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You want Horde of Skeletons, which is at Enchantment 5. That's the signature skelespam spell. You get 6+ longdeads, which have no summoning restrictions. Once your mages go offscript at turn 6 they might start making Soulless instead (with Raise Dead, at Ench4), which are raised from corpses in the province (including units killed in the same battle) and are usually raised in significantly larger numbers. They have more HP but aren't as good at fighting - still, it doesn't hurt if your mages decide to mix them in.
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# ? Jan 31, 2015 15:18 |
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# ? May 24, 2024 20:50 |
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This morning I've run into a really bizarre rendering error: The map renders fine, but anything else is all blurry and unreadable. Text, magic-path icons, candles, the little bordery things at the edge of dialog boxes - everything! Battle maps are much the same, and the terrain is blurred on them as well. Anybody ever encountered something like this? If it isn't fixed (or if it doesn't fix itself) I've got to drop out of my games.
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# ? Jan 31, 2015 16:13 |
Harrower posted:Site searching your capital is a waste of time right?
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# ? Jan 31, 2015 16:50 |
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Alumnus Post posted:This morning I've run into a really bizarre rendering error: Put on your glasses old man alumnus. In reality I have never seen anything like that. Maybe the guys over on the desura boards have seen it before. Worst case you can try uninstalling, deleting all the stuff you have related to the game in appdata/roaming and whatnot, then reinstalling.
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# ? Jan 31, 2015 20:11 |
jBrereton posted:99.9% of the time, yes; very very rarely you may get a hidden site in your cap from an event. I had that happen due to the winter shrine one time, early game. I was cackling from the extra gems.
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# ? Jan 31, 2015 20:16 |
Donkringel posted:I had that happen due to the winter shrine one time, early game. I was cackling from the extra gems.
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# ? Jan 31, 2015 20:17 |
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I had the throne of cold in my cap circle in sore losers 2 and it made a water gem site appear in my cap. It's basically 3 cold forever there now. Ctis was about to invade me until I told him what that throne was and what it did to me.
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# ? Jan 31, 2015 20:31 |
enc c.14, best defence
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# ? Jan 31, 2015 20:43 |
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jBrereton posted:Aye and then you get "WHOOPS IT'S COLD" and you lose 5% of your capital income, repeatedly, and get opened up for bad events. Still, if all the provinces around it you get like 5 water gems/turn just from those. Who needs income when you can bury your enemies under gelatinous cubes?
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# ? Jan 31, 2015 20:47 |
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Kitfox88 posted:I had the throne of cold in my cap circle in sore losers 2 and it made a water gem site appear in my cap. It's basically 3 cold forever there now. I was actually moving troops around to murder Machaka, but Ashdood was so much faster than me:(
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# ? Jan 31, 2015 22:36 |
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The worst thing about giant nations is that their PD is rear end. I found out how bad it was when 10 PD lost to freaking villains of all things
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# ? Feb 1, 2015 04:23 |
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Kitfox88 posted:I dunno, there's some nations that are just easily shut down even if they have the best start available, just because they have no/limited tools. Abysia is one of them because their commanders and troops are mediocre, expensive, and their one nice benefit is shut down almost entirely by an easily researched and casted spell. If you say so
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# ? Feb 1, 2015 05:09 |
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I want to say EA and MA Vanheim is like playing America. Best mobility, troops are really good, overwhelming firepower, and supplies are never a problem.
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# ? Feb 1, 2015 05:22 |
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amuayse posted:I want to say EA and MA Vanheim is like playing America. Best mobility, troops are really good, overwhelming firepower, and supplies are never a problem. but your commanders are kind of dumb
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# ? Feb 1, 2015 07:25 |
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amuayse posted:The worst thing about giant nations is that their PD is rear end. I found out how bad it was when 10 PD lost to freaking villains of all things Isn't PD composed of indies up to 20 PD? Or are giants different?
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# ? Feb 1, 2015 10:05 |
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Castle PD
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# ? Feb 1, 2015 14:21 |
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Does the manual still list strong PD as a strength of giant nations or has Illwinter finally caved to the demonstrably provable fact that being above size 2 is actually a penalty, not a bonus?
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# ? Feb 2, 2015 01:07 |
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The Sharmat posted:Does the manual still list strong PD as a strength of giant nations or has Illwinter finally caved to the demonstrably provable fact that being above size 2 is actually a penalty, not a bonus? Illwinter did not write the manual this time. Or at least not the advice portions
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# ? Feb 2, 2015 01:44 |
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Do units with heat/cold/chaos powers weaken in provinces with opposite scales, or it's only a possitive effect? What about auras? I think that auras are reduced in opposite provinces (or at least increased in the corresponding scales), which would mean Wolven Winter/Breath of the Desert are good spells to cast if you can choose your battleground.
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# ? Feb 2, 2015 08:58 |
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Fat Samurai posted:Do units with heat/cold/chaos powers weaken in provinces with opposite scales, or it's only a positive effect? It reverses in opposite scales. I think Ice Protection does as well. So Niefel Giants are like warm butter in heat3 despite being unstoppable badasses in cold3. This is also the problem with Chaos Power units like the Lanka demons - they're good in your own dom, and okay when expanding into neutral scales, but since almost everyone runs order3 they become really weak as soon as you start fighting an offensive war.
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# ? Feb 2, 2015 11:28 |
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Maybe x power should give +2 with a positive scale and - 1 with a negative scale.
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# ? Feb 2, 2015 12:31 |
It's fine as is imo.
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# ? Feb 2, 2015 14:07 |
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What is a good target for EA Pangaea after Alt 5? I'm debating between Construction 4 (Earth boots, Blood Stone, Dwarven Hammer) and Conjuration (Howl, Summon Earthpower, several troll spells, Contact Naiad). My only other research so far is Evo 2. I have Spring Mages (A2N1) and Onyx Sorceres (D1E1, with 10% of D2E1) available, if that makes any difference. EDIT: Goddamit I forgot to assign some troops to my sneak commander an now my entire plan is ruined. RUINED I TELL YOU!! EDIT EDIT: In a not SA game, BTW. Fat Samurai fucked around with this message at 15:27 on Feb 2, 2015 |
# ? Feb 2, 2015 15:24 |
Fat Samurai posted:What is a good target for EA Pangaea after Alt 5? I'm debating between Construction 4 (Earth boots, Blood Stone, Dwarven Hammer) and Conjuration (Howl, Summon Earthpower, several troll spells, Contact Naiad). My only other research so far is Evo 2. alt6 (iron bane, frozen heart). conj3 (summon earthpower) or 5 (earth eles, howl). evo5 (earthquake, blade wind). const4 for all kinds of things. Probably const4 if it were me. If you feel like you will need to deploy mages for destruction or maws sooner rather than later maybe conj3 first. Your blood economy is expensive as hell to build but still worth it even after toads nerf so do that whenever you get a chance.
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# ? Feb 2, 2015 15:41 |
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What are some mods that enhance vanilla gameplay? So far I think I only have more pretenders mod and some added nations
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# ? Feb 2, 2015 22:11 |
There is literally no fixing this game.
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# ? Feb 2, 2015 22:21 |
Finnish Flasher posted:What are some mods that enhance vanilla gameplay? So far I think I only have more pretenders mod and some added nations
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# ? Feb 2, 2015 22:24 |
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I want to use the stone sword on a gimmick thug/sc. To counteract it's side effects you have to get as much magic resist as possible right?
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# ? Feb 2, 2015 23:23 |
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Or you could stick it on a golem
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# ? Feb 2, 2015 23:34 |
amuayse posted:Or you could stick it on a golem Needs stonebeing to be immune. So like a gargoyle, living statue, fountain etc. Golem doesn't have the tag.
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# ? Feb 2, 2015 23:37 |
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How about any self buffs? Would stone skin grant partial/full immunity or would anything else.
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# ? Feb 2, 2015 23:39 |
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Nuclearmonkee posted:Needs stonebeing to be immune. So like a gargoyle, living statue, fountain etc. Golem doesn't have the tag. Why isn't a golem a stonebeing Illwinter
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# ? Feb 2, 2015 23:49 |
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amuayse posted:Why isn't a golem a stonebeing Illwinter Clay, flesh, iron, fire, etc. There are a lot of things mythical golems are made of other than stone.
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# ? Feb 2, 2015 23:53 |
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the golem is explicitly made of clay, not stone! and the ones that are not clay are made of metals
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# ? Feb 3, 2015 00:16 |
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As a geology major, I find that offensive. Also the cave Abysians being called lavaborn as well
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# ? Feb 3, 2015 00:26 |
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magmamans pryoclastic persons lavalivings mantlemarauders volcanovictims
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# ? Feb 3, 2015 00:52 |
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Igneusindividuals (this one's good because it's gender neutral)
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# ? Feb 3, 2015 01:53 |
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Attn Kitfox http://www.desura.com/games/dominions-4-thrones-of-ascensions/forum/thread/tool-province-defense-pd-cost-calculator Province defense calculator
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# ? Feb 3, 2015 10:59 |
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jsoh posted:the golem is explicitly made of clay, not stone! and the ones that are not clay are made of metals What if you used claystone?
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# ? Feb 3, 2015 13:27 |
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# ? May 24, 2024 20:50 |
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golems are made from clay because G-d fashioned man from clay on the sixth day
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# ? Feb 3, 2015 14:00 |