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the most important thing that quake 2 did was establish that anybody remotely creative had already left id
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# ? Mar 16, 2023 23:49 |
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# ? May 29, 2024 03:04 |
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0 rows returned posted:the most important thing that quake 2 did was establish that anybody remotely creative had already left id How can you say that when they still had the Inventor of Deathmatching, Tim Willits
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# ? Mar 17, 2023 00:08 |
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Turin Turambar posted:For me, Quake 2 was my first game where I played with the wasd + mouse combo, so back then moving around, aiming and controlling the recoil was a bit too much, and the machine gun always went to the sky. I still didn't understand the importance of strafing, so my control scheme was something like mouse aim, m1 for fire, m2 for walk forward, z for walk back, c for crouch and space for jump. I forget what I had x bound as, maybe my custom script to reduce the FOV and lower mouse sensitivity as a makeshift sniper scope?
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# ? Mar 17, 2023 00:17 |
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Quake 2 is very mediocre and about the only thing I can praise is you can pop up your current objective at will.
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# ? Mar 17, 2023 00:33 |
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I'll say the enemies that shoot at you after they've been downed was a nice feature.
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# ? Mar 17, 2023 01:05 |
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Woolie Wool posted:That's what makes Unreal so much better--yes, its gameplay has problems but its environmental design, atmosphere, music, and mood vastly eclipse Quake II and most modern boomer shooters. There is a great deal of variety to the environments and assets yet it still feels all of one piece. Gonna file this with the "half life is bad, actually" discourse.
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# ? Mar 17, 2023 02:08 |
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I'm gonna cross-post my take from another thread that was doing Quake 2 music discussion because yeah, I agree with Woolie. I thought that Quake 2s soundtrack was mediocre derivative metal that didn't take it far enough. Quake 1 had a great soundtrack, but it was much more ambient, atmospheric, and altogether a different thing. Doom 1 and 2 had what were basically MIDI covers of Slayer, Pantera, and Metallica changed just enough to not get sued. As far as games with metal soundtracks go, I wouldn't throw Quake 2 all the way into the trash with Prince of Persia: Warrior Within and it's Godsmack-packing soundtrack, but Quake 2 isn't memorable or great. I like metal in games, but by Quake 2 they hadn't figured out how to take it far enough. It was few years later and much higher budget, but Halo 2 used a lot of metal better. Hell, it's not a shooter, but Sonic Adventure 2 had a completely unhinged, tongue in cheek metal soundtrack that's memorable enough that people are still recording bad covers of it for fun: https://sonicisreal.bandcamp.com/track/city-escape. Memorable, and games are supposed to be fun and stupid. I guess the other reason I'm not so hot on the Quake 2 soundtrack is that the tracker music soundtracks that shipped with Unreal, UT99, and Deus Ex were incredible.
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# ? Mar 17, 2023 02:12 |
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I had a blast with Quake II on the N64
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# ? Mar 17, 2023 02:23 |
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Good soup! posted:I had a blast with Quake II on the N64
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# ? Mar 17, 2023 02:45 |
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I actually just finished Q2 (again), and it was definitely a lot more "meh" than I remember. The SSG is just too good and outshines everything, too much ammo in general, and enemies are too weak / AI is too easy manipulated (but hey, this is a game that is over [b]25/[b] loving years old). Now I'm playing the 2nd xpac (Ground Zero), and oof it ain't easy
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# ? Mar 17, 2023 03:06 |
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I'll say this about Quake 2, I'll hear that "COMPUTER..UPDATED" sound effect in my head until the day I die.
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# ? Mar 17, 2023 04:01 |
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I hate when people are recording Quake II footage and they don't double tap F1 to dismiss the objective icon and notification sound
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# ? Mar 17, 2023 04:06 |
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boof posted:I'll say this about Quake 2, I'll hear that "COMPUTER..UPDATED" sound effect in my head until the day I die. PUTO TRESPASSA GRUUU
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# ? Mar 17, 2023 04:17 |
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Good soup! posted:I had a blast with Quake II on the N64 Same here. Played it with a projector too. Loved the map screen.
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# ? Mar 17, 2023 06:58 |
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boof posted:I'll say this about Quake 2, I'll hear that "COMPUTER..UPDATED" sound effect in my head until the day I die. ACQUIRING ACQUIRING edit: I really like the Q2 soundtrack. It's obviously not as good as Q1's, but then it's also not made by Nine Inch Nails. I guess I'm not particularly into modern metal, so don't hear the issues that others have raised about it being mediocre for what it is. Rev. Melchisedech Howler fucked around with this message at 09:01 on Mar 17, 2023 |
# ? Mar 17, 2023 08:58 |
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boof posted:I'll say this about Quake 2, I'll hear that "COMPUTER..UPDATED" sound effect in my head until the day I die. I had a wireless headset when those things still required a joystick-sized transmitter doohickey and you had tune in to the wireless signal on the headset itself. One day I tuned in to someone else's signal, a person that was clearly playing Quake 2. I found that neat, so I listened for a while. Eventually I got tired of it, mostly because this person NEVER checked their objectives and I heard that computer voice every 10 seconds. https://www.youtube.com/watch?v=SzqQXQiSc_E
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# ? Mar 17, 2023 12:55 |
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When the Expansion Pak kicks in and tightens up the graphics
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# ? Mar 17, 2023 16:17 |
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Man the credits museum in Ultrakill is crazy as hell. I found a kitty cat
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# ? Mar 17, 2023 16:32 |
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Milo and POTUS posted:Man the credits museum in Ultrakill is crazy as hell. I found a kitty cat i found armboy, look at him go throw all the developer plushies from the credits halls into the trash for a surprise
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# ? Mar 17, 2023 16:42 |
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Cultic just kicked out an update as well! https://www.youtube.com/watch?v=pQViHsQUpLU It adds a new survival mode map, updates most of the enemy sprites and adds options for CoD-style directional indicators on hazards like dynamite and an ambient light slider. Milo and POTUS posted:Man the credits museum in Ultrakill is crazy as hell. I found a kitty cat repiv posted:i found armboy, look at him go 1.) KITR under one of the staircases 2.) Throw lots of dev plushies into trashcans for a fight... 3.) Check the button behind Big Dave's nameplate for a flight... 4.) Physics-enabled beachball very high up in the main atrium 5.) Who's in the bathroom's occupied stall? 6.) A R M B O Y on the roof 7.) Salad's portrait is destructible 8.) Carry Mandalore's plushie around and you might start hearing things... The Kins fucked around with this message at 18:42 on Mar 17, 2023 |
# ? Mar 17, 2023 18:38 |
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Those are not hot dogs. I refuse to believe they are hot dogs
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# ? Mar 17, 2023 18:40 |
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The Kins posted:Cultic just kicked out an update as well! Have you found
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# ? Mar 17, 2023 18:47 |
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Milo and POTUS posted:Have you found i don't think he exists, if you noclip around it just teleports you back if you get far from the main island there are a couple of other secrets in that map though at the bottom of the well and at the top of the waterfall
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# ? Mar 17, 2023 19:18 |
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repiv posted:i don't think he exists, if you noclip around it just teleports you back if you get far from the main island How do you get there? They took away my weapons
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# ? Mar 17, 2023 19:41 |
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Just officially announced after a year or two of being unofficially announced: Amid Evil VR arrives on Steam and the Quest Store on 4/20. Which is apt, considering. https://www.youtube.com/watch?v=JK6s0Pn5MDM
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# ? Mar 17, 2023 19:49 |
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Milo and POTUS posted:How do you get there? They took away my weapons to the top of the waterfall? if you stand in it and keep slam jumping from the apex you gain height each time or just do the konami code and noclip up there
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# ? Mar 17, 2023 20:00 |
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repiv posted:to the top of the waterfall? if you stand in it and keep slam jumping from the apex you gain height each time I can't see poo poo when im in it so no clue if I was gaining or not. Doesn't matter, I just flew up there. The Kins posted:Just officially announced after a year or two of being unofficially announced: Amid Evil VR arrives on Steam and the Quest Store on 4/20. Which is apt, considering. Gonna laugh if this is a breakout hit. Idk enough about vr popularity but it'd be really funny if it became a giant seller. Looks p good though, to be expected. AE is definitely the best looking of the New Blood games
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# ? Mar 17, 2023 20:05 |
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Q2 has the same issues as Doom3, hangs around far too long given the limited enemy roster and only has two gears. The gunner and berserker were cool but you'd fight them one at a time.
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# ? Mar 17, 2023 20:31 |
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Szymanski posted:Q2 has the same issues as Doom3, hangs around far too long given the limited enemy roster and only has two gears. The gunner and berserker were cool but you'd fight them one at a time. Some of the custom maps available really show off what absolute bastards Gunners can be. The level design of the vanilla Quake II campaign always has one hand tied behind its back.
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# ? Mar 17, 2023 20:46 |
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I have more fun playing Quake 2 than Unreal, but almost everything about Unreal is better save for the act of actually playing it. Captivating setting, graphics that I think still hold up (in the context of blocky 1998 polygonal worlds at least!), atmospheric tracker music, inventive and varied armory, and some of the limpest combat I think I've ever seen in a well-loved and influential FPS. Quake 2's biggest problem for me is how long it takes to swap between guns, but once you've swapped, those guns pack punch and are immediately more satisfying than anything Unreal has. Not to say that it was unsalvageable - I find UT99 way way way more fun, and the armory is basically untouched (other than the Dispersion Pistol being tossed in favor of that weird piston thing). I even like it far more than Q3A, which always felt kind of off to me for some reason I can't quite put my finger on. (Still good fun in its own right, mind you.) I haven't played Half-Life seriously in long enough to properly comment on where it truly slots in here, but I think it does enough right to slot above both Q2 and Unreal, such that you can easily see why it got and kept its reputation. Unreal did the whole "seamless world with scripted events and environmental storytelling" thing first, though, and debatably better (though the lack of friendly NPCs that converse with you in ways other than "hey follow me to this obvious encounter with an enemy that will instantly kill me - I'll reward you if I get out of this unscarred (or unSkaarjed )" does hold it back a bit).
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# ? Mar 17, 2023 20:54 |
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The Kins posted:Just officially announced after a year or two of being unofficially announced: Amid Evil VR arrives on Steam and the Quest Store on 4/20. Which is apt, considering. Day 1 purchase, looks great.
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# ? Mar 17, 2023 21:29 |
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Oh my god if you spawn a cat in sandbox it fights enemies for you
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# ? Mar 17, 2023 22:35 |
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I read that Supplice is coming in EA in April 6th, but I wonder what that means. First episode of three first, the rest later? https://twitter.com/SuppliceGame/status/1636839018519199751 https://twitter.com/HYPERSTRANGE/status/1633120335917613059
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# ? Mar 17, 2023 22:43 |
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Oh great, another thing to wishlist. Fantastic
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# ? Mar 17, 2023 22:52 |
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The Kins posted:Just officially announced after a year or two of being unofficially announced: Amid Evil VR arrives on Steam and the Quest Store on 4/20. Which is apt, considering. That's cool (and p funny that they've finally had to provide an answer to "how do you, like, hold the Aeternum), but where's Black Labyrinth??
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# ? Mar 17, 2023 22:55 |
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KOGAHAZAN!! posted:but where's Black Labyrinth?? https://twitter.com/DaveOshry/status/1636847260213587968?s=20
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# ? Mar 17, 2023 22:59 |
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Hmmm Prodeus is on sale. I'd been waiting to see if they give an option for a better/more traditional respawn system but frankly there hasn't been and evidence that they're planning to update the game at all (last and only minor patch was in September) so maybe I just get it now?
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# ? Mar 18, 2023 00:30 |
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I think if they ever had a plan to implement a better respawn system they would have done so in the two years it was in early access and everyone was begging them to please fix it.
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# ? Mar 18, 2023 00:36 |
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Normally I'm one to scoff at claims that one small feature/mechanic can 'totally ruin' an otherwise enjoyable game, but Prodeus' save system does a bloody good run at it.
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# ? Mar 18, 2023 00:42 |
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# ? May 29, 2024 03:04 |
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The biggest problem with Duke Nukem World Tour's developer Commentary is that there isn't more of it. Mordja posted:Hmmm Prodeus is on sale. I'd been waiting to see if they give an option for a better/more traditional respawn system but frankly there hasn't been and evidence that they're planning to update the game at all (last and only minor patch was in September) so maybe I just get it now? Its been on game pass for ages. Its not changing at this point, and the system is goofy and papers over design issues in the game in a fail forward but not satisfyingly way. It also makes some of the user maps insanely punishing since they have to choose to have a respawn point so some dont and gently caress you if you die to an ambush
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# ? Mar 18, 2023 01:19 |