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Twerk from Home posted:Wolf: ET owns bones. I'll try to hop on Yeah. Every once in a while I launch ET because I forget that any remaining servers shut down your game and send you to the clan's website after like twenty minutes of downloading bullshit.
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# ? Apr 5, 2020 22:37 |
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# ? May 30, 2024 05:25 |
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decided to give mw2 a whirl since people were talking about it and i had forgotten how annoying the core mw gameplay of "infinitely respawn guys everywhere and you just have to constantly run forward" is
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# ? Apr 5, 2020 23:15 |
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MechWarrior 2?
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# ? Apr 5, 2020 23:48 |
Gloomy Rube posted:I’ve already played that enormous no monsters map and the wad where you have to learn a language to complete it Which WAD is this now?
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# ? Apr 6, 2020 00:56 |
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site posted:decided to give mw2 a whirl since people were talking about it and i had forgotten how annoying the core mw gameplay of "infinitely respawn guys everywhere and you just have to constantly run forward" is MW 2 is where they stopped doing that. The Infinity Ward games of that era at least. (Assuming this is COD related)
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# ? Apr 6, 2020 01:25 |
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Serephina posted:MechWarrior 2? I also see MW 2 as Mechwarrior 2 because I’m old and have never played Call of Duty.
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# ? Apr 6, 2020 01:27 |
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Cream-of-Plenty posted:Which WAD is this now? Moonlight
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# ? Apr 6, 2020 01:41 |
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GUI posted:MW 2 is where they stopped doing that. The Infinity Ward games of that era at least. guess thats what i get for not continuing with the series past 2
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# ? Apr 6, 2020 02:05 |
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edit: Never mind, all in the OP
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# ? Apr 6, 2020 03:34 |
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Angryhead posted:https://www.youtube.com/watch?v=7WUbyZaPRm0 good video nuts64.wad lol
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# ? Apr 6, 2020 04:14 |
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site posted:good video Yeah I want to see that version of Doom Builder get released to the public
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# ? Apr 6, 2020 04:18 |
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Arivia posted:Yeah I want to see that version of Doom Builder get released to the public Uhh, quite a few years late to the request. https://sourceforge.net/projects/doom64ex/files/ Yes, the same editor still works, it's what we (well, Kaiser) used to make the new episode.
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# ? Apr 6, 2020 04:45 |
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I'm a rumble hog so all that hullabaloo about HD rumble got me excited. It's still the #1 reason I would like a switch at some point. I just beat Doom 64 but I'm gonna have to play again with a controller just for those sweet vibrations.
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# ? Apr 6, 2020 04:48 |
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Rocket Pan posted:Uhh, quite a few years late to the request. Oh cool! So the new releases can load WAD files made with that? Sweet.
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# ? Apr 6, 2020 04:51 |
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treat posted:I'm a rumble hog so all that hullabaloo about HD rumble got me excited. It's still the #1 reason I would like a switch at some point. I just beat Doom 64 but I'm gonna have to play again with a controller just for those sweet vibrations. Good news: in practice it's the exact same as any other rumble except maybe the motor's higher pitched.
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# ? Apr 6, 2020 06:57 |
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Karasu Tengu posted:Good news: in practice it's the exact same as any other rumble except maybe the motor's higher pitched. Actually, Switch rumble is different from other solutions. Instead of a simple motor with an imbalanced weight that spins, it's a Linear Resonant Actuator and functions more like a speaker to the extent that with some clever sampling, you could even make it actually play intelligible sound. This gives it a much larger range of tactile response. Here's what it is inside the joycon: Rocket Pan fucked around with this message at 07:18 on Apr 6, 2020 |
# ? Apr 6, 2020 07:14 |
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Rumble HD is great, I just wish the actual analogs on the switch weren't absolutely awful. Joycons are really neat but for the price they should be more durable in my opinion. I'm thinking on getting a switch with Doom 1/2/64 and games like Animal Crossing (that loving meme got me interested) and so and joycons feel really uncomfortable for me so I'll have to add a gamepad on top.
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# ? Apr 6, 2020 07:51 |
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That's actually pretty neat, but it's still just a shakey controller in basically every game i've played.
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# ? Apr 6, 2020 08:20 |
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LORD OF BOOTY posted:team fortress 2's readability is bad for a competitive game, but perfectly fine when you look at it as a dumb funhaver game When was matchmaking added to the game? I don't mean the ranked/elo stuff, but like any form of it at all. My time playing TF2 was entirely before any of that happened, when it was all server browser/private server based. Team Roomba/2F2F is how I actually found something awful. Speaking of which do you know if any people from that community are still around on the forums or otherwise? I know Luigi Thirty still posts, but that's about it But anyways, IMO the casual funhaver experience was already diluted a lot when they introduced hats and trading and Valve-run matchmade servers, and sort of caused the old private server sourcemod type of community to wither away. CSGO did the same thing, but Valve actually comitted to keeping the game in a proper competitive state instead of going the TF2 route
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# ? Apr 6, 2020 09:41 |
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LORD OF BOOTY posted:
I loving love this and I will for sure
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# ? Apr 6, 2020 16:17 |
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icantfindaname posted:When was matchmaking added to the game? I don't mean the ranked/elo stuff, but like any form of it at all. My time playing TF2 was entirely before any of that happened, when it was all server browser/private server based. Team Roomba/2F2F is how I actually found something awful. Speaking of which do you know if any people from that community are still around on the forums or otherwise? I know Luigi Thirty still posts, but that's about it Matchmaking was added in 2016. I mostly stopped playing shortly before but that update was the nail in the coffin that convinced me to uninstall. I also played on TF2F, LCS, and Studio Rumble a whole lot.
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# ? Apr 6, 2020 22:37 |
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Thanks for the wad recommendations - I checked out a few of them with D4T before realising I still hate the randomly dropped mods in D4T.
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# ? Apr 6, 2020 23:50 |
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Lemon-Lime posted:What's a good wad that's just, a bunch of fun fights with next to no switch/key hunting? I haven't really given D4T a shot since the last big update and I can't be bothered to play through scythe2 yet again. I'm phone posting so I can't provide links, but my recommendations should all be easily found with googling and searching Doomworld. rf1024 - a fun megawad full of maps in a 1024x1024 play space. Each map should only take a few minutes to beat. Running Late 1 & 2 - episodes that are influenced by Skillsaw's works*, typically small maps (though they get larger near the end of each of the two WADs) that centre around combat set pieces. Running Late 2 has some fantastic maps in particular, such as Map 10. Crusades - an e4 replacement for Ultimate Doom that is really fun. Richard Wiles makes some really great layouts that just flow from start to finish, and he manages to eek out a lot of cool fights from the stock Doom 1 bestiary. * in the unlikely event that you haven't played Skillsaw's maps yet, ignore everything else I've said and play Lunatic, Vanguard, Valiant and Ancient Aliens. Gloomy Rube posted:I'd like to ask for the opposite. What's a good wad with few fights and mostly puzzles/switch hunting? I've already played that enormous no monsters map and the wad where you have to learn a language to complete it and Cyberdreams. Is there anything else in the puzzle or low combat exploration genre that's a must-play? Ol' No Name by Octavarium is an obscure gem that has an admittedly harsh and out of place map 01, but maps 02 & 03 are amazing tech base crawls with a lot of cool progression. Nihility (by Years) won a cacoward a few years back so you may have played it, but if not then I can't recommend it enough. It's one of my favourite sets, an episode 2 replacement for Ultimate Doom that oozes atmosphere. Someone else mentioned a few Ribbiks maps but honestly most of the stuff he's released in the last 4-5 years, played on Hey Not Too Rough (I've been playing a lot recently in this difficulty, thankfully Ribbiks caters to stuff below Ultra Violence) - most combat set-pieces feel more like puzzles than anything, although less exploratory and more figuring out and applying solutions to many pressing situations, one after the other. Similarly, I played Disturbia by Death Destiny (again in HNTR), and this map can be seen as a puzzle in resource management more than anything else. Dunno if that interests you but I love this kind of stuff. Warlock's Hearth - a huge explorative map with a lot of cool pieces of progression. Edit: also, map 06 of Hellfire Dreams is a really weird yet impressive take on a puzzle map in that you're in a large sewer system that you need to drain in order to complete, only you gave a limited number of radsuits and ammo/health in order to beat the map. It's very polarizing but I personally love it. The whole mapset is worth playing, but this map in particular stands out. Lastly, if you'll allow a self-plug, I recently made a map for Jimmy' s Isolation project which features a lot of exploration and resource management (Strain 1, map 23). I really like how it turned out, so that's another thing you could try out if you're looking for that kind of thing! an_mutt fucked around with this message at 00:00 on Apr 7, 2020 |
# ? Apr 6, 2020 23:53 |
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site posted:guess thats what i get for not continuing with the series past 2 Yeah, they do stop spawning, it's just that it can take a lot of kills. If you move up a street or something though, your allies seem to get more aggressive and will start plowing through enemies more. I think my favorite post-CoD 2 campaign is Modern Warfare 3. It's so unapologetically balls-out dumb. The Paris mission (missions?) are/is particularly fun, schlocky action. Plan Z fucked around with this message at 01:44 on Apr 7, 2020 |
# ? Apr 7, 2020 01:41 |
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treat posted:Matchmaking was added in 2016. I mostly stopped playing shortly before but that update was the nail in the coffin that convinced me to uninstall. Wasn't that update pretty much them just cargo culting Overwatch's matchmaking system, for reasons? Plan Z posted:Yeah, they do stop spawning, it's just that it can take a lot of kills. If you move up a street or something though, your allies seem to get more aggressive and will start plowing through enemies more. Is it time to argue about best Calladoodys? I'm still fond of the original and especially the expansion. MW2 is easily my favorite of that trilogy. I loving hate CoD 2.
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# ? Apr 7, 2020 01:49 |
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Lemon-Lime posted:Thanks for the wad recommendations - I checked out a few of them with D4T before realising I still hate the randomly dropped mods in D4T. Having played a bunch with both D4T and D4D (which is similar but uses a pointbuy system instead, which leads to choice paralysis), I think I want something in between the two. I've toyed with the idea of cracking open D4D and rewriting it to act more like WOA; have it automatically allocate points you earn towards the weapon you're using at the time, with a fraction of them spilling over into non-weapon upgrades. I'd need something to do with the points once each weapon is maxed out, though -- in WOA it's less of an issue because it has like 10+ levels of upgrades for each weapon.
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# ? Apr 7, 2020 02:42 |
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icantfindaname posted:When was matchmaking added to the game? I don't mean the ranked/elo stuff, but like any form of it at all. My time playing TF2 was entirely before any of that happened, when it was all server browser/private server based. Team Roomba/2F2F is how I actually found something awful. Speaking of which do you know if any people from that community are still around on the forums or otherwise? I know Luigi Thirty still posts, but that's about it im in contact with a few of the 2f2f guys. i know el mole, vert, and chimichangas still are around on SA.
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# ? Apr 7, 2020 03:46 |
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an_mutt posted:Same thing, phone-posting so no links. Should be easy enough to find! Thanks for these recommendations! They all sound pretty cool, and I'm gonna give 'em a go. Nihility completely went under my radar because of it being a doom 1 replacement and at the time I was just playing doom 2 levels.
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# ? Apr 7, 2020 04:22 |
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Plutonia but the enemies are multiplied by 100. https://www.youtube.com/watch?v=E_V84yLfimI The Archvile waterfall at 3:02 sent me into a laughing fit.
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# ? Apr 8, 2020 00:42 |
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John Murdoch posted:Is it time to argue about best Calladoodys? UO is my favorite one in practice. There's maybe one mission I don't like, and it's not even that bad (the second British mission, where you're in The Netherlands). I like that Big Red One has some interesting and unique settings (for an American campaign), and it plays well. CoD 2 has like 3 really good missions that require you to go through a bunch more missions that haven't aged well. CoD 1 has the same problem I have with 2, but there are more of those good missions in the mix. CoD: Finest Hour is easily the worst campaign I've played in the series, next to maybe the latest Modern Warfare. It's a shame, because it has a lot of cool ideas. The whole game is just put together really, really poorly and contains every horrible game feature from that era of action games, from single-checkpoint missions to insta-fail escort sections. I still do love this speech at the start of the Soviet campaign, though: https://www.youtube.com/watch?v=nv2ONRJ9tMQ
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# ? Apr 8, 2020 01:20 |
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UO had incredible Battlefield-esque mutiplayer too. CoD 1, UO and whichever the one the sequel that came out on PC was were very good and hold up.
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# ? Apr 8, 2020 02:05 |
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UO also had in a campaign what most people wanted: Large-scale battles. It also did urban maps surprisingly well for its time.
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# ? Apr 8, 2020 02:14 |
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Al Cu Ad Solte posted:Plutonia but the enemies are multiplied by 100. https://www.youtube.com/watch?v=E_V84yLfimI Vertical mouse look in doom is a crime
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# ? Apr 8, 2020 02:20 |
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Jim Silly-Balls posted:Vertical mouse look in doom is a crime Agreed but video author is insane enough to play Plutonia with 100x enemies so it tracks.
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# ? Apr 8, 2020 02:57 |
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Jim Silly-Balls posted:Vertical mouse look in doom is a crime Don't play with a mouse at all if you gonna front like that, grandpa.
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# ? Apr 8, 2020 03:31 |
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The entire sequence in UO where you sabotage the naval battery and then escape on a motorcycle is
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# ? Apr 8, 2020 03:40 |
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every pc cod up until MW2 was fantastic, MW2 was way too fuckin bananas and also the matchmaking only multiplayer killed it for me. blops was fantastic though but after that ehhhhhhh i think the last one i played was advanced warfare through steam account sharing with a pal of mine and i really liked it but i never bought it for myself
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# ? Apr 8, 2020 05:05 |
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Blops was great because you could break free from the chair and play zork and an actually decent twin stick shooter
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# ? Apr 8, 2020 05:57 |
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Black Ops 3 was okay for it's single player as it did a couple neat things in regards to both story and gameplay around the fact that the player character is a super powered cyborg*, but definitely not a game worth spending more than maybe 10 bucks or so on Shame it got stuck with the abysmal CoD multiplayer attached to it(both the regular kind and that dumb Zombies mode)
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# ? Apr 8, 2020 07:02 |
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# ? May 30, 2024 05:25 |
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Zombies mode is super fun though, and also the maps have like eight billion easter eggs in them, each.
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# ? Apr 8, 2020 07:04 |