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Bluhman posted:That was using Winston's big jump in midair, right? It seems odd he wouldn't be able to make it. e;fb on my video!! the trick is to start it at 2 seconds on the cooldown of the first mine to help you time the second mine until you have the timing down without that kind of help
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# ? Jun 6, 2016 21:46 |
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# ? May 28, 2024 14:19 |
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So what's the right lineup if you're going up against 5 Toblerones and a Mercy? They just burn through Reinhardt's shield so fast and their ults make them and their turrets unkillable.
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# ? Jun 6, 2016 21:47 |
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Elman posted:So what's the right lineup if you're going up against 5 Toblerones and a Mercy? They just burn through Reinhardt's shield so fast and their ults make them and their turrets unkillable. 6 soldiers vvv After trying to find my own video i found like 3 people who had put it up before in long junkrat tip compilations so im really the copycat here. Zoness fucked around with this message at 21:51 on Jun 6, 2016 |
# ? Jun 6, 2016 21:48 |
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Zoness posted:e;fb on my video!! it was you all along!!!!
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# ? Jun 6, 2016 21:49 |
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NmareBfly posted:Speaking of jumping and Volskaya, can you make the flank on the far left side from the attacker's spawn with anyone but D.Va or Pharah? I managed a few times in practice with Lucio but it was iffy and Winston's jump is just like a yard short. A ton of characters can do it, way more than just those 2: https://www.youtube.com/watch?v=mLE1A2i8lqI
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# ? Jun 6, 2016 21:55 |
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So Reinhardt's charge seems to have some sort of AoE at the end. One charged into my turret as Torb while I was standing behind it, and it killed me. The charge visibly stopped at the turret.
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# ? Jun 6, 2016 21:57 |
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Papercut posted:A ton of characters can do it, way more than just those 2: you don't actually need to jump for the widowmaker one - jumping makes it a lot more risky and reveals that you're trying to flank if you fail. If you hug the corner you can just get a grappling hook to latch from where you're standing this is pretty practical as long as you're not under pressure on that corner (and if you are they'll know about the flank anyway) since if you don't latch it refunds the cooldown
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# ? Jun 6, 2016 21:59 |
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NmareBfly posted:I've been seeing a lot of crappy Symmetras out there and it makes me mad because I think she's my favorite. Don't just jam all your sentries in one place to guard the teleporter! Sure they'll kill someone that comes around the wrong corner but then that person can just come back and plink at them and there's a decent chance you'll never kill anyone at all if you just hole up in one place. Crap sentries everywhere, all the time. Try to never not fight under one. Use them as actual sentries -- one on every flank ingress then watch for them going off so you can greet people when they come around a corner with a fully charged ball. If you think you're going to fight someone in a couple seconds poop a sentry nearby. Put sentries on the roof! And on the bottom of moving platforms! Sentries! In the corners! Not just all around the point, Junkrat will kill them. Space 'em out! Also stick one or two in the little side rooms that have health packs so low HP people looking to top up get zorched. Agree with all of this. Symmetra is one of my favorite characters to play but she takes good situational awareness and an understanding of the map. It also helps to understand which characters she's strong against and not bumrush Genji or something. You kind of want to hang around the outside of the firefight trying not to take sustained fire and then dogpile onto anyone that's injured or engaged with someone else.
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# ? Jun 6, 2016 22:01 |
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I played with a guy whose name was "Dontcomplain". As soon as we started losing, he screamed at our Mercy endlessly and called us all stupid kids. Also he picked Reaper
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# ? Jun 6, 2016 22:03 |
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https://www.youtube.com/watch?v=q6n2f8QcYrw zenyatta is the best hero to clear the way for the payload
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# ? Jun 6, 2016 22:10 |
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HotS has some good examples of ways to make healing characters interesting. Like Uther: He gets a skillshot that heals allies and damages enemies in a line. So there's actual gameplay behind it. Or the monk: You heal nearby allies when you punch enemies. You can push a button to punch faster, so you heal more and smash more faces. Offense classes would be boring too if all you did was lock a beam on someone and try to stay out of the fight.
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# ? Jun 6, 2016 22:12 |
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Zorodius posted:HotS has some good examples of ways to make.. characters interesting. take it back
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# ? Jun 6, 2016 22:14 |
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What's the best way to save PotG to your hard drive? I gotta show off my sick 6-man death blossoms
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# ? Jun 6, 2016 22:15 |
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Zorodius posted:HotS has some good examples of ways to make healing characters interesting. Like Uther: He gets a skillshot that heals allies and damages enemies in a line. So there's actual gameplay behind it. Or the monk: You heal nearby allies when you punch enemies. You can push a button to punch faster, so you heal more and smash more faces. I think you're missing the point here - healers are difficult to play against players who know how to focus them, their core gameplay is simple because you are going to be focusing on keeping yourself and whichever teammate you choose alive. It is also a good thing (for the game's population and market penetration) to have characters that you don't need to have good aim to use well, although accuracy is pretty relevant on lucio since building your ult faster is in fact a good thing.
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# ? Jun 6, 2016 22:20 |
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Teikanmi posted:What's the best way to save PotG to your hard drive? I gotta show off my sick 6-man death blossoms I just use shadowplays record-feature, but you can do it with OBS or fraps or whatever.
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# ? Jun 6, 2016 22:20 |
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Minorkos posted:Blizzard basically doomed themselves into releasing boring healers with the addition of mercy, a hero that can hold down m1 and heal away a billion incoming damage It's fun flying around with pharah and floating in the air but those wings draw a lot of attention. Elman posted:So what's the right lineup if you're going up against 5 Toblerones and a Mercy? They just burn through Reinhardt's shield so fast and their ults make them and their turrets unkillable.
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# ? Jun 6, 2016 22:22 |
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Zoness posted:I refused to touch reinhardt for a week after a reaper asked me to keep a shield up so he could keep plinking away at a bastion from long range. Dayam. I've actually found most people are pretty happy I'm there and don't make a lot of demands. Maybe its b/c its on PS4 and fewer mic'ed people to bitch. For a while I thought the "correct" way to play the class is just hold shield and trudge forward, but now I only do that when I've got goons/friends or a particularly effective pubbie or two. Otherwise, its just a big target that makes playing the game miserable for me and basically makes it 5 on 6. These days I try to stay near objectives and look to intervene when support or weakened characters need help, shielding or hammering as necessary. My favorite moments are shielding a Dva explosion or charging a Roadhog away from our healer. Hero stuff. On Symmetra: I don't play her but the worst Symmetras to deal with plant 1 or two turrets in a million loving places so you're always taking chip damage but can't really clear them or predict them. Plus good teleports and shielding etc. I love the "Death rooms" because I play winston a lot and just sweep them out.
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# ? Jun 6, 2016 22:25 |
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Zorodius posted:HotS has some good examples of ways to make healing characters interesting. Like Uther: He gets a skillshot that heals allies and damages enemies in a line. So there's actual gameplay behind it. Or the monk: You heal nearby allies when you punch enemies. You can push a button to punch faster, so you heal more and smash more faces. Zarya is the best Support. Also the best DPS, and sometimes the best Tank.
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# ? Jun 6, 2016 22:27 |
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Squinty posted:Zarya is the best Support. Also the best DPS, and sometimes the best Tank. Same, except Mei.
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# ? Jun 6, 2016 22:30 |
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So this avoid or prefer player poo poo, does it actually work?
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# ? Jun 6, 2016 22:39 |
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Knifegrab posted:So this avoid or prefer player poo poo, does it actually work? my experience is that if you use it much at all it gives you a 60+ second queue and then puts you in a match with either some truly atrocious teammates you're expected to carry, or the person you just avoided i now only use it for people i absolutely don't want to play with
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# ? Jun 6, 2016 22:42 |
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I wish it was at least somewhat viable to run a team without a healer No one wants to play Mercy or Lucio, or should I say, Snorey and Bore-io
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# ? Jun 6, 2016 22:43 |
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676
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# ? Jun 6, 2016 22:46 |
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Zoness posted:I think you're missing the point here - healers are difficult to play against players who know how to focus them, their core gameplay is simple because you are going to be focusing on keeping yourself and whichever teammate you choose alive. certainly, the game should offer both simple (Mercy, Reaper) and involved (Genji, Widowmaker) options. Right now, the healing classes are way out in the shallow end, which makes them unappealing to a lot of players, and tedious when you're forced to pick one. But this could be improved with a more interactive design, like in the examples I gave. Being a priority target doesn't inherently make the game interesting, unless your kit creates depth out of that scenario. (Sometimes Lucio's does this, but most of his role is automatic.)
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# ? Jun 6, 2016 22:47 |
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Minorkos posted:I wish it was at least somewhat viable to run a team without a healer Buff zenyatta
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# ? Jun 6, 2016 22:49 |
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Prav posted:my experience is that if you use it much at all it gives you a 60+ second queue and then puts you in a match with either some truly atrocious teammates you're expected to carry, or the person you just avoided This is pretty much a "problem" with every game with healing. From MOBAS to TF2 or whatever. I don't think it's really that much of a problem tho, at least Lucio is fun and Mercy ain't bad for when you're drinking, aim is getting sloppy and kind of just loving around half paying attention.
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# ? Jun 6, 2016 22:52 |
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Correction: Lucio is not fun
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# ? Jun 6, 2016 22:53 |
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Being a lovely/mediocre Lucio is "automatic." Being a good one is APM af.
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# ? Jun 6, 2016 22:53 |
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Minorkos posted:I wish it was at least somewhat viable to run a team without a healer I do. They are fun as hell to play.
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# ? Jun 6, 2016 22:53 |
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Minorkos posted:I wish it was at least somewhat viable to run a team without a healer sometimes I think it should just be no healers and add like 30% more health packs to the map or something.
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# ? Jun 6, 2016 22:54 |
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Minorkos posted:I wish it was at least somewhat viable to run a team without a healer the worst nicknames yet combined with the worst opinions
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# ? Jun 6, 2016 22:56 |
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Baby Babbeh posted:Agree with all of this. Symmetra is one of my favorite characters to play but she takes good situational awareness and an understanding of the map. It also helps to understand which characters she's strong against and not bumrush Genji or something. You kind of want to hang around the outside of the firefight trying not to take sustained fire and then dogpile onto anyone that's injured or engaged with someone else. I like to put the turrets near points of interest like the escort vehicle but vary their positions like high/low, behind shrubs, just around corners. You can be very creative. I love it also when the turrets attack Pharah as she's flying over.
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# ? Jun 6, 2016 22:56 |
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Lucio stops being exciting when you realize that his gun deals like 64 DPS and the only reason he's relevant is because of his passive healing aura. i guess he also has to press E when enemies appear but that's about it
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# ? Jun 6, 2016 22:57 |
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Minorkos posted:I wish it was at least somewhat viable to run a team without a healer Me, I'll play Lucio for any team, because fun is subjective!
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# ? Jun 6, 2016 22:57 |
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Serioustalk: Playing healers and supports is fun to me. One of the things that attracted me to TF2 and to Overwatch is the presence of roles in the game that are not various flavors of Shoot Man In Face because that is more enjoyable to me. Every other class in the game revolves around Shoot Man In Face, there's plenty of room for Not Shoot Man In Face. If you're complaining that it fills an important role in team comp, so does every class type. If you're just looking to play Sniper 24/7 well, you're the Widowmaker everyone hates. Minorkos posted:Lucio stops being exciting when you realize that his gun deals like 64 DPS and the only reason he's relevant is because of his passive healing aura. i guess he also has to press E when enemies appear but that's about it Lucio is fun when you're dodging and skating around walls on top of a point, holding it while the enemy frantically tries to kill you while your team gets back to help.
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# ? Jun 6, 2016 22:57 |
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Minorkos posted:Lucio stops being exciting when you realize that his gun deals like 64 DPS and the only reason he's relevant is because of his passive healing aura. i guess he also has to press E when enemies appear but that's about it this mentality is the problem with overwatch
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# ? Jun 6, 2016 22:58 |
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"Lúcio is not fun because I don't get to jerk off watching my POTG" is all I'm hearing, boys.
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# ? Jun 6, 2016 22:58 |
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Yesterday I danced around a bad team on Payload defense with Lúcio, I think their Rein hated me.
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# ? Jun 6, 2016 22:59 |
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mercy and lucio are actually both fun it's fun to heal people
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# ? Jun 6, 2016 22:59 |
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# ? May 28, 2024 14:19 |
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Personally I'd love a more complex healer character to be added. I played healers at a relatively high level in wow arenas and am used to games that are very much reliant on positioning and situational awareness. If I can handle playing my keyboard like a piano while dancing around a pillar, I'm sure a more involved healer hero could be managed.Dias posted:"Lúcio is not fun because I don't get to jerk off watching my POTG" is all I'm hearing, boys. Nothing a well timed mouse 2-click won't fix though.
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# ? Jun 6, 2016 23:00 |