Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Macdeo Lurjtux
Jul 5, 2011

BRRREADSTOOORRM!
They heavily over printed it and printed unique copies for English, German, Italian, French and Spanish. So maybe they sold out in Germany but couldn't move it in Italy. Well they couldn't just ship them over since everything was in Italian. They lost a fortune in warehousing fees.

It was so bad it was cheaper to give a copy away to everyone that bought a $40 subscription to White Dwarf than trying to hold on and sell them.

Adbot
ADBOT LOVES YOU

Improbable Lobster
Jan 6, 2012

"From each according to his ability" said Ares. It sounded like a quotation.
Buglord
I wonder if Gorkamorka would work as a WH Underworlds or Warcry style game. It would be cool if you could use existing kits likes the buggies in GorkaMorka while also being able to use any new kits in 40k proper. I could certainly see GorkaMorka expanded to include more mad max takes on factions. Maybe the Aeldari are on NuGorkaMorka as Exodites, Diggas could come back with better names, maybe some T'au that got stranded and are going nuts because nothing makes sense.

Improbable Lobster fucked around with this message at 02:34 on Apr 26, 2021

Strobe
Jun 30, 2014
GW BRAINWORMS CREW

The Baumann posted:

It probably works best the way they did it for indomitus then, just they need to have a bigger initial supply ready.

It's worth mentioning that Indomitus royally hosed with the production time available on the machines because of the MTO. GW produced six figure units of Indomitus and still had the MTO window and the sheer volume of that production has been cascading through the release schedule for months, including Cursed City.

More boxes of Indomitus were produced (and sold) than any boxed product GW had ever produced before, ever and we're still feeling the side-effects. Not just boxed sets, any single box with sprues in it.

EDIT: I've heard somewhere that demand for GW product is up something like 200% year on year for the past five years, which I don't think any company on the planet would be able to keep up with.

Virtual Russian
Sep 15, 2008

Strobe posted:

It's worth mentioning that Indomitus royally hosed with the production time available on the machines because of the MTO. GW produced six figure units of Indomitus and still had the MTO window and the sheer volume of that production has been cascading through the release schedule for months, including Cursed City.

More boxes of Indomitus were produced (and sold) than any boxed product GW had ever produced before, ever and we're still feeling the side-effects. Not just boxed sets, any single box with sprues in it.

EDIT: I've heard somewhere that demand for GW product is up something like 200% year on year for the past five years, which I don't think any company on the planet would be able to keep up with.

I'm curious what is driving such growth? I get people with income buying more in covid, I'm buying stuff for the first time in a decade, but the previous years are a mystery to me. Maybe I'm jaded, but can GW really be doing that good a job?

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all

Macdeo Lurjtux posted:

It was so bad it was cheaper to give a copy away to everyone that bought a $40 subscription to White Dwarf than trying to hold on and sell them.

This is how I got my original set. Seriously opening that box was one of the greatest days of my childhood.

Lovely Joe Stalin posted:

I won't say we'll never see a new Gorkamorka, especially with the range of Ork vehicles now available, but it would not surprise me in the least if there are still senior people at GW who will go to their graves refusing to green light it.

Good game, but it almost sank the company, and did single-handedly kill Specialist Games first time round.

You're almost certainly right, but they've been doing just enough ork stuff (like Speed Freaks and the commemorative model) that isn't quite 40k to keep the hope alive. I doubt we'll see it, but it would be really awesome.

Strobe
Jun 30, 2014
GW BRAINWORMS CREW

Virtual Russian posted:

I'm curious what is driving such growth? I get people with income buying more in covid, I'm buying stuff for the first time in a decade, but the previous years are a mystery to me. Maybe I'm jaded, but can GW really be doing that good a job?

8th edition and AoS 2.0 have both been significant improvements in their lines and have been doing gangbusters.

The Baumann
Jun 2, 2013

En Garde, Fuckboy

Strobe posted:

8th edition and AoS 2.0 have both been significant improvements in their lines and have been doing gangbusters.

That and warhammer 40k at least seems to be doing a lot better of a job at becoming a wider known property. I mean they just had the Calgar comic, and outside official stuff a few large internet channels recently starting making videos that for sure attracted new eyes to the game. Off the top of my head I can think of the dice check guys at least.

Add that to the fact that entertainment spending is up across the board this last year, and its a good recipe for a complete overwhelming surge.

Lovely Joe Stalin
Jun 12, 2007

Our Lovely Wang
They also started doing a lot more smaller games, stand alone and Specialist Games style stuff. They've probably tapped back into a huge audience of people who didn't give a gently caress about 40k or Fantasy/Sigmar as flagship games.

vkeios
May 7, 2007




Lovely Joe Stalin posted:

They also started doing a lot more smaller games, stand alone and Specialist Games style stuff. They've probably tapped back into a huge audience of people who didn't give a gently caress about 40k or Fantasy/Sigmar as flagship games.

Yeah, this definitely worked in my case. I normally don’t touch warhammer fantasy, but Underworlds is good and I’m enjoying its models as a change of pace from space marines.

lilljonas
May 6, 2007

We got crabs? We got crabs!

vkeios posted:

Yeah, this definitely worked in my case. I normally don’t touch warhammer fantasy, but Underworlds is good and I’m enjoying its models as a change of pace from space marines.

Same here. In the last few years I have bought zero 40K or AoS products but two underworlds warbands, the Beastgrave box and three Necromunda gang boxes.

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all
I've been buying a bunch of LotR stuff just because I really like the models and the scale of the figures and it's something my kid can really get into as well. And I also bought the commemorative ork because how could I not? Does it have rules in anything? Or is it literally just a nifty ork?

But yeah, I was big into "gently caress GW" a couple of years ago and now they seem fine if pricey to me.

Imagined
Feb 2, 2007
'People who checked back in for Underworlds' crew reporting here, too. I wanted something a bit like X-Wing but the prospect of buying a bunch of Star Wars Extended Universe ships I couldn't give a gently caress about just to get cards to play with the ships I did care about left a bad taste in my mouth. At least with Underworlds I get some amazing minis to paint if I buy a team I don't play with just to get the cards.

I'd play Blood Bowl in a heartbeat too if my kid was old enough to commit to a 3-hour game, or my wife had any interest. Underworlds is more her scale.

I do miss old WHFB though. Sigmar does nothing for me.

MRLOLAST
May 9, 2013
UW is the only GW game I could convince my wife to play. It's fast, has some rules but not so much if you only play the starter. She hates big books of rules and stuff that takes 4hs to play. I did manage to have her try some mtg ( which I don't really like) as a feeler and got the thumbs up.
Unfortunately I don't think I will be able to convince her to take the next step in to AOS or 40k but at least I now get to have some fun hobby time together with her without feeling guilty and having to book 4h out of a Saturday to play games.

neonchameleon
Nov 14, 2012



Imagined posted:

I do miss old WHFB though. Sigmar does nothing for me.

I miss the Warhammer setting. The game itself? Ehh - you needed to paint far too many rank and file troops.

Rusty Kettle
Apr 10, 2005
Ultima! Ahmmm-bing!
Blitz Bowl is good if you can find it. I got it on sale at a Barnes and noble. I've played a couple games with my wife. I wish they would support it more.

moths
Aug 25, 2004

I would also still appreciate some danger.



Is there any plan to support Blitz Bowl season two? The S2 box came out but the S1 game and teams went on clearance at B&N so it's a bit of a mixed message.

Squibsy
Dec 3, 2005

Not suited, just booted.
College Slice
Blood Bowl 7s is now more accessible than ever (previously getting a pitch was the challenge) and is essentially the same experience but much quicker to play.

Imagined
Feb 2, 2007
I'll check that out. I actually bought the Blitz Bowl box but it was a bit simplistic for me, and my son wasn't interested in the theme. I ended up returning it since I don't think there's any community play for Blitz in my city. I hadn't thought about BB7s. That's a good idea.

mllaneza
Apr 28, 2007

Veteran, Bermuda Triangle Expeditionary Force, 1993-1952




Atlas Hugged posted:

It's a bit surprising that no one has even attempted a true Mad Max game. Maybe Furiosa will be the right spark to get creator's interested in pursuing the license since Kickstarter is so much more standard as a game launching platform than it was when Fury Road came out. But even then that was 2015. Kind of surprised we only got a couple of video games.

Mad Max video games were a hilarious mess from the days of the first movie right up until Fury Road. Instead be happy that we got what we got. The current Mad Max game is admittedly butchered from Millers vision for it, but its core gameplay loops (brutal vehicular combat, brutal melee combat, exploring the graveyard of a civilization) are amazing.

https://www.youtube.com/watch?v=o0g5hvx1lwA

Crackbone
May 23, 2003

Vlaada is my co-pilot.

moths posted:

Is there any plan to support Blitz Bowl season two? The S2 box came out but the S1 game and teams went on clearance at B&N so it's a bit of a mixed message.
It seems unlikely new team boxes are going to get released, but the clearance pricing might just be local, they're still full price online. You can always buy the full blood bowl teams to use in Blitz Bowl, of course that's a lot more expensive.

Squibsy posted:

Blood Bowl 7s is now more accessible than ever (previously getting a pitch was the challenge) and is essentially the same experience but much quicker to play.

Blitz Bowl is fairly different than Blood Bowl, so much so I would say they're only superficially similar.

MRLOLAST
May 9, 2013
New Blood Bowl has not made me the least intrested. And I played it hardcore online for a long time.

berzerkmonkey
Jul 23, 2003

moths posted:

Is there any plan to support Blitz Bowl season two? The S2 box came out but the S1 game and teams went on clearance at B&N so it's a bit of a mixed message.

Blitz Bowl 2 did make come card replacements, so I think it was easier for some B&N stores to just clear them out, rather than have people asking why the starter came with one set of team cards, and the team set came with another. Also, they may not have sold well, so it may just be better to offer the two teams in the core box and redirect people with interest to buy full teams from GW.

At any rate, Blitz Bowl 2 doesn't really need much in the way of support - all of the team cards are in the box, so you don't need to buy a half-team just to get the cards, which is a win IMO. You can either use your existing teams to play (just like Sevens) or buy a team and split the box with a friend. Games like Blitz Bowl, Dreadfane, and hte other B&N exclusives are meant as gateway games to GW - nobody can or should reasonably expect any sort of longevity or support to them.

Rusty Kettle
Apr 10, 2005
Ultima! Ahmmm-bing!
I was hoping they would release Blitz Bowl cards for new teams, and sell half teams. That is the only thing that I think the game needs for support.

MonsterEnvy
Feb 4, 2012

Shocked I tell you
Yay Cursed City finally arrived.

Squibsy
Dec 3, 2005

Not suited, just booted.
College Slice

Crackbone posted:

Blitz Bowl is fairly different than Blood Bowl, so much so I would say they're only superficially similar.

For sure - I was meaning to respond to the goon who wanted to play Blood Bowl but whose family found it takes too long.

MRLOLAST posted:

New Blood Bowl has not made me the least intrested. And I played it hardcore online for a long time.

Yeah. I am pretty down on the new edition - although I haven't played it properly yet so I'm reserving full judgment. I admin a huge tabletop league here in my city so if I can't love it, we're gonna have a problem!

Squibsy fucked around with this message at 19:59 on Apr 26, 2021

Crackbone
May 23, 2003

Vlaada is my co-pilot.

Rusty Kettle posted:

I was hoping they would release Blitz Bowl cards for new teams, and sell half teams. That is the only thing that I think the game needs for support.

2nd edition does have 13-ish team cards in the box, that's pretty good. Yeah, the lack of custom team boxes sucks a bit.

Squibsy posted:

Yeah. I am pretty down on the new edition - although I haven't played it properly yet so I'm reserving full judgment.

What's wrong with the new version? Other than passing stat it doesn't seem like they changed that much of the fundamentals of the game.

Slaapaav
Mar 3, 2006

by Azathoth
we played cursed city 3 times and its much better than blackstone fort. game runs much faster but difficulty at level 0 seems extremely low. im pretty sure difficulty will bump up a fair bit when we play at a higher level

moths
Aug 25, 2004

I would also still appreciate some danger.



Are there team cars in the BzB box for BB teams that never made it into the small game? Like Snotlings or the Haloween Undead?

Crackbone
May 23, 2003

Vlaada is my co-pilot.

moths posted:

Are there team cars in the BzB box for BB teams that never made it into the small game? Like Snotlings or the Haloween Undead?

Not sure what you mean, but there's 13 team card sets

Human
Orc
Wood Elf
Undead
Nurgle
Skaven
Lizardmen
Halflings
Goblins
Dark Elf
Elf
Dwarf
Chaos

Eediot Jedi
Dec 25, 2007

This is where I begin to speculate what being a
man of my word costs me

Slaapaav posted:

we played cursed city 3 times and its much better than blackstone fort. game runs much faster but difficulty at level 0 seems extremely low. im pretty sure difficulty will bump up a fair bit when we play at a higher level

If it helps both times we've played a scavenge mission at difficulty 2 we got pinned in the deployment zone in a horrible grind that latest halfway to nightfall before we broke the back of it. I'm convinced paring the minimum threat groups like zombies, bats and ulfenwatch down to just before they're driven off, then letting them chew on the ogre/dwarf is better than risking drawing torgillius and a couple of big threats simultaneously.

I'm pretty sure no one who reviewed the game made it to difficulty 2.

My biggest complaints are:
The game takes about an hour longer than it should, usually 2 1/2 hours when it's dragging by 1 1/2. At first I thought this was a familiarity thing but as we get more familiar and some things move smoother, we do more analysis. And there is so much counting squares. Random reinforcements would be faster and more terrifying.
Crisis are a cool idea but the execution is poor. It halts everything while we grab the book, debate who to send then resolve it, and it's awesome getting the same event 4 times in a single mission. An app for this, tracking nightfall and end of turn events would be a god send.
Success/failure is very binary and failure sucks rear end because haha idiot fear/influence go up now, it took ages of your actual time, you get no experience, now you have play another hunt/deliverance mission to balance failing that one. I would wish there was degrees of success.

Squibsy
Dec 3, 2005

Not suited, just booted.
College Slice

Crackbone posted:

What's wrong with the new version? Other than passing stat it doesn't seem like they changed that much of the fundamentals of the game.

There's quite a lot of fairly subtle changes, including a lot that only came through in the FAQ - stuff like being able to use multiple Team Rerolls per turn for example. It's too much for me to list right now though, I'm sure you can find a breakdown somewhere.

It is going to be mostly the same, so I'm trying to keep my inner grognard in check.

Hedningen
May 4, 2013

Enough sideburns to last a lifetime.
The biggest change that we saw during our league was the importance of Dedicated Fans and how earnings are a ton more consistent now, which really changes how you can build out a team.

Multiple rerolls per turn is a weird change at first, but it’s mostly useful when you’re running a ridiculous play during a turn. My Goblins could burn through 3 a turn on over-the-top high-risk plays.

After playing a season, my impressions are favorable overall - the skill purchase changes are especially good, as while you see fewer stat increases, you also have actual control over regular/doubles skills and can use random skills to really try some neat stuff. A goblin with Diving Tackle - which I wouldn’t have considered otherwise - ended up helping me beat some elves.

I ended up doing more passing this season than ever before (although my last season was Chaos) even with Stunty disadvantages.

moths
Aug 25, 2004

I would also still appreciate some danger.



Crackbone posted:

Not sure what you mean, but there's 13 team card sets

Human
Orc
Wood Elf
Undead
Nurgle
Skaven
Lizardmen
Halflings
Goblins
Dark Elf
Elf
Dwarf
Chaos

Perfect, thanks. There were some later BB releases that didn't make the cut, but 13 teams is more than enough for my dinky group.

Maneck
Sep 11, 2011

Macdeo Lurjtux posted:

They heavily over printed it and printed unique copies for English, German, Italian, French and Spanish. So maybe they sold out in Germany but couldn't move it in Italy. Well they couldn't just ship them over since everything was in Italian. They lost a fortune in warehousing fees.

It was so bad it was cheaper to give a copy away to everyone that bought a $40 subscription to White Dwarf than trying to hold on and sell them.

The first time I heard about how bad GW did with Gorkamorka was last year on SA. That blew me away. It was a big hit amongst my gaming group, for years.

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all

Maneck posted:

The first time I heard about how bad GW did with Gorkamorka was last year on SA. That blew me away. It was a big hit amongst my gaming group, for years.

It's less that it did poorly and more that they just over printed it by an order of magnitude and then were stuck sitting on it and paying for storage. It would have had to have overtaken 40k as their most popular game to not do the damage it did and that was just never going to happen. It's a shame too because it's a really fun game despite its jankiness and nothing quite like it has ever come around. And it basically killed off Mordheim and Battlefleet Gothic too since it took out the whole Specialist Games department which is really its greatest sin.

moths
Aug 25, 2004

I would also still appreciate some danger.



Did we ever get a post-mortem for Warhammer Historicals?

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all
I would have to go digging but I remember Rick Priestely mentioned it in an interview a year or so ago. He didn't go into specifics about why they stopped printing them, but it seems to have always been his and another guy's baby and that GW mostly just let them use the printers and agreed to stock it. From that, I infer that when they left, there was simply no momentum to keep it going.

lilljonas
May 6, 2007

We got crabs? We got crabs!

Atlas Hugged posted:

I would have to go digging but I remember Rick Priestely mentioned it in an interview a year or so ago. He didn't go into specifics about why they stopped printing them, but it seems to have always been his and another guy's baby and that GW mostly just let them use the printers and agreed to stock it. From that, I infer that when they left, there was simply no momentum to keep it going.

That’s also my understanding, it was always a personal passion project and you never saw other studio guys work on it. Also GW was always a miniatures company and WD a way to push their minis, and historicals didn’t fit. They would never put pics of Foundry knights in it. Warbammer historicals was always a strange fit for them, though some of their rules were good and quite populsr outside the GW market.

Moola
Aug 16, 2006
I loved the jankiness of gorkamorka

Send one of your boys to the mad dok for a new arm, and instead they come back with a unicycle for legs or a mechanical brain lol

I always loved that one scenario that mimicked a high speed chase by moving terrain down the board every turn while keeping the vehicles relatively still

:allears:

Adbot
ADBOT LOVES YOU

TheDiceMustRoll
Jul 23, 2018

mllaneza posted:

Mad Max video games were a hilarious mess from the days of the first movie right up until Fury Road. Instead be happy that we got what we got. The current Mad Max game is admittedly butchered from Millers vision for it, but its core gameplay loops (brutal vehicular combat, brutal melee combat, exploring the graveyard of a civilization) are amazing.

https://www.youtube.com/watch?v=o0g5hvx1lwA

it's bamham but more generic and max is really mean to his little smeagol friend :(

"WHAT THE gently caress IS THIS V6 YOU PIECE OF poo poo MUTANT I WANTED A V8" like calm down he's loving trying



Moola posted:

I loved the jankiness of gorkamorka

Send one of your boys to the mad dok for a new arm, and instead they come back with a unicycle for legs or a mechanical brain lol

I always loved that one scenario that mimicked a high speed chase by moving terrain down the board every turn while keeping the vehicles relatively still

:allears:

Got this when I was a young lad at a garage sale, only two minis were missing, none of the others were ever cut from their sprues. No tools or interest in mini stuff, had an enormously fun time reading the lore book, was my first foray into Warhammer 40k of any kind so all of the lore was insane and new to me and I basically ran around screaming the lore concepts (teef, fungus orks, a giant trashpile robot god, waaagh spaceships, etc) at anyone who would listen, right up until I ran into a nerdy guy who explained to me what Warhammer was, and why Gorkamorka(and orks in general) were "gay" and "retarded" and why space marines were so much better. Looking back he also was an avid Ctrl Alt Del reader so I probably shouldn't have taken much of what he said to heart. I really wish I'd grown up in a town with an active wargaming community.

I really do like the "other" races of Warhammer outside of the popular ones (actually idk if orks are popular, I just know the imps are). I find the imperials incredibly dour and unpleasant. The designs are great but they're just so drat serious. Reading about how Orks have a flawless economy(you get teeth as a currency, every two weeks all of your teeth fall out and more come in like a sharks, you have extra teeth from doing work people want done or by stealing it, and all teeth dissolve after a month to prevent hoarding) or any of the sillier or whimsical ideas is just is just great. I just did The Infinite and the Divine's audiobook on Audible and it was the first Warhammer book I liked, the other two were gifted at me and they were godawful space marine books with the most boring characters and bland story I've ever seen.

TheDiceMustRoll fucked around with this message at 10:26 on Apr 27, 2021

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply