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tlarn posted:Getting a farm going is extremely important; food you can depend on with predictable output and doesn't run around or have to be hauled/butchered wins out over hunting game. This is good logic and I'm going to agree with it. Coolguye posted:Could you please not [timg] all of your update images? If you need to downsize the screenshots you can, but man does it make reading an update a chore when I have to click on each piece of content at least once, if not twice. And this too actually.
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# ? Sep 25, 2016 21:23 |
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# ? Jun 8, 2024 10:28 |
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Coolguye posted:Could you please not [timg] all of your update images? If you need to downsize the screenshots you can, but man does it make reading an update a chore when I have to click on each piece of content at least once, if not twice. If you want to get fancy, you can make a medium-sized image a link to a super hi-def version. I've seen some LPs do that. E: I think Imgur even has premade markup for doing this if the image is big enough, so you don't actually have to upload twice the images. Also, this is a game I've pondered pulling the trigger on, so I'm glad to see it LPed! Can I please join the queue for the chillax camp as Fred Sloniker? FredMSloniker fucked around with this message at 21:41 on Sep 25, 2016 |
# ? Sep 25, 2016 21:38 |
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FredMSloniker posted:If you want to get fancy, you can make a medium-sized image a link to a super hi-def version. I've seen some LPs do that. E: I think Imgur even has premade markup for doing this if the image is big enough, so you don't actually have to upload twice the images. It's not super-complicated either. For imgur, if your image URL is image.png, then you'd do something like [ url=image.png][ img]imagel.png[/img][/url] In other words, stick a lowercase "L" at the end of the filename to link to a resized version that's appropriate for inserting into posts (there's also "m" and "s" variants, but they're too small to be useful IMO).
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# ? Sep 25, 2016 21:45 |
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GeneX posted:Gonna go with Getting a power supply up and running, however you want to go about it, with everyone who isn't doing that either Hunting or Farming. Tribal start, a power supply will kinda take a while.
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# ? Sep 25, 2016 22:35 |
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Veloxyll posted:Tribal start, a power supply will kinda take a while. Oh, I know. What I'm saying is to research immediately, assuming that our tech level is the primary issue, get someone else on steel mining duty, and have everyone else hunt if they're really good at shootingbor farm if none of the above apply.
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# ? Sep 25, 2016 22:51 |
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I'm not sure if I missed something, but... why is there a sea of doormats at the starting point?
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# ? Sep 26, 2016 06:46 |
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Instead of starting with one of the premade scenarios, you can create a random one from a seed. Plenty of them have starting conditions that litter the map with particular items or resources, or start you with them directly.
Turpitude II fucked around with this message at 07:03 on Sep 26, 2016 |
# ? Sep 26, 2016 06:58 |
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Throw us on that wait list. Doctor "Not A Doctor" Gridlocked at your space service. And I have no preferences of any kind re: gender or which hellhole I end up in Gridlocked fucked around with this message at 02:42 on Sep 27, 2016 |
# ? Sep 26, 2016 07:16 |
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StarFyter posted:I'm not sure if I missed something, but... why is there a sea of doormats at the starting point? RANDOM! I expect there will be a lot of yelling, "RANDDDDDDYYYYYYYY!!!" in that colony.
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# ? Sep 27, 2016 00:14 |
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LT Doormat is one of the three mods I currently have installed out of the five that didn't break with the latest patch. Your colonists are goddamn filthy and track dirt, sand, and entrails everywhere they go. Colonists stepping on these doormats will lose most of their accumulated filth. Once you get a base up and running, it's not uncommon to lock someone in a high traffic area and forbid them to leave until it's clean. This mod means doing it every 4-5 days instead of every 1-2. I also kept Stonecutting Tweak installed. There are many types of stone in the game you can cut into blocks. In the vanilla game, when you create bills at the stonecutting table, you can't tell the game that you want 100 granite and 200 marble; you have to make two separate bills and forbid all stones except the ones you want. This is a small tweak to specifically set up bills for granite, marble, etc. And I kept Expanded Prosthetics and Organ Engineering because you can't manufacture artificial limbs more advanced than wooden chunks. Bionics depends on getting lucky from traders. This mod creates a well-balanced tech tree for making replacement parts. And yes, the prosthophiles may be getting limbs whacked in the interest of science. Rimworld also lets you toggle your mods on and off so you can create games with or without certain mods. It's a handy feature I wish more moddable games had. I've got the first days for Cassandra and Phoebe colonies in the can, I just need a day when I'm not brain-dead from work to post them. I'm also experimenting with resizing. If I shrink the images by 70%, they don't break tables, but they can get hard to read all the full-screen details. I'm thinking of cropping some images just to show relevant features.
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# ? Sep 27, 2016 02:17 |
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queserasera posted:I'm thinking of cropping some images just to show relevant features. This is a good idea when feasible. It helps direct the reader's attention to what you're actually talking about instead of to that llama that's off in the corner or whatever other irrelevant feature happens to stand out.
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# ? Sep 27, 2016 02:22 |
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Ooooh, Handy. I've been building/flooring approaches to my doors for that. Which helps, but the place can still get pretty grubby. Also awnings for a FUN event that can happen. (I really appreciate the new roofing system okay.)
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# ? Sep 27, 2016 12:44 |
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# ? Jun 8, 2024 10:28 |
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Yeah, this LP's not getting finished. Sorry folks.
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# ? Nov 3, 2016 03:23 |