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Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


The news that most if not all of the art for Scythe is traced is pretty :eyepop:

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al-azad
May 28, 2009



Tekopo posted:

The news that most if not all of the art for Scythe is traced is pretty :eyepop:

Source?

Rutibex
Sep 9, 2001

by Fluffdaddy

Jedit posted:

On the subject of which, Wonderdice have shut down preorders for their plagiarised Alien game and replaced their homepage with a badly written "coming soon" message.

I enjoy that even though stealing board game ideas is technically legal, its has resulted in so much bad press they have been punished for it anyway. I guess mob justice does work.

Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


Reddit thread

a7m2
Jul 9, 2012



Bottom Liner
Feb 15, 2006


a specific vein of lasagna

Jedit posted:

On the subject of which, Wonderdice have shut down preorders for their plagiarised Alien game and replaced their homepage with a badly written "coming soon" message.

Haha. Good.


Tekopo posted:

The news that most if not all of the art for Scythe is traced is pretty :eyepop:

drat, that’s pretty :psyduck:

Like, there’s nothing wrong with doing composite work and using elements to create something new and awesome but that is definitely on the straight “copy and paste with a filter on it” level and portraying it as original paintings is really disingenuous.

Henker
May 5, 2009

My suggestion for Jamaica is to houserule it so you only have to pay the cost on the first spot you move to (after both cards are factored in). That way it's way less punitive.

I enjoy the game but I realize it's a lightweight roll-and-move without a ton of strategy. It's a good game to play when no one really wants to think, or to introduce family members who have only played Monopoly to board games.

Chill la Chill
Jul 2, 2007

Don't lose your gay


Rutibex posted:

I enjoy that even though stealing board game ideas is technically legal, its has resulted in so much bad press they have been punished for it anyway. I guess mob justice does work.

It works when the law isn't moral :ssh:

Rutibex
Sep 9, 2001

by Fluffdaddy

Bottom Liner posted:

drat, that’s pretty :psyduck:

Like, there’s nothing wrong with doing composite work and using elements to create something new and awesome but that is definitely on the straight “copy and paste with a filter on it” level and portraying it as original paintings is really disingenuous.

Its just lazy. If you are going to trace things at the very least find some photos from a book at the library, or something that can't be easily found with google image search.

KPC_Mammon
Jan 23, 2004

Ready for the fashy circle jerk

Tekopo posted:

The news that most if not all of the art for Scythe is traced is pretty :eyepop:

This explains the new edition of Scythe with new art assets. https://stonemaiergames.com/games/my-little-scythe/

Jedit
Dec 10, 2011

Proudly supporting vanilla legends 1994-2014

FulsomFrank posted:

It's a really neat little game that flies under the radar. Often on sale too, if you can get it at a cheap price and are interested in a semi-abstract chain economy game with tile laying, this could be for you. I really recommend watching some videos about it first though because it is not for everyone.

The main caveat regarding King Chocolate is that it's the archetypal dust-dry Euro. It's a good game and quite clever, but it's also an almost completely abstract cube-pusher with the very thinnest veneer of theme.

Morpheus
Apr 18, 2008

My favourite little monsters
Man, it bugs me when people present an argument and say essentially "He's probably going to deny it, but it's true". It weakens the argument when something like that is said.

That said, sucks. Especially for Stonemaier Games, who have to deal with this fallout.

Bottom Liner
Feb 15, 2006


a specific vein of lasagna
Sucks for that video game that licensed his art/world building too. I think it also raised a ton of money on KS. Wonder what implications if any this will have for Scythe digital and the coming Rise of Fenrir expansion.

canyoneer
Sep 13, 2005


I only have canyoneyes for you
Hah, reminds me of this one from Libertalia.




original artwork do not steal

Henker
May 5, 2009

I don't think anything's really going to come out of this. There's a comic book artist, Greg Land, who's infamous for tracing and he's managed to maintain his popularity. Bonus points: he usually traces porn.

Mayveena
Dec 27, 2006

People keep vandalizing my ID photo; I've lodged a complaint with HR

Jedit posted:

The main caveat regarding King Chocolate is that it's the archetypal dust-dry Euro. It's a good game and quite clever, but it's also an almost completely abstract cube-pusher with the very thinnest veneer of theme.

It’s a good game but it plays NOTHING like Feudum.

Jedit
Dec 10, 2011

Proudly supporting vanilla legends 1994-2014

Lorini posted:

It’s a good game but it plays NOTHING like Feudum.

I do not understand this reply to me.

Mayveena
Dec 27, 2006

People keep vandalizing my ID photo; I've lodged a complaint with HR
King Choclate was brought up as similar to Feudum. Go back a page or two.

Chill la Chill
Jul 2, 2007

Don't lose your gay


I finally got T&E last week and I agree with Tekopo: it is highly thematic from a birds eye view in the same way Trajan is and it is a fantastic game. The fracturing of kingdoms and the internal strife from theological differences is fantastic. I was looking for "the" tile placement game for a long time and I knew it was in front of me and never got it until now.

Jedit
Dec 10, 2011

Proudly supporting vanilla legends 1994-2014

Lorini posted:

King Choclate was brought up as similar to Feudum. Go back a page or two.

Ah, right. I haven't played Feudum so can't comment on that and didn't see the connection.

Ravendas
Sep 29, 2001




Chill la Chill posted:

I finally got T&E last week and I agree with Tekopo: it is highly thematic from a birds eye view in the same way Trajan is and it is a fantastic game. The fracturing of kingdoms and the internal strife from theological differences is fantastic. I was looking for "the" tile placement game for a long time and I knew it was in front of me and never got it until now.

I love tile laying games, and just played T&E for the first time last week. I got the same feeling. I told my friends that we could have been playing this amazing game for twenty years now, why did it take so long?

Chill la Chill
Jul 2, 2007

Don't lose your gay


Ravendas posted:

I love tile laying games, and just played T&E for the first time last week. I got the same feeling. I told my friends that we could have been playing this amazing game for twenty years now, why did it take so long?
Something about a rom-com or a philosophical journey where the answer was in front of you the entire time. I've tried a bunch of tile laying games, even train tile laying games, but this is it. It was in front of me the entire time. :negative:

My group brought out El Grande to the board game meetup last week. People came by when they saw the giant tower and were actually intrigued. It's nice when an old game still strikes people's fancy when they get so blindsided by all the new stuff (which aren't necessarily superior).

FulsomFrank
Sep 11, 2005

Hard on for love

Ravendas posted:

I love tile laying games, and just played T&E for the first time last week. I got the same feeling. I told my friends that we could have been playing this amazing game for twenty years now, why did it take so long?

I played it two years ago at a cafe and my GF and I both bounced right off it. Got it cheeeeap off a weird spur of the moment Amazon sale around Christmas and have been wanting to try it again. Something about it just didn't click at all between us though so it's an uphill battle I think.

Taear
Nov 26, 2004

Ask me about the shitty opinions I have about Paradox games!
It's really sad that Asmodee seems to have dropped Descent 2. We've not had a proper update for a year and 5 months now.
I do wish they'd say when stuff was stopping. I feel like I check the FFG site every week and 90% of the updates are just new things for their endless supply of bloody card games.

Chill la Chill
Jul 2, 2007

Don't lose your gay


FulsomFrank posted:

I played it two years ago at a cafe and my GF and I both bounced right off it. Got it cheeeeap off a weird spur of the moment Amazon sale around Christmas and have been wanting to try it again. Something about it just didn't click at all between us though so it's an uphill battle I think.

It is terrible with 2 players. Play Go at that point. I'm serious. My friend and I liked thirsty twerps deluxe and the whole time we were thinking we should've just played Go.

Ravendas
Sep 29, 2001




FulsomFrank posted:

I played it two years ago at a cafe and my GF and I both bounced right off it. Got it cheeeeap off a weird spur of the moment Amazon sale around Christmas and have been wanting to try it again. Something about it just didn't click at all between us though so it's an uphill battle I think.

Yeah it doesn't seem like it would be super fun with 2 unless both players were really into it. We played it with three, and there was enough chaos and emerging kingdoms that it was fun to take your own turns, and see what your opponents were doing.

Bottom Liner
Feb 15, 2006


a specific vein of lasagna

FulsomFrank posted:

I played it two years ago at a cafe and my GF and I both bounced right off it. Got it cheeeeap off a weird spur of the moment Amazon sale around Christmas and have been wanting to try it again. Something about it just didn't click at all between us though so it's an uphill battle I think.

The app really helps, just grind out a handful of games knowing you’re going to make a really dumb move at some point that will cost you the game, but you’ll enjoy it more with each game. It is super punishing though, and playing from behind usually feels like an impossible task.


Edit: I’ve mostly played at 2 and like it, though that obviously informed my above opinion about it being so brutal. At 4 it’s so much to consider that it feels like a different game. 3 feels like a sweet spot.

al-azad
May 28, 2009



Henker posted:

I don't think anything's really going to come out of this. There's a comic book artist, Greg Land, who's infamous for tracing and he's managed to maintain his popularity. Bonus points: he usually traces porn.

Greg Land sucks but he does license the art he traces and has a studio where he photographs models. There's also a webcomic that's all photo manipulated (beautiful apocalypse or something, it stars a gas mask wearing guy in an SS uniform).

If I actually played Scythe I probably would've scrutinized the dude's work more closely because I can spot that poo poo a mile away especially that Geralt drawing holy poo poo. Don't trace a character from a game that sold 10 million copies.

Japanese Dating Sim
Nov 12, 2003

hehe
Lipstick Apathy

al-azad posted:

Greg Land sucks but he does license the art he traces and has a studio where he photographs models.

Is this a recent development? This is how I remember Greg Land, before I stopped buying anything he did -

Chill la Chill
Jul 2, 2007

Don't lose your gay


This is like that thing where goons made porn images SFW and uhh idk how to feel about it. Probably bad because :lol: at tracing for comic book art

al-azad
May 28, 2009



Japanese Dating Sim posted:

Is this a recent development? This is how I remember Greg Land, before I stopped buying anything he did -

Once it became a big controversy he said he goes through the effort of using reference material, either from public domain or licenses. Coincidentally this occurred around the time Disney bought Marvel.

The_Doctor
Mar 29, 2007

"The entire history of this incarnation is one of temporal orbits, retcons, paradoxes, parallel time lines, reiterations, and divergences. How anyone can make head or tail of all this chaos, I don't know."

canyoneer posted:

Hah, reminds me of this one from Libertalia.


original artwork do not steal

Come play, my lord.

al-azad
May 28, 2009



Jamey Stegmaier posted in defense of the guy and it's really pissing me off because people are coming out the woodwork to say "all artists trace."

No they loving don't and gently caress Jamey for furthering the devaluation of artists in a world where Google image search has reduced original works to a right click and save.

djfooboo
Oct 16, 2004




That is Jamey's cash cow, he has to defend it.

Bottom Liner
Feb 15, 2006


a specific vein of lasagna
Jamey Stegmaier responded to the art story with a pretty meh defense of it all

quote:

Hi! I’m Jamey Stegmaier, the designer and publisher of Scythe, which features the art and worldbuilding of Jakub Rozalski. I thought I would share my personal perspective here and on the other threads on this topic.

First, I applaud participants of these conversations for looking out for artists. It’s awesome that you’re looking for credit to be given where credit is due, especially to photographers.

Second, if I commission an artist to paint me a picture of a pig, I sure hope they look at photos of pigs while painting them. Artists have been using models for centuries. That said, if a specific element of a specific photo is used as reference for the illustration, credit should be given to the photographer.

Third, Jakub addressed questions about image references 2 years ago on BoardGameGeek: “I used some references, my own photos, and photos from the internet, in several (maybe 10, maybe more), I simply track photo in 1:1, for some elements like: horses or pigs, cow, or specific parts, even some characters.” This is pretty transparent—there doesn’t appear to be any big cover-up or conspiracy.

Fourth, part of the assertation seems to be that Jakub is a hack because he “traced” some animals and people. “Traced” is a bit of a misnomer—if you asked me to trace a photo of a tiger, it wouldn’t look anything close to Jakub’s illustration. I believe Jakub when he says he painted these animals and people while referencing the photographs (not by digitally painting over them). I would point to Jakub’s canvas paintings as evidence that his talents do not require photobashing.

Fifth, perhaps the most troubling accusation was that Jakub created “fake tutorials” (step-by-step in progress illustrations) to make it seem like those illustrations came from his imagination instead of reference photos/images. This is troubling to me because it’s stated as fact, yet no evidence of it is provided. The closest is an image from artist John Park that depicts a sideview of a mech, but the mech is very different from the one in Jakub’s step-by-step illustration.

I’ll end where I began: I believe in giving credit where credit is due. Today I’ve e-mailed with Jakub about crediting any photographers from images where he used a specific animal or person as reference, and he’s going to do his best to find them (this is like me telling you to replicate a specific Google Image search from 4 years ago—it isn’t easy). In turn, I hope you will keep an open mind about giving Jakub credit as well. This is a two-way street. To completely discredit his illustrations—each of which is a complex amalgamation of different elements in the foreground, midground, and background—just because he used some reference photos for some animals and people doesn’t seem fair.

Calling it all reference photo use and completely ignoring some of the 1:1 elements because his game is built around the art is pretty off putting.

The artist left this comment on his Artstation page 2 hours ago

quote:

I would like to especially harmly welcome all good friends and fans from... Reddit, lol! smiley
Cheers!

I prefer paint, but the tablet allows me to save a lot of time ... but slowly I try to return to paints, I've got tired of digital painting and the translation I used, hehe

How timely.

Here's a better example at how egregious it was. Some of these are really obvious copy - paste - filter hack jobs




:lol: the worst yet


vs his fake rear end tutorial:




gently caress this clown and gently caress Jamey Stegmaier for being spineless about it

Bottom Liner fucked around with this message at 20:22 on May 9, 2018

SettingSun
Aug 10, 2013

My mind keeps going to the scene in Chasing Amy where Jason Lee's character (a comic inker) is mocked for being a tracer.

The situation sucks but the aggressiveness of the Reddit post really puts me off for some reason.

Henker
May 5, 2009

One thing I've always disliked about Rozalski's art was that he tends to compose every image the exact same way. Huge looming thing in the background, person with their back to the camera in foreground. Makes a lot more sense now if was just tracing everything the whole time.

Japanese Dating Sim
Nov 12, 2003

hehe
Lipstick Apathy
Ok anyway, in conclusion they need to make a board game based on Simon Stalenhag's stuff instead (yes I know they made a TTRPG).

The Lord of Hats
Aug 22, 2010

Hello, yes! Is being very good day for posting, no?
Well, that sucks.

Make a new edition illustrated by Keith Thompson , he's even done stuff in the same vein (god I love his art so much there needs to be a game/rpg setting/video game based on it)

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jmzero
Jul 24, 2007

I don't care about whether an artist is demonstrating skill; I don't care about "cheating" or something. But he should have credited sources for the material he re-used.

Not doing so here is awful, Sirlin sort of territory (even if it's probably not legally actionable), and this should prompted a proper apology (and promise of compensation to original sources) out of Jamie instead of the mealy-mouthed "everybody does it" nonsense. I think Jamie generally has benefited from a good reputation, and this kind of dismissiveness is not a good look right now.

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