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But if you remove stealth missions there'll be no more reason to crouch-walk in games
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# ? Nov 14, 2023 18:22 |
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# ? Jun 12, 2024 14:11 |
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CaptainCourteous posted:Anyone looking to break into classic JRPGs these days might be better off with Dragon Quest than Final Fantasy. The Pixel Remasters of FFI-VI are fantastic and the definitive versions of those games.
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# ? Nov 14, 2023 19:02 |
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Internet Old One posted:Stealth missions, fps platform segments, and AI escort segments should be required by law to be skippable by anyone old enough to know the konami code. Maybe I’ll try a few times but if I don’t make any progress in my precious carved out hour of playtime then I’ll probably never launch the game again. There's a reason he's the king of all cosmos
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# ? Nov 14, 2023 19:08 |
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Vandar posted:The Pixel Remasters of FFI-VI are fantastic and the definitive versions of those games. True, but the Pixel Remaster mobile ports don't have the same glowing reputation as the DQ ones. If you have a Switch or Deck, you might consider FF over DQ. For me, the only way the genre works is when I have the game in my pocket 100% of the time so that I can tackle the tedious parts 10-15 minutes at a time while I go about my day.
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# ? Nov 14, 2023 19:18 |
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Vandar posted:The Pixel Remasters of FFI-VI are fantastic and the definitive versions of those games. imo the definitive version of FF6 would be, anything that down-ports the GBA content to the Super Nintendo version but keeps all the gnarly SNES bugs
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# ? Nov 14, 2023 19:34 |
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big black turnout posted:There's a reason he's the king of all cosmos Between him and Solid Snake's glorious rear end in MGS2, the PS2 might be the #1 console for caked up daddies.
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# ? Nov 14, 2023 19:34 |
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big black turnout posted:There's a reason he's the king of all cosmos I am not letting him get away from all the poo poo he says to the prince even if he has the fattest rear end
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# ? Nov 14, 2023 20:14 |
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I'm fine with stealth-or-combat missions as long as the XP is the same. What's dumb is the newer Deus Ex games where you had to stealth complete the objective, then run the map backwards killing everyone for the XP. Dark Messiah had it right: XP for story beats.
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# ? Nov 14, 2023 20:28 |
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Actually dark messiah got nothing right at all
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# ? Nov 14, 2023 20:32 |
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Disco Pope posted:Yeah, I'll take fun over realistic. Let me pick up 100 identical broken swords and pots because I might need them, that's my business - don't punish me for exploring your game and opening all the boxes. I like it when games let me poison skeletons. I don't mean I "like" it, I just like it.
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# ? Nov 14, 2023 21:30 |
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I "like" it
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# ? Nov 14, 2023 21:37 |
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I like it when games have a Death spell You, trying to kill mobs by slowly damaging them with fireballs and thunder bolts while a wolf-snake hybrid keeps biting your genitals Me, casting Death once
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# ? Nov 14, 2023 21:41 |
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QuarkJets posted:I like it when games have a Death spell but they have low % of success so in practice it's just: would you like to skip the gameplay? yes? well it didn't work. enjoy the gameplay.
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# ? Nov 14, 2023 21:46 |
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Anyone who used Steal in an old final fantasy to get rare items or cast Death on enemies is probably a gambling addict.
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# ? Nov 14, 2023 22:15 |
Gambling is only fun if you don't know the initial state of the universe to predict the exact outcome of all events
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# ? Nov 14, 2023 22:24 |
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jokes posted:Anyone who used Steal in an old final fantasy to get rare items or cast Death on enemies is probably a gambling addict. FF9 had every boss have a stealable big upgrade, like getting a weapon or armor really early on. It was a really dumb idea, took your main character out of the fight and you wouldn't want to damage the boss anyway out of fear you'd kill it before the Steal succeeded.
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# ? Nov 14, 2023 22:28 |
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Konar posted:FF9 had every boss have a stealable big upgrade, like getting a weapon or armor really early on. It was a really dumb idea, took your main character out of the fight and you wouldn't want to damage the boss anyway out of fear you'd kill it before the Steal succeeded. Proper thievery is keeping your mark alive until you've sucked them dry
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# ? Nov 14, 2023 22:36 |
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Khanstant posted:Gambling is only fun if you don't know the initial state of the universe to predict the exact outcome of all events I've tried to get frame perfect inputs while playing slots but they run at 60 and the human eye can't detect anything over 27
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# ? Nov 14, 2023 22:49 |
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All these idiots playing games at 27 FPS or higher are idiots who don't understand antaomty
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# ? Nov 14, 2023 22:50 |
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QuarkJets posted:I "like" it You and I are enemies now
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# ? Nov 14, 2023 23:02 |
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The best innovation in any kind of thievery related stat in an RPG was fallout allowing you to set a timer on some dynamite and steal it into another character's inventory.
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# ? Nov 15, 2023 04:51 |
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Konar posted:FF9 had every boss have a stealable big upgrade, like getting a weapon or armor really early on. It was a really dumb idea, took your main character out of the fight and you wouldn't want to damage the boss anyway out of fear you'd kill it before the Steal succeeded. The Moguri mod lets you set steal to 100% and my god it changes everything.
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# ? Nov 15, 2023 05:19 |
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Konar posted:FF9 had every boss have a stealable big upgrade, like getting a weapon or armor really early on. It was a really dumb idea, took your main character out of the fight and you wouldn't want to damage the boss anyway out of fear you'd kill it before the Steal succeeded. George posted:The Moguri mod lets you set steal to 100% and my god it changes everything. Also the percentages for Stealing were: 100%. 6.25%, and finally 0.39% for the best item. Also sometimes the 6.25% was Nothing so that was an added gently caress you. Luckily the two FFIX gameplay mods I've played both increases these percentages to something a lot more reasonable, although I forget what. Alternate Fantasy fuckin' rules, by the way, and goes great with Moguri.
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# ? Nov 15, 2023 05:27 |
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.39%??? are there really final fantasy players who spent an average of 256 rounds in every single boss fight mashing steal and defend before continuing the game
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# ? Nov 15, 2023 05:42 |
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JRPGs have such a weird concept of stealing. The point of stealing should be to get an item without having to fight its owner for it, but in JRPGs stealing is just something you do during combat. Why doesn't the enemy drop the item you were going to steal when it dies?
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# ? Nov 15, 2023 05:42 |
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Devils Affricate posted:JRPGs have such a weird concept of stealing. The point of stealing should be to get an item without having to fight its owner for it, but in JRPGs stealing is just something you do during combat. Why doesn't the enemy drop the item you were going to steal when it dies? Not all, but you are right its a weird quirk. Octopath and Star Ocean you steal from NPCs in town and in Star Ocean's case you can't steal in combat
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# ? Nov 15, 2023 05:47 |
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Devils Affricate posted:JRPGs have such a weird concept of stealing. The point of stealing should be to get an item without having to fight its owner for it, but in JRPGs stealing is just something you do during combat. Why doesn't the enemy drop the item you were going to steal when it dies? In some Final Fantasy games you can get a modified version of Steal called Mug, which is just Steal + do some attack damage. So by JRPG rules "I stole this dude's poo poo and then killed him" is not a mugging I think Mug was a thing in FF6 if you equipped the right item, it was pretty useful because you never had to choose between Steal or Attack you could just always be stealing little potions and trinkets
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# ? Nov 15, 2023 06:18 |
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They always start the fight, and stealing a guy's pants and then beating him up is a valid form of self defense
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# ? Nov 15, 2023 06:53 |
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emSparkly posted:Between him and Solid Snake's glorious rear end in MGS2, the PS2 might be the #1 console for caked up daddies. MGS as a series is passionate about having good butts in the franchise, in Revengeance Raiden was not only caked up but they gave him sexy cyber-heels to really pop it out. fully serving.
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# ? Nov 15, 2023 08:32 |
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StrangersInTheNight posted:MGS as a series is passionate about having good butts in the franchise, in Revengeance Raiden was not only caked up but they gave him sexy cyber-heels to really pop it out. fully serving. Metal Gear was always just a poor translation of Buns of Steel
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# ? Nov 15, 2023 08:36 |
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QuarkJets posted:I like it when games have a Death spell Ultima 7 remains best game because you have a death spell, a mass death spell that kills everyone you can see except your party, and an Armageddon spell that kills everyone in the world except you, the king and the main villain (who thanks you for killing everyone)
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# ? Nov 15, 2023 14:19 |
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RPATDO_LAMD posted:But if you remove stealth missions there'll be no more reason to crouch-walk in games But then you can have the ideal RE4 remake/Sekiro/Elden Ring scenario where you can get an advantage by stealthing, but have an out (which will probably cost you resources/health) if you fail. I guess I just don't want to see sections are like "HALT! Who goes there!" and then I'm put back to the start of the area to play the game "right" until I get it. The Moon Monster posted:I like it when games let me poison skeletons. I don't mean I "like" it, I just like it. Yeah! Disco Pope fucked around with this message at 14:27 on Nov 15, 2023 |
# ? Nov 15, 2023 14:24 |
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yeah i like stealth in games and always start off using it, scoping out the level etc, and then I get to decide when it's time to say gently caress it and the game has to let me if the game is good enough to let me slip in and out of gently caress it mode several times then even better
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# ? Nov 15, 2023 14:35 |
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If you make your dudes strong enough, you can dedicate one person to stealing on random fights. This is (partly) why thieves generally have the highest speed-- so they can steal first and then everyone else can bash the poo poo out of enemies. Knowing you're gonna fight a thousand dudes in a dungeon, guaranteed steals would be worth too much money so they give it a chance to fail and also you can only steal once. Then, when you're busting through and killing 500 bandits in a pyramid or whatever, you get more rewards than if you just killed the bandits. .39% chance at a rare item means you'll get a super special item every other dungeon, roughly. All told, over the course of a game, bringing a thief who's dedicated to stealing means you'll be sitting on a ton of additional money. Every potion stolen is a potion you don't have to buy, and that poo poo adds up in the early game. Every mithril sword you steal is money in the bank baby. All told, it's bonus money/items at the cost of reducing your party's killing ability because thiefs are invariably worse than other classes at damage and survivability. FF1 is different but there's no steal in FF1. Putting rare steals on bosses is loving stupid though jokes fucked around with this message at 18:03 on Nov 15, 2023 |
# ? Nov 15, 2023 17:59 |
That design is so fuckin stupid and lazy. Why bother figuring out how much XP, gold, items would make the content interesting or challenging experience, just throw yourself at a slot machine treadmill till you get the good rolls and your party is too over leveled to have to deal with content much anymore. I can let it slide for FF1, but after that it was apparent that random overworked battles was a stupid and lovely system. That's why Octopath 2 ain't winning gotys, random turn based menu battling is lowest tier RPG mechanics.
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# ? Nov 15, 2023 18:33 |
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Konar posted:FF9 had every boss have a stealable big upgrade, like getting a weapon or armor really early on. It was a really dumb idea, took your main character out of the fight and you wouldn't want to damage the boss anyway out of fear you'd kill it before the Steal succeeded. Well, not every boss. A lot of them had sidegrades or stuff you'll be able to get in the next few screens. The real trick was knowing which ones were absolutely important to get, and passing on whatever else you missed trying to get that one thing. the 1/256 fairy flute from hilgigars is the king gently caress-you though because you won't see another until the very end of the game lol
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# ? Nov 15, 2023 19:03 |
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RPATDO_LAMD posted:.39%??? Yes. I know a lot of rpg weirdos that do weird things to 100% rpg games. No, I don't understand it.
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# ? Nov 15, 2023 20:10 |
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Reoxygenation posted:Yes. I know a lot of rpg weirdos that do weird things to 100% rpg games. It's a way to get replayability out of a non-replayable game you enjoyed. It's a "squeeze blood out of a stone" type deal thing. I'm more of a challenge-run dude myself, but it's the same appeal. E: With the exception of a true 100% run of FFXII, but that's an extreme case that involves elaborate RNG manipulation, which made it an actually interesting exercise. Aramis fucked around with this message at 20:26 on Nov 15, 2023 |
# ? Nov 15, 2023 20:18 |
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There's a feeling of completeness when you finish everything in a game-- scratches that farming simulator itch. when you have to play for 50 hours just to go from 97% to 98%, though? gently caress that
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# ? Nov 15, 2023 20:26 |
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# ? Jun 12, 2024 14:11 |
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Aramis posted:It's a way to get replayability out of a non-replayable game you enjoyed. It's a "squeeze blood out of a stone" type deal thing. I'm more of a challenge-run dude myself, but it's the same appeal. Different kind of people I guess - if I like an RPG I just replay it instead of 100%ing it. Different strokes for different folks I guess?
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# ? Nov 15, 2023 20:28 |