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Is C1 Remastered still a mess?
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# ? Jun 1, 2021 18:07 |
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# ? Jun 4, 2024 22:47 |
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https://twitter.com/CSoftproducts/status/1399775995117330434?s=20
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# ? Jun 1, 2021 18:14 |
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Volte posted:I remember that, it looked goddamn awful. The site is still up on the Web Archive: http://web.archive.org/web/20061108052322/http://www.quake10year.com/ what the gently caress lmao, I remember thinking this was amazing in 2006, ahahahaha
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# ? Jun 1, 2021 18:36 |
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Al Cu Ad Solte posted:Mandalore's Necromunda: Hired Gun review. I just booted this up and saw Kal Jerico and I'm happy
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# ? Jun 1, 2021 18:41 |
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every time i try to play project warlock i lose interest during the ancient egypt episode. normally ancient egypt is my favourite setting, but having it be entirely inside brick tombs isnt fun
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# ? Jun 1, 2021 19:37 |
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Volte posted:I remember that, it looked goddamn awful. The site is still up on the Web Archive: http://web.archive.org/web/20061108052322/http://www.quake10year.com/ That Ogre puts it over even those Doom remakes in Unreal Engine that look like fake games
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# ? Jun 1, 2021 19:59 |
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david_a posted:
lol he looks like he's doing the Charlie Brown sad walk
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# ? Jun 1, 2021 21:32 |
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Convex posted:lol he looks like he's doing the Charlie Brown sad walk Hello darkness my old friend...
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# ? Jun 1, 2021 21:44 |
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The Kins posted:Speaking of old FPSes and tons of graphical greeblies, this just got announced: Volte posted:I remember that, it looked goddamn awful. The site is still up on the Web Archive: http://web.archive.org/web/20061108052322/http://www.quake10year.com/
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# ? Jun 1, 2021 22:27 |
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I'd like to try Arcane Dimensions. Is regular Quakespasm fine or am I going to want the Spiked fork? If I do want spiked, I'm curious what exactly it adds to the mix? Unlocked fps and particle effects?
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# ? Jun 1, 2021 22:41 |
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Kazvall posted:I'd like to try Arcane Dimensions. Is regular Quakespasm fine or am I going to want the Spiked fork? If I do want spiked, I'm curious what exactly it adds to the mix? Unlocked fps and particle effects? Feature list for Spiked is here I know I downloaded it because something required it, but I can't remember if that was AD or Dwell or something else. More likely Dwell, since it's newer? Though Spiked does call out AD specifically on that page (something to do with MP support and buffers). Just get Spiked. As far as I know it's just Quakespasm++.
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# ? Jun 1, 2021 23:33 |
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https://www.youtube.com/watch?v=kHlJOMjon4Y
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# ? Jun 1, 2021 23:34 |
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The Kins posted:Speaking of old FPSes and tons of graphical greeblies, this just got announced:
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# ? Jun 1, 2021 23:38 |
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The Kins posted:The Marathon games have a legendarily low FOV, likely due to them only rendering to part of the screen back on the Mac. On modern platforms where they run in fullscreen it's a massive nausea inducer. Marathon XBLA ended up patching in a classic/modern FOV toggle, while last I checked, Aleph One still insists that you write a script to manually alter the FOV setting because gently caress you specifically. Does Aleph One still make you quit the game to enter the options menu
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# ? Jun 2, 2021 00:36 |
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KOGAHAZAN!! posted:Feature list for Spiked is here Forgotten Sepulcher was added to AD after release and needed Spiked
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# ? Jun 2, 2021 00:54 |
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Fallom posted:Does Aleph One still make you quit the game to enter the options menu Yes, because vanilla did
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# ? Jun 2, 2021 00:55 |
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https://mobile.twitter.com/CrueltySquadBot/status/1398484651593932802
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# ? Jun 2, 2021 01:41 |
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Kazvall posted:I'd like to try Arcane Dimensions. Is regular Quakespasm fine or am I going to want the Spiked fork? If I do want spiked, I'm curious what exactly it adds to the mix? Unlocked fps and particle effects? FWIW, my decision tree for choosing a singleplayer Quake engine is like this... Getting the "specialty" stuff out of the way first:
For the "daily driver" though, you probably want a Fitzquake descendant:
For Arcane Dimensions I'd say yeah, try Quakespasm-Spiked. If you don't like the particle effects then there are ways to dial them back or disable them (see the quake.rc file in the AD mod folder). If QSS just ends up not working for you for some reason, then vkQuake if your GPU is OK with that. If not QSS or vkQuake, then Quakespasm.
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# ? Jun 2, 2021 05:15 |
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https://twitter.com/NightdiveStudio/status/1399786990841696259
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# ? Jun 2, 2021 05:50 |
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Looks like they finally hired some fans
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# ? Jun 2, 2021 06:27 |
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i just let quakestarter set everything up and install arcane dimensions for me. works great. it uses qs-spiked for what it’s worth https://neogeographica.com/site/pages/tools/quakestarter.html
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# ? Jun 2, 2021 06:57 |
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https://twitter.com/FPSCarol/status/1399921829813186564 Need to kickstarter to get the original voice actors to come back just to say these lines.
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# ? Jun 2, 2021 11:45 |
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In my adventure with the Super Analogue + Everdrive, I've discovered there's about 100 or so SNES games that have special chips in them that aren't really compatible with the Everdrive. Most of the games I don't care about but one of those is Doom for SNES. Now I've heard about how bad this game is but I don't know, how bad could it really be? Dear lord it is really bad. D-Pad for the control just feels weird, and I grew up playing DOS Doom with a keyboard. And Doom Guy sometimes just seems to get stuck in places. Buttons feel really not responsive. I swear sometimes I am firing and nothing happens. I push foward and Doom Guy just stays in place. It seems to make up for the lack of movement, they've made weapon accuracy a lot. The shotgun is even more of a sniper rifle in this game than it normally is. But it has also made all the other firearm wielding zombies into sharpshooters! And the "always facing you" actually can really be taken advantage of. If you can just barely see a monster's arm around a corner, you can pretty much snipe them before they even have a chance at you. I mean yeah it is still DOOM and hey, red cart. This system had no business running Doom but I guess it technically does.
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# ? Jun 2, 2021 20:10 |
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It definitely isn’t playable today but it was a great port to have back then as someone that didn’t have a computer in their house. It was how I played it.
SeANMcBAY fucked around with this message at 21:04 on Jun 2, 2021 |
# ? Jun 2, 2021 20:21 |
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Yeah, getting Doom to work on the SNES was a minor miracle. And it at least plays better than Duke 3d on PSX, with so much constant slowdown that the framerate hovers in the single digits.
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# ? Jun 2, 2021 20:51 |
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JLaw posted:FWIW, my decision tree for choosing a singleplayer Quake engine is like this... Ok, cool. I suppose I should ask, as well, is multiplayer/quakeworld as active as the q2 tastyspleen servers? It might be fun to do some casual deathmatch, but I have a funny feeling there will be like one active team fortress server.
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# ? Jun 2, 2021 20:52 |
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There are active servers but I'm not really up on them. It seems like the way to get into games these days is to be on various Discord servers that run periodic events, do pickup games, etc. Quake.World, US QuakeWorld, US Doom & Quake Community, In the Keep, probably others... certainly there are at least one or two Team Fortress discords that I've seen advertised. e: some links/info here: https://www.reddit.com/r/quake/wiki/quake/multiplayer
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# ? Jun 2, 2021 21:08 |
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Kazvall posted:Ok, cool. I suppose I should ask, as well, is multiplayer/quakeworld as active as the q2 tastyspleen servers? It might be fun to do some casual deathmatch, but I have a funny feeling there will be like one active team fortress server. I’m in a fairly active QWTF discord group that plays nightly on US times. I think there’s a European and Aussie groups as well I could patch you into.
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# ? Jun 3, 2021 03:38 |
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Welp, bring on more source ports, I suppose. Are you using nquake or will I want fte instead? Thanks for all the clarification, guys.
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# ? Jun 3, 2021 04:02 |
The Kins posted:Speaking of old FPSes and tons of graphical greeblies, this just got announced: Betting on Optimized for Next gen means made graphically worse.
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# ? Jun 3, 2021 06:11 |
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You're....huge. That means....you MUST have....huge....guts. https://twitter.com/ABrut_us/status/1400424602736775168
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# ? Jun 3, 2021 14:41 |
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to... win the game... you must... kill... me............ william shatner
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# ? Jun 3, 2021 14:46 |
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Star Trek ii: wrath of khan battle royale when
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# ? Jun 3, 2021 15:24 |
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You don't find the BFG, you construct it over the course of the map. Look around you, can you form some sort of rudimentary lathe?
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# ? Jun 3, 2021 15:26 |
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Well, I bought Red Faction 2 because it was on sale and I haven't played it for a long time. It's merely okay, I seem to recall it was a disappointment for most people at the time and that's not terribly surprising. Good things: - It's a post-Halo FPS playing on a console that actually allows you to carry your entire arsenal. The means for selecting it is actually not half bad either, radial selections hadn't quite been figured out yet (I think) but it uses a scrolling menu that works fairly quickly. It feels pretty old but it's perfectly serviceable. - The game gives you a grenade launcher at the start and it can really just carry you through most of the game. - It has mech suit sections that are actually pretty fun. It feels like it has a lot of weight and you feel super powerful when you use it. - Weapon variety is pretty good for what it is. Doesn't go too crazy but it's decent, really only shines in the late game though (more on that below). - Health system is a hybrid between pickups and regenerating health. You carry health packs that get used instantly when your health bar runs out, but the bar itself regenerates if you don't get hit for long enough. It works pretty well, probably not a great fit for a multiplayer game but it works great in the campaign. - Guy yelling about the Red Faction and THE GLORY OF THE COMMONWEALTH in the main menu is iconic. Bad things: - Extremely of-its-time features like endless vehicle sections that feel like poo poo (aside from the aforementioned mech suit). Notably follows the Nightfire trend of the time of having an absolutely dreadful submarine level (though it's no where near as trial-and-error bullshit as in Nightfire). - Geomod is barely used at all. Like ever, in each level you might get some set piece area where it comes up but that's about it. The further in the game you get the less it comes up, with the biggest gently caress you being that it is used predominantly in the final boss fight, but only to make your life worse. - Sewer level pretty early on and it's filled with tiny enemies that run up to you and explode. Woof. - The last boss fight is terrible. No space to move, limited resources, a friendly gunship spinning around the map that can easily hit you if you're too close to the boss, and a second phase of the boss where his railgun kills you in one shot through cover (haven't actually beaten this bit yet and genuinely not sure if I can). Maybe I'm missing something, but if I'm not it's definitely one of the worst boss fights on an older FPS that I have ever played. - Despite the weapon variety, the earlier stuff is pretty much useless from the word go (probably because you get a grenade launcher all game) and it's only in the later parts of the game that you get guns that can match the all-rounder power of the grenade launcher. The semi-auto sniper in particular is amazing (has big RTCW FG-42 energy) but you get it so late that you get like 30 minutes of use of it. - Overall gunfeel is kind of iffy, but then I am playing the PS2 port on a PS4 and I think this is just how a lot of PS2 FPS games felt back then. There's serious whiplash in the feel if you try to play something like Titanfall 2 and then go back to Red Faction 2. - Story is firmly Not Good and has both Lance Henriksen and Jason Statham but they both really phone it in. Some of the other voice acting is pretty awful too, I have no idea what's going on with Tangier, some of her deliveries sound like first takes. - Shotgun is rear end. Does crap damage, is slow in general and there is pretty much no reason to use it over nearly anything else. Big thumbs down for that. I don't think I'd actually recommend the game overall, but it's kind of interesting. It feels a lot like other shooters from that era, with both the good and bad that entails. Probably the worst game in the Saints Row franchise dracula vladdy AF fucked around with this message at 02:14 on Jun 4, 2021 |
# ? Jun 4, 2021 02:10 |
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Repta Plus was the funniest boss name to me when the game came out
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# ? Jun 4, 2021 04:26 |
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Repta+ was a real bastard. Wouldn't have been so bad if he wasn't flanked by those red demon men the whole time. The game sounds a lot cooler when typed out
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# ? Jun 4, 2021 15:27 |
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https://www.youtube.com/watch?v=CHm2d3wf8EU
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# ? Jun 4, 2021 16:40 |
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Geomod was cool and most games have done little or nothing with destructible terrain to the present day. Like the biggest destructible terrain games are now survival crafting.
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# ? Jun 4, 2021 17:35 |
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# ? Jun 4, 2024 22:47 |
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Minecraft is a retro fps. You can tell because you have nine weapon slots.
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# ? Jun 4, 2021 17:49 |