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I hope it has some of that classic S.T.A.L.K.E.R. jank which gave it much of its charm.
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# ? Jul 23, 2020 20:02 |
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# ? Jun 13, 2024 05:24 |
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Console first gives me a really bad feeling that the entire game is going to be dumbed down to hell and back. What's the point if the UI and control scheme aren't jankily complex??
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# ? Jul 23, 2020 20:10 |
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They're ditching X-ray, so there goes a lot of jank right there
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# ? Jul 23, 2020 20:11 |
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I have faith in GSC to give us the jank we demand no matter the tools they use
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# ? Jul 23, 2020 20:13 |
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i'm still going to be pessimistic and assume this game is going to suck like any other sequel to a 10+ year old game until we get a gameplay trailer, but i am happy that GSC and its employees are getting to work on a game series they love again
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# ? Jul 23, 2020 20:13 |
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Appoda posted:So it said console launch exclusive -- does that mean STALKER 2 is a launch game for Xbone 2? That's not that far out, is it? late 2020, iirc.
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# ? Jul 23, 2020 20:15 |
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They said the graphics are what they hope to achieve. It's not a launch game if they haven't optimized it for consoles yet.
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# ? Jul 23, 2020 20:23 |
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Stuntman posted:i'm still going to be pessimistic and assume this game is going to suck like any other sequel to a 10+ year old game until we get a gameplay trailer, but i am happy that GSC and its employees are getting to work on a game series they love again The original GSC employees have long since moved on, but
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# ? Jul 23, 2020 20:32 |
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What in tarnation, a console launch exclusive for stalker 2...
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# ? Jul 23, 2020 20:48 |
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BaconCopter posted:Console first gives me a really bad feeling that the entire game is going to be dumbed down to hell and back.
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# ? Jul 23, 2020 20:49 |
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Missing Name posted:They're ditching X-ray, so there goes a lot of jank right there Hopeful the new engine allows for extensive modding and we'll get Autumn Aurora or Anomaly-caliber mods.
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# ? Jul 23, 2020 21:08 |
Shrug! I'm gonna try not to be too precious about it. Vanilla STALKER isn't particularly complex anyway, we've had a decade of mods to get it up to this Runaway from Tarkovsky bullshit being the norm; I'd be more than happy for a Call of Pripyat with some fresh paint and shooting/movement that doesn't feel terrible. With that said, I wonder what they'll do to the Zone. I hope it's not just a remake, or all the same places we're familiar with; I want to see the geography change. Maybe make it a little more anime.
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# ? Jul 24, 2020 00:13 |
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Kaiju Cage Match posted:Hopeful the new engine allows for extensive modding and we'll get Autumn Aurora or Anomaly-caliber mods. The new engine's UE4.
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# ? Jul 24, 2020 00:36 |
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Had a fever dream long ago that STALKER 2 played like HELLBLADE, very trudging and claustrophobic. Heck, adding guns to that game wouldn't make it too far off a stalker game, the zone/anomalies are just schizophrenia induced.
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# ? Jul 24, 2020 00:43 |
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I'm not holding my breath over STALKER 2, but it was cool to see rookie village a little more beat up. Metro Exodus has been really drat good so far though, picked it up in the summer sale
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# ? Jul 24, 2020 03:38 |
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Like, in theory, copy & pasting Call of Pripyat mechanics into UE4, and coming up with original characters and story that evoke the influence, that would suffice to stamp a #2 on this new STALKER IP offering. But can they even deliver on that? We'll see I guess.
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# ? Jul 24, 2020 03:57 |
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Appoda posted:Shrug! I'm gonna try not to be too precious about it. Vanilla STALKER isn't particularly complex anyway, we've had a decade of mods to get it up to this Runaway from Tarkovsky bullshit being the norm; I'd be more than happy for a Call of Pripyat with some fresh paint and shooting/movement that doesn't feel terrible. All I want it more bizarre old Russian architecture. Get some of those giant statues and massive antenna arrays (in the background of that latest video) and brutalist tower blocks. I want to see wrecked 6x6 Urals and Sherps. If the physics-bending anomalies can affect models and terrain to a serious degree I'll be pretty darn pleased. I want to see a bus get concertinaed.
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# ? Jul 24, 2020 08:19 |
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Give me pitch black semi submerged abandoned military research labs with unknowable partially invisible psionic horrors. Inject that poo poo into my eyeballs.
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# ? Jul 24, 2020 08:40 |
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jarlywarly posted:Give me pitch black semi submerged abandoned military research labs with unknowable partially invisible psionic horrors. Inject that poo poo into my eyeballs. This was always the thing about STALKER that got me. Once they put me underground in the research facilities where it was just dark enough to not be able to see perfectly and had the aesthetic of just weird unknown experiments everywhere. That setting scared the pants off me during the first game. poo poo the first time the Bloodsucker comes for you I about pissed myself. I still get a little scared by them.
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# ? Jul 24, 2020 10:37 |
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There's something about the roar that makes the hairs on my neck tingle a bit. That said I still clear out the bloodsucker lair in CoP with grenades and autoshottys rather than lugging the poison back.
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# ? Jul 24, 2020 11:17 |
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Mordja posted:The new engine's UE4. Oh.
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# ? Jul 24, 2020 11:50 |
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I don't know if anyone posted any screenshots from the fire earlier this year in the chernobyl area, but we regret to inform you that the hidden merc suit in the rookie village has burned. wolf will no longer offer the men support whilr saying he'd "bop you one" for being rude dogstile posted:There's something about the roar that makes the hairs on my neck tingle a bit. Thank You Card fucked around with this message at 15:46 on Jul 24, 2020 |
# ? Jul 24, 2020 15:41 |
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Kaiju Cage Match posted:Back to the Cordon. Duga radar spotted
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# ? Jul 24, 2020 16:20 |
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i always thought a good hook for a stalker 2 game would be a semi-reclaimed CNPP with the huge new containment structure being a new feature to explore/sneak into imagine that looming in the distance and then inside is still the classic sarcophagus shrouded in permanent darkness
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# ? Jul 24, 2020 19:10 |
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https://www.stalker2.com/lang/faq_en.htmlquote:WHAT AT ABOUT THE MODS? So there is a chance.
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# ? Jul 24, 2020 19:18 |
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Imagine a Stalker game with functioning stealth, lol I'm really curious about how they'll approach the 'plot'/storyline this time around. SoC's is awesome, Clear Sky's is decent (a few great moments), and CoP's was pretty anemic, but each game's story for me as a player was still really enjoyable the first time through. The ever-present implication of clandestine and unspeakable poo poo just beyond your reach as a player was a consistent hook for me through each game. I hope that they can retain that tone.
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# ? Jul 24, 2020 19:47 |
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Appoda posted:I'd be more than happy for a Call of Pripyat with some fresh paint and shooting/movement that doesn't feel terrible. Same, would happily rebuy SoC and Cop. Just loved roaming around in these games
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# ? Jul 24, 2020 20:13 |
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What can they do to make the weapon upgrades even more convoluted? I want to be able to completely disassemble guns and use the best parts from the guns I find in the field. I just want there to be something I can do with those guns besides leave them in a big pile outside the door of that boat.
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# ? Jul 24, 2020 20:19 |
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Cojawfee posted:What can they do to make the weapon upgrades even more convoluted? I want to be able to completely disassemble guns and use the best parts from the guns I find in the field. I just want there to be something I can do with those guns besides leave them in a big pile outside the door of that boat. I've always wanted a similar system for assembling a bespoke suit, breaking it down and building it up with other raw materials taken from various other hazmat suits, ballistic plating, etc etc
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# ? Jul 24, 2020 20:24 |
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Worry not, some mad lad will port stalker 2 into X-ray.
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# ? Jul 24, 2020 22:43 |
I'd be perfectly fine with completely minimal crafting in a new stalker. The equipment variety of the original games is appealing, but I don't need inventory tetris full of Turokov bullshit. I'm here for emergent spooky stuff and low-key storylines that put an emphasis on writing than cinematography. If there's anything from other games that I want a new stalker to ape, it's good AI. MGSV-level AI in Stalker would be my dream game. Unfortunately that poo poo is hard and probably really expensive in a way that I more realistically expect "serviceable" rather than "stellar."
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# ? Jul 25, 2020 00:07 |
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Appoda posted:I'm here for emergent spooky stuff How about needing to pee & poo and being in danger of contamination if you don't have vodka to wash your rear end and balls.
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# ? Jul 25, 2020 00:15 |
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Appoda posted:Maybe make it a little more anime. https://twitter.com/VideosFolder/status/1283864883814113289?s=20
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# ? Jul 25, 2020 00:50 |
The Protagonist posted:How about needing to pee & poo and being in danger of contamination if you don't have vodka to wash your rear end and balls. S.C.U.M.: Shadow of My Balls CLARPUS posted:anime Lol, I was wondering if anyone caught that
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# ? Jul 25, 2020 00:56 |
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Man stalker with MGS5 stealth would own bones. If i remember correctly Misery 2 had the best stealth I’ve experienced in a Stalker game, although that’s a low bar and still had a variety of issues. Wasn’t there a glitch in all 3 games where quick loading created a bunch of reloading noises when you spawned in, so everyone instantly knew where you were at? Trying to keep my stalker 2 expectations tempered. For like 5+ years i was certain that series was done. My baseline hopes are that Stalker 2 is accessible enough for my friends to play and atmospheric enough to do the original 3 games justice. Those games do setting and place so well that it’s still my favorite FPS series of all time. buglord fucked around with this message at 08:37 on Jul 25, 2020 |
# ? Jul 25, 2020 08:34 |
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I would appreciate real good stealth especially if you got caught at all it'd give a 24/48 hour cool down on guard paranoia. No 'it must have been a rat', no, 'I saw a guy, lets all have an espresso/some crystal meth and see if who can catch the guy before he slips away'
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# ? Jul 25, 2020 09:15 |
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I've been having the urge to do some looting and shooting in Russian/Ukrainian hellholes, so I've been debating on whether to get into Escape from Tarkov or replaying Shadow of Chernobyl for the umpteenzillionth time (this time with ZRP, which I've never used). Either way I just want S.T.A.L.K.E.R. 2 already. I don't mind them using Unreal Engine, just so long as they don't make another proprietary engine held together by duct tape and chewing gum.
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# ? Jul 25, 2020 14:55 |
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Anomaly is really good too if you haven't played it. There is a Tarkov mod called SPTarkov I believe that lets you play offline if you want something maybe a bit more like stalker and less 360 noscope.
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# ? Jul 25, 2020 15:07 |
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Tarkov is great if you like to get the poo poo scared out of you. Vanilla Call of Pripyat is also great. Have not installed it on my Windows 10 computer yet so I can't speak for how it runs.
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# ? Jul 25, 2020 15:31 |
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# ? Jun 13, 2024 05:24 |
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Call of Chernobyl is lots of fun, I didn’t think I’d enjoy a more sandbox-y game but its been fun so far picking up random missions and adventuring all over. There are too many bandits in Dark Valley. I think I’ve gunned down 50 so far. All this to assassinate one bandit dude, he’s clearly sending out everyone else, I can see him moving around on the PDA and hiding in the back. Rude of him to let his friends all die first, I’d bugger off immediately if I could just pop him.
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# ? Jul 25, 2020 16:12 |