hongmoon coins can be used for this, see below), and you will sometimes get them from surveys, and the founders packs include some as well.

Here’s the thing. Blue weapons can be traded or bought/sold on the AH. In general, you won’t want to waste your Brilliant keys on these. Either sell the wrong ones you have and buy the one you need, or ask around if anyone’s willing to trade you. Save your precious brilliant keys (however you got them) for the steps in the evolution where you need purple weapons. Purple weapons are untradable and generally come from group dungeons. You’ll get the chests from completing the dungeon, and also can get an extra one from the dungeon daily. The weapons themselves also have a chance to drop during the dungeon. Anyway, if RNG decides it’s time to screw you over you could be running these things for awhile since you can’t trade, so Brilliant keys can save your rear end in that case.

You’ll also have Hongmoon accessories that will upgrade similarly, but they’re not class specific so you don’t have to worry about getting owned by RNG. Just check where they drop at and keep an eye out for them and don’t like, accidentally sell them or fuse them or throw them away. They should say they are “evolution material” on the tooltip.

Khako posted some pics of the progression and costs for each Hongmoon item:

Weapon - http://i.imgur.com/iNa4mlz.jpg
Necklace - http://i.imgur.com/MeiKNGs.jpg
Earring - http://i.imgur.com/nC4ty0O.jpg
Ring - http://i.imgur.com/Ano8PyZ.jpg

World Bosses and Wheels of Fate - Stalker Jiangshi and You
(thanks Everyman for the writeup)

If you see an angry, red face on your minimap then you've found a world boss! Get close enough and a big health bar will appear on your screen. As an example, I'm going to talk about the Stalker Jiangshi, the first would boss you'll meet.

Around lv6, you'll encounter the Stalker Jiangshi. There's an associated quest to kill it, and you're more than free to fight it repeatedly after the fact for its drops. Its a fairly straightforward enemy that does hit hard and have a lot of hp when you first encounter it, but the steady stream of new players is more than enough to take it down. With a couple levels under your belt and an upgraded weapon, you'll find soloing it isn't a problem.

Killing the Stalker drops you tokens which can be spent at a chance at items. I believe you always get a minimum of one token, with more rewarded depending on how much you contribute to the fight. For reference I recall usually getting one or two when a large group mobs it, but I'll get five or more for soloing it. Being in a party is not required as anyone who strolls up and hits the boss gets credit for a kill.

The quest hub not five feet from the Stalker has a couple roulette wheels, one in the front and an often overlooked second in the back, where you can spend a token for a random prize. There's no minigame involved, you just interact with the wheel, it eats a token, then rewards you an item after the spinning animation stops. The reward will despawn after five seconds so make sure you grab it ASAP. Unfortunately only one person can use the wheel at a time, so consider checking the one in the back or swapping channels if it’s crowded.

The rewards from the roulette wheel include soul shields, costumes, and Stalker weapon boxes. These boxes require a key to open, and reward Stalker weapons. Using a normal key will award a random stalker weapon, but using a Brilliant Key will guarantee the weapon you get is for your class. It may take a few tries to find the weapon you want using normal keys, but they and Stalker tokens are plentiful and quite easy to get. Brilliant keys are better saved for the weapon boxes you get from dungeons.

These weapons are very important as they are the first breakthrough offering required to upgrade your hongmoon weapon beyond lv5. They offer substantially more experience than the weapons you'll be finding as random drops, so don't be shy about using them as upgrade fodder. They can't be traded anyway, and just a few extras can easily lead to running around with a powerful, maxed out weapon. I like spending a few extra tokens and keys to get some spare weapons for doing just that.

Later world bosses work more or less the same, though some - like the second you encounter - will just directly drop a loot box rather than tokens. For example, the second world boss awards necklaces. There's no rolling against other players required, just participate in a kill and you'll get your own loot box.

Hongmoon Coins (aka the “F2P currency”)
Here’s how currencies work. NCoin is the currency you buy with real :10bux:. Hongmoon Coins are a currency you can acquire in-game that can also be used to buy most cash shop stuff. There is a second tab along the right side of the cash shop that will switch you to “Hongmoon Coin mode”.

So how do you get it? There are two primary ways. The first is through venture tokens. You’ll get these from daily dash mostly, surveys might give you some, and daily quest chests have a chance to contain them. If you click on them it will give you the option to combine the tokens with a certain amount of Dragonstones to gain the specified amount of Hongmoon Coins. Dragonstones can be bought by clicking the “premium store” icon at the bottom of your inventory (looks like a bag), they’ll be on the first tab which should show up even if you don’t have premium active, for 1 silver apiece. So basically you’re combining your venture tokens and some silver to get Hongmoon Coins.

The second way is through the currency exchange. It’s one of the icons in the list at the bottom of your screen. Here you can buy Hongmoon coins with gold, or sell your NCoin for gold. The rate varies depending on the market.

Anyway, even if you’re spending some money on the game, it’s worth paying attention to Hongmoon coins as they can help your money go farther since you can use them for smaller purchases that you might need and save your $$$ for pretty princess dressup. If you’re trying to play for free they’ll be invaluable in mitigating some of the grind (like buying Brilliant keys), or if you get really good at making gold you can even finance some neat costumes for yourself.


Soul Shields
(thanks again Everyman!)
  • You need to be wearing an outfit to gain stats from your soul shields. Swapping outfits won't change your soul shield configuration, but running around naked won't give you their benefits.
  • Soul Shields come in 8-piece sets, and you get set bonuses for equipping 3, 5, and 8 pieces from the same set. Its usually worth it to go for the full set.
  • Most soul shields you find are pretty mediocre at best. I found that for leveling it was just easier and more efficient to focus sets with HP and Crit. This seemed like the most useful stats to focus on, but feel free to prove me otherwise.
  • Using the salvage button on the bottom of your inventory UI, you can break down unwanted pieces and gain fusion powder. Using the upgrade button on the same UI, you can use other unwanted soul shields to increase the stats of the ones you plan to equip.
  • By joining the Soul Shield crafting guild, you can just directly make pieces with the stat you're looking to add. Want to stack more crit? Just make crit shields! If you're not a crafter, you can always find them on the marketplace as well. As a bonus, you'll be able to craft the transformation stones needed for your various hongmoon equipment upgrades.
Going to outline the soul shield sets I went for and where to get them. Don't remember the exact names but they should be close enough.

lv6 Stalker Set - Stalker Jiangshi Wheel of Fate

lv20 Viridian Set - Viridian Valor Stone Vendor in Jadestone Village. Next to the daily quest board and a little north of the clan/faction NPCs.

Optional: lv20 Blight Set - Blackram Narrows. Better than the Viridian Set, but not by much. In the time you spend farming up a complete set you could easily gain 2-3 levels by questing so I'd recommend skipping.

lv28 Cinderlands Set - Cinderlands Valor Stone Vendor in Yehara's Mirage/Scorching Sands. Next to the wheel of fate in town.

Optional: Lv33 Scorpion Set - Pinchy Wheel of Fate. Like the stalker set, this is another wheel reward and I was able to put together a set fairly quickly. Its up to you if you want to use it as you lose about 800 HP but gain 10% crit compared to the lv28 Cinderlands Set. It makes very useful fodder for fusing crit onto the next set, though.

lv36 Cinderlands Set - Cinderlands Valor Stone Vendor in Yehara's Mirage/Scorching Sands. Next to the wheel of fate in town. Higher level version of the Cinderlands set from the same NPC. You'll lose about 5% crit compared to the Scorpion Set, but gain more than 2k HP. You can make up some of the lost crit by just fusing your Scorpion pieces to this one.

Optional - lv36 Infernal Set - Tomb of the Exiles. Like the Blight Set from Blackram Narrows, its an upgrade over the valor stone set but may take longer than its worth to complete the full set.

lv45 Moonwater Dueling Set - Misty Woods Cerulean/Crimson Faction Vendor. One of the first and easiest lv45 sets you have access to. Requires a total of 160 tokens which are gained from killing the opposite faction's bosses, netting about 2-8 per kill. Keep an eye out on faction chat to see what channel people are farming tokens on, there's usually always a group. Takes a few hours to grind, and while you lose about 5% crit from your previous set, you'll gain about 20k hp. Its a pretty good starter set.

Lv45 Dokumo Set - Skittering Tunnels Dungeon. This is the other soul shield set to go for at level cap. Gained from the Skittering Tunnels dungeon, it has a solid focus on offensive stats - primarily crit. Its what most people use as their early go to PvE set.

Professions - Gathering and Crafting
(once again, thanks Everyman!)

The Basics
  • Rather than finding or making items yourself, crafting and gathering is done by placing orders. You pick up professions by forming contracts with their respective guilds, and then place orders for either raw materials (gathering) or finished products (crafting). Gathering requires a small fee, while crafting requires the recipes materials along with a fee.
  • Orders can be placed directly and picked up through a guild NPC or long-distance through your crafting UI. Distance orders and pick up will incur an additional fee that may be a little pricey for the level you are able to first start crafting, but becomes negligible over time.
  • Professions can first be acquired in Jadestone Village. You can have up to 2 gathering and 2 crafting professions, for a total of four. You can drop a profession at anytime at the cost of losing your accumulated experience with that profession.
  • To gather, you must first locate a sample of the item you wish to gather in the world. The UI helpfully lets you know what region and subzone of the map they can be found on, as well as giving you directions towards the sample. There are multiple places to find an individual sample, but you only need (and can only ever interact) with one.
Ranks and Guild Points
  • Crafting and gathering items earns you guild points towards their respective professions, which you need to rank up. The UI helpfully informs you of your current guild points, the total needed to reach the next rank, and how many points each order provides.
  • Higher ranks allow you to craft and gather new items. There are a total of 4 ranks, each with materials corresponding to a different region in the world: Rank 1 - Viridian Coast, Rank 2 - The Cinderlands, Rank 3 - Moonwater Glade, Rank 4 - Snowy Peaks. (Forgot the actual name.)
  • As the ranks of your orders go up, so does the time needed to fulfill them. For example, crafting and gathering for common materials and items takes 30 minutes at rank 1 and 40 minutes at rank two. Rare crafts and gathers are 1 hour at rank 1 and 6 hours at rank 2. Taking all the steps into account, Rank 3 crafts can take almost 48 hours from beginning to end.
  • You can perform special crafts as a clan! Deposit the required materials into the clan vault, and the leader can place an order for items that cannot be obtained in any other way, including customizable clan outfits. They also require certain professions to be learned among your clan members. At the extreme end, some crafts will need at least one of every crafting profession maxed out within the clan.
Miscellaneous
  • Quartz and water are special resources that can only be gathered out in the world directly by players. Mining picks allow you to gather quartz from rock formations, and jars allow you to collect water from wells.
  • The icons for wells and rock formations are always visible on the map, but it does take time for the actual node to respawn. It’s intended to be a limited resource, so don't be surprised if it takes some time to find a node.
  • You can find more recipes out in the world to unlock new items to craft in your UI. The majority of these are drops from dungeons.
Gathering Guilds

Herbalism - Herbside Service - Provides materials for Medicines and Talismans.
Fishing - Fishing Network - Provides materials for Medicines and Talismans.
Mining - Prospector's Union - Provides materials for Jewelry and Blacksmithing.
Stonecutting - Stonecutters - Provides materials for Jewelry and Blacksmithing.
Woodcutting - Tree Fellers - Provides materials for Soul Shields and Pottery.
Harvesting - Green Thumbs - Provides materials for Pottery and Cooking.
Trapping - Trapper's Alliance - Provides materials for Soul Shields and Cooking.

Crafting Guilds

Medicine - Silver Cauldron

Craft health potions and antidotes to purge poisons. Since the standard healing potion is percentage based, more advanced crafts will allow you to produce larger quantities at once. More advanced recipes will allow you to craft other kinds of healing potions as well. Makes an excellent pair with Talismans due to their shared gathering professions.

Talismans - Earthseers

Craft talismans that do everything from unsealing equipment, dungeon and town teleportation and party member resurrection. Makes an excellent pair with Medicines due to their shared gathering professions.

Jewelry - Radiant Ring

Craft various accessories and as well as boxes that contain random gems. While your hongmoon accessories will be superior to anything you craft, the accessories provide good fodder to feed into your gear. The gems themselves will be useful both while leveling and at level cap. Makes an excellent pair with Blacksmithing due to their shared gathering professions.

Blacksmithing - Forgekeepers

Craft weapons and the various repair tools used to restore durability. Your crafted weapons are never going to outshine your hongmoon, but they can at least provide weapon skins to copy over for an alternate appearance. Makes an excellent pair with Jewelry due to their shared gathering professions.

Cooking - Acquired Taste

Craft food to restore HP out of combat and provide buffs. Since the standard dumpling is percentage based, more advanced crafts will allow you to produce larger quantities at once. More advanced recipes allow you to make food with provides buffs to max HP and experienced earned from defeating enemies. Pairs decently with Pottery or Soul Shields due to having a single gathering profession in-common with either.

Soul Shields - Soul Wardens

Craft soul shields of a desired stat as well as weapon transformation stones. The soul shield sets you gain from other sources will be flat out better, but this profession allows you to produce shields of any desired stat for use in fusion. Instead of equipping the shields you make, you'll be using them to improve the sets you do equip. The weapon transformation stones are very useful, but also very time consuming to produce. Rank 2 stones can take up to 18 hours to produce a set of 5, while Rank 3 stones take close to 48. Pairs decently with Cooking or Pottery due to having a single gathering profession in-common with either.

Pottery - Merry Potters

Crafts materials used in every other crafting profession as well as pickaxes and jars. The focus of pottery is making materials necessary for the more advanced recipes in other crafts. While its quite easy to level up a craft to max using only the materials from its associated gatherers, every profession has crafts that will require ingredients from Pottery. Pairs decently with Cooking or Soul Shields due to having a single gathering profession in-common with either.

Crafting and Endgame
  • Most professions remain useful even at level cap, both for selling your crafted items on the marketplace and for your own personal use.
  • Talismans and Medicines will remain relevant for providing consumables. There will always be a need for potions and unsealing talismans.
  • Jewelry finds its niche in producing gem boxes. When opened, these give a random gem that could be potentially very valuable or...not so much. As one of the main sources of gems at endgame, you can either try for the worthwhile gems or just sell your unopened boxes on the marketplace and leave the risk to the buyers.
  • Soul shields provide the fusion fodder needed to add stats of your choice to the soul shield sets you collect from dungeons and other sources. Transformation stones remain relevant as you better believe equipment upgrading doesn't stop just because you've hit level cap!
  • Pottery will continue to provide materials for the above professions, especially as the focus moves on to the more material intensive recipes.
  • Cooking and Blacksmithing, uh, you need them for clan crafts! :v: Hey, they can't all be winners.

cathead fucked around with this message at 13:27 on Dec 30, 2015

Dawnfire
Aug 25, 2011

Bork Bork!
I also wrote that blademaster guide, but it's fairly large so I'm not sure how best you could include that somewhere. I also am digging the new OP. I'd just say include some more pictures of the classes and races for people to enjoy. Possibly include a section of funny characters and/or outfits.

I'm also fine with red or blue (looking like red), as long as we go with Shanghai Goon. I came up with the name way back in the CN beta and I've been dying to see it put to use.

Inzombiac
Mar 19, 2007

PARTY ALL NIGHT

EAT BRAINS ALL DAY


Red really does have the best outfits.

The new OP looks good. I suggest adding a GIF fir each class showing off some of the cool stuff they can do.

Lucy Heartfilia
May 31, 2012


I think that already looks pretty good.

Anoia
Dec 31, 2003

"Sooner or later, every curse is a prayer."
Red and Shanghai Goon sound good to me.

cathead
Jan 21, 2004

Yeah I hadn't gone looking for pics yet. I'll see what I can dig up tonight.

edit: Also is anyone opposed to Mushin server-wise?

cathead fucked around with this message at 22:29 on Dec 28, 2015

Anoia
Dec 31, 2003

"Sooner or later, every curse is a prayer."
The RPers are leaning towards Jiwan, for the record.

cathead
Jan 21, 2004

Added some pics of the races and decided just linking the video overviews of the classes would probably be easiest for people to see how they work. Let me know what you think!

Anoia
Dec 31, 2003

"Sooner or later, every curse is a prayer."

cathead posted:

Added some pics of the races and decided just linking the video overviews of the classes would probably be easiest for people to see how they work. Let me know what you think!

I think they need to be about half size each

cathead
Jan 21, 2004

Anoia posted:

I think they need to be about half size each

What does? I timg'd the race pics but you can't really resize the embedded youtubes. Should I link them instead?

Anoia
Dec 31, 2003

"Sooner or later, every curse is a prayer."

cathead posted:

What does? I timg'd the race pics but you can't really resize the embedded youtubes. Should I link them instead?

Oh I mean the race pics. The embedded videos are fine. On the app they're links anyway

cathead
Jan 21, 2004

Anoia posted:

Oh I mean the race pics. The embedded videos are fine. On the app they're links anyway

Oh the app is kind of retarded about timg apparently, I just checked. It looks fine on a regular computer. Sorry mobile users but timg is way easier than trying to resize them manually. :(

Khako
Dec 24, 2008

Lee #61
It's big so I'll just leave the links. Handy picture guide to hongmoon progression



Weapon - http://i.imgur.com/iNa4mlz.jpg
Necklace - http://i.imgur.com/MeiKNGs.jpg
Earring - http://i.imgur.com/nC4ty0O.jpg
Ring - http://i.imgur.com/Ano8PyZ.jpg

Khako fucked around with this message at 00:55 on Dec 29, 2015

cathead
Jan 21, 2004

Khako posted:

It's big so I'll just leave the links. Handy picture guide to hongmoon progression

Weapon - http://i.imgur.com/mzr7rwK.png
Necklace - http://i.imgur.com/MeiKNGs.jpg
Earring - http://i.imgur.com/nC4ty0O.jpg
Ring - http://i.imgur.com/Ano8PyZ.jpg



That's super helpful, thanks! Added it to the OP.

Khako
Dec 24, 2008

Lee #61

cathead posted:

That's super helpful, thanks! Added it to the OP.

I just changed the weapons link to a better-detailed one

RPZip
Feb 6, 2009

WORDS IN THE HEART
CANNOT BE TAKEN
RP servers usually are the best for sustained population and not being totally hammered on release day, right? Plus presumably more people wandering around with faction uniforms on to murder.

Liberatore
Nov 16, 2010

Would you like
to know more?


When (that's no) moon hits this guy like a big Twi'lek guy: Liberatore!

RPZip posted:

RP servers usually are the best for sustained population and not being totally hammered on release day, right? Plus presumably more people wandering around with faction uniforms on to murder.

That hasn't been the case for most MMOGs released in the past 3 years or so. Your best bet is to simply go with the most populated server; it's the safe choice if you plan on playing the game for longer than a month. I'm sure you're a well-adjusted person who can deal with queues for a week or two.

HapiMerchant
Apr 22, 2014

cathead posted:

Hey! For some reason I got off my rear end and started working on a new OP, so once that's ready and we're closer to release we can make a new thread. Feel free to post clever new thread names since I know people love that poo poo and it will give us something to talk about.

Also, if anyone has any SWEET TIPS for newbies you think should be included please post them. I'll be doing some writeups about all the less-obvious stuff a player should know about like how hongmoon coins work and how to best use keys and such for leveling up your weapon, but please feel free to post things you think people should know (or wish you knew in beta).

Also if anyone's got any sort of plans for guilds or whatever I can include that information too.

Blade and Soul: Lyndicate Wars

as for newbie tips, all i can think of is 'keep your hongmoon weapon and jsut feed others to it"

Kuai
May 25, 2004
I hope the goon guild name will be "Gon Squad"

Lastgirl
Sep 7, 1997


Good Morning!
Sunday Morning!
excited to make a jin assassin come jan 19

Everyman
Jun 4, 2009

Kuai posted:

I hope the goon guild name will be "Gon Squad"

This and Shanghai Goon are both good names. I'll start a poll with those two and any other good suggestions so that YOU THE VIEWER may decide.

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Based on the OP above none of the classes in this game appear to be focused on actual lightning (rather than just lightning fast swords) and that makes me very sad. Why do so few games let me be Palpatine. :(

Mewnie
Apr 2, 2011

clean dogge
is a
happy dogge
One vote for Shanghai Goon :getin:

Everyman
Jun 4, 2009

Mewnie posted:

One vote for Shanghai Goon :getin:

I'll make an actual strawpoll in a couple days as to not poo poo up the thread.

Anoia
Dec 31, 2003

"Sooner or later, every curse is a prayer."

Liberatore posted:

That hasn't been the case for most MMOGs released in the past 3 years or so. Your best bet is to simply go with the most populated server; it's the safe choice if you plan on playing the game for longer than a month. I'm sure you're a well-adjusted person who can deal with queues for a week or two.

This is true, and B&S's RP community is particularly small and jumpy. They keep waffling on the actual choice for fear of trolls, anyway. Let's just go with Mushin.

Catsworth
Sep 30, 2009

Who doesn't wanna be Johnny Cat?

Considering the small guild cap we'll probably need more than one guild anyway if it's in any way popular. And both are pretty good!

Velveteen
Sep 17, 2011

I'm the type of pony everypony should know

Catsworth posted:

Considering the small guild cap we'll probably need more than one guild anyway if it's in any way popular. And both are pretty good!

I don't think we'll even hit the maximum guild cap of 80 to be honest. Especially after the first month of the game. I remember when Tera we had 2 guilds full of people and after the first few months it was down to under 10. The hype for this game seems really small compared to that one too.

On another note, I haven't been following the game much lately since its so far away. The new OP is looking good.

Krakatoah
Jul 8, 2009

Super High-School Level Bean-dog

Stormgale posted:

Considering guilds are so small I was thinking of just making an EU Guild for goons + anyone else who is cool (I'm sure there aren't that many of us playing) just to hang out and chill, would anyone be down for that?

So far that's just...you and me? Hoo boy.

Anal Papist
Jun 2, 2011

I vote for 6 different variations on goon squad with different umlauts to contain all goons.

Everyman
Jun 4, 2009

Anal Papist posted:

I vote for 6 different variations on goon squad with different umlauts to contain all goons.

As you wish: http://strawpoll.me/6403570

DeathSandwich
Apr 24, 2008

I fucking hate puzzles.
How is a variation of HonGoon not in there?

Stormgale
Feb 27, 2010

Krakatoah posted:

So far that's just...you and me? Hoo boy.

Eh I'm sure there are other people who don't post, what server you wanna roll?

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Argas
Jan 13, 2008
SRW Fanatic




I don't post much but I'll be rolling wherever the main goon clump goes.

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