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Uh,the Cut version is still being processed,apparently.
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# ? Apr 2, 2015 03:50 |
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# ? May 26, 2024 06:50 |
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VolticSurge posted:Uh,the Cut version is still being processed,apparently. Whoops! Bit eager there I guess. It should be good in a couple of minutes.
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# ? Apr 2, 2015 03:54 |
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So I have to just intuit that a "Bishop" is supposed to be some kind of super-soldier with combat abilities possibly almost on par with those of a typical 21st-century FPS player. Bulgarians then, like now, never stood/stand a chance (is it okay to use the past tense when referring to future events in the past? BRAIN MELT) Knight 15 said that Kiril Angelov got two of her people, but you only patched one up. Where was the other one?
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# ? Apr 2, 2015 16:25 |
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So uh did you just short circuit the entire plane (flightcraft??) or was that simply something that happens if you don't attend the meeting?
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# ? Apr 2, 2015 17:09 |
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Xoidanor posted:So uh did you just short circuit the entire plane (flightcraft??) or was that simply something that happens if you don't attend the meeting? If you don't attend the meeting, Angelov, uh, loses patience. Dibujante posted:So I have to just intuit that a "Bishop" is supposed to be some kind of super-soldier with combat abilities possibly almost on par with those of a typical 21st-century FPS player. Bulgarians then, like now, never stood/stand a chance (is it okay to use the past tense when referring to future events in the past? BRAIN MELT) Basically? Yes, you are. There is lore for this game, but I'll introduce the mechanic for that next episode. So much happens in this early stage that I didn't want to spend five minutes scrolling through menus. If you look behind Knight 15 after the first strike, you can see Rook 9 patching up Pawn 12 (that kid we tried to turn into our coffee monkey in the last episode).
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# ? Apr 2, 2015 17:26 |
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Obliterati posted:Basically? Yes, you are. There is lore for this game, but I'll introduce the mechanic for that next episode. So much happens in this early stage that I didn't want to spend five minutes scrolling through menus. I'm content to learn things in media res. Although every now and then the writing gets a bit silly when you can tell that the designer is trying to shoehorn instructions to the (understandably) bewildered player.
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# ? Apr 2, 2015 17:40 |
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Everybody has names after chess pieces, it's not that hard to intuit that bishops, knights and rooks are better than pawns. That said, you'd think knights and rooks to be roughly equal, but oh well. Queens and Kings are also important of course. For the defend the ship mode, you did things nearly perfect, but you'd do a whole lot better if you knew you could actually move the camera and actually see enemy fighters that are otherwise out of your field of view.
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# ? Apr 2, 2015 21:22 |
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Mordaedil posted:Everybody has names after chess pieces, it's not that hard to intuit that bishops, knights and rooks are better than pawns. That said, you'd think knights and rooks to be roughly equal, but oh well. Queens and Kings are also important of course. Wait whaaaaat Well I guess this invalidates my complaints about being attacked from off-screen, huh.
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# ? Apr 2, 2015 21:32 |
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I've never heard of this before and it seems pretty great. If the branching is as strong as you say, it reminds me of Alpha Protocol, which is one of my favorite things despite its gameplay deficiencies. I'll definitely be picking this game up for myself.
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# ? Apr 3, 2015 04:03 |
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Fourth update, in which we are suddenly detectives and don't get to shoot anyone. What we know: Everyone on this ship is a massive gossip and possibly screwing Pawn 4's pretty shifty, huh The pathfinding is still pretty terrible TRUST NOBODY So apparently this took a little longer than I was expecting but after all the action of last time, here we are! Now we've got the game's opening out of the way, we need to investigate both who killed Pawn 7 and, if different, who the traitor might be. We have some pretty thin leads right now, unfortunately. Got a lot of talking with people to do, I guess. So in this update I briefly covered the information terminals: these contain, uh, a huge amount of text and information. I can't really cover these in the videos without spending crazy time on them, but I don't really want to leave them out either. Here's the solution. Between each episode, you may vote for two search terms of your choice. These can only be single words (limitation of the game itself). I'll then pick the two most popular choices and post the first new entry for each string (if a winning choice has no results, I'll mention this and move down to the next most popular). This should let us explore the lore and backstory of Consortium without burying the thread or the videos in textdumps. Obliterati fucked around with this message at 07:23 on Apr 11, 2015 |
# ? Apr 11, 2015 06:01 |
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About the articles though, couldn't you just go through them on video so that those who wants to read them can just pause the video? The news ones, not the search terms. As for those, I vote King and Consortium.
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# ? Apr 11, 2015 09:19 |
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I also vote Consortium and King.
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# ? Apr 11, 2015 10:30 |
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paragon1 posted:I also vote Consortium and King. Seems like a good choice. Thirded.
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# ? Apr 11, 2015 17:04 |
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I'd also like to vote Consortium, but instead of King I'd actually like to know more about the Guardian Church. It seems like this group might be a reoccurring thing from now on, so it's probably good to know more about the entity that certain people are probably going to try and evangelize us into.
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# ? Apr 12, 2015 16:25 |
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I won't put in a vote since I've played this through a few times now and actually spent a really long time going through search terms and reading text. It took me awhile to figure out that things would pop up that weren't indexed by the terms already there, and then I realized what a staggering amount of text there is, and how interesting a lot of it comes out to be. I don't want to spoil anything or just toss the coolest terms out there, I'll let people in the thread figure it out on their own. There's also some funny gimmick runs you can do of this game, I won't talk about any of them until Oblerati is done since I don't want to inadvertently spoil anything. I also managed to be stupid enough to put the game into what, for all I could tell, was an unwinnable state at one point (at least without having to revert a fairly significant choice). This is a really interesting game, thanks again to Oblerati for showing it off. (edit): Actually, wait, I just found a solution for what I thought was unwinnable! It was a little convoluted but it worked. You win again, game StarkRavingMad fucked around with this message at 22:01 on Apr 12, 2015 |
# ? Apr 12, 2015 21:29 |
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Closing vote 24 hours from this post Does look like we've got clear leaders, but you never know.Thesaya posted:About the articles though, couldn't you just go through them on video so that those who wants to read them can just pause the video? The news ones, not the search terms. The news ones are basically the same: a lot of the articles we'll see are news reports from various past events. StarkRavingMad posted:There's also some funny gimmick runs you can do of this game, I won't talk about any of them until Oblerati is done since I don't want to inadvertently spoil anything. I know exactly what you mean buddy If there's interest at the end of this general run, I have a couple of options in mind.
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# ? Apr 13, 2015 05:02 |
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"Don't disguise that you're playing a video game" seems like an obvious one, though for all I know that might lead to an entire diverging plotline.
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# ? Apr 13, 2015 05:04 |
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I'm going to vote Queen and Guardian Church because the Queen is the most best piece in chess anyways.
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# ? Apr 13, 2015 06:31 |
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If I were to play this game, I'd go for 'full honesty mode'. Tell everyone you're from their past. That would probably be a fun gimmick run.
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# ? Apr 13, 2015 10:04 |
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Carbon dioxide posted:If I were to play this game, I'd go for 'full honesty mode'. Tell everyone you're from their past. That would probably be a fun gimmick run. There are multiple ways to do it too though, either you come across as a complete clown or as a secret top level elite agent from another dimension.
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# ? Apr 13, 2015 10:16 |
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Aside from complete honesty, can I assume mute protagonist is also one of these gimmick runs? It'd be interesting to see what happens if your engagement in the plot is as minimal as physically possible. I also wonder if the developers also covered what would happen if the player did decide to try out a mute run, but then suddenly decides to start talking apropos of nothing?
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# ? Apr 13, 2015 14:57 |
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So it looks like Consortium and King won pretty decisively. Stay tuned for your search results: I am a lot slower than Google.
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# ? Apr 14, 2015 09:27 |
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So, as we had our victors as Consortium and King, here's what the archives turned up. Advance warning, a shittonne of text. Episode 5 will be going up tonight.quote:From the Front Lines Pt.1 Bishop 6 notes: we heard very briefly about the Habitat 5124 Incident, just before a similar energy weapon nearly brought down Stormbird. Further analysis required: it is disturbing to see the Guardian Church appearing in both incidents. Regrettably no crew members from this mission appear to be on board. quote:Mission Report: Queen Tours K-1 - Pt. 1 Bishop Six notes: it's no surprise to learn the Consortium has detractors, but given the nature of the King I can somewhat see why. Making an AI out of people isn't exactly the cheeriest Singularity I've ever seen.
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# ? Apr 15, 2015 16:03 |
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Ugh, it really feels like they could have found a way to be more succinct, and the Consortium entry didn't actually tell us anything about what the consortium does. Does time pass in the game when you're reading all this?
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# ? Apr 15, 2015 21:15 |
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paragon1 posted:Ugh, it really feels like they could have found a way to be more succinct, and the Consortium entry didn't actually tell us anything about what the consortium does. Does time pass in the game when you're reading all this? They are a bunch of dudes in a massive super advanced plane armed to the brim with guns flying all around the world with the objective of "Keeping the Peace", who the hell do you think they are? (Okay, maybe less nationalistic and satirical, but that's beside the point.)
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# ? Apr 15, 2015 22:08 |
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paragon1 posted:Ugh, it really feels like they could have found a way to be more succinct, and the Consortium entry didn't actually tell us anything about what the consortium does. Does time pass in the game when you're reading all this? Yup, half of this is filler dialogue any editor would cut, but it's what it is. These are some of the wordiest entries, fwiw. Time absolutely does pass in the game while you're reading this, so occasionally the turbulence messes up your reading and, also, whilst I transcribed this, we probably could have arrived in Dublin already.
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# ? Apr 15, 2015 23:47 |
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haha well I guess that's one way to guarantee multiple playthroughs. You need them just to figure out what the gently caress anything is about.
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# ? Apr 15, 2015 23:57 |
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Fifth update, hey, dialogue, who saw that coming What we know: Pawn 64 is up to something and I don't know what it is The game really wants us to suspect Rook 25 and Pawn 4 – is this misdirection? These Consortium officers are surprisingly bad at chess
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# ? Apr 16, 2015 19:18 |
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Wow. This looks pretty good.
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# ? Apr 16, 2015 21:29 |
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1533 hours of sleep per year is 4.2 hours of sleep per day on average. It really isn't that much.
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# ? Apr 16, 2015 22:27 |
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Obliterati posted:
Video is blocked in germany.
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# ? Apr 17, 2015 15:54 |
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So, everything takes place in real time in this game. And during the one time it is mandatory for you to be in a single spot on the shop, you have already found out about it. Does that mean that you could theoretically catch the killer in the act?
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# ? Apr 17, 2015 17:50 |
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Nuramor posted:Video is blocked in germany. Why does Germany hate Yakety Sax Working on it, will put up a version for fun-haters ASAP JT Jag posted:So, everything takes place in real time in this game. And during the one time it is mandatory for you to be in a single spot on the shop, you have already found out about it. Does that mean that you could theoretically catch the killer in the act? To be fair I don't know how realtime it is, but, uh, maybe? I'd never actually considered that possibility. Hell, did I ever even meet Pawn 7?
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# ? Apr 17, 2015 18:09 |
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I'll link it now because I have to head out, but the Germany-approved version is uploading now and will be good in maybe 30 mins from this post. I hope you like commentary!
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# ? Apr 17, 2015 19:09 |
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The suspense!!!
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# ? May 10, 2015 06:21 |
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Spookyelectric posted:The suspense!!! Sorry buddy, I got caught up in work and let it slip! I might be able to put Episode 6 together today, because it's finally starting to get interesting!
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# ? May 11, 2015 04:01 |
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So uh it turns out that I am bad at Avisynth, missed a few cuts and need to re-encode. I noticed this halfway through my commentary On the plus side, it will be up tonight.
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# ? May 15, 2015 16:46 |
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Don't think I can take all this suspense.
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# ? May 15, 2015 21:19 |
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Xoidanor posted:Don't think I can take all this suspense. It gets worse, there will be voting. Serious voting. Whilst I encode, what are the thread's theories on our traitor and/or murderer?
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# ? May 15, 2015 21:26 |
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# ? May 26, 2024 06:50 |
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I honestly have no clue, I can barely track who everyone is right now. Some of the clues seem to point to the Doctor but frankly that seems to obvious. If I could track the information better I'd try to determine who had no alibi and work to eliminate suspects from there. Whoever it is probably also has something to do with Angelov and the ship sabotage, I would think.
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# ? May 15, 2015 23:34 |