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Double posting to mention that the other Warhammer preview stream starts in 10-ish minutes time. https://www.twitch.tv/warhammer https://www.youtube.com/watch?v=v3GXS-VpPZI And the Sisters codex release model will be a Jetpack Cannoness. And only that. There will be a battleforce box obviously. https://www.warhammer-community.com/2024/05/18/the-warhammer-preview-show-the-new-flying-canoness-rains-faith-and-fire-from-the-heavens/ And the big brainiac for GSC is the Benefictus. No surprise that there will be a battleforce box. https://www.warhammer-community.com/2024/05/18/warhammer-preview-the-genestealer-cults-get-a-big-brained-new-benefictus/ Meanwhile, AdMech players are now crying bitter tears with a bunch of 30k AdMech units coming in plastic. Including the Thanatar. Cooked Auto fucked around with this message at 19:05 on May 18, 2024 |
# ? May 18, 2024 18:33 |
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# ? Jun 10, 2024 00:59 |
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Cooked Auto posted:Double posting to mention that the other Warhammer preview stream starts in 10-ish minutes time. Yeah, I tuned in in the middle of the admech thingies and was really stoked until the end when they said it was for HH.
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# ? May 18, 2024 19:03 |
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And there's a snowball's chance in hell they'll ever get rules for 40k. RIP Fires of Cyraxis. Edit: And no Warhammer Quest Necromunda, we're going to Hive Secundus! Cooked Auto fucked around with this message at 19:08 on May 18, 2024 |
# ? May 18, 2024 19:06 |
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Hive secundus looks loving awesome
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# ? May 18, 2024 19:08 |
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That Brainnid looks cool as heck, reminds me of the Nurgle Sorcerer from AoS
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# ? May 18, 2024 19:09 |
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So, for 40k, it looks like the reveals are the Sisters unit and the genestealer brain are the new models in this preview show?
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# ? May 18, 2024 19:09 |
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That GSC codex art is new, is that the first one to not reuse the 9th edition art?
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# ? May 18, 2024 19:09 |
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Yep. Gonna get Necromunda, that loving rules.
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# ? May 18, 2024 19:10 |
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I love these hosed up lil genestealers
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# ? May 18, 2024 19:12 |
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IncredibleIgloo posted:So, for 40k, it looks like the reveals are the Sisters unit and the genestealer brain are the new models in this preview show? Ayup, that was it for the 40k reveals.
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# ? May 18, 2024 19:12 |
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https://www.warhammer-community.com/2024/05/18/warhammer-preview-plunder-the-haunted-depths-of-necromunda-hive-secundus/ Ok I'm, hyped for Secundus, gonna get the necromunda box, what can I expect out of necromunda in general? is it like kill team? is this going to be compatible with the other factions? How does terrain work in this? it seems like it's a space-hulk style grid pattern, or is it like any 40k terrain compatible? Also notice the flame template. hell loving yes.
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# ? May 18, 2024 19:25 |
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ngl I was expecting more from the jump pack canoness. This just looks like another zephyrim model.
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# ? May 18, 2024 20:01 |
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the mechanicum stuff looks so so SO much better than 40k admech, it is criminal that this stuff isn’t getting 40k rules (especially since the faction has gotten a total of two new models in six years)
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# ? May 18, 2024 20:59 |
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Cooked Auto posted:And no Warhammer Quest Necromunda, we're going to Hive Secundus! I was supremely disappointed But then all the derpy genestealers show up along with Spirers and I was back on board!
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# ? May 18, 2024 21:22 |
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I guess I was surprised at how fast Games Workshop was about to release new Admech units after admitting they needed a fix better than just some points adjustments since the last index a couple weeks ago.
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# ? May 18, 2024 21:24 |
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I liked the bit where the genestealers had been "improved" so much by genius imperial tampering, that the hive fleet absolutely does not want to absorb their DNA
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# ? May 18, 2024 21:29 |
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Al-Saqr posted:https://www.warhammer-community.com/2024/05/18/warhammer-preview-plunder-the-haunted-depths-of-necromunda-hive-secundus/ It's a bit like KT but more focused on an ongoing narrative campaign play generally, or at least the people who sing it's praises mostly play it like that I think. Goonhammer has a lot of really good articles about it if you google that and Necromunda that'll steer you right for a general introduction to it. For a quickish rundown, all the gear and each recruit costs in game cash, at the start of the campaign you have x amount to outfit your initial roster with and then generally the games will be the sorts of things a gang would do like a smash and grab raid on a crashed train or another gangs territory, a battle in an apartment building or factory, that kinda thing. With the results you'd expect, you win, you expand your territory, make cash and each gang has specific unique stuff they can do with territory (Escher can manufacture unique drugs if they build a chem lab and use them/sell them to other gangs as items they can use for example). Injuries are pretty brutal and random as well, with mechanical results like you could get real hosed up from a fall and have to decide between the character being out of action for 3 battles or you spend lots of money on a mechanical leg upgrade maybe that gives them a bonus and gets them back in the action quicker but has some sort of ongoing maintenance cost, for example. If you do play it in the campaign format it's also kinda supposed to have a referee/dungeonmaster person (they recommend them not being someone taking part, I don't think that's necessary as long as they can genuinely be impartial and not a dick imo) who keeps everything balanced somewhat balanced in terms of fun so that if one persons gang gets a bit hosed up then they might get some support narratively with mechanical results so like, they might get some bounty hunters granted to them by their noble house sponsors or something like that, cause generally otherwise it'd be pretty easy for the campaign to be decided by the first couple skirmishes with the aforementioned injuries and such. Just wouldn't be fun for the losers. Should all be compatible with what's been released already in this edition of Necromunda I'd imagine, these will just be two new gangs or some of them are subsects of gangs, the Van Saar weapon dudes in that new box are probably just the representation they wanted to use in this box, I'd wager the noble Spyrers in it will be a gang you can play as and then hire any members from any given existing gang as their hired help. thebardyspoon fucked around with this message at 21:31 on May 18, 2024 |
# ? May 18, 2024 21:29 |
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Admech stuff kicks rear end, how are they not putting those in 40K
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# ? May 18, 2024 21:52 |
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Professor Shark posted:Admech stuff kicks rear end, how are they not putting those in 40K life is pain
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# ? May 18, 2024 21:57 |
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If I played Admech I would just use a bunch of 30K poo poo and use them in 40K as just proxies for whatever cus that stuff is sick as hell.
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# ? May 18, 2024 22:00 |
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Professor Shark posted:Admech stuff kicks rear end, how are they not putting those in 40K This has been discussed more in the AoS thread but, according to rumor, some suit at GW wants to put a bright bold line between all the mainline games so they can tell which ones are selling better. In practice this means getting rid of crossover models between 40k-30k-AoS-ToW which is the (speculated) reason Beasts of Chaos got kicked over to ToW so unceremoniously and years of AoS support and may ultimately be why 30k models are getting ripped out of 40k. Don't know what this means for the likes of Daemons or Custodes but I expect some dumb bullshit regardless.
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# ? May 18, 2024 22:16 |
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Plastic Thallax own but they need the creepy rear end glossy black face plate, none of this metal nonsense.
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# ? May 18, 2024 22:27 |
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Ugghhhhhh I want to start a 30k mechanicum army so bad now
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# ? May 18, 2024 22:29 |
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AnEdgelord posted:This has been discussed more in the AoS thread but, according to rumor, some suit at GW wants to put a bright bold line between all the mainline games so they can tell which ones are selling better. In practice this means getting rid of crossover models between 40k-30k-AoS-ToW which is the (speculated) reason Beasts of Chaos got kicked over to ToW so unceremoniously and years of AoS support and may ultimately be why 30k models are getting ripped out of 40k. Don't know what this means for the likes of Daemons or Custodes but I expect some dumb bullshit regardless. Daemons straddling AOS and 40k hopefully shouldn't be affected because both games are from the same side of the dividing line of GW proper and Forgeworld.
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# ? May 18, 2024 22:31 |
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Blasmeister posted:Daemons straddling AOS and 40k hopefully shouldn't be affected because both games are from the same side of the dividing line of GW proper and Forgeworld. They're in 30k too. Just not in the usual ways. Chaos is more unified during the Heresy and humanity doesn't know a goddamn thing about it. You don't get the dividing lines between gods and their followers. Instead, you're encouraged to convert and proxy to represent whatever you want. You're also free to just run, say, demons of slaanesh under generic names if you want to. I fully expect demons to make their way to the Old World as well. They have pdf rules for now, but we know they're gearing up for the Great War Against Chaos which is when they started to be more of a thing.
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# ? May 18, 2024 22:36 |
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bij posted:Plastic Thallax own but they need the creepy rear end glossy black face plate, none of this metal nonsense. It looks like they get the parts to do both.
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# ? May 18, 2024 23:37 |
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Blasmeister posted:Daemons straddling AOS and 40k hopefully shouldn't be affected because both games are from the same side of the dividing line of GW proper and Forgeworld. They've taken steps to make Daemons as incompatible as possible between AOS and 40k while still being the same models. Demons in 40k are all in one faction, while Demons in AOS are all mixed into their Monogod factions. They removed the option of taking an army with the full demon spectrum going into AOS 3rd edition. A 40k Daemon player can only use a quarter of his models in AOS, and a AOS khorne/nurgle/slaanesh/tzeentch player can only use half his models in 40k. And both have bad armies if they do try.
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# ? May 18, 2024 23:54 |
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Geisladisk posted:They've taken steps to make Daemons as incompatible as possible between AOS and 40k while still being the same models. Demons in 40k are all in one faction, while Demons in AOS are all mixed into their Monogod factions. They removed the option of taking an army with the full demon spectrum going into AOS 3rd edition. I mean everyone knows Emperor’s Children are coming but nothing has been shown for the cult legions or daemons yet. It’s entirely possible they’re not getting an EC codex but will appear in codex: slaanesh with the other gods getting split too. It’d solve daemons sitting in the awkward spot of being 1 army that is also 4 separate armies.
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# ? May 19, 2024 00:37 |
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ro5s posted:I mean everyone knows Emperor’s Children are coming but nothing has been shown for the cult legions or daemons yet. It’s entirely possible they’re not getting an EC codex but will appear in codex: slaanesh with the other gods getting split too. It’d solve daemons sitting in the awkward spot of being 1 army that is also 4 separate armies. Yeah it's fairly suspect how they didn't spread out the Chaos codexes more, and the first year of 10th has focused almost entirely on Imperium / Xenos factions. It's almost like many of them are being kept back until closer to EC being ready.
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# ? May 19, 2024 00:42 |
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Sherbert Hoover posted:ngl I was expecting more from the jump pack canoness. This just looks like another zephyrim model. Is it just me or does the Cults boxes seem like way more value (assuming same price) than the sisters boxes. The cults battleforce has two vehicles, 20 infantry, 5 heavy infantry and two characters. And the sisters has 15 fly girls a tank and a character.
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# ? May 19, 2024 00:50 |
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Geisladisk posted:They've taken steps to make Daemons as incompatible as possible between AOS and 40k while still being the same models. Demons in 40k are all in one faction, while Demons in AOS are all mixed into their Monogod factions. They removed the option of taking an army with the full demon spectrum going into AOS 3rd edition. 40k demon players deserve to suffer imo
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# ? May 19, 2024 00:55 |
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hoiyes posted:And the sisters has 15 fly girls a tank and a character.
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# ? May 19, 2024 00:56 |
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Playing three games of 40k in one day with imperial guard, picking up a hundred miniatures after every game, why do people do this to themselves?
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# ? May 19, 2024 00:58 |
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hoiyes posted:Ya, wish there was a better shot of the mace cos that thing looks cool, and the halberd might be the best pose. Pity she can't have the anti-psyker Xbow. Rough math is that not factoring the character prices they're actually the same value monetarily. Zephyrim $60 x3 = 180 Exorcist $90 Total $270 Neophyte Hybrids $55 Goliath Rockgrinder $60 Goliath Truck $60 Genestealers $55 Aberrants $45 Total $275
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# ? May 19, 2024 01:05 |
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$90 exorcist is a crime. edit: 5 miniatures for $60 is also pretty bad, but not as bad.
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# ? May 19, 2024 01:06 |
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Lostconfused posted:At least the tank looks better than the go-kart in that space marine battleforce last christmas. Eej posted:Rough math is that not factoring the character prices they're actually the same value monetarily. Ooof, I'll probably pick it up then because I want an exorcist anyway, and it dovetails nicely with last year's Xmas box. If anything, flight stand models should be cheaper because of the added cost of sourcing 3d smoke trails.
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# ? May 19, 2024 01:15 |
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Painting an Exorcist will take you longer than the entire GSC Battle Force. It's probably priced right in terms of detail.
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# ? May 19, 2024 01:25 |
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Just read the article more closely, only four detachments for the sisters. If I had to guess based on 9thMartyred Lady (index), Bloody Rose (buff melee), Ebon Chalice (buff meltas/flamers), and then some amalgam of Sacred Rose / Valorous Heart for miracle dice manipulation / defensive buff. Argent Shroud probably not included?
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# ? May 19, 2024 02:08 |
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hoiyes posted:Just read the article more closely, only four detachments for the sisters. If I had to guess based on 9thMartyred Lady (index), Bloody Rose (buff melee), Ebon Chalice (buff meltas/flamers), and then some amalgam of Sacred Rose / Valorous Heart for miracle dice manipulation / defensive buff. Argent Shroud probably not included? They said in the stream it's the index detachment, an angel detachment for the flyers buffing nearby units, melta flamer bolter buff, and repentia.
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# ? May 19, 2024 02:17 |
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# ? Jun 10, 2024 00:59 |
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I painted mine as Ebon Chalice, so the flamer/melta/bolter buff will probably be fine, but I sure am disappointed with all these lackluster 4 detachment codexes.
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# ? May 19, 2024 02:36 |