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Just finished the first act. I love the aesthetics and the writing, really wish it was just a wee bit longer.
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# ? Jan 21, 2013 07:05 |
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# ? Jun 10, 2024 12:10 |
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Just finished Act I, and feel like that was $7 well spent. Think it was about 90 minutes to play through and I wasn't rushing, but I also didn't explore all the side roads or follow all the optional dialogue bits either. Tempting to play through again and see if some of the conversational tree choices change things, but on the other hand the other choices would feel weird now. Love the atmosphere and visual / audio design here. Looking forward to Acts II - V. Did anyone else flip off the lamp while travelling through the mine? The shades of the drowned miners were nicely creepy.
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# ? Jan 21, 2013 11:32 |
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Totally Also, Rock Paper Shotgun interviewed Cardboard Computer about KRZ. MAY CONTAIN SPOILERS.
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# ? Jan 23, 2013 01:28 |
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As a Kentuckian I feel a social obligation to play this game. And lose my teeth to Mountain Dew. I see it passes the green light, is it possible to buy it through Steam? E: spelling.
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# ? Jan 23, 2013 04:50 |
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If you buy it now, you will get a Steam key when it comes out on Steam.
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# ? Jan 23, 2013 04:53 |
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TychoCelchuuu posted:If you buy it now, you will get a Steam key when it comes out on Steam. Can I pay for it through steam, I should have worded that better. I'm asking because I saw earlier in the thread that the developer was having issues with PayPal.
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# ? Jan 23, 2013 05:08 |
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You don't have to pay through PayPal and in fact you can't pay through PayPal, the devs stopped using it because PayPal is poo poo.
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# ? Jan 23, 2013 05:52 |
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Glimpse posted:Also, Rock Paper Shotgun interviewed Cardboard Computer about KRZ. MAY CONTAIN SPOILERS.
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# ? Jan 24, 2013 21:18 |
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I played the first episode last night and it was fantastic. I spent some time just driving around the map and found some pretty neat stuff, but I'm not sure how random it was. Specifically the two guys pushing the airplane along the highway. I drove by that part of the map again later and couldn't find them. There wasn't anything to do with them but the camera did "zoom in" on them in a scene - IE not just a "text adventure" like the museum - and it's either a great setpiece, or a great set-up for something later. Or both.
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# ? Jan 30, 2013 23:44 |
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Yeah, I'm also interested to see if any of the one-off encounters are part of any bigger story. Even if not the main story, maybe the airplane guys will show up again
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# ? Jan 31, 2013 08:36 |
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I found this kind of randomly this morning and bought it based just on the art style. It's a really good thing they didn't go with whatever is in that really early trailer. I don't usually care for the whole magical realism thing, but Act 1 totally bowled me over, and I am super-excited to play the rest. I'm actually re-playing it now to find some of the extra stuff I missed and also to capture images for desktop backgrounds and such. I may actually just record the whole thing at 60fps and pull the images from there. Inspector_666 fucked around with this message at 07:55 on Feb 2, 2013 |
# ? Feb 2, 2013 06:52 |
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They absolutely nailed the Southern Gothic style in the storytelling. I was going to replay it this weekend too to see if I missed anything else. The museum must mean something. And- did anyone else stick their hands all the way into all three tanks in the bait shop before you meet the cousin?
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# ? Feb 2, 2013 07:43 |
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Peas and Rice posted:And- did anyone else stick their hands all the way into all three tanks in the bait shop before you meet the cousin? Yeah, it was weird. The first one is
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# ? Feb 2, 2013 07:56 |
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Been exploring the post-mine map before starting my second playthrough, and I noticed a few things that I didn't notice at first. Thought I might share a couple of them. Make sure you Re-visit the bait shop with Shannon. Talk to Joseph again As Shannon to get a bit more information on the characters. Ed: Holy poo poo, guys. I just found something amazing. At the start of the game, keep talking to the people in the basement until they have nothing left to say. "I don't think you can win. The box says it's supposed to be a tragedy." Lance Streetman fucked around with this message at 08:40 on Feb 2, 2013 |
# ? Feb 2, 2013 08:30 |
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Lance Streetman posted:Ed: Holy poo poo, guys. I just found something amazing. At the start of the game, keep talking to the people in the basement until they have nothing left to say. "I don't think you can win. The box says it's supposed to be a tragedy." Yeah, I thought this was clever. I wonder if it's a bit of foreshadowing...or not
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# ? Feb 3, 2013 09:08 |
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What was the prompt that flashed at the top of the screen as you were traveling up the mine? I was too startled by the silhouette of the first(?) miner to hit it.
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# ? Feb 3, 2013 20:46 |
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This is a really fascinating game to play. It's like a reverse choose your own adventure game. Instead of choosing actions, you choose the motivation behind the action. I'm looking forward to see what they do with this in future episodes. I also really dig "Southern Gothic" setting. I haven't heard of this before but from the thread it seems to be an established genre. Does anyone have any suggestion of books/movies in this style?
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# ? Feb 3, 2013 22:45 |
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Noxjunx posted:This is a really fascinating game to play. It's like a reverse choose your own adventure game. Instead of choosing actions, you choose the motivation behind the action. I'm looking forward to see what they do with this in future episodes.
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# ? Feb 3, 2013 22:50 |
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i poo poo trains posted:What was the prompt that flashed at the top of the screen as you were traveling up the mine? I was too startled by the silhouette of the first(?) miner to hit it. You talking about the turntable? Because you missed some stuff if you didn't use it. edit: Also I should just throw in that I bought the 5-episode package and just played through Act I and this is one of the coolest games I've ever played. Ara fucked around with this message at 15:00 on Feb 6, 2013 |
# ? Feb 6, 2013 14:51 |
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The developers released another game, Limits & Demonstrations, set in the same universe/with the same awesome art/etc. It's free! Also short. But free... and pretty good if you ask me. Robert "Radiator" Yang has written an article about it.
TychoCelchuuu fucked around with this message at 04:31 on Feb 9, 2013 |
# ? Feb 9, 2013 04:27 |
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TychoCelchuuu posted:The developers released another game, Limits & Demonstrations, set in the same universe/with the same awesome art/etc. It's free! Also short. But free... and pretty good if you ask me. Robert "Radiator" Yang has written an article about it. Wow, you weren't kidding about it being short. It's good. Don't know how much actual "game" there is, though. I was particularly interested in the bit about People dying in the zero and The tape running out while she was eating AND while she was driving. Not sure how that works out.
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# ? Feb 9, 2013 11:22 |
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Just played through Act 1. I liked it! I drove around and tried to see as much as I could but feel like I missed plenty :/ What were everyone's favorite map locations? I liked the Church. It was kinda creepy but for some reason I felt bad about turning off the music even though nobody was there...
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# ? Feb 10, 2013 07:12 |
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Timett posted:I liked the Church. I think the church would have been creepy no matter what I did there. And I'm a dude who doesn't get creeped out by churches unless they're, y'know, genuinely creepy
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# ? Feb 11, 2013 03:22 |
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The office building with the campfire in it and the 24/7 diner are my two favorites. The scenes themselves are great but I also really love the way they both trail off and leave so much to the imagination.
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# ? Feb 13, 2013 07:20 |
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Rhontos posted:The office building with the campfire in it and the 24/7 diner are my two favorites. The scenes themselves are great but I also really love the way they both trail off and leave so much to the imagination. I'm hearing about a bunch of events I never saw I guess I need to give this game another play. Have they added more areas in the new patches or am I just oblivious?
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# ? Feb 16, 2013 01:08 |
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I don't think there was a patch, but a lot of these events are out in the middle of nowhere so you wouldn't find them if you were just going where it told you to go. Here are the two locations I talked about.
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# ? Feb 16, 2013 02:08 |
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Lance Streetman posted:Wow, you weren't kidding about it being short. It's good. Don't know how much actual "game" there is, though. The June Paik one was the most intriguing for me, especially the "bonus" tape. Also, L&D is meant to mainly be a tech demo and a way for people to check if they can run the game. They just ended up building it out into something that ties into the mythos of the overall game.
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# ? Feb 17, 2013 21:52 |
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Whether or not it ended up tying into KRZ, L&D is pretty stupendous. If most people were able to churn out "tech demos" of that quality then I can't imagine how amazing actual games would be.
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# ? Feb 17, 2013 22:20 |
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Call me thick, but I didn't realize that Emily, Bob and Ben from Limits and Demonstrations appear in KRZ until I read the newsletter I just got from Cardboard Computer. They're the game players in the basement of Equus Oils. And also the band. e: Since they've got Humble Store purchasing up and running now (allowing you to use Paypal again, and also Amazon and Google payments) I asked them if Paypal was still holding their money hostage- if you bought KRZ early with Paypal you'll be happy to know that they've got your money now. Glimpse fucked around with this message at 21:16 on Feb 18, 2013 |
# ? Feb 18, 2013 01:35 |
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So it looks like all the single-act purchases have been upgraded to complete versions at no extra charge. Neato.
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# ? Feb 19, 2013 02:55 |
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This is on Steam now.
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# ? Feb 23, 2013 16:47 |
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Just played through Act I in linux, needed some config tweaks to get it running. (If you experience that and need to adjust rez go to ~/Documents/KentuckyRouteZero and edit settings.krz to the settings you want.) I love the Act I finishing, and how loving beautiful the game is. It's like Hill Billy King's Quest Art Edition.
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# ? Feb 24, 2013 01:44 |
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I bought the game on Steam before reading the site. Did I miss out on the private newsletter? E: They pointed this out on Twitter, so I'll re-post it here. People who bought the game through Steam: the game's install folder has the soundtrack mp3s and instructions to get on the mailing list. Scratch-O fucked around with this message at 15:31 on Feb 25, 2013 |
# ? Feb 25, 2013 00:45 |
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Just got this game and played through Act I, but now realize I missed a lot so will play it through more patiently in a few days/weeks. Definitely looking forward to the other acts, I *love* the art style of this.
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# ? Feb 25, 2013 20:57 |
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Just got this today and playing through it and enjoying it. Quick question though, where is the cave where Weaver's cousin is because I'm being pretty thorough when it comes to exploring this game but I missed the location when Joseph told me and I looked all around the map and I couldn't find it. Is it near the Route Zero onramp, because I've been avoiding that until I mostly find everything in the game.
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# ? Feb 26, 2013 00:38 |
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Accordion Man posted:Just got this today and playing through it and enjoying it. Quick question though, where is the cave where Weaver's cousin is because I'm being pretty thorough when it comes to exploring this game but I missed the location when Joseph told me and I looked all around the map and I couldn't find it. Is it near the Route Zero onramp, because I've been avoiding that until I mostly find everything in the game. That onramp is the cave.
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# ? Feb 26, 2013 00:44 |
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Radicalysmic posted:That onramp is the cave. Beat it now and yeah it was quite good and I totally missed the the dead miners. I saw Route Zero before the reveal though. I think I went everywhere on the map at least. Caught the references to Walking Dead, Syberia, and Digital: A Love Story in the Museum archives, was there any other ones in the archives that are real? Accordion Man fucked around with this message at 01:40 on Feb 26, 2013 |
# ? Feb 26, 2013 00:47 |
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I bought this for my boyfriend but I couldn't resist playing it myself, okay I might of actually just got it for myself and used the gift thing as an excuse, it was really awesome and much more creepy than I thought it was going to be. Story stuff I'm guessing the main character is dead and the wreck is his van but I'm hoping for something not so predictable, I'd also feel pretty bad for poor old Blue.
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# ? Feb 26, 2013 13:47 |
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The latest Idle Thumbs episode is about this game, among others, and from what I hear it has no spoilers aside from some very early stuff and an easter egg.
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# ? Mar 7, 2013 08:09 |
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# ? Jun 10, 2024 12:10 |
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The game is 25% off on Steam right now.
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# ? Mar 22, 2013 02:29 |