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Any tips for Deus Ex: Human Revolution?
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# ? Nov 17, 2011 22:20 |
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# ? Jun 7, 2024 05:06 |
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Dr Snofeld posted:Any tips for Deus Ex: Human Revolution? Non-lethal will probably give you more experience in the long run, but there's going to be more than enough to do what you want. I don't think any augs are straight up useless, so choose whatever seems good. You'll be rolling in praxis points by the end so don't worry about gimping yourself. Non-lethal takedowns are probably your best bet for taking out enemies stealthily, and the aug that lets you take down 2 people at once is completely worth it. Grab an inventory aug or two pretty early on, it will make your life easier, especially if you tend to hoard weapons. If you're doing a non-lethal run, be careful if you use the punch through walls aug, it's an instant kill if you hit someone on the other side. E: Do whatever seems fun, it's pretty hard to screw yourself over. If you dick around too much in the office at the start A Bad Thing will happen, and everything interesting to do can wait until after the first mission. A Real Happy Camper fucked around with this message at 22:31 on Nov 17, 2011 |
# ? Nov 17, 2011 22:28 |
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Dr Snofeld posted:Any tips for Deus Ex: Human Revolution? Some stuff about augmentations; There are a couple of augmentations that are required to access some areas / see unique stuff; Social Enhancer for unique dialogue stuff Icarus Landing System to access some areas where fall damage would kill you otherwise Punch Through Wall to access some rooms and unique alternative routes Move / Throw Heavy Objects similar to the wall punching thingy and possibly the Jump Enhancement aug to ... well, jump to places you wouldn't be able to reach otherwise. In addition, you might want to consider upgrading the Hacking aug to hack even level 5 systems, which are often the only way to get into containers or rooms that are inaccessible otherwise. The Double Takedown is contextual and really handy in the few situations where you get to use it, but nowhere near required. All of the other augs are basically just optional enhancements and you aren't gonna miss out on anything by not having them, so I'd suggest not spending Praxis points on anything other than the augs listed above until you've got all of those if you're a completionist. Note that you can get by perfectly fine without having all of those things maxed out, it's just that you won't be able to get and see absolutely everything in the game in a single run, so, again, unless you're a completionist, this isn't a huge deal, but stuff like level 5 hacking and the ability to move fridges to access vents / block doorways can come in handy. I'd probably get the Social Enhancer aug ASAP though, as you'll be missing out on unique dialogue otherwise. Other than that, the standard pistol is probably the best weapon because of the abundance of ammo (except for the last 1/5th or so of the game, at which point you should have stocked up on plenty of ammo for it anyway) and the small inventory size it requires. The tranq. gun and stun prod are really good if you're going for non-lethal kills, so hang on to them if you find them. If you get the chance to buy hacking software (nuke software / stop worm) at a vendor, buy as many as possible. The things are really useful and you'll be swimming in money soon enough anyway, also there are few other things worth spending money on anyway. That's pretty much the most important stuff I can come up with off the top of my head. Burning Mustache fucked around with this message at 22:49 on Nov 17, 2011 |
# ? Nov 17, 2011 22:45 |
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Dr Snofeld posted:Any tips for Deus Ex: Human Revolution?
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# ? Nov 17, 2011 23:41 |
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pigdog posted:Typhoon aug makes boss fights trivial, especially when upgraded. As does the revolver with the explosive rounds upgrade. I'd agree with Burning Mustache's list of good augs and add the energy recharge speed mod and maybe some inventory ones if you're a hoarder like me. I rush Hacking to level 5 and eventually add the hacking stealth and turret control augs, I don't like walking past hacks even though it isn't too hard to find passcodes if you'll willing to knock people out. Hacking fortify is pretty worthless. Make sure you buy Praxis points every chance you get and get punch through walls sooner rather than later.
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# ? Nov 17, 2011 23:47 |
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And DON'T get the patch. You'll know which one.
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# ? Nov 18, 2011 00:16 |
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Pierzak posted:I don't think you should spoil this for the "wsikbiptgftft" thread, this is a thing that people should get to find out on their own. But whatever.
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# ? Nov 18, 2011 00:19 |
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Pierzak posted:And DON'T get the patch. You'll know which one. You don't have to get that? Crazy. I recommend buffing up hacking stealth pretty early, and trying to stay one or two clearance levels up from what you normally run into (if there's a lot of level 2 terminals, be at least proficient in level 3 hacking). That's only if you care, though, I always get really frustrated when I can't hack something. You can do terrible things to the police as long as you can get far away without anyone seeing you, so if you get carried away at a certain point you can sneak off and it will be all good later.
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# ? Nov 18, 2011 01:55 |
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Dr Snofeld posted:Any tips for Deus Ex: Human Revolution? When Sarif offers you a choice of weapons, I recommend the tranq rifle (choose nonlethal-ranged). It's the only scoped weapon you'll get for a while. Contrary to what the tutorial implies, you don't have to sneak up on someone to do a takedown. Also, unless you are roleplaying an rear end in a top hat, there is no reason to do a lethal takedown, ever. The shotgun is a rape machine, even without the upgrade. To disarm a mine, hit walk, then crouch-walk up to it and use it. The EMP shielding aug actually makes you totally immune to electricity, so you can walk through electrified water and such. When hacking, if you capture the red security node, the hack succeeds and you automatically get all the bonus nodes. It's not always possible, tho. Yes, there are some useless augs. The stealth enhancers and hacking analyzers are all total crap, while the flash suppressant, gas immunity, and sprint boosters are marginal at best.
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# ? Nov 18, 2011 02:26 |
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Time to go old school: I'm playing the first two Myth games. What should I know beyond "exploding dwarves"?
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# ? Nov 18, 2011 05:04 |
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Gynovore posted:When Sarif offers you a choice of weapons, I recommend the tranq rifle (choose nonlethal-ranged). It's the only scoped weapon you'll get for a while. the first one is very true, but also because it's easy to get a pistol or stun gun beyond this mission but tranq rifles are expensive. as to the second, keep in mind there is NO penalty for lethal takedowns or killing of any kind, so don't feel you have to adhere to one type of play style to the exclusion of the other. i played the first mission stealthy, but encountered someone bantering playfully about how the hostage he just murdered had it coming, so i killed him because he was a piece of poo poo. no one judges you for it.
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# ? Nov 18, 2011 05:12 |
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Oh, and if you want to do a non-lethal run: the achievement will only unlock if you're non-lethal in the prologue, too.
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# ? Nov 18, 2011 05:14 |
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Vrikkian posted:Time to go old school: I'm playing the first two Myth games. What should I know beyond "exploding dwarves"? Secret levels! Myth 1 in "Sons of Myrgard" - get your special unit into the appropriate cave to end the level and get the secret level "A Long Awaited Party". Myth 2 in "Down a Broken Path" - kill three frogs sitting on a bit of land in the river for the secret level. Secret level is called "A Long Awaited Drinking Party". Then in "A Murder of Crows", use the secret exit in the level in the northeast corner, instead of the normal one to the southeast corner. "Limbs, Heads, and Smoking Craters" is the secret level.
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# ? Nov 18, 2011 06:05 |
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Because I enjoy being behind a generation for all major releases, I'm about to play Oblivion. What mods should I use to make it look prettier/play better?
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# ? Nov 18, 2011 19:16 |
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Vrikkian posted:Time to go old school: I'm playing the first two Myth games. What should I know beyond "exploding dwarves"? The game is hard but fair. Units who make kills and survive missions get veterancy bonuses, so don't send your experienced guys off on suicide missions. For the most part the game is pretty fair and when you get screwed, it's because you messed up fair and square. I would record most of my games with the in-game recorder and only watched if I screwed up big-time and I could see what I did wrong. The only wacky thing is bad pathfinding when you give your dudes orders so generally err on the side of more precision when ordering.
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# ? Nov 18, 2011 19:31 |
Orfeo posted:Because I enjoy being behind a generation for all major releases, I'm about to play Oblivion. What mods should I use to make it look prettier/play better? The proper thread has everything you need to make it non-terrible. Follow the instructions, the OBMM-BOSS-Bash procedure is almost bulletproof in getting properly made mods play nice with each other. Packing the stuff into OMODs isn't exactly necessary, but it makes a uninstalling mods a cinch. DarN's UI mod is a must and the trimmed Qarl's Texture Pack III (follow the instructions in the OP) helps with the eye candy, but you have a few options with fixing the level problems. I also use Robert's body replacers and some minor embellishments that aren't in the OP, but planetelderscrolls and tesnexus have just about everything of note that has been made. The end package is the most stable I've ever built, and I've hosed around with massive mod stacks since Morrowind. I personally swear by Oscuro's overhaul since it seamlessly adds a lot of content, stabilizes the difficulty level (closer to the map border = harder), makes the dungeons light years more interesting and improves the world overall, but it doesn't do much for the skill ups -> levels system that's agreed to be an annoyance at best. The only thing you ought to ignore in that OP, though, are the FCOM/TCOM packs. I don't speak from personal experience, but that thread has pages upon pages of suffering and headache stemming from the install problems and instability that plague those things. Besides, you don't really need all that stuff to properly enjoy Oblivion anyway. scamtank fucked around with this message at 20:44 on Nov 18, 2011 |
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# ? Nov 18, 2011 20:31 |
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Tyma posted:About to dive into Knights Of The Old Republic on Steam, but I'm utterly terrible at developing western RPG characters, and don't want to create another sci-fi cripple, like the Mass Effect character :{ A little warning: there's a bug that makes your teammates completely unresponsive to you forever. Once you complete the first area, you'll be given three or so areas you can do in any order. One of them is a Sith academy that has old ruins and tombs you can explore. If you bring your companions to the end of a tomb and meet someone in the end area, there's a chance they'll stop responding to you forever. Either don't explore the tombs or go into them without companions. This happened to me, and I lost my two best characters for the rest of the game.
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# ? Nov 19, 2011 22:30 |
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closeted republican posted:A little warning: there's a bug that makes your teammates completely unresponsive to you forever. Once you complete the first area, you'll be given three or so areas you can do in any order. One of them is a Sith academy that has old ruins and tombs you can explore. If you bring your companions to the end of a tomb and meet someone in the end area, there's a chance they'll stop responding to you forever. Either don't explore the tombs or go into them without companions. This happened to me, and I lost my two best characters for the rest of the game. Really? I had never heard of this bug and I certainly didn't have it. Could you just reload a save?
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# ? Nov 19, 2011 22:42 |
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gohuskies posted:Really? I had never heard of this bug and I certainly didn't have it. Could you just reload a save? You could, but if you save over it and don't have a recent backup, you're screwed.
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# ? Nov 19, 2011 23:07 |
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While on the topic of Knights of the Old Republic, I would advise against mods that add new areas. First off, the new areas they add suck. Second, I went to one and was unable to leave. Since I saved several times clearing out the place, the entire run was hosed only a few hours from the end of the game.
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# ? Nov 20, 2011 00:01 |
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I just picked up the MGS HD collection and I'm playing Peace Walker for the first time, anything helpful?
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# ? Nov 20, 2011 03:56 |
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loopsheloop posted:I just picked up the MGS HD collection and I'm playing Peace Walker for the first time, anything helpful? - Do not bother trying to S-rank or no-kill missions your first time around. Even then, there is nothing to be unlocked from S-ranking the Main Ops, and only from some of the Extra Ops. - ESPECIALLY do not stress out trying to S-rank boss fights first time round. Just kill the guys and shoot at the vehicle gas tanks. - To capture an enemy vehicle, you must eliminate all of its escorts, and then kill or sedate the vehicle's pilot when they stick their head out. If you get spotted, however, you need to damage the vehicle a little until they pop out, but they ONLY pop out when there are no more escorts left. Aim for the red fuel tanks for extra damage. - How research points (I forget the proper name) work, because it's not intuitive: You have a set amount of points, the number of which changes depending on your recruits. When you set something to research, some of those points are used up, but they are returned to the pool when the research is complete. So it's not like cash. - You unlock Extra Ops as you complete the Main Ops, at a rate of about 1 of each at a time. Finish them all, they unlock new research topics for weapons which come in VERY handy in the Main Ops.
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# ? Nov 20, 2011 04:03 |
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In Sim City 4, is there an info tool like there was in SC2000 so you can click on a building and see what it is?
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# ? Nov 21, 2011 00:29 |
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Picked up LA Noire for the PC, was wondering if there was anything to know (other than what's in the wiki). Also, any recommendations on controller vs mouse?
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# ? Nov 21, 2011 12:48 |
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Doctor Spaceman posted:Picked up LA Noire for the PC, was wondering if there was anything to know (other than what's in the wiki).
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# ? Nov 21, 2011 15:56 |
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Doctor Spaceman posted:Picked up LA Noire for the PC, was wondering if there was anything to know (other than what's in the wiki). - If you're going to do any of the collectibles, register your game at Rockstar's website. It's pretty much the only way to keep track of them. - Once you hit level 20, you begin each case with 5 intuition points - Pausing the game, quitting, then reloading, usually starts you fairly close to your last interrogation if you're trying to get all the correct answers (which isn't necessary) - Don't bother trying to spin out a fleeing suspect's vehicle. They all have insanely good handling and are driven by professional chase drivers apparently. Your partner may be able to shoot out their tires, but if all else fails, just stay on them and drive safe. They're always scripted to crash eventually. - Especially early on, always go by the suspect's faces. Doesn't matter if the person seems like they have no reason to lie or you have no reason to doubt them, if they have shifty eyes, always doubt them (or lie if you have the evidence to prove it)
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# ? Nov 21, 2011 17:05 |
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Danger - Octopus! posted:In Sim City 4, is there an info tool like there was in SC2000 so you can click on a building and see what it is? I believe so, should look like a magnifying glass button on the interface,near the zoom and minimap.
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# ? Nov 21, 2011 18:39 |
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Anything for Velvet Assassin? Are experience points important/worthwhile? I've finished 3 missions and only got like 600 xp.
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# ? Nov 21, 2011 20:39 |
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Doctor Spaceman posted:Picked up LA Noire for the PC, was wondering if there was anything to know (other than what's in the wiki). If you turn off clue hints you get like 2 extra stars added to whatever you would've got on the case, which means if you absolutely need to get 5 stars all the time it's either do that or find a guide.
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# ? Nov 21, 2011 20:50 |
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Doctor Spaceman posted:Picked up LA Noire for the PC, was wondering if there was anything to know (other than what's in the wiki). - Update graphics card driver - Nvidia's 285.79 has updates for LA Noire, and ATI has had a CAP profile for LA Noire since august for some reason. You can get the CAP profile here: http://sites.amd.com/us/game/downloads/pages/crossfirex-app-profiles.aspx - Open the launcher exe, and in the options, type -npd -str in the command line box. -str turns on single-threaded rendering mode and I have no idea what -npd is but it made things a lot smoother for me. If this doesn't fix things experiment with only using one of the two. - Some of the graphics options will slow your game down much more than others. Checking off Ambient Occlusion or pushing Shadow Quality up to High make the game look nice but are very trying on your GPU compared to other quality options. I'm playing with controller and it plays fine. The only thing I would prefer the mouse for are the few random 3rd person shooter segments but those are easy enough it doesnt really matter. My one piece of advice for gameplay is to turn on black and white mode, its much cooler. Lets Fuck Bro fucked around with this message at 21:30 on Nov 21, 2011 |
# ? Nov 21, 2011 21:25 |
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loopsheloop posted:I just picked up the MGS HD collection and I'm playing Peace Walker for the first time, anything helpful? After the helicopter fight you unlock the Sneaking suit. It makes your footsteps silent and it should be pretty obvious how useful it is. You can take both Rations and Curry in a mission, and for most bosses and one or two missions you'll want to bring both. You can beat the whole game solo, but co-op makes the bosses a LOT easier. If you can find someone (hell, even just random people online) to do them with it can save you a bit of trouble, especially later on. Check extra ops for vehicle missions, and try to do them along with other missions as you go because if you save them for later you will have literally 15-20 of them to do before you unlock any other missions.
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# ? Nov 21, 2011 21:39 |
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I recently got Rage working properly on my ATI rig. Any tips?
Terminally Bored fucked around with this message at 22:34 on Nov 21, 2011 |
# ? Nov 21, 2011 22:28 |
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Shoot stuff until it dies. Also you don't really have to do races. You can go out into the wilds with your pimped out car and blow the living gently caress out of other cars to earn race certificates. e: Oh, and when you get that gun (you'll know which one), be sure to use it, it's the only time you'll ever really get the chance to.
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# ? Nov 22, 2011 00:06 |
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I just finished Rage: *The point of no return is Destroying a enforcers bridge *Always have a couple of lock grinders and sentry bots (Little spider dudes) available. *Other than one bit about half way though, don't bother hoarding feltrite crystals. (Save 20 sell the rest) * Don't forget to talk to the girl in the Hanar settlement to get wingsticks. *Just buy performance spiked tires. *Minigames are pointless but there is an oddjob board in the hubs. *Talk to the bartenders. There's one mandatory race, but they're pretty easy anyway. It's worth grinding them to get easy race certificates.
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# ? Nov 22, 2011 00:55 |
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Terminally Bored posted:I recently got Rage working properly on my ATI rig. Any tips? All enemies are bullet sponges, even naked mutants. Pistol + Fat Mamas can one shot almost everything. Get the monocular, it replaces iron sights for your pistol and essentially turn it into a sniper rifle.
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# ? Nov 22, 2011 14:00 |
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I just received Bulletstorm from that Gamefly sale. Should I know anything going in other than to just kill poo poo in ridiculous ways?
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# ? Nov 23, 2011 04:44 |
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Blast Fantasto posted:I just received Bulletstorm from that Gamefly sale. Should I know anything going in other than to just kill poo poo in ridiculous ways? The game automatically locks unto the closest enemy when you aim which makes some skillshots more difficult to pull off, but it's possible to turn it off. Try to combine skillpoints for ridiculous multipliers! Other than that don't worry about doing every skillshot (I did and it made the game more frustrating than it actually is) it and just have fun with it!
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# ? Nov 23, 2011 07:26 |
I just got Starcraft II , anything I should know that's radically different from the first game + expansion, or is it more of the same?
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# ? Nov 23, 2011 07:29 |
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So how about Dissidia 012 [duodecim] Final Fantasy or whatever the gently caress the title actually is. This has become my go-to game for the toilet or before bed, the story is stupid but I just like customizing the guys, unlocking moves, and so on. I'm not great at it, I feel like I am missing something about the battle system. I'm on Chapter 5 of the story right now, I am not a fan of Lightning so far. The boss of the area I am in is only like 5 levels higher than I am, but seems to put out/take way less damage than I do. That is the running theme, most of the battles are either piss easy or I spend the whole time pecking away at a guy, and I go down in a couple of hits.
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# ? Nov 23, 2011 08:28 |
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# ? Jun 7, 2024 05:06 |
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Mr E posted:I just got Starcraft II , anything I should know that's radically different from the first game + expansion, or is it more of the same? It's pretty different but all in ways you'll pick up on by playing. I'd say the biggest, most immediate changes to the gameplay itself are the ability to rally your workers straight to the minerals where they'll start mining, the ability to stick all your dudes in one control group(don't do this obviously), and the ability to select more than one building at once. Macro is a lot easier as a result. Don't expect too similar dynamics in terms of the matchups in multiplayer. Not sure I could sum up how they play in one post, but none of it is really stuff you'll need to know anyway. Just don't try to stick your BW build order straight into SC2.
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# ? Nov 23, 2011 08:48 |