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Bananasaurus Rex posted:Speaking of communities, guilds are a thing now right? So we'll have a Goon Squad going I'm sure. Yep. Squads can have up to 50 members. I have a feeling there will be two or even three PS4 squads all filled with just goons. Squads even get their own hubs, so you can pop in to a room with up to 18 other goons in it. Organizing whatever hunt you need in World will certainly be pretty simple, even without hopping on the Discord or whatever, at least for the first few months. As an Xbone player, I do worry a bit that the population of goon players will be pretty low on that side, but at least the squad system will make it easier to get a list going.
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# ? Nov 17, 2017 19:39 |
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# ? Jun 10, 2024 09:26 |
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Aren't urgent quests marked as being such on the lobby browser? Which means it's basically charity for people who don't have that urgent to help with them instead of just finding a regular lobby killing that monster which will have better players?
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# ? Nov 17, 2017 20:01 |
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I forget which youtube video it was on, but it sounded like you could be a member of multiple squads. That sounded optimal.Trick Question posted:If I could join a queue and just guaranteed get into some random hunt instead of having to faff about in a lobby, I'd do it instantly, so I'm really hoping that's how it works. My immediate response was "what about having the wrong loadout?" and then I remember capcom already covered that by letting you change in camp.
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# ? Nov 17, 2017 23:06 |
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Mailer posted:My immediate response was "what about having the wrong loadout?" and then I remember capcom already covered that by letting you change in camp. In restrospect, letting you change gear in base camp was probably intended to better facilitate drop in co-op.
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# ? Nov 17, 2017 23:28 |
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Kill the key quest system along with urgents and Mon Hun will be great again
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# ? Nov 19, 2017 19:04 |
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HOOLY BOOLY posted:Kill the key quest system along with urgents and Mon Hun will be great again I dunno about urgents, but key quests and optional quests have separate menus in World, so you can totally ignore everything that doesn't offer progression if you want.
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# ? Nov 19, 2017 19:32 |
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Neo_Crimson posted:In restrospect, letting you change gear in base camp was probably intended to better facilitate drop in co-op. I figured that not being able to change gear in- mission was a hardware limitation of the PSP and 3ds.
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# ? Nov 19, 2017 20:24 |
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Wait I just realized are we like two months away from MHWorld? I've been avoiding all hype/videos but now it's really close!
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# ? Nov 19, 2017 21:39 |
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bbcisdabomb posted:I figured that not being able to change gear in- mission was a hardware limitation of the PSP and 3ds. PS2, but yeah there are decisions that are "traditional and vital to the game" that were just limitations of the hardware available. I'm sure when Tri came out using the PSP control scheme that there were people saying clawing was vital to the monster hunter experience and capcom was ruining the game. empathe posted:Wait I just realized are we like two months away from MHWorld? I've been avoiding all hype/videos but now it's really close! There's no reason to avoid it for spoilers, since it's Monster Hunter, but if you want to not get super hyped then definitely continue to not watch videos.
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# ? Nov 19, 2017 22:03 |
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BMan posted:On the other hand they added even more urgent-like quests in Gen, so maybe they don't know what they're doing God that sucked so bad. Hub Village Requests acting like Urgents is the dumbest loving thing. I have a bunch in my Generations playthrough that I've never finished because it's a pain in the rear end to do them. I tried doing some of them by myself and... no. I am not good enough to solo multiplayer content. If Worlds scrapped that system, the game will be well rid of it. Seems like the game in general took out a lot of annoying bullshit. Can't wait to play! In several months when it comes out for PC...
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# ? Nov 19, 2017 22:04 |
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Mailer posted:There's no reason to avoid it for spoilers, since it's Monster Hunter, but if you want to not get super hyped then definitely continue to not watch videos. Are there good videos that just show gameplay and aren't big walkthroughs?
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# ? Nov 19, 2017 22:26 |
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Mailer posted:PS2, but yeah there are decisions that are "traditional and vital to the game" that were just limitations of the hardware available. I'm sure when Tri came out using the PSP control scheme that there were people saying clawing was vital to the monster hunter experience and capcom was ruining the game. There were a lot of them. Freedom Unite created a bunch of MH elitists for a variety of reasons: It was on an unpopular system, required you to learn an unintuitive and uncomfortable grip, it had the highest density of absolutely hosed hitboxes in the series, weapons had much more limited movesets, it was bereft of most of the later quality-of-life improvements and features, and the game was pretty difficult (partially because of the aforementioned factors). People who persisted through the bullshit often developed superiority complexes about it, as is pretty common with difficult games. As soon as Tri came along and made changes, most of those guys lost their poo poo. Not to say that Tri was a great MH game, it had a boatload of problems, but it played so much better than anything on PSP that I never looked back, personally.
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# ? Nov 19, 2017 22:48 |
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claw rules dual analog drools
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# ? Nov 19, 2017 23:54 |
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empathe posted:Are there good videos that just show gameplay and aren't big walkthroughs? Most of the footage is from the demo version (nearly 100% chance this will be our "beta"), with a bit from filtering out from a recent event where youtube superstars were invited to play the real game and were allowed to take video. Everything has talking over it, but you can mute that if you want zero information and just want to look at the pretty environments.
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# ? Nov 20, 2017 00:53 |
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I think not being able to swap gear within a lobby or anywhere around other players was actually a netcode limitation rather than a system one. They were very minimalist with their netcode in order to ensure the greatest number of people could actually play together at once while on the go so they always cordoned off the area where you could change gear to a place where no other players could possibly be around. Otherwise they'd either have to deal with people spam changing gear or checks to make sure you wouldn't update if they were, both of which would slow things down. Now that it's not on a portable and people should be using their home internet they're being a bit more ambitious, I guess. Maybe even small monster locations will line up now!
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# ? Nov 20, 2017 01:32 |
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Given MHW's imminent (in monhun terms) release, is it worth it getting Gen or 4U? Which one is better for a solo experience considering multiplayer's prolly dead?
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# ? Nov 20, 2017 05:30 |
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Martha Stewart Undying posted:Given MHW's imminent (in monhun terms) release, is it worth it getting Gen or 4U? Which one is better for a solo experience considering multiplayer's prolly dead? mhxx with a translation patch
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# ? Nov 20, 2017 06:07 |
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4U is a super solid singleplayer experience
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# ? Nov 20, 2017 06:14 |
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Martha Stewart Undying posted:Given MHW's imminent (in monhun terms) release, is it worth it getting Gen or 4U? Which one is better for a solo experience considering multiplayer's prolly dead? 4U is the better game overall imo. Has an actual story and whatnot. Better monster roster. Less bullshit gathering quests. Gen has styles/arts and prowler mode though, which are both fun. Neither will be in World though. Gen probably has a more active online population.
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# ? Nov 20, 2017 06:21 |
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Bananasaurus Rex posted:Gen has styles/arts and prowler mode though, which are both fun. Neither will be in World though. Gen probably has a more active online population. all of which are reasons why I'd suggest gen 4 has a story but trying out styles is also super fun. I don't know if 4u will be a comparable experience to mhw but gen is so far in left field compared with the other mh games that it's real good just get both imo lol
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# ? Nov 20, 2017 06:24 |
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If you're not down with haxing your 3ds or playing in moonspeak, then 4U would be the one to go for. It has got village high rank and a storyline so in terms of solo content it'd have more.
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# ? Nov 20, 2017 06:29 |
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4U seems more solid for single player but aerial style looks like so much fun
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# ? Nov 20, 2017 06:36 |
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Play Insect Glaive in 4U, problem solved
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# ? Nov 20, 2017 06:53 |
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4U if you want a cohesive solid experience,Meyers-Briggs Testicle posted:mhxx with a translation patch if you want Too Much Stuff (not in a bad way) I feel like both can complement world since world has so many changes. Zore posted:Play Insect Glaive in 4U, problem solved Aerial insect glaive rules, though That said I'd recommend 4U if you had to pick just one
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# ? Nov 20, 2017 06:59 |
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4u with insect glaive and you can sleepwalk through all of the content solo get tired of it while you can because it's been nerfed into oblivion unless mhw brings it back from the depths
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# ? Nov 20, 2017 07:03 |
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AttackBacon posted:There were a lot of them. Freedom Unite created a bunch of MH elitists for a variety of reasons: It was on an unpopular system, required you to learn an unintuitive and uncomfortable grip, it had the highest density of absolutely hosed hitboxes in the series, weapons had much more limited movesets, it was bereft of most of the later quality-of-life improvements and features, and the game was pretty difficult (partially because of the aforementioned factors). People who persisted through the bullshit often developed superiority complexes about it, as is pretty common with difficult games. As soon as Tri came along and made changes, most of those guys lost their poo poo. Not to say that Tri was a great MH game, it had a boatload of problems, but it played so much better than anything on PSP that I never looked back, personally. This was my observation with a few MHFU grogs as well and it was definitely reflected in certain YouTube stars' expressed opinions like mazereon until he posted his "I quit" video about 3U. He was really skilled and good at explaining action mechanics that I can only wordlessly intuit usually, and it's disappointing to see guys like him succumb to elitism or drama or real-life changes
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# ? Nov 20, 2017 08:39 |
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Martha Stewart Undying posted:Given MHW's imminent (in monhun terms) release, is it worth it getting Gen or 4U? Which one is better for a solo experience considering multiplayer's prolly dead? 4U also has better pacing in its monster selection and teaching compared to Gen, which just throws all the old classic monsters at you at once, before you get to the good ones. Also 4u's story campaign is cool. I like Gen a lot for its styles, but 4u is a lot better balanced.
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# ? Nov 20, 2017 10:17 |
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Your first encounter with Batman Wyvern in 4U is also amazing.
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# ? Nov 20, 2017 14:46 |
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I've only ever done multiplayer with my little brother, but this time around it won't be possible. He's deciding to get an xbox one so he can play overwatch with his friends, which since he does have actual real people who play on that console, makes sense. RIP Monster Hunter tradition though.
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# ? Nov 20, 2017 14:48 |
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In case anyone needs to ramp up for the release, Amazon has PS4s for $200 and a year of PS Plus for $40 right now
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# ? Nov 20, 2017 14:55 |
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Boco_T posted:In case anyone needs to ramp up for the release, Amazon has PS4s for $200 and a year of PS Plus for $40 right now Has it been confirmed that PS4Pros aren't going anywhere in price?
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# ? Nov 20, 2017 15:02 |
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Sidesaddle Cavalry posted:Has it been confirmed that PS4Pros aren't going anywhere in price? Gamestop supposedly will have them for $50 off on actual Black Friday day.
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# ? Nov 20, 2017 15:09 |
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If you've played earlier games and want a quick nostalgic romp, get Gen. If you want the latest poo poo, get XX (and optionally a translation patch). If you want to warm up for World, or if you want a discernable story, get 4U. Funkmaster General fucked around with this message at 16:29 on Nov 20, 2017 |
# ? Nov 20, 2017 16:27 |
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Fuzz posted:Gamestop supposedly will have them for $50 off on actual Black Friday day. Excellent! Thanks for the heads up.
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# ? Nov 20, 2017 20:15 |
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empathe posted:Are there good videos that just show gameplay and aren't big walkthroughs? All you really need to see is this video right here! https://www.youtube.com/watch?v=335oefBy-9Q It's the new farm, baby! (It's exactly the same as the current farm system. That's the takeaway from that five-minute video.)
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# ? Nov 20, 2017 21:32 |
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So Dauntless is getting a big revamp in December along with a wipe. https://playdauntless.com/news/sharpen-your-skills-preview The big things are revamping how missions work, how loot works, and introducing the new weapon, the War Pike. https://playdauntless.com/images/WarPike4.mp4 The pike seems to revolve around freeform combos and using side dash attacks to reposition yourself. You get a meter that increases damage as it fills, but it drains automatically and will be lost completely if you get hit. You can also spend your meter to shoot off a laser from the butt of the pike. Ohh and they're finally implementing different damage types and damage resistance on behemoths. Blunt staggers and breaks. Cut severs parts. Pierce creates temporary weakpoints that everyone can benefit from. Ohh and optional damage numbers. Ohh and 2 new monsters. 7c Nickel fucked around with this message at 23:50 on Nov 21, 2017 |
# ? Nov 21, 2017 23:45 |
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bbcisdabomb posted:It's the new farm, baby! Minus the felynes
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# ? Nov 22, 2017 08:10 |
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Having played the beta, I wouldn't hold my breath for Dauntless being any good. The combat is janky even by monster hunter standards and they tried way too hard to make the weapons distinct from their MH counterparts. The hammer has a poorly explained gun mechanic that doesn't jive with the playstyle and the sword is extremely simple except for a pointless power up mechanic where you gain charges and then release them for a temporary boost. This would be fine if the weapons themselves were satisfying or had any oomph to them, but the animations themselves lack any weight and it feels like you're whacking monsters with wiffle bats. In the current build monsters also stand around for periods of time literally not doing anything while you beat them to death. It's unsatisfying to play on just about every front and I can't see future builds really turning this around, having seen what their philosophy on weapon design is. It's even more pointless now that we're only two months away from World.
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# ? Nov 22, 2017 17:40 |
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Terrific Accident posted:Having played the beta, I wouldn't hold my breath for Dauntless being any good. The combat is janky even by monster hunter standards and they tried way too hard to make the weapons distinct from their MH counterparts. The hammer has a poorly explained gun mechanic that doesn't jive with the playstyle and the sword is extremely simple except for a pointless power up mechanic where you gain charges and then release them for a temporary boost. This would be fine if the weapons themselves were satisfying or had any oomph to them, but the animations themselves lack any weight and it feels like you're whacking monsters with wiffle bats. In the current build monsters also stand around for periods of time literally not doing anything while you beat them to death. It's unsatisfying to play on just about every front and I can't see future builds really turning this around, having seen what their philosophy on weapon design is. It's even more pointless now that we're only two months away from World. I feel like most studios have problems with adding weight to combat animations like monster hunter does. As a heavy weapon lover, it is something that I always notice. Of all the hunting games, only maybe soul sacrifice and freedom wars got it right.
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# ? Nov 22, 2017 18:13 |
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# ? Jun 10, 2024 09:26 |
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nerdz posted:I feel like most studios have problems with adding weight to combat animations like monster hunter does. As a heavy weapon lover, it is something that I always notice. Of all the hunting games, only maybe soul sacrifice and freedom wars got it right. This is the problem I have with every MH knockoff. Theres no weight behind it. The first World trailer with the greatsword golf swing just game me the tingles. Thats MH. I cant wait.
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# ? Nov 22, 2017 18:56 |