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FFT had some pretty spells, and its ultima looks like Crono's. I do love ultima in FF7 paired with quad magic. Or quad contain. Fast and strong.
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# ? Apr 4, 2013 12:26 |
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# ? May 24, 2024 13:44 |
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So I'm playing through FFVII for the first time in like, seven years.I was motivated to do so by a gameplay mod that changes things up a fair bit so I was interested in spending hours upon hours with the battle system again. One thing I noticed on my new playthrough is the massive difference in length between Disk 1 and 2. I must have just forgotten about this or something. On Disk 2, you start off with Icicle/Great Glacier/Gaea's Cliff/Whirlwind Maze and all of that takes maybe 2 hours at most. Then comes all the Huge Mateia gathering which doesn't involve any dungeons and the missions themselves are short too. Hell, Cloud and Tifa in the Lifestream probably took about as long as getting the Huge Materia from Corel and Fort Condor. Then after all that you go to Cosmo Canyon and the City of the Ancients which takes about ten minutes. Then you defeat Diamond Weapon and re-infiltrate Midgar. I'm not there yet but I don't remember it taking so long... And then teh disk is pretty much over. I don't think Disk 2 is even half as long as Disk 1. I'm at about 45 hours and I'm pretty sure I spent more tahn 30 of that on Disk 1. I don't think there was such a disparity in disk length for 8 and 9. Then again, I haven't played IX in a long time either.
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# ? Apr 5, 2013 02:05 |
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You could also do a lot of sidequests, like get 2 or 3 of the chocobo colors bred to get the materia, and of course racing them for better breeds, and the battle arena in the Park, etc.
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# ? Apr 5, 2013 02:13 |
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When I was a kid I completed the whole of disc 2 in one sitting once, it really is very short compared to the first disc which was absolutely packed.
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# ? Apr 5, 2013 06:25 |
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Disc 3 is literally one dungeon. It's just the side quest stuff can make it longer. Also playing through FF5 and FF6 there are clear "Next Disc" spots even though they were on cart. FF5 has the 3 worlds, FF6 has 2. Someone needs to make some "Insert Next Disc" art for those games.
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# ? Apr 5, 2013 07:54 |
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Something about the games being on separate discs and having climaxes at the end of them was actually really satisfying. Maybe a sense of accomplishment or just the way they work as acts of the whole thing, I dunno. It definitely gave the games a slightly different feel that I liked though
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# ? Apr 5, 2013 08:20 |
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I always preferred fighter dudes to mages; give me Jump or Swordtech any day of the week over your dumb fireballs and ten minute summons (yes as an adult I realize the latter half of the Swordtechs blow, shut up). Which probably informs the fact that one of my favorite spells is Blink. The mirror-image visual it gives starting with FF4 is always a cool effect, and it's an amazingly powerful spell in almost every game, rivalling or surpassing Haste in usefulness against enemies whose only trick is inflicting massive physical damage. It's the most powerful ability in the original version of FF1 (as RUSE), it single-handedly makes front-row Edge (the best character) viable, and it was pretty much entirely the reason that Ninja was one of the most dominant and powerful jobs/subjobs in FF11 for years. It's way more powerful and more exciting than Protect. gently caress Protect. Protect might be my least-favorite spell, doubly so because of its ubiquity.
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# ? Apr 5, 2013 08:28 |
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I cleared FF2 (FC) last night and immediately started 3 (FC) for the first time, and it is infinitely more fun in every way. The music uses the fourth sound channel, it's got a massive UI overhaul, etc. 8 and later may all have their equally vocal supporters and detractors but 2 is the only one I feel can be properly called a bad game, at least by my judgement. (I have not played 8 or 10 onward yet, so I may regret this statement later?) As for magic and spells chat, I have no idea why I like it because it can be a lot of work but I have always liked the Blue magic mechanics. They were kind of annoying in 9, but I really loved the feeling of finally learning a particular blue magic in 5 and 7. I guess I just like throwing enemy skills right back in their faces.
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# ? Apr 5, 2013 09:12 |
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Elec posted:8 and later may all have their equally vocal supporters and detractors but 2 is the only one I feel can be properly called a bad game, at least by my judgement. (I have not played 8 or 10 onward yet, so I may regret this statement later?) II is pretty much the worst game in the series, although from what I've heard, XIV v1.0 might be a close contender. It does have a lot of ambitious ideas, like a very organic levelling system, where every weapon, spell and stat increase with use, but it's both poorly balanced and easily exploited. Doing certain things in battle, such as taking damage or dodging attacks, are the only way to increase your health, defence and agility. This means that if you wipe out the enemies before they get a chance to attack all your characters, then they're going to stay weak and defenceless. Equipping double shields is the best way to increase agility, and bashing yourself over the head with your own weapon is the best way to increase your health, attack and defence.
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# ? Apr 5, 2013 11:32 |
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Zombies' Downfall posted:I always preferred fighter dudes to mages; give me Jump or Swordtech any day of the week over your dumb fireballs and ten minute summons (yes as an adult I realize the latter half of the Swordtechs blow, shut up). Or have the best of both worlds with Spellsword.
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# ? Apr 5, 2013 13:14 |
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Elec posted:I cleared FF2 (FC) last night and immediately started 3 (FC) for the first time, and it is infinitely more fun in every way. The music uses the fourth sound channel, it's got a massive UI overhaul, etc. 8 and later may all have their equally vocal supporters and detractors but 2 is the only one I feel can be properly called a bad game, at least by my judgement. (I have not played 8 or 10 onward yet, so I may regret this statement later?) Blue Magic / Enemy Skill has always been one of my favorite things in FF games, even though 90% of them end up being useless. Always thought manipulate/control were cool too.
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# ? Apr 5, 2013 20:12 |
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Elec posted:8 and later may all have their equally vocal supporters and detractors but 2 is the only one I feel can be properly called a bad game, at least by my judgement. (I have not played 8 or 10 onward yet, so I may regret this statement later?) 2 is just really really bad mechanically and its on the NES so there is no way the "plot" is really going to carry it. Its the first of the "story" FF games as opposed to FFI's "Hey guys lets run my DnD campaign" but its still barely there and sure as poo poo won't make you care. Even cheating the mechanics suck and I doubt anyone would recommend someone play it except to say they have. 8 is bad because the mechanics, while interesting, were not balanced at all and results in a completely free-form difficulty curve entirely based on your knowledge; literally so in the case of the money generation mechanic. The plot then goes out of its way to show you some interesting thoughts and ideas as side-stories and then kinda dump all over it with confusing and poorly thought out main story. "Eyes on Me" also sucks a ton. The only reason to remember it fondly is its by far the most inventive of the mainline games and Triple Triad is amazing. 10 is a good game. Titus can be a whiny dude but the actual story, characters, and world are really interesting and will definitely carry you through a pretty by-the-numbers game.
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# ? Apr 5, 2013 20:19 |
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Barudak posted:10 is a good game. Titus can be a whiny dude but the actual story, characters, and world are really interesting and will definitely carry you through a pretty by-the-numbers game.
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# ? Apr 5, 2013 20:31 |
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Pablo Gigante posted:Can you blame him after all the poo poo he went through? Though I thought the QTE minigame where you bake Demetrius and Chiron into a pie was pretty weird Confirmed: Final Fantasy Versus XIII renamed Final Fantasy Andronicus. Aaron would have made a better villain than Seymour though.
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# ? Apr 5, 2013 20:32 |
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I used to like Triple Triad until I had to spread rules around and then I loving hated it.
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# ? Apr 5, 2013 21:13 |
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Azure_Horizon posted:I used to like Triple Triad until I had to spread rules around and then I loving hated it. Never spread em. Just refuse to play about 4 or 5 times and they give up and all the terrible, terrible rules never spread and you get to play pure triad forever. FF8 features an accurate card game grognard simulator wherein I can only imagine Squall furiously typing to forums.seeD.edu about some dumb rear end pleb who tried to play with the random rule.
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# ? Apr 5, 2013 21:16 |
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Barudak posted:Never spread em. Just refuse to play about 4 or 5 times and they give up and all the terrible, terrible rules never spread and you get to play pure triad forever. FF8 features an accurate card game grognard simulator wherein I can only imagine Squall furiously typing to forums.seeD.edu about some dumb rear end pleb who tried to play with the random rule. You have to spread some rules if you ever want to play card games on Disc 4.
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# ? Apr 5, 2013 21:17 |
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Azure_Horizon posted:You have to spread some rules if you ever want to play card games on Disc 4. I thought even then you could deny forever? All I know is my 60 hours save file of FF8 was on disc 3 post Ragnarok and its like 50-60% pure triad action so I can't speak to disc 4. Besides, do you really want to progress to disc 4? Thats where the game gets even shittier.
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# ? Apr 5, 2013 21:19 |
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Barudak posted:I thought even then you could deny forever? All I know is my 60 hours save file of FF8 was on disc 3 post Ragnarok and its like 50-60% pure triad action so I can't speak to disc 4. Besides, do you really want to progress to disc 4? Thats where the game gets even shittier. You can deny forever, but in Disc 4 and in basically all the later areas, multiple card rules exist (most especially the Lunar Base, which becomes the Ragnarok's card rules, which is ALL of them at once) so you have to spread something to have any fun playing card games there.
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# ? Apr 5, 2013 21:22 |
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Azure_Horizon posted:You can deny forever, but in Disc 4 and in basically all the later areas, multiple card rules exist (most especially the Lunar Base, which becomes the Ragnarok's card rules, which is ALL of them at once) so you have to spread something to have any fun playing card games there. There is actually a way around this, but it's pretty involved. On disk 4 all the rules of the world are combined so you have to abolish every crap rule from every "zone" before then. You do this by playing games against people and saying yes when they want to mix rules and hope it gets rid of the rule you don't like and keeps the one you do. You sometimes have to reload because they will eventually stop offering to mix. Then when you're done with the match, if your lucky you'll get a message like "the rules have spread throughout the region" or something. Again, you may have to reload if the wrong rule spreads. You can permanently remove rules from the game doing this by making sure they are in the game that spread. There's some FAQ that explains all the "zone" and poo poo on GameFAQs. It's pretty fucky but if I remember right it can all be done on disc one; certainly most of it. I've done it before because Triad is pretty fun and the most entertaining way to bust the game in half. FF8 is my favorite expressly for how much you can crush the game. I just appreciate the way they have it designed where it does't feel like I'm breaking rules or cheating breaking it, just feels like I'm taking full advantage of the system. That and the fact that the only grinding in the game is at the very beginning drawing all the base spells manually with low mag and then your home free to do what ever dicking around you feel like in the goofy goofy world they have.
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# ? Apr 5, 2013 21:50 |
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The hilarious bit is how you can win back fresh copies of modded cards on Disc 4, allowing you to get infinite numbers of almost any item you want. Megalixirs? Bahamut. Str Ups? Zell. Or my favourite part - Holy Wars? Gilgamesh.
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# ? Apr 5, 2013 23:37 |
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I just want to hit monsters with a sword, thanks.
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# ? Apr 5, 2013 23:47 |
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I'll also always have a soft spot for ff8 because of triple triad and also because of how easy/different the game is. Its probably been 10 years since I played it but I'll probably play it again when I finish dimensions and replaying ff9. Is there a detailed guide on how to use triple triad to break the game? Years ago there was a website that let you play triple triad p2p with people online, that was fun.
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# ? Apr 5, 2013 23:52 |
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Barudak posted:8 is bad because the mechanics, while interesting, were not balanced at all and results in a completely free-form difficulty curve entirely based on your knowledge; literally so in the case of the money generation mechanic. The plot then goes out of its way to show you some interesting thoughts and ideas as side-stories and then kinda dump all over it with confusing and poorly thought out main story. "Eyes on Me" also sucks a ton. The only reason to remember it fondly is its by far the most inventive of the mainline games and Triple Triad is amazing. I'm playing FFVIII with a difficulty mod right now and like I said earlier I played FFVII with a gameplay mod as well. Ya know what's sad? There is probably a thousand times more mods of FFVII than there are of VIII. This is to be expected - VII is a much better game than VIII. People want to give the game and its ugly Lego graphics a nice overhaul. But really...VII is just fine on its own. It doesn't need those flavor touches. I would argue VIII is the game that needs a giant mod that changes a lot of things. If there was an FFVIII mod that edited enemy AI or switched spells up or somehow limited Junction bonuses, that would be awesome. I guess what I'm saying is that VII is a good game that doesn't need a lot of alterations while VIII had a lot of good ideas that were crushed under a lot of garbage so a mod could help the game reach its potential. Also to the earlier poster asking about which game to play - Xenogears is the only right answer.
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# ? Apr 5, 2013 23:58 |
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Fingers McLongDong posted:I'll also always have a soft spot for ff8 because of triple triad and also because of how easy/different the game is. Its probably been 10 years since I played it but I'll probably play it again when I finish dimensions and replaying ff9. Is there a detailed guide on how to use triple triad to break the game? Years ago there was a website that let you play triple triad p2p with people online, that was fun. Basically it's all about getting tornado early. You can use Quetzalcoatl's T-Mag to turn windmills into 20 tornadoes. You can Card-mod windmills from the worm card, I think it was called Abyss Worm, and you can win them from the old dude at the 'ticket booth' at the front entrance of Balamb Garde. If you get a deck of 5 Bombs you should be able to beat him every time. Tornado is a pretty ridiculous spell when junctioned because its roughly the third most powerful spell for every stat. Other than that you can also get full stacks of death early from chef's knives from tonberrys, and pain spikes from something I cant remember (I think it's pain spikes), which is pretty strong. It's really just about modding everything you win from people like the guy in the ticket booth and the guy you win Quistis' card from in the cafeteria. They all have lvl 5 or 6 cards that mod in to ridiculous stuff for the opening part of disc one. I know you can also use card mod to get most of the ultimate weapons on disc one. You can get the Lionheart immediately after getting the brothers summon by modding the card you get from them. It takes some other pieces I can't remember but I know the thing you get from their card is the last and hardest to find part of it.
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# ? Apr 6, 2013 00:15 |
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Free Drinks posted:There is actually a way around this, but it's pretty involved. On disk 4 all the rules of the world are combined so you have to abolish every crap rule from every "zone" before then. You do this by playing games against people and saying yes when they want to mix rules and hope it gets rid of the rule you don't like and keeps the one you do. You sometimes have to reload because they will eventually stop offering to mix. Then when you're done with the match, if your lucky you'll get a message like "the rules have spread throughout the region" or something. Again, you may have to reload if the wrong rule spreads. You can permanently remove rules from the game doing this by making sure they are in the game that spread. There's some FAQ that explains all the "zone" and poo poo on GameFAQs. Trust me, you'll be reloading for-loving-ever if you don't follow the secret cheats. Triple Triad is garbage.
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# ? Apr 6, 2013 00:23 |
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I had to use random for the bastard pub owner to use Doomtrain.
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# ? Apr 6, 2013 01:03 |
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So this is completely unrelated to FF8, but I've heard a lot about this Bravely Default game that people seem to really like the sound of. People also seem to say it's similar to Four Heroes of Light. I hated basically everything about Four Heroes of Light, so I'd like to know exactly how close the similarities run so I know whether to give it a chance or not. How similar are the two games?
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# ? Apr 6, 2013 02:12 |
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alcharagia posted:So this is completely unrelated to FF8, but I've heard a lot about this Bravely Default game that people seem to really like the sound of. People also seem to say it's similar to Four Heroes of Light. They kind of have a similar aesthetic. They both have a primary cast that consists of four playable characters.
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# ? Apr 6, 2013 02:13 |
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4 Heroes of Light and Bravely Default were made by different teams - the former by Matrix Software (most recently known for Final Fantasy Dimensions), the latter by Silicon Studio (who appear to be much newer, and made 3D Dot Game Heroes). They look similar because they're both portable retro throwback RPGs (one to 8-bit and one to 16-bit styles) with character design by Akihiko Yoshida. They don't appear to have any particular similarity beyond that, however.
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# ? Apr 6, 2013 05:06 |
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effectual posted:I had to use random for the bastard pub owner to use Doomtrain. While at first I hated it, over time I grew to enjoy the Random rule. Made the game more interesting than just stomping with your supercards. But then I was a sucker for Triple Triad in general.
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# ? Apr 6, 2013 10:06 |
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Random in theory was Okay but kept giving me 3 crappy cards, 1 middle one, and 1 high one. I'd prefer mostly middle ones. I still have no idea how FF9 cards work.
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# ? Apr 6, 2013 10:14 |
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I know the After Years isn't really well loved but I sure did enjoy it. It has the same problems Dimensions does being created for the mobile market as episodes but I dig that it was a ~20 year later story. I'd like to see more of that in games; not necessarily the same characters we played but the later aftermath of what they did/saw. I also have a soft spot for anything FFIV so the Complete Collection on PSP is pretty great.
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# ? Apr 6, 2013 12:04 |
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Shaezerus posted:And Cannoneer makes all four. The Prussian colors are a really nice touch.
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# ? Apr 6, 2013 17:01 |
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effectual posted:I still have no idea how FF9 cards work. The people that made the game don't understand how to play it.
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# ? Apr 6, 2013 22:14 |
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SpazmasterX posted:The people that made the game don't understand how to play it. For all the love I have for Final Fantasy 9, the experience of going from Triple Triad to Tetra Master was heartbreaking.
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# ? Apr 6, 2013 22:19 |
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fount of knowledge posted:For all the love I have for Final Fantasy 9, the experience of going from Triple Triad to Tetra Master was heartbreaking. Even sadder is that if you manage to get the highest card rank the game glitches out because the designers didn't think any would be that crazy.
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# ? Apr 6, 2013 22:41 |
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I'm coming back to FFV after a long hiatus and just got my Earth Crystal jobs. Are there any side quests or other content I need to finish up now before talking to Cid? This seems like a point of no return
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# ? Apr 6, 2013 22:54 |
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Vadun posted:I'm coming back to FFV after a long hiatus and just got my Earth Crystal jobs. Are there any side quests or other content I need to finish up now before talking to Cid? This seems like a point of no return Have you played all the pianos in taverns across the world? Now would be a good time to do that. Edit: Also, the Ramuh and Shiva summons. If you're not aware, Ramuh is a random encounter near Istory and Shiva is in the Walse water-tower. Kinu Nishimura fucked around with this message at 23:04 on Apr 6, 2013 |
# ? Apr 6, 2013 23:00 |
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# ? May 24, 2024 13:44 |
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Who the hell puts lard in tea?
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# ? Apr 6, 2013 23:02 |