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Comfy Fleece Sweater
Apr 2, 2013

You see, but you do not observe.

Is it time to be concerned about Doublefine?


https://www.youtube.com/watch?v=YuRTYh5LwDs

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MikeRabsitch
Aug 23, 2004

Show us what you got, what you got

Seltzer posted:

Installed Failout Bore and im hitting a message ive never seen before. "We cant save more data for this game or app" "Your xbox is out of space for saved data". I have 28 gb free.... Wtf is this

I think it reserves 2GB in the "manage game" section, not sure if mods and stuff also affect that limit or if it's just saves

Arms_Akimbo
Sep 29, 2006

It's so damn...literal.

It's always time to worry about double fine

Lammasu
May 8, 2019

lawful Good Monster

Probably not. I heard they are making a Banjo Kazoie game.

Rookersh
Aug 19, 2010

Ulio posted:

The issue with Starfield wasn't the marketing. It had actually hype not only due being a BSG game but they did a great job showing the game and it was obviously more mainstream so there were ads in non gaming places.
Microsoft/Bethesda did a good job leading up to the game, the game being meh is Todd Howard & Co being 1 decade behind in game development technology compared to other devs and opting for procedual design while also reducing freedom from past games.

Then I don't understand why it got made because clearly Microsoft wants hits. Maybe their business strategy has changed post ATVI acquisition.

I still believe they will just release this game and close Ninja Theory soon after or put them into another studio.

You are thinking current MSFT, not past.

In 2018 Microsoft just acquired the Forza guys, the State of Decay folks, Compulsion, and Ninja Theory alongside stuff like Obsidian and inXile. It also was building new studios like the Initiative.

The big problem for Microsoft is the double whammy of games suddenly jumped from 3-5 year dev times to 5-6 year dev times at the exact same time they started to switch gears and going all in on a Gamepass future. The goal was to have constant releases of smaller AA style games so Gamepass was always worth being subbed to, and since everyone would want a piece of the MSFT pie it'd be easy to push Gamepass onto other systems. Since previous Microsoft had gutted all their old stable studios, they'd build a whole new stable of mid range guys and start getting back to being a brand again.

Instead we've had a future where basically every MSFT studio sans Obsidian has been dropping the ball with release tempo, so you get weird poo poo like Hellblade 2 basically being the only Microsoft drop since Starfield. Which means the stinkers stand out more, the average games can't push the brand hard enough, and the marquee titles are under even further scrutiny. Literally the only studio that's put out more than one Microsoft title since the huge 2018 buyouts that's been under the MSFT umbrella is Obsidian whose dropped three whole goddamn games in that time. Most of the rest haven't even dropped their first game yet.

The biggest problem seems to be most of the midrange studios they bought seemed to take this as a chance to make their big dream games and expand the scope and scale to the point they weren't dropping tons of AA games but instead suddenly making huge 6+ year style games. And so here we are, with a "next year maybe" for a lot of these studios for titles that went into production in 2018. How the gently caress has State of Decay 3 been in dev since 2017? Same with Compulsions project, Hellblade, inXile, etc etc etc.

If Hellblade 2 had releases in a release temp where last month we had State of Decay 3, next month was South of Midnight, than Avowed, than Halo Wars 3, etc etc it wouldn't stick out so weird. Instead it feels off because all the plans Microsoft set haven't really come together.

Ruffian Price
Sep 17, 2016

Comfy Fleece Sweater posted:

Is it time to be concerned about Doublefine?

Psychonauts 2 was so incredibly good I'm kinda okay with the studio potentially dying now. They're not gonna top it

Seltzer
Oct 11, 2012

Ask me about Game Pass: the Best Deal in Gaming!

MikeRabsitch posted:

I think it reserves 2GB in the "manage game" section, not sure if mods and stuff also affect that limit or if it's just saves

Yeah I see that. I still have 28 gb free. I even deleted that storage section under manage games and it didnt work. THis is the first PC style troubleshooting think I've had on console and its annoying. Got a small headache so dont feel like trying to skim forums and reddit rn for answers either.

90sgamer
Jun 28, 2023
fuck off worms butthole guy!!!

Matt Booty has the most obnoxious voice I’ve ever heard

90sgamer
Jun 28, 2023
fuck off worms butthole guy!!!
I don’t understand why starfield took 8 years to make. Game should have been ready to go in 2019.

Rocket Pan
Nov 3, 2011

Anything can be sent, as long as it's less than 1200 bytes

Seltzer posted:

Yeah I see that. I still have 28 gb free. I even deleted that storage section under manage games and it didnt work. THis is the first PC style troubleshooting think I've had on console and its annoying. Got a small headache so dont feel like trying to skim forums and reddit rn for answers either.

The obvious suggestion is delete or move another game off the main drive so you end up with more than 28GB free.

Haptical Sales Slut
Mar 15, 2010

Age 18 to 49

Toaster Beef posted:

It makes sense if you just remember that everyone and everything is as stupid as possible

:cheersdoge:

Comfy Fleece Sweater
Apr 2, 2013

You see, but you do not observe.

90sgamer posted:

I don’t understand why starfield took 8 years to make. Game should have been ready to go in 2019.

Being fair - substract 2 years from pandemic madness and general Bethesdaness, and it’s firmly within the new “6 years for AAA gaming” range

Escobarbarian
Jun 18, 2004


Grimey Drawer
honestly Starfield wasn’t ready to go in 2023, and it still isn’t now

ZeeBoi
Jan 17, 2001

They spent too much time making a survival mechanic and then Todd was like welp that’s too difficult

1glitch0
Sep 4, 2018

I DON'T GIVE A CRAP WHAT SHE BELIEVES THE HARRY POTTER BOOKS CHANGED MY LIFE #HUFFLEPUFF

Escobarbarian posted:

honestly Starfield wasn’t ready to go in 2023, and it still isn’t now

Before Starfield came out I had compiled a list in my head of all the obvious problems I could think of with how a game style set in a medieval or post-apocalyptic setting would translate to a futuristic space civilization. I couldn't figure out how they would overcome all the issues that were pretty obvious. Apparently they just chose not to.

90sgamer
Jun 28, 2023
fuck off worms butthole guy!!!

Comfy Fleece Sweater posted:

Being fair - substract 2 years from pandemic madness and general Bethesdaness, and it’s firmly within the new “6 years for AAA gaming” range

But it’s essentially the same type of game as Skyrim and fallout 4 just with different window dressing. Did they need three additional years for faux space combat? It doesn’t really do anything new and frankly I would have rather had a new elder scrolls or fallout

The Illusive Man
Mar 27, 2008

~savior of yoomanity~

90sgamer posted:

I don’t understand why starfield took 8 years to make. Game should have been ready to go in 2019.

All hands on deck to rescue Fallout 76 with Wastelanders ate up a good 18 months, then you can add another 18 to 24 months for Covid

hanyolo
Jul 18, 2013
I am an employee of the Microsoft Gaming Division and they pay me to defend the Xbox One on the Something Awful Forums
At least it worked for fallout 76, been playing it the past few weeks and having a blast maybe they can save starfield in 3 years time

Comfy Fleece Sweater
Apr 2, 2013

You see, but you do not observe.

Meanwhile over at Capcom:

https://www.capcom.co.jp/ir/english/news/html/e240509b.html
Capcom Achieves Record-High Net Sales and Seventh Consecutive Year of Record-High Profits Driven by Digital Contents Business
in Consolidated Earnings for the Year Ended March 2024– Achieves 11 consecutive fiscal years of operating profit growth and
45.89 million units in Consumer home video game sales, the highest in its history –

syntaxfunction
Oct 27, 2010
I like the conspiracy theory that they botched the Fallout 4 patch so they looked like they were doing things but people would get annoyed and play 76 instead because it was "properly supported".

Realistically Bethesda is just bad at making games, but it's a fun conspiracy.

FlamingLiberal
Jan 18, 2009

Would you like to play a game?



Escobarbarian posted:

honestly Starfield wasn’t ready to go in 2023, and it still isn’t now
I have no idea how they thought it was originally going to be ready to release at the end of 2022. It's now almost midway through 2024 and the game is still missing basic things.

Augus
Mar 9, 2015


Ulio posted:

Then I don't understand why it got made because clearly Microsoft wants hits. Maybe their business strategy has changed post ATVI acquisition.

I still believe they will just release this game and close Ninja Theory soon after or put them into another studio.

I thought Microsoft wanted more smaller titles with prestige like Hi Fi Rush

webmeister
Jan 31, 2007

The answer is, mate, because I want to do you slowly. There has to be a bit of sport in this for all of us. In the psychological battle stakes, we are stripped down and ready to go. I want to see those ashen-faced performances; I want more of them. I want to be encouraged. I want to see you squirm.

FlamingLiberal posted:

I have no idea how they thought it was originally going to be ready to release at the end of 2022. It's now almost midway through 2024 and the game is still missing basic things.

My suspicion is that they realised pretty late that what they’d built wasn’t actually that fun (maybe survival elements, maybe something else), so they stripped those elements out and released what they had.

Which explains why a lot of the parts don’t interact at all.

njsykora
Jan 23, 2012

Robots confuse squirrels.


Comfy Fleece Sweater posted:

Meanwhile over at Capcom:

This “make good videogames and sell them” business model seems to work pretty well.

Ryoga
Sep 10, 2003
Eternally Lost

njsykora posted:

This “make good videogames and sell them” business model seems to work pretty well.

Capcom also did a lot of bad video games, so who can say?

John F Bennett
Jan 30, 2013

I always wear my wedding ring. It's my trademark.

Seltzer posted:

Installed Failout Bore and im hitting a message ive never seen before. "We cant save more data for this game or app" "Your xbox is out of space for saved data". I have 28 gb free.... Wtf is this

I had the same issue when I started it up after the first update earlier this month.

I solved it by going into my Xbox settings and cleaning out the cache and local saved games. Just make sure all your local saves of all your games are on the cloud before you do this.

Quantum of Phallus
Dec 27, 2010

Games taking so long to make is literally killing the western aaa game industry and hell... maybe it should die

John F Bennett
Jan 30, 2013

I always wear my wedding ring. It's my trademark.

Sounds good, more space for indies

Charles Martel
Mar 7, 2007

"The Hero of the Age..."

The hero of all ages
I wish Capcom would do something with their back catalogue. The Marvel games would obviously take more resources with the licensing and such, but then there's U.N. Squadron, Power Stone, Viewtiful Joe, Onimusha, Darkstalkers, Okami, Dino Crisis, Breath of Fire, Lost Planet, Bionic Commando, Rival Schools, Final Fight, etc.

Saoshyant
Oct 26, 2010

:hmmorks: :orks:


Comfy Fleece Sweater posted:

Meanwhile over at Capcom:

https://www.capcom.co.jp/ir/english/news/html/e240509b.html
Capcom Achieves Record-High Net Sales and Seventh Consecutive Year of Record-High Profits Driven by Digital Contents Business
in Consolidated Earnings for the Year Ended March 2024– Achieves 11 consecutive fiscal years of operating profit growth and
45.89 million units in Consumer home video game sales, the highest in its history –



Okay, but where's the layoffs? You can't have profit unless you con all your workers into making the best work they ever did, and then fire them immediately afterward.

Microsoft showed us the way. The game industry must follow or else the shareholders will be really mad?

Haptical Sales Slut
Mar 15, 2010

Age 18 to 49
I’m enjoying the kitty cat game. How long did this take to make I wonder? Like I would appreciate some fun voice over work for some of the characters, especially birds, but if that means the project is cheaper and takes off 4 months of work or whatever then gently caress it give me text.

Bumhead
Sep 26, 2022

Charles Martel posted:

I wish Capcom would do something with their back catalogue. The Marvel games would obviously take more resources with the licensing and such, but then there's U.N. Squadron, Power Stone, Viewtiful Joe, Onimusha, Darkstalkers, Okami, Dino Crisis, Breath of Fire, Lost Planet, Bionic Commando, Rival Schools, Final Fight, etc.

I think we’re at the point in gaming, as an industry and as a hobby, where my approach to older games no longer being available is “why not? loving sort it out”.

There are so many store fronts, so many ways to get games out there, so many different approaches and ways to re-represent and re-package old games and tell their stories, so many people in the industry specialising in doing exactly that..

Even with licensing.. everyone wants to make a buck or two. All media is owned by, like, 3 mega corps anyway these days. Just do the deals?

Neco
Mar 13, 2005

listen
Pretty sure every publisher is overestimating the value of their properties

ZeeBoi
Jan 17, 2001

The players are too

Pinterest Mom
Jun 9, 2009

Haptical Sales Slut posted:

I’m enjoying the kitty cat game. How long did this take to make I wonder? Like I would appreciate some fun voice over work for some of the characters, especially birds, but if that means the project is cheaper and takes off 4 months of work or whatever then gently caress it give me text.

At least five years - the dev started posting about this game on X (formerly known as Twitter) back in 2019.

webmeister
Jan 31, 2007

The answer is, mate, because I want to do you slowly. There has to be a bit of sport in this for all of us. In the psychological battle stakes, we are stripped down and ready to go. I want to see those ashen-faced performances; I want more of them. I want to be encouraged. I want to see you squirm.

Charles Martel posted:

there's U.N. Squadron, Power Stone, Viewtiful Joe, Onimusha, Darkstalkers, Okami, Dino Crisis, Breath of Fire, Lost Planet, Bionic Commando, Rival Schools, Final Fight, etc.

Are there any actually good games though

I said come in!
Jun 22, 2004

Charles Martel posted:

I wish Capcom would do something with their back catalogue. The Marvel games would obviously take more resources with the licensing and such, but then there's U.N. Squadron, Power Stone, Viewtiful Joe, Onimusha, Darkstalkers, Okami, Dino Crisis, Breath of Fire, Lost Planet, Bionic Commando, Rival Schools, Final Fight, etc.

ooh man UN Squadron is a hidden gem. That game is so good. Although Okami got a HD remaster didnt it? The Lost Planet games are on Steam, but I think they all need an update to be playable on Windows 10/11.

ImpAtom
May 24, 2007

Onimusha at least is likely not available because its gimmick was using real-world actors and relicensing Jean Reno is probably not worth it.

Smirking_Serpent
Aug 27, 2009

webmeister posted:

Are there any actually good games though

yes, you dumb bitch

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External Organs
Mar 3, 2006

One time i prank called a bear buildin workshop and said I wanted my mamaws ashes put in a teddy from where she loved them things so well... The woman on the phone did not skip a beat. She just said, "Brang her on down here. We've did it before."

webmeister posted:

Are there any actually good games though

It's actually crazy to me that viewtiful joe 1/2 hasn't had a remaster. Those games loving rule.

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