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(Thread IKs: fart simpson)
 
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Cerebral Bore
Apr 21, 2010


Fun Shoe

Zudgemud posted:

There was a nice old city builder, Caesar III I think, set in ancient Rome where if you developed your housing tiles towards tax income you ended up with low population patrician villas that ate up your high density insuale apartment complexes. This created a whole lot of homeless population that would leave your city unless you basically built emergency tent cities in their direct path towards the map edges. And if the homeless did leave your whole economy could crash because you had no laborers. Because laborers filling various jobs had to physically walk around and do their thing for development to actually be maintained. So if you accidentally gentrified your main housing districts your whole city development and economy could unravel and you would have to disband your defensive armies or they could rebel and wreck your poo poo due to not being paid, alternatively they could simply become too small for handling any random invasion or gladiator uprising.

drat, that's some dedication to historical accuracy when you even model the secessio plebis

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Zodium
Jun 19, 2004

Zudgemud posted:

There was a nice old city builder, Caesar III I think, set in ancient Rome where if you developed your housing tiles towards tax income you ended up with low population patrician villas that ate up your high density insuale apartment complexes. This created a whole lot of homeless population that would leave your city unless you basically built emergency tent cities in their direct path towards the map edges. And if the homeless did leave your whole economy could crash because you had no laborers. Because laborers filling various jobs had to physically walk around and do their thing for development to actually be maintained. So if you accidentally gentrified your main housing districts your whole city development and economy could unravel and you would have to disband your defensive armies or they could rebel and wreck your poo poo due to not being paid, alternatively they could simply become too small for handling any random invasion or gladiator uprising.

i remember this and iirc the solution was basically to build your city in the style of soviet microdistricts.

Danann
Aug 4, 2013

https://twitter.com/BeijingDai/status/1641628584103272448

south korea going to get political this decade

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

Zudgemud posted:

There was a nice old city builder, Caesar III I think, set in ancient Rome where if you developed your housing tiles towards tax income you ended up with low population patrician villas that ate up your high density insuale apartment complexes. This created a whole lot of homeless population that would leave your city unless you basically built emergency tent cities in their direct path towards the map edges. And if the homeless did leave your whole economy could crash because you had no laborers. Because laborers filling various jobs had to physically walk around and do their thing for development to actually be maintained. So if you accidentally gentrified your main housing districts your whole city development and economy could unravel and you would have to disband your defensive armies or they could rebel and wreck your poo poo due to not being paid, alternatively they could simply become too small for handling any random invasion or gladiator uprising.

Zeus pussied out on this otherwise perfectly cogent model by making the rich housing a completely separate building type from the plebs

OhFunny
Jun 26, 2013

EXTREMELY PISSED AT THE DNC

Orange Devil posted:

What's Iran's status wrt SCO?

Iran is an acceding member state. It's full membership is expected to be confirmed by the members of the SCO at the next summit this June.

Danann
Aug 4, 2013

https://twitter.com/TripInChina/status/1641456748786753539

robots are coming for the jobs

Buck Wildman
Mar 30, 2010

I am Metango, Galactic Governor


those noodles look terrible but I have faith in the future of robo-gastronomy

Palladium
May 8, 2012

Very Good
✔️✔️✔️✔️

Danann posted:

https://twitter.com/BeijingDai/status/1641628584103272448

south korea going to get political this decade

china simultaneously can't innovate and innovating too much

also, SK begging china for urea to run their diesel trucks a year ago or so made me lmao...definitely a peer industrial and military competitor

Palladium has issued a correction as of 03:46 on Apr 1, 2023

Redezga
Dec 14, 2006


There's something strangely cute about the robot arm just giving the sauce container a little shake to be sure.

Tankbuster
Oct 1, 2021
huh reminds me of the biriyani vendor they made in chennai. It was cool.

bedpan
Apr 23, 2008

Redezga posted:

There's something strangely cute about the robot arm just giving the sauce container a little shake to be sure.

crepeface
Nov 5, 2004

r*p*f*c*

Redezga posted:

There's something strangely cute about the robot arm just giving the sauce container a little shake to be sure.

lol I was thinking the same thing

Marenghi
Oct 16, 2008

Don't trust the liberals,
they will betray you

Orange Devil posted:

Literally videogames have made me more able to correctly assess economic development than a western economics education does.



Like anyone playing anything even adjacent to the Dwarf Fortress / Banished / Anno 1800 / Rimworld genre or even Survival type games with heavy crafting components should intuitively have a better understanding of actual economic principles than the bullshit western universities pump out, because all of those games are inherently materialist, albeit heavily simplified. And in the special case of Workers & Resources, not even all that simplified.


The developer planned to include money into dwarf fortress at one point but it broke the game. Shopkeepers and wealthy dwarfs would spend all their waking time counting and sorting their money into stacks. Poor dwarves would get depressed and fall into bad mood statuses.

You could avoid dwarves wasting time counting and stacking coins by keeping the coins locked in a vault and the dwarves would operate on an internal ledger system to keep track of their money.

But even at that it still caused problems and the best solution was to never introduce money to your fortress.

Afaik the dev gave up on money system as his need to realistically model systems caused money to introduce too many problems and inefficiencies in production.

Ghost Leviathan
Mar 2, 2017

Exploration is ill-advised.

Marenghi posted:

The developer planned to include money into dwarf fortress at one point but it broke the game. Shopkeepers and wealthy dwarfs would spend all their waking time counting and sorting their money into stacks. Poor dwarves would get depressed and fall into bad mood statuses.

You could avoid dwarves wasting time counting and stacking coins by keeping the coins locked in a vault and the dwarves would operate on an internal ledger system to keep track of their money.

But even at that it still caused problems and the best solution was to never introduce money to your fortress.

Afaik the dev gave up on money system as his need to realistically model systems caused money to introduce too many problems and inefficiencies in production.

It's pretty lol given it's literally the King Smurf episode; introducing mercantilism into a small community where there has always been enough resources to go around almost immediately ends up with almost everyone locked out of their homes because they can't afford the rent and the only people who can get by are the ones effectively immune to the whole system.

Regarde Aduck
Oct 19, 2012

c l o u d k i t t e n
Grimey Drawer

Danann posted:

https://twitter.com/BeijingDai/status/1641628584103272448

south korea going to get political this decade

good luck to them

Palladium
May 8, 2012

Very Good
✔️✔️✔️✔️

Regarde Aduck posted:

good luck to them

weird how fast things go south the moment their heavily subsidized industry can't conveniently price fix in the free market anymore

also looking at you, toshiba

Ghost Leviathan
Mar 2, 2017

Exploration is ill-advised.

Palladium posted:

weird how fast things go south the moment their heavily subsidized industry can't conveniently price fix in the free market anymore

also looking at you, toshiba

entire countries that don't know how to play without the cheat codes on

KomradeX
Oct 29, 2011

Danann posted:

https://twitter.com/BeijingDai/status/1641628584103272448

south korea going to get political this decade

How has the demand for electronics declined? I feel like the demand for computer chips has been through the roof throughout the pandemic?

Ardennes
May 12, 2002
They need a 100 hour work in South Korea.

Palladium
May 8, 2012

Very Good
✔️✔️✔️✔️

KomradeX posted:

How has the demand for electronics declined? I feel like the demand for computer chips has been through the roof throughout the pandemic?

my friend 2020 is 3 years ago


Ardennes posted:

They need a 100 hour work in South Korea.

a fair and small price to pay to live in a place where 80% assets are owned by dynastic landlords

Palladium has issued a correction as of 14:15 on Apr 1, 2023

Cao Ni Ma
May 25, 2010



TSMC also started cutting prices on their fabs because of a downturn

Ghost Leviathan
Mar 2, 2017

Exploration is ill-advised.
The pandemic caused a massive slowdown of electronics production lines, see the PS5's struggling production, and not surprised there's still knock-on effects. Can be making plenty of chips but there's not enough things to put them in.

AnimeIsTrash
Jun 30, 2018
Probation
Can't post for 17 hours!
https://twitter.com/CNguyenEc/status/1641474080258895872

Modiji racking up those w's

KomradeX
Oct 29, 2011

Ghost Leviathan posted:

The pandemic caused a massive slowdown of electronics production lines, see the PS5's struggling production, and not surprised there's still knock-on effects. Can be making plenty of chips but there's not enough things to put them in.

But the problem as its presented till now has been there aren't enough chips, not that theres not enough stuff to put chips in thats the whole argument for the PS5 is they cant get the chips

Ardennes
May 12, 2002
Yeah, ISI is going to be pretty difficult with much of your population is simply too poor to buy those products. India has actually been seeing some progress as far as urban infrastructure goes but yeah as long as those disparities exist they are going to at a significant disadvantage.

Tankbuster
Oct 1, 2021

lol the moment the UPA1 started doing actual rural new deal policies the entire press corps just went feral. Modi is doing the heroic thing of Starving the Beast by reducing NREGS payments.

Also what urban infrastructure improvements lol. poo poo's always on the verge of falling apart in major cities and homeless people are becoming more common every time I go back to India.

stephenthinkpad
Jan 2, 2020
In this Vice article displayed in 9 parts on twitter, I am going to explain why India can't reach escape velocity of industrialization as long as cows can free roam on the main transportation roads.

slave to my cravings
Mar 1, 2007

Got my mind on doritos and doritos on my mind.
why not simply attach ICEs to cows so that they can increase their velocity

GlassEye-Boy
Jul 12, 2001

KomradeX posted:

How has the demand for electronics declined? I feel like the demand for computer chips has been through the roof throughout the pandemic?

South Korea just lost their largest market for semi conductors and semi conductor related equipment. Self inflected but no surprise their industry is making GBS threads the bed.

Maybe don't let the US dictate your trade policies.

GlassEye-Boy has issued a correction as of 20:14 on Apr 1, 2023

webcams for christ
Nov 2, 2005

critical detour to one of the best spots in east williamsburg

Mister Bates
Aug 4, 2010

Marenghi posted:

The developer planned to include money into dwarf fortress at one point but it broke the game. Shopkeepers and wealthy dwarfs would spend all their waking time counting and sorting their money into stacks. Poor dwarves would get depressed and fall into bad mood statuses.

You could avoid dwarves wasting time counting and stacking coins by keeping the coins locked in a vault and the dwarves would operate on an internal ledger system to keep track of their money.

But even at that it still caused problems and the best solution was to never introduce money to your fortress.

Afaik the dev gave up on money system as his need to realistically model systems caused money to introduce too many problems and inefficiencies in production.

when the money economy existed you actually had to be careful not to make the housing too nice and deliberately make most of your residential areas as lovely and tiny as possible, or all of your dwarves would be priced out of all housing in the fortress and you'd have hundreds of miserable homeless dwarves sleeping on the bare ground outside of the hundreds of vacant living quarters they couldn't afford

also you wanted the shittest and least-skilled tailors making clothes out of the lowest-quality fabrics available, or no one would be able to afford clothing and eventually their one outfit would fall apart and they'd all be naked.

one way to kind of address the problem was to create endless pointless busywork like carrying boulders back and forth from one end of the fortress to the other, by constantly deleting and recreating stockpiles, or other similar poo poo like using catapults to fire things into a bottomless chasm, just to give people something to do that counted as a job and paid them a wage

Cerebral Bore
Apr 21, 2010


Fun Shoe

Mister Bates posted:

when the money economy existed you actually had to be careful not to make the housing too nice and deliberately make most of your residential areas as lovely and tiny as possible, or all of your dwarves would be priced out of all housing in the fortress and you'd have hundreds of miserable homeless dwarves sleeping on the bare ground outside of the hundreds of vacant living quarters they couldn't afford

also you wanted the shittest and least-skilled tailors making clothes out of the lowest-quality fabrics available, or no one would be able to afford clothing and eventually their one outfit would fall apart and they'd all be naked.

one way to kind of address the problem was to create endless pointless busywork like carrying boulders back and forth from one end of the fortress to the other, by constantly deleting and recreating stockpiles, or other similar poo poo like using catapults to fire things into a bottomless chasm, just to give people something to do that counted as a job and paid them a wage

art imitates life

Cpt_Obvious
Jun 18, 2007

Reinventing Keynesianism for dwarves.

KomradeX
Oct 29, 2011

GlassEye-Boy posted:

South Korea just lost their largest market for semi conductors and semi conductor related equipment. Self inflected but no surprise their industry is making GBS threads the bed.

Maybe don't let the US dictate your trade policies.

Okay that makes it make sense to me

HiroProtagonist
May 7, 2007

Orange Devil posted:

Literally videogames have made me more able to correctly assess economic development than a western economics education does.



Like anyone playing anything even adjacent to the Dwarf Fortress / Banished / Anno 1800 / Rimworld genre or even Survival type games with heavy crafting components should intuitively have a better understanding of actual economic principles than the bullshit western universities pump out, because all of those games are inherently materialist, albeit heavily simplified. And in the special case of Workers & Resources, not even all that simplified.

loving Railroad Tycoon disproves this idiots ideas.




Edit:

Someone ought to make a finance capital version of a city builder where you do lots of complicated (but essentially risk-free because you own the government) trading in ever more creative and impossible to understand financial products to make your number go up, but every time you close all the financial pages and go back to the main view showing the cities and infrastructure of your country (on which you have no tools whatsoever to make a direct impact) things have fallen apart further.

victoria 3 overtly demonstrates communal states are far superior and for a little while after it came out, it made reddit very mad

Centrist Committee
Aug 6, 2019

HiroProtagonist posted:

victoria 3 overtly demonstrates communal states are far superior and for a little while after it came out, it made reddit very mad

poor spooks ☹️

Some Guy TT
Aug 30, 2011

https://twitter.com/WilliamYang120/status/1642171428790484993

Tankbuster
Oct 1, 2021

stephenthinkpad posted:

In this Vice article displayed in 9 parts on twitter, I am going to explain why India can't reach escape velocity of industrialization as long as cows can free roam on the main transportation roads.

the thing is immediately after the 2008 financial collapse the indian state started to roll back aspects of privatization and creating new government corporations in emerging tech fields. Modi of course scrapped the planning commission entirely and the NSSO's data has gotten significantly worse since.

Some Guy TT
Aug 30, 2011

https://twitter.com/apocalypseos/status/1642284733941047301

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Tankbuster
Oct 1, 2021

HiroProtagonist posted:

victoria 3 overtly demonstrates communal states are far superior and for a little while after it came out, it made reddit very mad

think there are other things to be mad about at vicky 3; like the lame war system where you couldn't even point to a direction until this patch or the world literally having not enough resources.

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