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Ropes4u posted:After two plays I put our copy on the for trade pile. We may try it again with another first but it wasn’t as awesome as I expected. I would definitely at least get some breathing room past the five mission tutorial. Part of the problem is this is a dear friend I see rarely. So we'll play Gloomhaven once every six months or so, and while it's fun it isn't the same as having a monthly "Gloomhaven day."
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# ? Mar 21, 2021 03:25 |
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# ? May 23, 2024 13:51 |
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I'm done with the Bighavens until they get the binder books or the campaigns are fully implemented on the Steam version. Small haven is pretty sweet though and I'd happily buy a few more of those or expansion stuff for it.
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# ? Mar 21, 2021 03:29 |
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Jagged Earth back in stock for $43 for anyone looking. https://www.coolstuffinc.com/p/295435
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# ? Mar 21, 2021 04:00 |
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Has anyone picked up Iron Clays recently? They apparently handle sales through backerkit and I can't tell if it just says "preorder" because backerkit or if they actually are out of stock and I'm ordering a new printing--there's no date listed
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# ? Mar 21, 2021 05:14 |
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Yeah, I'm done with the Bighavens, I'm not even interested in the map books for them.
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# ? Mar 21, 2021 19:26 |
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I want a tiny haven, that takes place in a tiny town.
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# ? Mar 21, 2021 21:38 |
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I love bighavens a lot, and frosthaven will be awesome. There's a place for that kind of game, and it's awesome at it. However, my completely uneducated guess is that it may be the last bighaven made for a while. I am kind of expecting more smallhavens in the future. And I am frankly expecting more bookhavens too.
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# ? Mar 21, 2021 21:57 |
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"Surely I will have played enough of Gloomhaven that by the time I get Frosthaven, my purchase will be justified" - Me, a idiot
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# ? Mar 21, 2021 23:03 |
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i played so much gloomhaven in 2019 and then the pandemic hit and one of the regulars in my group had to move back to denmark. fuckin' sucks.
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# ? Mar 21, 2021 23:08 |
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Honestly, you might get more out of Frosthaven if you don’t burn yourself out on Gloomhaven first!
Stickman fucked around with this message at 00:29 on Mar 22, 2021 |
# ? Mar 21, 2021 23:14 |
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Morpheus posted:"Surely I will have played enough of Gloomhaven that by the time I get Frosthaven, my purchase will be justified" If it weren't for covid, this would have 100% been true for me and my GH crew. Instead now it hasn't been played AND I'm moving in a few months and have no idea who I will end up gaming with in a new city.
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# ? Mar 21, 2021 23:20 |
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Stickman posted:Honestly, you might get more out of Fristhaven if you don’t burn yourself out on Gloomhaven first!
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# ? Mar 22, 2021 00:39 |
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Better balanced isn't a very high bar in this case
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# ? Mar 22, 2021 02:56 |
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the class design for the FH classes looks absolutely insane and I am all the way in on those.
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# ? Mar 22, 2021 03:02 |
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My group is the exact target market for FH. We played weekly Gloomhaven for almost two years straight, until we essentially exhausted it around the end of 2018. So for us, it's been long enough that we're hyped as hell to go all in on FH.
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# ? Mar 22, 2021 03:11 |
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My group died 3 times either in the first or second room of the first map. One person literally never made it out of the first room in 5 games. That player aside, it almost always came down to catastrophically and hilariously bad damage draws, followed by card exhaustion. I lost all will to set it up after that. Still have it, and all the little organizer stuff I pre bought for it.
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# ? Mar 22, 2021 03:37 |
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I am impressed that the official digital version of the game takes the same amount of time for a mission as physical. After I play through Jaws of the Lion, I'll know how I feel about the series physically as a whole. My immediate thought is hoping there's a second small box, harvesting the classes to use for small box stuff, and donating the rest of the bits of the big boxes to rpg people.
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# ? Mar 22, 2021 03:57 |
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fischtick posted:My group died 3 times either in the first or second room of the first map. One person literally never made it out of the first room in 5 games. That player aside, it almost always came down to catastrophically and hilariously bad damage draws, followed by card exhaustion. How? Seriously unless you literally pulled null/-2 for over half of your draws that doesn't seem possible.
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# ? Mar 22, 2021 04:01 |
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PJOmega posted:How? Seriously unless you literally pulled null/-2 for over half of your draws that doesn't seem possible. If someone runs into melee and dies immediately, it doesn't take that much bad luck to drag down the remaining players who are now fighting an extra player's worth of enemies for the rest of the mission.
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# ? Mar 22, 2021 04:08 |
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Straight White Shark posted:If someone runs into melee and dies immediately
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# ? Mar 22, 2021 04:13 |
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dwarf74 posted:FH is going to be a better game than GH. It's definitely not going to be smaller or simpler by any stretch, but it'll be better - better balanced, more interesting, and with a more compelling campaign structure. I'm not just blowing smoke; I'm playtesting it, and impressed. what are the chances my hirst arts floor tiles will be reusable for frosthaven? totally different map tile shapes?
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# ? Mar 22, 2021 04:18 |
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Eraflure posted:Better balanced isn't a very high bar in this case jarofpiss posted:what are the chances my hirst arts floor tiles
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# ? Mar 22, 2021 05:04 |
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There have been some sample scenarios shown, could look those up
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# ? Mar 22, 2021 06:19 |
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fischtick posted:My group died 3 times either in the first or second room of the first map. One person literally never made it out of the first room in 5 games. That player aside, it almost always came down to catastrophically and hilariously bad damage draws, followed by card exhaustion. It really sounds like you got some of the rules wrong. Did you all start chucking cards to prevent damage? And were you all playing at the right difficulty level?
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# ? Mar 22, 2021 06:30 |
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The difficulty level fuckup is a fun one because it sneaks up on you and doesn't start hurting until a few scenarios in. Making the monsters move and attack AND do what is on their cards is another good one that leads to early wipes.
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# ? Mar 22, 2021 06:37 |
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alkanphel posted:It really sounds like you got some of the rules wrong. Did you all start chucking cards to prevent damage? And were you all playing at the right difficulty level? The first time we may have gotten move/ attack wrong. It was a while ago, but I think the rest came down to a tank trying to play like a tank and a tinkerer with ptsd from the first game pretty much hiding in the corner all the time. Plus the worst card draws of our gaming career.
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# ? Mar 22, 2021 07:42 |
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fischtick posted:The first time we may have gotten move/ attack wrong. It was a while ago, but I think the rest came down to a tank trying to play like a tank and a tinkerer with ptsd from the first game pretty much hiding in the corner all the time. Plus the worst card draws of our gaming career. I mean that just sounds like you guys were just really bad at the game rather than the game being bad. There was another post in this thread somewhere about GL where someone in their play group absolutely refused to take damage so consequently lost all the time. Sounds exhausting to play with.
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# ? Mar 22, 2021 09:33 |
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fischtick posted:The first time we may have gotten move/ attack wrong. It was a while ago, but I think the rest came down to a tank trying to play like a tank and a tinkerer with ptsd from the first game pretty much hiding in the corner all the time. Plus the worst card draws of our gaming career. The first scenario is kind of a boot camp. Once you learn the basics of GH tactics, it's very easy, but that first room is intended as a wake up call.
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# ? Mar 22, 2021 13:21 |
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There's no shame in playing on easy. You'll probably get into the swing of the game and eventually decide that's not challenging enough, but imo easy is the best way to start, especially if you're having problems.
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# ? Mar 22, 2021 15:32 |
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Close to 100% of people who I've encountered who have been getting murdered like that in the first scenarios were calculating the group/scenario level incorrectly and/or putting the wrong number or type of enemies in the scenario.
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# ? Mar 22, 2021 15:53 |
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I will always remember my first go at GH scenario 1, diving headfirst into all the enemies and paying dearly for it.
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# ? Mar 22, 2021 16:09 |
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SettingSun posted:I will always remember my first go at GH scenario 1, diving headfirst into all the enemies and paying dearly for it. Yep, we had to reset after a few rounds of GH Scenario 1, when the Brute said "I'm a tank!" and then managed to get stabbed a lot, for a lot, round one. Okay, that was a learning exercise, let's avoid getting hit now...
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# ? Mar 22, 2021 16:10 |
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CommonShore posted:Close to 100% of people who I've encountered who have been getting murdered like that in the first scenarios were calculating the group/scenario level incorrectly and/or putting the wrong number or type of enemies in the scenario. Beginner Gloomhaven mistakes are almost always one or more of the following: 1. Miscalculating the scenario level and playing at a way higher difficulty than appropriate. 2. Misunderstanding how enemies move/attack, not realizing that monsters only move and/or attack if it explicitly says so on their action card for that turn. 3. Using the unlockable class action cards instead of the basic player action decks (but this tends to make a scenario way easier, so probably not the case here). 4. They are actually playing Descent. It's possible they just all ran in like it's a hack-and-slash game of Vermintide or something. The first scenario can actually be kind of brutal if you don't realize that most of the player characters are fairly fragile, and even the "tank" classes aren't built to take sustained hits from multiple enemies. (Well, except that one... but it's not unlocked at the beginning.)
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# ? Mar 22, 2021 16:15 |
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Aramoro posted:I mean that just sounds like you guys were just really bad at the game rather than the game being bad. There was another post in this thread somewhere about GL where someone in their play group absolutely refused to take damage so consequently lost all the time. Sounds exhausting to play with. Bad players can make a good game bad, and a bad game horrible. I pass no judgement on GH being good or bad. The other players have since found solace in like a half-dozen different versions of Clank! and I'd much rather play something like AFFO if it's gonna take me a while to setup.
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# ? Mar 22, 2021 18:09 |
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Gloomhaven is not designed or balanced well. It coasts on having the Battlecon card play and lots of classes. Lots of design decisions that collapse upon each other under the weight of Dungeon crawl feature creep
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# ? Mar 23, 2021 04:27 |
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I'm getting dangerously close to buying Sidereal Confluence, please help
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# ? Mar 23, 2021 11:14 |
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grate deceiver posted:I'm getting dangerously close to buying Sidereal Confluence, please help You deserve it. Even if it's currently impossible to get to the table for most people
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# ? Mar 23, 2021 11:17 |
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grate deceiver posted:I'm getting dangerously close to buying Sidereal Confluence, please help I'll trade you 5 cubes for it, but I'll need two turns for that fifth cube.
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# ? Mar 23, 2021 11:28 |
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grate deceiver posted:I'm getting dangerously close to buying Sidereal Confluence, please help Do it, buy the cube game.
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# ? Mar 23, 2021 12:46 |
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# ? May 23, 2024 13:51 |
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Trade me some fuckin cubes lmao
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# ? Mar 23, 2021 13:26 |