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gutterdaughter
Oct 21, 2010

keep yr head up, problem girl

Gutter Owl posted:

:siren: Shekhtur, how far will you advance? :siren:
:siren: Then Marmelee, will you spend your shiny new concentration counter to move? :siren:

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Shadow225
Jan 2, 2007




I will advance two.

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl

Gutter Owl posted:

:siren: Marmelee, will you spend your shiny new concentration counter to move? :siren:

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?
Yes, retreat 1.

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl
Beat 6

Marmelee Greyheart
12 life
Discard 1: Sorceress Meditation
Discard 2: Nullifying Strike
Finisher: Astral Trance
Concentration: 1

Shekhtur Lenmorre
18 life
Discard 1: Reaver Grasp
Discard 2: Jugular Brand, Combination Drive
Finisher: Coffin Nails
Malice: 1



Ante
--No ante

Marmelee Greyheart

Shekhtur Lenmorre


Reveal
--Marmelee has priority 0. Shekhtur has priority 2. Shekhtur is the active player!

Start of Beat
--Marmelee doesn't have enough concentration!
--Marmelee retreats 1 space.



Active Player: Shekhtur
Attack

--Unleashed Shot has a range of 1~5. At range 3, it hits!



On Hit
--Shekhtur deals 2 damage. Marmelee is stunned, and loses her concentration!

On Damage
--Shekhtur gains 2 malice tokens.

After Activating
--Shekhtur retreats 1 space.



Reactive Player: Marmelee
--Marmelee is stunned and cannot react!

End of Beat
--Shekhtur gains 2 malice and has +1 power next beat.

Recycle
--Marmelee gains a concentration counter.

gutterdaughter fucked around with this message at 00:18 on Dec 6, 2014

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl

Gutter Owl posted:

:siren: Marmelee, how far will you retreat? :siren:
:siren: Then Shekhtur, how far will you retreat? :siren:

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?
Man, I'm getting whipped this game. Retreat 1.

Shadow225
Jan 2, 2007




I'll retreat just 1 as well.

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl
Beat 7

Marmelee Greyheart
10 life
Discard 1: Petrifying Burst
Discard 2: Sorceress Meditation
Finisher: Astral Trance
Concentration: 1

Shekhtur Lenmorre
18 life
Discard 1: Unleashed Shot
Discard 2: Reaver Grasp
Finisher: Coffin Nails
Malice: 5
+1 power this beat!



Ante
--Shekhtur antes 3 malice.

Marmelee Greyheart

Shekhtur Lenmorre


Reveal
--Marmelee has priority 3. Shekhtur has priority 4. Shekhtur is the active player!

Start of Beat
--Marmelee retreats 1 space.



Active Player: Shekhtur
Before Activating

--Shekhtur advances 3 spaces and takes -3 power.



Attack
--Spiral Brand has a range of 1~2. At range 2, it hits!



On Hit
--Shekhtur deals 1 damage. Marmelee's stun guard holds!

On Damage
--Shekhtur gains 1 malice.

After Activating
--Shekhtur spends 2 malice. Marmelee loses 1 life, Shekhtur gains 1 life.

Reactive Player: Marmelee:
Attack

--Nullifying Shot has a range of 2~5. At range 2, it hits!



On Hit
--Marmelee does not spend any concentration, I assume.
--Marmelee deals 3 damage. Shekhtur is stunned!

Recycle
--Marmelee gains a concentration counter.

gutterdaughter fucked around with this message at 04:14 on Dec 6, 2014

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl

Gutter Owl posted:

:siren: Shektur, how far will you advance? :siren:

Shadow225
Jan 2, 2007




Curses. I'll advance 3 and drain for 1, if I understand the turn order correctly.

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl
Beat 8

Marmelee Greyheart
8 life
Discard 1: Nullifying Shot
Discard 2: Petrifying Burst
Finisher: Astral Trance
Concentration: 2

Shekhtur Lenmorre
16 life
Discard 1: Spiral Brand
Discard 2: Unleashed Shot
Finisher: Coffin Nails
Malice: 1



Ante
--No ante.

Marmelee Greyheart

Shekhtur Lenmorre


Reveal
--Marmelee has priority 8. Shekhtur has priority 1. Marmelee is the active player!

Start of Beat
--Shekhtur retreats 2 spaces.



Active Player: Marmelee
Before Activating

--Nope.

Attack
--Nope.

After Activating
--Marmelee advances 3.



Reactive Player: Shekhtur
Attack

--Reaver Burst has a range of 2~4. At range 1, it misses!



End of Beat
--Marmelee does not spend a counter to move.
--Shekhtur advances 1.



Recycle
--Marmelee gains a concentration counter.

gutterdaughter fucked around with this message at 19:00 on Dec 7, 2014

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl

Gutter Owl posted:

:siren: Shekhtur, how far will you retreat? :siren:

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?
Advance 3, no matter what Shektur does.

Shadow225
Jan 2, 2007




Retreat 2, then advance 1 at the end.

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl

Gutter Owl posted:

:siren: Marmelee, will you spend to move? :siren:

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?
Nah. I like actually having Concentration counters for once.

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl
Beat 9

Marmelee Greyheart
8 life
Discard 1: Sorceress Dash
Discard 2: Nullifying Shot
Finisher: Astral Trance
Concentration: 3

Shekhtur Lenmorre
16 life
Discard 1: Reaver Burst
Discard 2: Spiral Brand
Finisher: Coffin Nails
Malice: 1



Ante
--No ante

Marmelee Greyheart

Shekhtur Lenmorre


:siren::siren::siren:CANCEL!:siren::siren::siren:
Petrifying Burst is placed in Marmelee's discard 1.

Marmelee Greyheart
8 life
Discard 1: Sorceress Dash, Petrifying Burst
Discard 2: Nullifying Shot
Finisher: Astral Trance
Concentration: 3

Shekhtur Lenmorre
16 life
Discard 1: Reaver Burst
Discard 2: Spiral Brand
Finisher: Coffin Nails
Malice: 1



Marmelee Greyheart

Shekhtur Lenmorre


Reveal
--Marmelee has priority 5. Shekhtur has priority 5. CLASH!

Marmelee Greyheart

Shekhtur Lenmorre


Reveal
--Marmelee has priority 3. Shekhtur has priority 7. Shekhtur is the active player!

Start of Beat
--Marmelee doesn't have enough concentration for a barrier.

Active Player: Shekhtur
Attack

Jugular Grasp has a range of 1. At range 1, it hits!



On Hit
--Shekhtur pulls Marmelee 1 space, then pulls Marmelee 1 space again.
--Shekhtur deals 3 damage. Marmelee's stun guard holds!



Reactive Player: Marmelee
Before Activating

--Marmelee spends 1 concentration to push Shekhtur 1 space.




Attack
--Barrier Strike has a range of 1~2. At range 2, it hits!




On Hit
--Marmelee deals 3 damage. Shekhtur is stunned!

End of Beat
--Shekhtur gains malice until she has 3.

Recycle
--Marmelee gains a concentration counter.

gutterdaughter fucked around with this message at 21:28 on Dec 10, 2014

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl

Gutter Owl posted:

:siren::siren::siren:CANCEL!:siren::siren::siren:
Petrifying Burst is placed in Marmelee's discard 1.

:siren: Players, please submit new attack pairs! Ante will remain the same. :siren:

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?
Okay, ouch, that was a really good play.

Shadow225
Jan 2, 2007




Thank you :3
I am really proud of that play, actually. Called the Style, but didn't have you on Burst.

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl

Gutter Owl posted:

CLASH!

:siren: Players, please submit new bases! :siren:

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl

Gutter Owl posted:

:siren: Shekhtur, where will you move Marmelee? :siren:

Shadow225
Jan 2, 2007




Can I move her to the left, then to the right?

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl

Shadow225 posted:

Can I move her to the left, then to the right?

Yes. Since you're activating two separate Moves, you can choose different directions for each. This will leave Marm in exactly the same position she's in now.

Shadow225
Jan 2, 2007




Beautiful. Let's do that.

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl

Gutter Owl posted:

:siren: Marmelee, will you push Shekhtur? :siren:

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?
Yes, one.

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl
Beat 10

Marmelee Greyheart
5 life
Discard 1: Barrier Strike
Discard 2: Sorceress Dash, Petrifying Burst
Finisher: Astral Trance
Concentration: 3

Shekhtur Lenmorre
13 life
Discard 1: Jugular Grasp
Discard 2: Reaver Burst
Finisher: Coffin Nails
Malice: 3



Ante
Shekhtur antes 3 malice!

Marmelee Greyheart

Shekhtur Lenmorre


Reveal
--Marmelee has priority 3. Shekhtur has priority 7. Shekhtur is the active player!

Start of Beat
--Marmelee retreats 1.



Active Player: Shekhtur
Before Activating

--Shekhtur advances 1 or 2. Let's assume she makes the smart choice.



Attack
--Combination Drive has a range of 1. At range 1, it hits!



On Hit
--Shekhtur hit last beat, and gains +2 power.
--Shekhtur deals 7 damage!





:siren: Shekhtur wins by knockout on beat 10! Congrats, Shadow255! :siren:

gutterdaughter fucked around with this message at 03:56 on Dec 11, 2014

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?
Normally, this is the point where I would concede, because I'm pretty sure you've got me now. But let's play it out, if only so that you can play a full game from start to finish.

I'd be up for a rematch if you are, and if GO or someone else doesn't mind modding.

Shadow225
Jan 2, 2007




Thanks a lot, to the both of you, for your patience with me. You'd probably be in a lot better shape if you weren't playing Marm. I hear she's not great with her default ability, and I'd imagine Shektur is a poor match-up for her.

I won't spring for an immediate math-up, as I'm going on a sabbatical from the forums, but I'll find you when I come back, or if I don't take a break.

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl

Gutter Owl posted:



:siren: Shekhtur wins by knockout on beat 10! Congrats, Shadow255! :siren:

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?
Sounds a plan.

I'll play my best character next time. :getin:

Shadow225
Jan 2, 2007




Who's that?

Thanks again for playing, and especially for hosting. It was fun!

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?
I was going to ask why I'd tell, but I imagine I'd much rather risk you making a clever counter pick than accidentally picking someone who would get spanked.

It's Cadenza. :awesomelon:

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Shadow225
Jan 2, 2007




I've literally only used 3 characters, so I don't think you have to worry about that haha.

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