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Is there a reason I'm not seeing more Weapons Guidance on Poe? With a focus token he could trigger his ability to change a focus die first, then discard the token to fix a blank as well. It just seems like for 2 points it significantly increases the reliability of his damage dealing, but the top lists seem to forego using the tech slot at all.
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# ? Dec 30, 2015 22:40 |
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# ? Jun 5, 2024 09:13 |
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It's because Poe should never be spending his focus. Ever.
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# ? Dec 30, 2015 22:42 |
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Yeah, 9/10 times, Poe will want to keep it to use on defense and possibly to power R5-P9 if he's equipped. 2 points isn't worth it for something you'll rarely use.
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# ? Dec 30, 2015 22:50 |
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TIE/sf & modified B-Wing armored crew transport. Same sort of stuff for either (crew slot, missile launcher, etc). However the TIE/sf is kind of a cop-out since it looks almost identical to the TIE/fo. I was pretty tickled to find out the weird looking ship Leia arrives in is a modified B-Wing. It explains why it looks so weird.
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# ? Dec 30, 2015 23:08 |
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The Gate posted:Yeah, 9/10 times, Poe will want to keep it to use on defense and possibly to power R5-P9 if he's equipped. 2 points isn't worth it for something you'll rarely use. What about combined with Esege Tuketu or Kyle Katarn to get him 2 focus tokens? Too fiddly?
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# ? Dec 30, 2015 23:10 |
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jeeves posted:TIE/sf & modified B-Wing armored crew transport. Same sort of stuff for either (crew slot, missile launcher, etc). Wait what?
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# ? Dec 30, 2015 23:10 |
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jeeves posted:TIE/sf & modified B-Wing armored crew transport. Same sort of stuff for either (crew slot, missile launcher, etc). You need to look at the TIE/sf closer, then. It's significantly more different from the TIE/fo than the TIE/fo is from the bog standard OT TIE Fighter.
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# ? Dec 30, 2015 23:11 |
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Obama 2012 posted:What about combined with Esege Tuketu or Kyle Katarn to get him 2 focus tokens? Too fiddly? Too fiddly. It's just not worth it on Poe.
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# ? Dec 30, 2015 23:11 |
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bunnyofdoom posted:Wait what? Yes. Look at the cockpit. edit - talkin 'bout the B-Wing Strobe posted:You need to look at the TIE/sf closer, then. It's significantly more different from the TIE/fo than the TIE/fo is from the bog standard OT TIE Fighter. It is still pretty drat close. There were more changes on the TIE -> TIE/fo model than would be on the TIE/fo -> TIE/sf, at least in miniature form. Of course it doesn't matter much, we'd still buy that poo poo. The real fact of the matter is that it is loving weird that TFA didn't have MORE ship types. Even the first Star Wars had X-Wings + Y-Wings against TIEs and TIE-Advances. This movie didn't really have that, it was very odd. Especially when the First Order was bombing the poo poo out of that village on Non-Tattooine, you'd think they'd use bombers amirite? jeeves fucked around with this message at 23:22 on Dec 30, 2015 |
# ? Dec 30, 2015 23:16 |
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jeeves posted:It is still pretty drat close. There were more changes on the TIE -> TIE/fo model than would be on the TIE/fo -> TIE/sf, at least in miniature form. Lol go watch the movie again, that poo poo is a lot further from the TIE/fo than the TIE/fo is from the TIE/ln. Look at those wing joints.
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# ? Dec 30, 2015 23:22 |
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Everyone is forgetting about the Quad Jumper. Just because we don't see it in a fight doesn't mean it can't be used in game. In fact, it just leaves the design space totally open. Scum ship with SLAM? Then we've got: TIE/sf B-Transport Ren Shuttle Trooper transport Quad Jumper Square dish Falcon Plenty to choose from.
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# ? Dec 30, 2015 23:25 |
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Weapon Guidance seems like an upgrade that works better on low PS ships that get to see if they need to spend it to avoid getting shot, then get to spend it on Weapon Guidance if not. Poe can squeeze slightly more out of it maybe but he really doesn't want to. Also gently caress Kylo Ren's shuttle, the Hound's Tooth is hard enough to fit in a case, I don't need something even worse.
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# ? Dec 31, 2015 00:41 |
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Kai Tave posted:Weapon Guidance seems like an upgrade that works better on low PS ships that get to see if they need to spend it to avoid getting shot, then get to spend it on Weapon Guidance if not. Poe can squeeze slightly more out of it maybe but he really doesn't want to. If they make the wings telescope like they do in the film, it wouldn't be much bigger than a folded Lambda.
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# ? Dec 31, 2015 01:23 |
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Lunatic Pathos posted:Everyone is forgetting about the Quad Jumper. Just because we don't see it in a fight doesn't mean it can't be used in game. In fact, it just leaves the design space totally open. Scum ship with SLAM? B-Transport/Trooper transport: if you win your space battle your forces get a free reinforcement deploy for no cost in an Imperial Assault skirmish Just ran a game vs Wedge, Dutch and some other guy This was my list:" Tie Fighter Howlrunner (16) Wired Stealth Device Slave 1 Krassis Trelix (36) Homing Missiles Seismic Charges Heavy Laser Cannon Gunner Slave 1 F/O Tie Zeta Ace (16) Determination Stealth Device 99 points total Got my butt handed to me but had a blast playing. Made some dumb navigation errors and ended up losing a turn with the ties slamming into a nearby asteroid Though the stealth device performed admirably, the Zeta Ace, then Howl, then Krassis went down. Was about an hour game dodging arcs and got a seismic device detonated right in the middle of his squadron. Gunner was nice to have when he got in my aux firing arc Any advice for kitting out a firespray list?
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# ? Dec 31, 2015 02:04 |
This is the second time I've flown Han and the second game I've completely forgotten his pilot ability until after he's dead. It was even worse this game because I was flying against Omega Leader, Carnor and the PS6 Defender. Poe pulled it out though! After probably ten turns of trying to get one hull Omega in arc. Admiral Joeslop fucked around with this message at 04:18 on Dec 31, 2015 |
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# ? Dec 31, 2015 03:35 |
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Anyone had any luck running bombs on a Firespray? I just got a K-Wing, which means I'm looking at having some fun with bombs (a blast, if you will ) This will be fun while it lasts, until I fly someone into my own mines Boba Fett (Scum) VI Bombardier Proximity Mines Slave I Extra Munitions Ion cannon Syndicate thugs (x2) TLT Unhinged astromech 99/100
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# ? Dec 31, 2015 04:00 |
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Saalkin posted:Which and where?! I'm going to guess Chapters? I know the local one near me can't seem to get rid of its core sets fast enough. The only reason I don't get more is because I don't need another couple of core set boxes lying around and my Plano is stuffed to the brim with tokens and templates as it is and that's AFTER storing a bunch that I'll never use in the empty core boxes I do have.
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# ? Dec 31, 2015 04:57 |
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Icon Of Sin posted:Anyone had any luck running bombs on a Firespray? I just got a K-Wing, which means I'm looking at having some fun with bombs (a blast, if you will ) This will be fun while it lasts, until I fly someone into my own mines Emon Azzameen is a brutal bomber.
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# ? Dec 31, 2015 07:32 |
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Conner Net on Scum Kath is a fairly brutal combo if you can set it up right. Drop the net on someone, take a boosted rear arc shot, next turn they drift ahead 1 and allow you to an easy opportunity to take a second rear arc shot in a row.
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# ? Dec 31, 2015 08:32 |
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0 for 4 yesterday D: 3 of them against the same, very good player who's very good at Phantoms though, and I made a bunch of unforced errors in several of the games, and got a good fight in the last one, so I'm pleased with my performance. Gonna pick up some new stuff soon though so I can get some practice with some other things during tournament season.
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# ? Dec 31, 2015 10:50 |
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Interesting tidbit: The T-70 isn't even the latest model of X-Wing, apparently the New Republic uses the T-85 as its standard fighter. That should be fun to see.
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# ? Dec 31, 2015 16:14 |
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Apparently this was concept art of TFA: Imagine if that was a cool new model and if they had actually used that in the movie. They could have firmly established Rey's competence and a bunch of complaints, mine included, would've never been uttered. But hey maybe there's a chance it's released. They release all sorts of campfire legends stuff anyway.
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# ? Dec 31, 2015 16:22 |
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Chill la Chill posted:Apparently this was concept art of TFA: I wanna hear more about R2-SodaCan.
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# ? Dec 31, 2015 16:22 |
Chill la Chill posted:Apparently this was concept art of TFA: Is that just an X/Y-Wing Ugly? It kinda owns
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# ? Dec 31, 2015 16:32 |
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I thought it was XBY since that laser looks sawed off from a B-wing but maybe not. It does own though. Imagine if we had that instead of just that crummy speeder.
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# ? Dec 31, 2015 16:37 |
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Chill la Chill posted:I thought it was XBY since that laser looks sawed off from a B-wing but maybe not. Yeah if the crummy speeder had been more clearly salvaged from ship wreckage that would have been neat. Still liked the scavenger who put an AT-ST head over his bantha or whatever
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# ? Dec 31, 2015 17:11 |
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https://www.fantasyflightgames.com/en/news/2015/12/31/hunted-by-the-inquisitor/ I'll just leave this here. Check out Guidance Chips...
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# ? Dec 31, 2015 17:29 |
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pbpancho posted:https://www.fantasyflightgames.com/en/news/2015/12/31/hunted-by-the-inquisitor/ This is a must buy.
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# ? Dec 31, 2015 17:32 |
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pbpancho posted:https://www.fantasyflightgames.com/en/news/2015/12/31/hunted-by-the-inquisitor/ Well, then. That makes a lot of ordinance significantly more viable.
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# ? Dec 31, 2015 17:34 |
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Also that sharp 1 green
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# ? Dec 31, 2015 17:35 |
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Is guidance chips the buff Bombers have needed?
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# ? Dec 31, 2015 17:36 |
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And people said the TIE Advanced Prototype wasn't going to shake up the meta like the Ghost. I think we're about to see a lot of torps back in action.
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# ? Dec 31, 2015 17:38 |
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Cobbsprite posted:Well, then. That makes a lot of ordinance significantly more viable. I'm suddenly imagining a tooled-up K-Wing with missiles and torpedoes out the wazoo rather than just tooling around with a TLT. I'm sure that's not the most efficient use of points, but dammit if I'm not giving it a try.
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# ? Dec 31, 2015 17:42 |
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Is LRS also a modification? Shame you can't have both if that's the case.
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# ? Dec 31, 2015 17:42 |
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Tekopo posted:Is LRS also a modification? Shame you can't have both if that's the case. Yeah, it is. I guess you'll have to choose whether you want to be able to do TL+Focused strikes at long range, or whether you want harder-hitting ordnance all game.
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# ? Dec 31, 2015 17:46 |
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Tekopo posted:Is LRS also a modification? Shame you can't have both if that's the case. LRS is what you put on your thread tracer boat everybody else gets guidance chips
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# ? Dec 31, 2015 17:47 |
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Ze Pollack posted:LRS is what you put on your thread tracer boat If you can cram in Guidance Chips on a torp with TL/Focus it's pretty good. Otherwise with torpedoes you're just rolling straight dice and modifying one. Missiles that keep the TL reroll it seems stronger for. Homing Missile + Guidance, aw yeah.
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# ? Dec 31, 2015 17:57 |
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The Gate posted:If you can cram in Guidance Chips on a torp with TL/Focus it's pretty good. Otherwise with torpedoes you're just rolling straight dice and modifying one. Missiles that keep the TL reroll it seems stronger for. Homing Missile + Guidance, aw yeah. I'm seeing an lot of use possible for straight Proton Torpedoes. Turn one blank to a hit, turn one eye to a crit. You're modifying up to two dice, and on an X that's adding two crits.
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# ? Dec 31, 2015 18:01 |
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Only one copy of Guidance Chips and XX-23 S-Thread Tracers per expansion, the bastards. I want 4 of each for the Zs in my Kath and her Crooks list but I don't want 4 Inquisitors.
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# ? Dec 31, 2015 18:02 |
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# ? Jun 5, 2024 09:13 |
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What? With Proton Torps, you'd change an [eye] to a [crit] and also change a [blank] to a [hit] or [crit] depending on whether you have 2 or 3 attack dice. It isn't like Guidance Chips takes the place of a dice mod from the ordnance itself. e: beaten, but yeah Guidance Chips is good
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# ? Dec 31, 2015 18:02 |