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Quest For Glory II posted:Humble Extra Life 2015 Bundle It says 'Access to all Devilian Beta Events' if you click on Devilian, so it's beta access to some lovely soon to be f2p MMO? And they want money for it?
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# ? Nov 5, 2015 03:59 |
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# ? Jun 2, 2024 08:05 |
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Joe Gillian posted:Yeah this is a legit concern because it seems like they're making multiplayer a big focus. A problem with Dying Light was that the story was dogshit but the game was fun and really fun with friends, so I hope it isn't just that. The real test will be seeing if Flying Wild Hog can finally maybe make some guns in their FPSes that don't feel pissweak and boring to use.
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# ? Nov 5, 2015 04:02 |
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I wouldn't mind a gun that shoots melee attacks.
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# ? Nov 5, 2015 04:05 |
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Jamfrost posted:I wouldn't mind a gun that shoots melee attacks.
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# ? Nov 5, 2015 04:06 |
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Is Shadowgate any good guys? It's on my wishlist so I must have been interested in it at some point. Now I can't even remember why I added it though but it's only 3 bucks and the Steam reviews seem positive... any goon opinions?
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# ? Nov 5, 2015 04:29 |
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Accordion Man posted:A gun that shoots katanas.
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# ? Nov 5, 2015 04:31 |
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waka fwocka flame
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# ? Nov 5, 2015 04:35 |
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games i'm playing right now Elliot Quest - i'm gonna say this is... okay? of the Zelda 2 style games on Steam (Super Win the Game, Castle in the Darkness, Elliot Quest) this feels the closest in inspiration, right down to the complete lack of indication of where you're supposed to go next. you will get 8-10 screens into an area and then find out you don't have the ability you need to get past a screen, and will have to go all the way back out and figure out where the hell that ability is. they're not all in the "temples", and a couple of them require that you pixel hunt the world map to find what feel like hidden locations but are actually mandatory to complete the game. Like, Zelda 2 was cool for its time but you can modernize it and make it accessible, you don't have to mimic it 1 to 1. Gurumin - Falcom (Ys, Trails in the Sky) tries their own hand at a Zelda type game, although I'd argue its only barely like Zelda at all. Really it's a pastel colored Ys for less hardcore action players, but it's still Falcom so it's still fun. and I have these queued up: LISA Half Minute Hero 2 Lumino City Westerado Double Barrelled also I put Alum near the top of my queue now that I found out its thinly veiled religious propoganda which owns. i hope its chick tract levels of overt
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# ? Nov 5, 2015 04:41 |
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Pseudoscorpion posted:I know this is from a while back, but jesus. Aren't the Carpe Fulgur guys goons? I hope they're doing alright now. Game looks good, too - definitely gonna have to pick it up. I went and read that article and... quote:In the fall of 2013, Dice started sending script files to Chavez, who quickly saw significant issues in what Carpe Fulgur had done. For starters, the file format was incorrect; Dice and Light-Williams had worked in text mode on a CSV-formatted file rather than the spreadsheet mode that XSEED and Falcom had requested. “The way they had it set up was three lines in three separate columns, and all three lines are supposed to be in the same cell, so you just need a hard line break,” Chavez said. “So I just had to cut and paste, cut and paste, cut and paste.” This seems pretty questionable.
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# ? Nov 5, 2015 05:11 |
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Accordion Man posted:The only thing I'm actually worried about is that they'll just throw out Wang's character development from the first game. Because the writing was a genuinely nice thing about that game. Joe Gillian posted:Yeah this is a legit concern because it seems like they're making multiplayer a big focus. A problem with Dying Light was that the story was dogshit but the game was fun and really fun with friends, so I hope it isn't just that.
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# ? Nov 5, 2015 06:18 |
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Jordan7hm posted:I went and read that article and...
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# ? Nov 5, 2015 06:35 |
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There's no way someone working for ANY tech company couldn't figure out how to write a script to that job, or find someone capable.
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# ? Nov 5, 2015 06:38 |
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Because he was extremely mentally hosed up at the point, it's like you didnt read the article at all?quote:One day in March of last year, video game writer Andrew Dice wrote out a check for all of his company’s money. He stuck it in the doorframe at his business partner’s apartment in Portland, Oregon, then went back to his own place. (They live in the same complex.) He closed all the windows. Then, as he tells it, he laid down on his bed and picked up a knife, preparing to plunge it into his chest.
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# ? Nov 5, 2015 06:40 |
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Relin posted:why wouldn't you, for fucks sakes, write a simple script, or get a coworker to, do this for you because you get paid by the hour and you think regular expressions are like frowns and grins or something
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# ? Nov 5, 2015 06:40 |
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The Kins posted:From the way they described it, it doesn't sound like the multiplayer stuff will actually factor into the story at all - you'll always be Wang in your own eyes, while the other players are just some random ninja dorks. Yeah but its kind of hard to have those character moments that built the character in the first game in a co-op action game with random loot. I mean, there's basically an entire level just before the climax of the first game where its just Lo Wang talking to a disembodied head that wants a change of scenery, before yelling some sense into his fox demon buddy, and it works. But I'll take a co-op FPS with random loot in Shadow Warrior if that's all it wants to be because that was plenty of fun just by myself in the first game. Just if they're going to do that there's not much point in trying to make anything of the character because you just can't make the dialogue and scene as effective if you have to plan for 2 or 3 other people being there too.
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# ? Nov 5, 2015 06:40 |
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How do you guys feel about Dead Rising 3? I think it's a pretty great game, but I don't see a thread to talk about it. It seemed to get a lot of flak when it first came out, but I think it works really well!
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# ? Nov 5, 2015 06:44 |
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dreezy posted:because you get paid by the hour and you think regular expressions are like frowns and grins or something
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# ? Nov 5, 2015 06:44 |
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Turtlicious posted:How do you guys feel about Dead Rising 3? I think it's a pretty great game, but I don't see a thread to talk about it. It seemed to get a lot of flak when it first came out, but I think it works really well! So I played a bit of Dragon Fin Soup earlier (on the Vita though), and it's neat, but it has 0 tutorials and it could really use one. Controls are kinda meh; playing it even on the Vita, which has both a touchscreen and controller, is still kinda awkward. Also, text is pretty tiny, so that part may be better on PC. It's weird because it feels like it's in an odd place right in between janky and polished.
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# ? Nov 5, 2015 07:17 |
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SynthOrange posted:Because he was extremely mentally hosed up at the point, it's like you didnt read the article at all? The man who tried to kill himself and the woman who spent months copy--pasting around an excel spreadsheet are two different people, and they're retarded in two different ways.
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# ? Nov 5, 2015 07:47 |
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Sinking Ship posted:Is Shadowgate any good guys? It's on my wishlist so I must have been interested in it at some point. Now I can't even remember why I added it though but it's only 3 bucks and the Steam reviews seem positive... any goon opinions? Don't know if you have any background with the original, but it's a mostly faithful remake that had some issues when it came out. They eventually patched in an alternate, easier-to-use UI and added an easy mode, which was a good idea since various elements of the game tick away on a "moves" basis that heavily discourages exploring or messing with objects and was kind of a dumb thing to keep in on a normal difficulty, let alone add to it like they did. Easy mode makes it super hard to die and eliminates some puzzles/rooms/items and is useful as a practice run through the game since it has a decent bit of replay value due to the regular and harder modes having more areas and more complex puzzles. You could play through twice and still have two fairly unique experiences.
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# ? Nov 5, 2015 07:58 |
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Relin posted:why wouldn't you, for fucks sakes, write a simple script, or get a coworker to, do this for you Ghostlight posted:You can do it with an Excel function that takes like literally less than ten seconds to write. quote:I have a relatively firm grasp on programming (albeit mostly in outdated languages), and often write text-parser programs to aid myself and my coworkers in our jobs -- but the SC text was just too inconsistent in its formatting (in both the Japanese and the English) for that to be practical. By the time I would've finished programming in every possible exception to every weird rule those files followed, Jess would've been done copying and pasting everything several times over.
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# ? Nov 5, 2015 09:01 |
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duckfarts posted:I remember people just saying it was kinda blah, if you're playing it now anyway, give your opinion later cause I kinda wanna know for future reference myself. I'd always heard it was an unwelcome departure from the campy b-movie stylings of the first two games, trying too hard to be an appropriate amount of dark and gritty for 2013. It's also why I avoided it, because that just doesn't sound too appealing to me.
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# ? Nov 5, 2015 09:16 |
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Turtlicious posted:How do you guys feel about Dead Rising 3? I think it's a pretty great game, but I don't see a thread to talk about it. It seemed to get a lot of flak when it first came out, but I think it works really well! I liked it, most didn't, but ultimately what I find myself wishing is that they'd port Dead Rising 1 to PC. The White Dragon posted:I'd always heard it was an unwelcome departure from the campy b-movie stylings of the first two games, trying too hard to be an appropriate amount of dark and gritty for 2013. It's also why I avoided it, because that just doesn't sound too appealing to me. The first boss fight is against a biker gang lead by a guy who turned a steamroller into a motorcycle. There's also a middle management guy who decided gently caress the world I'm gonna be a Tibetan-style warrior monk after my wife left and zombies attacked. Your best bud is a very fat Italian mobster who really wants to find a specific body. Shima Honnou fucked around with this message at 09:24 on Nov 5, 2015 |
# ? Nov 5, 2015 09:21 |
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Shima Honnou posted:I liked it, most didn't, but ultimately what I find myself wishing is that they'd port Dead Rising 1 to PC. I think they just hosed up the advertising campaign so everyone thought it was turning into a dark and gritty calladooty game. Like at E3 they were showing off assault rifles and some lovely mobile app integration to launch airstrikes.
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# ? Nov 5, 2015 09:49 |
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The White Dragon posted:I'd always heard it was an unwelcome departure from the campy b-movie stylings of the first two games, trying too hard to be an appropriate amount of dark and gritty for 2013. It's also why I avoided it, because that just doesn't sound too appealing to me. From the Dead Rising 3 LP, presented without any context whatsoever: EDIT: Forgot the link to the LP. CommissarMega fucked around with this message at 10:04 on Nov 5, 2015 |
# ? Nov 5, 2015 09:53 |
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The biggest difference for DR3 was that you could do almost everything in one playthrough with no prep and no real thought. That's a pretty big departure from the first two and a half. I finished it, and I had fun, but I've got no desire to replay it. Also it was buggy as fuuuuuuuuuuuuck on launch, apparently. I'd recommend it at deep discount.
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# ? Nov 5, 2015 09:57 |
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There was some kind of XCOM-like western themed game mentioned earlier in the thread, but I can't remember the name. Does anyone know what I mean? And if so, did it turn out to be any good?
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# ? Nov 5, 2015 12:12 |
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Hard West and I dont think it's out yet.
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# ? Nov 5, 2015 12:18 |
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Overminty posted:Hard West and I dont think it's out yet. It was supposed to be out this week, but it got delayed. It's coming November 18th.
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# ? Nov 5, 2015 12:20 |
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That's it! Oh well, at least it wasn't delayed as long as XCOM 2.
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# ? Nov 5, 2015 12:22 |
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I want XCOM 2, I need XCOM 2. Xenonauts 2 would be okay too I guess
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# ? Nov 5, 2015 13:02 |
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Ghostlight posted:You can do it with an Excel function that takes like literally less than ten seconds to write. I can attest that Excel formatting is a nightmare - you will never be able to catch all of the weird ways people do things.
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# ? Nov 5, 2015 13:14 |
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Relin posted:why wouldn't you, for fucks sakes, write a simple script, or get a coworker to, do this for you Or better yet, mail Carpe Fulgur and tell them, "Yo, this isn't in the format we agreed on, fix it (because I'm sure as hell not going to spend two whole months fixing your mistake)."
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# ? Nov 5, 2015 13:53 |
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Tezzeract posted:I can attest that Excel formatting is a nightmare - you will never be able to catch all of the weird ways people do things. Uh no, reading a single Kotaku article has provided us all with more than sufficient information to judge these people's lives and actions and proclaim how much better we would do in their shoes. So shut up.
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# ? Nov 5, 2015 13:57 |
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Jesus this thread is terrible 'Hey these guys poured almost literally blood, sweat and tears in to translating this cool game!' 'lol that's dumb I could have done it much easier'
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# ? Nov 5, 2015 14:01 |
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I liked Recettear but I have no idea why Carpe Fulgur thought that the best way to promote their translation abilities was to give a game a title that I still have no idea how to pronounce.
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# ? Nov 5, 2015 14:03 |
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That just what it was called in Japan, since it's a made up word anyway they just kept it as it was.
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# ? Nov 5, 2015 14:07 |
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Sleeveless posted:I liked Recettear but I have no idea why Carpe Fulgur thought that the best way to promote their translation abilities was to give a game a title that I still have no idea how to pronounce.
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# ? Nov 5, 2015 14:12 |
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And its pronounced Reh-Set-Teer.
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# ? Nov 5, 2015 14:13 |
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# ? Jun 2, 2024 08:05 |
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Sakurazuka posted:Jesus this thread is terrible 'Hey these guys poured almost literally blood, sweat and tears in to translating this cool game!' Half of the article was about how the guy working on it did a piss job of it because of sadbrains. Then there was a bit about how the file format caused them tons of extra work (the extra note someone posted indicates that it may not have been the file format, but that is what's in the article). It's Kotaku so the joke is on me for reading the article.
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# ? Nov 5, 2015 14:19 |