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Keito posted:Bad opinions. DQ2 SFC at least is an excellent, open-ended game with some of the best music in the series. Late-game enemies might have 1HKO spells, but so does your party along with revivals too unless you've run from every battle, so it doesn't feel unfair. +1. The endgame is challenging, though, you have to admit that. Probably far more than any other DQ game. It's still do-able, if a bit RNG-heavy (bosses having Healall). At least you can StopSpell the drat Batboons. And Surround the giants. And Sleep the Bullwongs. Seriously, use your status effects. There's a data sheet out there somewhere (I couldn't find it after a brief google) that lists all the enemy resistances to stuff.
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# ? Mar 31, 2018 16:06 |
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# ? May 27, 2024 01:33 |
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Out of curiosity, how well did DQ11 do in Japan, in terms of sales? Must've not been a flop, since they are bothering with a translation.
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# ? Mar 31, 2018 16:26 |
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Roluth posted:Out of curiosity, how well did DQ11 do in Japan, in terms of sales? Must've not been a flop, since they are bothering with a translation. It was big numbers that were sorta hidden by the multiple versions. Combined i think they broke records for this gen but apart iirc monhun was bigger
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# ? Mar 31, 2018 16:28 |
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Roluth posted:Out of curiosity, how well did DQ11 do in Japan, in terms of sales? Must've not been a flop, since they are bothering with a translation. Both versions were incredibly successful, release day alone was around 2 million if you combine sales for both versions.
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# ? Mar 31, 2018 16:32 |
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Srice posted:Both versions were incredibly successful, release day alone was around 2 million if you combine sales for both versions. Yep, that sounds about right. Don't know why I asked, Japan has always loved Dragon Quest, so I'm not sure why I thought it was different this time.
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# ? Mar 31, 2018 16:49 |
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So did Nintendo just not want the Switch to have unfortunate competition with a game boy and that's why they axed the 3DS game's release?
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# ? Mar 31, 2018 17:21 |
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Ofecks posted:+1. The endgame is challenging, though, you have to admit that. Probably far more than any other DQ game. It's still do-able, if a bit RNG-heavy (bosses having Healall). At least you can StopSpell the drat Batboons. And Surround the giants. And Sleep the Bullwongs. Seriously, use your status effects. There's a data sheet out there somewhere (I couldn't find it after a brief google) that lists all the enemy resistances to stuff. Bongo Bill posted:The tension mechanic exists in 8 and 9. In the US PS2 version of 8, at max tension, the hero's hair changes and becomes spiky.
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# ? Mar 31, 2018 17:21 |
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Crabtree posted:So did Nintendo just not want the Switch to have unfortunate competition with a game boy and that's why they axed the 3DS game's release? Dragon quest isnt the same phrnomenon here so splitting sales is probably a concern. Id hope they could dump the 3ds game on the eshop in a year or so at the very least but who knows
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# ? Mar 31, 2018 18:26 |
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Crabtree posted:So did Nintendo just not want the Switch to have unfortunate competition with a game boy and that's why they axed the 3DS game's release? No, considering they literally are supporting the 3ds with a game in 2019 Roluth posted:Out of curiosity, how well did DQ11 do in Japan, in terms of sales? Must've not been a flop, since they are bothering with a translation. They literally announced localization and date The localization is taking a long time because they changed a bunch of in-game assets like usual and added Voice acting which 0 is in JP.
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# ? Mar 31, 2018 19:47 |
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If I had a hacker/programmer behind me and a couple of other translators on board, I would try to beat the launch of the ps4 official release with a 3DS fan patch, just to make a statement. It would be rough, but doable. Everyone seems to be really busy right now, though. I suspect at some point in the future, someone (be it my people or some other people in the scene) will probably just transplant the ps4 script into the 3DS version.
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# ? Mar 31, 2018 21:18 |
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Keito posted:the whole "DQ2 is bad" meme gets tiring DQ2 owns and hearing a person's opinion on it is a good litmus test for determining their True Scotsmanship.
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# ? Apr 1, 2018 05:59 |
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I'm kind of a purist, so I have to give DQ2 on NES at least a chance.
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# ? Apr 1, 2018 07:30 |
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April Fool's is the worst time for this.
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# ? Apr 1, 2018 07:59 |
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Been playing 2 on mobile lately. With the quality-of-life improvements of the remake - most notably the ability to fast travel to any destination, but also the rebalanced experience curve - it feels surprisingly modern.
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# ? Apr 1, 2018 08:31 |
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Crabtree posted:So did Nintendo just not want the Switch to have unfortunate competition with a game boy and that's why they axed the 3DS game's release? Nameless, Faceless Spokesthing posted:From a business point of view, it made strategic sense to release the 3DS version in Japan in 2017. For the West in 2018, it made the most sense to focus on the PlayStation 4 and PC (Steam) platforms.
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# ? Apr 1, 2018 08:53 |
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Never played the mobile version of 2 but yeah, it's pretty rough. Especially in the late game. I wouldn't really say Dragon Quest got "great" until 3.
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# ? Apr 1, 2018 10:49 |
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The jump in quality from DQ2 to DQ3 is insane, I can't think of another series that had such a significant leap on the same platform like that. FF4-5-6 had their improvements but DQ2 to DQ3 is like going from FF2 to FF6.The Kins posted:It's Square-Enix's decision. This is the right call tbh, especially if the eventual Switch version is going to get a western release after it comes out in Japan some time in 2021.
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# ? Apr 1, 2018 18:22 |
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Man I went back to hay after recruiting Saber and all the villagers thought I was in cahoots to extort them. It's the only time I wish DQ didn't have a silent protagonist so I could explain the situation to them.
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# ? Apr 1, 2018 18:46 |
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Evil Fluffy posted:The jump in quality from DQ2 to DQ3 is insane, I can't think of another series that had such a significant leap on the same platform like that. FF4-5-6 had their improvements but DQ2 to DQ3 is like going from FF2 to FF6.
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# ? Apr 1, 2018 18:57 |
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Castlevania 1 is my fav on NES, but I can see digging 3 the best, and has innovations. And 2 has rad music, and tried things. I think the first one is still one of the best games in the genre and in the series though myself.
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# ? Apr 1, 2018 20:55 |
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Gaius Marius posted:Man I went back to hay after recruiting Saber and all the villagers thought I was in cahoots to extort them. It's the only time I wish DQ didn't have a silent protagonist so I could explain the situation to them. The silent protagonist thing kinda pays off in a subtle way with party chat; go back there in the third arc with your new party members.
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# ? Apr 1, 2018 23:15 |
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Dragon Quest 2 fans are cops
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# ? Apr 2, 2018 01:45 |
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I'm nostalgic as gently caress about DQ2 but dang it has some poor design choices Tag yourself I'm the event that knocks 1/3 of your party out just to be sure you learn that the world tree exists
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# ? Apr 2, 2018 01:58 |
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You're under arrest.
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# ? Apr 2, 2018 01:59 |
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Shugojin posted:Tag yourself I'm the event that knocks 1/3 of your party out just to be sure you learn that the world tree exists i'm the agdevil who casts sacrifice which pretty much has a 100% chance of instant killing your party the second you reach rhone I love Dragon Quest 2 (I love all of the games unconditionally) but it is easily the weakest in the series.
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# ? Apr 2, 2018 02:10 |
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Shugojin posted:I'm nostalgic as gently caress about DQ2 but dang it has some poor design choices I'm the Princess who's stuck with support magic and like three pieces of equipment.
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# ? Apr 2, 2018 02:33 |
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I am the group of Dragon Fly who all cast Flame before you take a turn, effectively killing the royalty halfway.
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# ? Apr 2, 2018 02:46 |
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Shugojin posted:I'm nostalgic as gently caress about DQ2 but dang it has some poor design choices That actually isn't in the original game. They added a new bad design choice, presumably so it fit in better with all the others.
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# ? Apr 2, 2018 03:40 |
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So can we all agree DQ2 is good in its own special way.. DQ1 i feel was worse, but it didnt have insta-kill spells to wreck your day, so i can understand the hate. But that i feel like the slog of a walk through the final castle was as bad as the final slog in DQ2.
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# ? Apr 2, 2018 10:27 |
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Slayerjerman posted:So can we all agree DQ2 is good in its own special way.. DQ1 i feel was worse, but it didnt have insta-kill spells to wreck your day, so i can understand the hate. Dragon Quest 1 was old and short enough that it's a fun historical curiosity if nothing else. Dragon Quest 2 is modern enough to feel like a normal JRPG but still has very outdated game design. I hear the mobile port of 2 is hugely rebalanced though, I'm just going off the original.
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# ? Apr 2, 2018 10:55 |
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There was like 6 months between DQ1/2, which makes the different in scale and ambition pretty impressive, idk how that's long enough to consider 2 modern and 1 a historical oddity
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# ? Apr 2, 2018 13:55 |
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I bought DQVIII on 3DS yesterday because the DQXI release date announcement has me all hyped to play some Dragon Quest. I remembered the voice acting in this game being delightful but I forgot how much. I miss the really pretty orchestrated soundtrack but I'm glad everything else is there. It's cool that they added two new party members, too, though I feel so loyal to the original group that I don't know who I'd drop to use one of the new ones.
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# ? Apr 2, 2018 14:09 |
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I disagree that DQ2 isn't also worth trying, but I think what they're getting at is that DQ1 is notable historically because it is basically bedrock for a lot of what it's attempting to accomplish (translate an RPG to a two button controller on a mainstream console being sold to children who have no frame of reference for what the game should be like). It makes it very interesting to analyze DQ1 from this perspective because you can see where it's attempting to communicate a traditional RPG concept in a new way. For example, I think it's really cool how the game uses bridges to communicate overworld difficulty zones in the same way that dungeons use stairs. Even the menu system is really interesting because it seems pointless now that the abstract "interact" button is a widely accepted abstraction in video games, but made more sense in a time where manuals tended to explicitly spell out every verb each button could be used for. DQ2 adds a lot of cool stuff to the formula, but the design problems it has to solve aren't quite as interesting as Dragon Quest 1 (in my opinion), and its additions are basically the result of familiarity and a larger cartridge size. A lot of what it adds are big for the series but would have been a matter of course at the time for the genre. Of course, I'm all ears if anyone has a more knowledgeable perspective on why DQ2 is educational to play from a historical perspective. I haven't looked at it very thoroughly and I'm probably downplaying some big things it accomplished.
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# ? Apr 2, 2018 14:26 |
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Nickoten posted:DQ2 adds a lot of cool stuff to the formula, but the design problems it has to solve aren't quite as interesting as Dragon Quest 1 (in my opinion), and its additions are basically the result of familiarity and a larger cartridge size. A lot of what it adds are big for the series but would have been a matter of course at the time for the genre. As mentioned, Dragon Quest 2 came out less than a year after Dragon Quest 1 (May 1986 versus January 1987). Final Fantasy 1 did not yet exist, and would not until the end of 1987; Ultima and Wizardry obviously did ( Anything added in DQ2 wouldn't really be a matter of course for Famicom RPGs. There wasn't really a course to be on yet. Prism fucked around with this message at 14:45 on Apr 2, 2018 |
# ? Apr 2, 2018 14:38 |
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Prism posted:As mentioned, Dragon Quest 2 came out less than a year after Dragon Quest 1 (May 1986 versus January 1987). Final Fantasy 1 did not yet exist, and would not until the end of 1987; Ultima and Wizardry obviously did ( I wasn't speaking about it being a matter of course for Famicom RPGs specifically, but rather for the genre. A lot of stuff had happened in the RPG genre by the time Dragon Quest II came out; what is interesting is how it adapted that to console. That's the "course" Dragon Quest II was on: incorporating more of what RPGs had been doing in the early to mid 80s into Dragon Quest 1's rough translation of that play to the Famicom.
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# ? Apr 2, 2018 15:18 |
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I will also eternally chime in supporting DQ2. That game blew my drat mind when I was a kid by having three party members and multiple enemies to fight... oh, and the whole world of DQ1 is just a tiny area in DQ2! It still has some of my favorite music of the series as well, notably the solo overworld theme feeling so lonely. Yes, it was difficult, but even my Mom beat it back in the day. I played the SFC translation a few years ago, and it felt just fine with a lot of the rough edges sanded off.
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# ? Apr 2, 2018 19:23 |
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I remember getting stuck in DW2 for the NES because I couldn't get the crest or whatever plot important item that the dog shows you where it's buried. I had just played DW3 and the tree tile that the dog runs over was impassable in 3 so my kid mind just assumed that I couldn't walk over there in 2 either.
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# ? Apr 2, 2018 19:30 |
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Harrow posted:I bought DQVIII on 3DS yesterday because the DQXI release date announcement has me all hyped to play some Dragon Quest. Went with the PS2 version since it's the version I had and it's cool how good this game still looks and sounds. im in 2 it
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# ? Apr 2, 2018 19:45 |
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Luceo posted:I played the SFC translation a few years ago, and it felt just fine with a lot of the rough edges sanded off. Same here. Anyone talking about how bad the original NES game was is entirely justified in my opinion, but those same people owe it to themselves to play any other version of the game. It's not a *great* game, but it's a massive improvement.
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# ? Apr 2, 2018 22:34 |
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# ? May 27, 2024 01:33 |
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alright, i've already been through this before so i won't do anything too crazy in terra incognita this time 5 hours later okay now that i've finished the greenhouse on the 2nd floor i can move onto gathering roof tiles for e: i wasn't aware people disliked dq2, it's not bad imo even if prince green dies at the slightest breeze
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# ? Apr 3, 2018 03:14 |