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"That Gun" is probably the most beloved weapon in Fallout and it has 2 triggers, 2 barrels, and a cylinder but is still somehow loaded with clips. (Yes I know they're detachable box magazines you gun wanks)
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# ? Jul 4, 2015 21:59 |
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# ? May 25, 2024 23:01 |
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sout posted:Having played more Mass Effect, Shep just shot this guy in the face and killed him when I thought I was just going to threaten him through the dialogue wheel. Don't think I got bad karma either. Sometimes shooting someone in the face is the best way to deal with a problem. "Just wait until everyone hears about the real Shepard, I'm going to go tell the media right now!" "No, you won't" *shots fired* That fact that you were in a crowded bar in the capital of the galaxy didn't seem to bother any one. Though I'm pretty sure that gets you Renegade points.
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# ? Jul 4, 2015 22:00 |
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Minorkos posted:Agreement. I hope bullet casings fall upwards into the sky in Fallout 4 because frankly that's a lot cooler than them falling boringly into the ground. Agreed, and instead of walking people should teleport by farting and have knives for eyes, and this is all just as fantastical and implausible as a gun working slightly wrong because I have severe autism. sout posted:Having played more Mass Effect, Shep just shot this guy in the face and killed him when I thought I was just going to threaten him through the dialogue wheel. Don't think I got bad karma either. Was it the dickish corporate guy on Feros? You need bizarrely high paragon/renegade points to talk that guy down, otherwise every option leads to you shooting him in the face. Kinda strange for some mid-level office bureaucrat
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# ? Jul 4, 2015 22:00 |
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Wolfsheim posted:Agreed, and instead of walking people should teleport by farting and have knives for eyes, and this is all just as fantastical and implausible as a gun working slightly wrong because I have severe autism. Yeah. Psychotic Weasel posted:Sometimes shooting someone in the face is the best way to deal with a problem. Another favourite was shooting up Chora's Den then immediately returning there to chat with someone to continue a sidequest.
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# ? Jul 4, 2015 22:02 |
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Hey guys did you know? Radiation works totally differently than shown in the game. Bethesda is sure lazy am I right?
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# ? Jul 4, 2015 22:06 |
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lmao. super mutants aren't real. smdh
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# ? Jul 4, 2015 22:10 |
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but more importantly will this game's brotherhood of steel be ideologically congruent with the BoS in previous games?
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# ? Jul 4, 2015 22:13 |
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That shotgun thing is dumb now that it's been pointed out, but I didn't care before and as proof I offer up the fact that I didn't notice it. I either loot guns from boxes or lockers, or pick them up from darkened areas and spend about 5 seconds actually seeing the model independent of my character's hands. Yeah, if you go into the model files with an editor and take a picture from the side it looks dumb, but I doubt you'd notice if you just equipped it and saw the front 1/4 of the barrel and drum. It was probably designed that way because Bethesda wanted the drum to be visible when it was equipped and didn't think to just make it a stubby gun like Obsidian did in New Vegas: Bethesda incompetent. so what.
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# ? Jul 4, 2015 22:14 |
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chitoryu12 posted:The reason it's so glaring is that for the most part, pretty much every other gun in Fallout 3 and New Vegas looks like it would be 100% functional in real life. Yeah, those plasma rifles look really loving plausible. Also I'm a retard. quote:That's why you can enjoy a work of fiction that does completely impossible things but still point out when it fucks up and still be drawn out of immersion when it fucks up in a way that's immediately noticeable to you. It's not wrong to find it to be a bad design decision.
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# ? Jul 4, 2015 23:03 |
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Moridin920 posted:Plasma weapons are some complete bullshit I mean just look at this thing who are they trying to fool Trigger warning: misaligned turbo encabulator
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# ? Jul 4, 2015 23:31 |
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So taking a step away from all this gun and realism talk for a game that involves atomic supermen and retro-futurism and windup laser guns - I happened to be flipping through channels and came across Indiana Jones and the Legend of the Crystal Skill just beginning on one channel. Now, whatever you may thing of the movie, the intro sequence with Area 51 and the Boom Town got me hyped again for Fallout 4. A shame the end of the intro sequence here looks like it just fades to white, but it would be cool if it pulled out and you watched Boston get destroyed. But that also got me thinking, what if you didn't run to the Vault and get lowered to safety with your dead family? What if, instead, while you were busy running around collecting your kid you tripped and landed in the refrigerator you left wide open like a dick earlier that morning. You were then knocked out and frozen solid until the fridge's power source failed two centuries later. At some point during that time though an expedition sent out to look at conditions above came across you and dragged your sorry frozen rear end back for examination. I think Bethesda should go with that story.
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# ? Jul 4, 2015 23:37 |
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Psychotic Weasel posted:So taking a step away from all this gun and realism talk for a game that involves atomic supermen and retro-futurism and windup laser guns - I happened to be flipping through channels and came across Indiana Jones and the Legend of the Crystal Skill just beginning on one channel. Now, whatever you may thing of the movie, the intro sequence with Area 51 and the Boom Town got me hyped again for Fallout 4. A shame the end of the intro sequence here looks like it just fades to white, but it would be cool if it pulled out and you watched Boston get destroyed. I'm impressed you managed to make that stupiderd than the gun derail.
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# ? Jul 4, 2015 23:42 |
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big mean giraffe posted:I'm impressed you managed to make that stupiderd than the gun derail. Thanks. After 4 pages I was getting bored.
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# ? Jul 4, 2015 23:44 |
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Psychotic Weasel posted:But that also got me thinking, what if you didn't run to the Vault and get lowered to safety with your dead family? What if, instead, while you were busy running around collecting your kid you tripped and landed in the refrigerator you left wide open like a dick earlier that morning. You were then knocked out and frozen solid until the fridge's power source failed two centuries later. At some point during that time though an expedition sent out to look at conditions above came across you and dragged your sorry frozen rear end back for examination. I think Bethesda should go with that story.
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# ? Jul 4, 2015 23:49 |
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In this thread, everything hurts. Now pick up what you can and run.
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# ? Jul 4, 2015 23:57 |
I'm only just catching up with news, do yoy have to be in a het family at character gen?
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# ? Jul 4, 2015 23:58 |
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Rutibex posted:I don't get this, how did the engine get worse? Like, in Morrowind the cities weren't gated and had no loading screens. I thought it was the same engine? Morrowind worked fine on the original Xbox, which had less memory than a Xbox360 or PS3, yet memory is the reason we needed loading screens in the cities? Morrowind had most of its NPCs indoors, and didn't let them move, by and large. You can run the cities in oblivion and skyrim outdoors if you want, mods are available for both to do that, it just runs better when they're in a separate instance with all the extra NPC clutter. Also morrowind had a very small draw distance so you didn't have the issue of trying to make LODs for the cities.
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# ? Jul 4, 2015 23:59 |
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Little_wh0re posted:I'm only just catching up with news, do yoy have to be in a het family at character gen? yes
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# ? Jul 4, 2015 23:59 |
Oh. Well have fun discussing guns.
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# ? Jul 5, 2015 00:03 |
Davoren posted:In this thread, everything hurts. Now pick up what you can and run. No. Leave it here. Leave it all here. We need this intact, this monument, this bleakest of tokens, to stand whole for ten thousand years. Scientists have pondered the perfect hazard symbol that can transcend the evolution of language, be it a skull or a spike, so that it might demarcate the worst places on this planet. But this--this will be our warning to future man. We will all die in here so that the world might learn from our blunder and shun it for the rest of eternity.
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# ? Jul 5, 2015 00:25 |
OwlFancier posted:Morrowind had most of its NPCs indoors, and didn't let them move, by and large. A very small draw distance to make up for the fact that the island was actually pretty small in 2D dimensions. People who criticize games like this need to keep in mind that making them multi-platform heavily restricts exactly what it's possible to do. The Xbox One and PS4 are more powerful than their predecessors by far, but consoles remain mostly static through their lifespan without the PC's ability to constantly upgrade. A multi-platform game needs to be made workable on the worst of the platforms it's slated to be on; a PC exclusive can be made as powerful as you want, but you lose out on potential sales the more expense your audience has to pay to run your game on their machine. We've all seen with open city mods how it's fully possible for modern PCs to run open cities in Oblivion and Skyrim and New Vegas with little to no stutter, but try that kind of strain on an Xbox 360 and good luck.
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# ? Jul 5, 2015 00:36 |
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Little_wh0re posted:I'm only just catching up with news, do yoy have to be in a het family at character gen? yes, and it surey is the end of civiization!!!
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# ? Jul 5, 2015 00:45 |
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chitoryu12 posted:A very small draw distance to make up for the fact that the island was actually pretty small in 2D dimensions. People who chastise Bethesda for having towns with mere dozens of characters need to look at Dwarf Fortress - that game is loving beloved by the indie crowd, and it can't handle much more than 100 characters while being a purely ASCII game. In comparison games like Skyrim with full 3D graphics and dynamic environments seem outright wondrous.
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# ? Jul 5, 2015 00:48 |
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steinrokkan posted:yes, and it surey is the end of civiization!!! Given that this is Fallout, yes. Seriously why is having to be straight not a problem, but a gun being innacurrate is?
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# ? Jul 5, 2015 00:49 |
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Mr Tastee posted:Given that this is Fallout, yes. The people who are spergin over stupid gun details are not the same people freaking out over gender politics of their vidya. Both issues can be problematic at the same time without being brought to attention by the same people. Honesty I don't see how wither is a problem - gun design is purely a subject to aesthetics; PC identity is subject to the plot.
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# ? Jul 5, 2015 00:52 |
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Mods can fix both problems.steinrokkan posted:People who chastise Bethesda for having towns with mere dozens of characters need to look at Dwarf Fortress - that game is loving beloved by the indie crowd, and it can't handle much more than 100 characters while being a purely ASCII game. In comparison games like Skyrim with full 3D graphics and dynamic environments seem outright wondrous. But Dwarf Fortress has depth!
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# ? Jul 5, 2015 00:52 |
steinrokkan posted:People who chastise Bethesda for having towns with mere dozens of characters need to look at Dwarf Fortress - that game is loving beloved by the indie crowd, and it can't handle much more than 100 characters while being a purely ASCII game. In comparison games like Skyrim with full 3D graphics and dynamic environments seem outright wondrous. Then again, Dwarf Fortress is in a permanent alpha state while simultaneously trying to calculate a billion things at once. That game chugs even on an okay computer.
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# ? Jul 5, 2015 00:52 |
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chitoryu12 posted:A very small draw distance to make up for the fact that the island was actually pretty small in 2D dimensions. This is why I think mods on the consoles are going to be hilarious. "What do you mean my $400 console can't run texture mods? "
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# ? Jul 5, 2015 00:54 |
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chitoryu12 posted:Then again, Dwarf Fortress is in a permanent alpha state while simultaneously trying to calculate a billion things at once. That game chugs even on an okay computer. Yeah. It's the perfect game to demonstrate that increasing the number of proper actors in your game basically means increasing the variable in a geometric function. It's not an arbitrary decision - the number of active characters in an active map is given by computational limitations. Dwarf Fortress makes many extra actor-oriented calculations compared to Skyrim, but Skyrim has to compute collisions for complex meshed objects... So it's a wash in the complexity regard, I think.
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# ? Jul 5, 2015 00:59 |
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Mr Tastee posted:Given that this is Fallout, yes. Neither are a problem and social warriors who care about either should be quarantined back to Reddit.
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# ? Jul 5, 2015 01:00 |
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I could be gay/bi in New Vegas. I want to be gay/bi in 4. I can live without it, but it's disappointing. Also, Social Justice Street Samurais aren't going to be found on Reddit.
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# ? Jul 5, 2015 01:03 |
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Mr Tastee posted:I could be gay/bi in New Vegas. I want to be gay/bi in 4. I can live without it, but it's disappointing. You can be bi in 4, you just start in a het marriage.
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# ? Jul 5, 2015 01:10 |
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Mr Tastee posted:I could be gay/bi in New Vegas. I want to be gay/bi in 4. I can live without it, but it's disappointing. I wanted to be non-american in FO3/FONV
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# ? Jul 5, 2015 01:12 |
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steinrokkan posted:I wanted to be non-american in FO3/FONV America doesn't exist any more, and it is canon there are wastelanders in Mexico, so...
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# ? Jul 5, 2015 01:46 |
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Mr Tastee posted:America doesn't exist any more, and it is canon there are wastelanders in Mexico, so... lol you think the worl consists of the USA and Mexico and nothing more.
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# ? Jul 5, 2015 01:54 |
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Why do you have a problem with having a gay protagonist?
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# ? Jul 5, 2015 01:56 |
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Three-Dog is really racist and the worst part is that he's completely correct in the game world.
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# ? Jul 5, 2015 02:00 |
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Mr Tastee posted:Why do you have a problem with having a gay protagonist? why do you have a problem with a hetero protagonist like in Anna Karenina Tolstoy made all his characters to have a quite certain sexua orientation, yet nobody seems to doubt the literally value of that novel. My issue is that a problem that has nothing to do with the game is being made a terrible controversy.
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# ? Jul 5, 2015 02:03 |
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Mr Tastee posted:America doesn't exist any more, and it is canon there are wastelanders in Mexico, so... Mr Tastee posted:Why do you have a problem with having a gay protagonist? It's hilarious how dumb and autistic you are.
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# ? Jul 5, 2015 02:06 |
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# ? May 25, 2024 23:01 |
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Mr Tastee posted:America doesn't exist any more, and it is canon there are wastelanders in Mexico, so... We put rockets on the USS Constitution, the spirit of America is alive and well in the wasteland
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# ? Jul 5, 2015 02:15 |